Mesh-based rendering

This commit is contained in:
Anuken 2020-01-11 10:44:07 -05:00
parent f26e0b4609
commit fbedc95ad9
3 changed files with 78 additions and 47 deletions

View file

@ -57,7 +57,7 @@ public class PlanetGrid{
//add corners to corners
for(Corner c : grid.corners){
for(int k = 0; k < 3; k++){
c.corners[k] = c.tiles[k].corners[(position(c.tiles[k], c) + 1) % 5];
c.corners[k] = c.tiles[k].corners[(pos(c.tiles[k], c) + 1) % 5];
}
}
//new edges
@ -107,7 +107,7 @@ public class PlanetGrid{
//connect corners
for(Corner c : grid.corners){
for(int k = 0; k < 3; k++){
c.corners[k] = c.tiles[k].corners[(position(c.tiles[k], c) + 1) % (c.tiles[k].edgeCount)];
c.corners[k] = c.tiles[k].corners[(pos(c.tiles[k], c) + 1) % (c.tiles[k].edgeCount)];
}
}
//new edges
@ -129,7 +129,7 @@ public class PlanetGrid{
Tile[] t = {grid.tiles[t1], grid.tiles[t2], grid.tiles[t3]};
c.v = Tmp.v31.set(t[0].v).add(t[1].v).add(t[2].v).cpy().nor();
for(int i = 0; i < 3; i++){
t[i].corners[position(t[i], t[(i + 2) % 3])] = c;
t[i].corners[pos(t[i], t[(i + 2) % 3])] = c;
c.tiles[i] = t[i];
}
}
@ -138,38 +138,38 @@ public class PlanetGrid{
Edge e = grid.edges[id];
Tile[] t = {grid.tiles[t1], grid.tiles[t2]};
Corner[] c = {
grid.corners[t[0].corners[position(t[0], t[1])].id],
grid.corners[t[0].corners[(position(t[0], t[1]) + 1) % t[0].edgeCount].id]};
grid.corners[t[0].corners[pos(t[0], t[1])].id],
grid.corners[t[0].corners[(pos(t[0], t[1]) + 1) % t[0].edgeCount].id]};
for(int i = 0; i < 2; i++){
t[i].edges[position(t[i], t[(i + 1) % 2])] = e;
t[i].edges[pos(t[i], t[(i + 1) % 2])] = e;
e.tiles[i] = t[i];
c[i].edges[position(c[i], c[(i + 1) % 2])] = e;
c[i].edges[pos(c[i], c[(i + 1) % 2])] = e;
e.corners[i] = c[i];
}
}
int position(Tile t, Tile n){
int pos(Tile t, Tile n){
for(int i = 0; i < t.edgeCount; i++)
if(t.tiles[i] == n)
return i;
return -1;
}
int position(Tile t, Corner c){
int pos(Tile t, Corner c){
for(int i = 0; i < t.edgeCount; i++)
if(t.corners[i] == c)
return i;
return -1;
}
int position(Tile t, Edge e){
int pos(Tile t, Edge e){
for(int i = 0; i < t.edgeCount; i++)
if(t.edges[i] == e)
return i;
return -1;
}
int position(Corner c, Corner n){
int pos(Corner c, Corner n){
for(int i = 0; i < 3; i++)
if(c.corners[i] == n)
return i;

View file

@ -2,33 +2,41 @@ package mindustry.graphics;
import arc.*;
import arc.graphics.*;
import arc.graphics.VertexAttributes.*;
import arc.graphics.g2d.*;
import arc.graphics.g3d.*;
import arc.graphics.gl.*;
import arc.math.*;
import arc.input.*;
import arc.math.geom.*;
import arc.struct.*;
import arc.util.*;
import arc.util.noise.*;
import mindustry.graphics.PlanetGrid.*;
public class PlanetRenderer{
private ImmediateRenderer3D rend = new ImmediateRenderer3D(500000, true, true, 0, new Shader(Core.files.internal("shaders/planet.vertex.glsl").readString(), Core.files.internal("shaders/planet.fragment.glsl").readString()));
private Camera3D cam = new Camera3D();
private Shader shader = new Shader(Core.files.internal("shaders/planet.vertex.glsl").readString(), Core.files.internal("shaders/planet.fragment.glsl").readString());
private Mesh mesh;
private IntArray tmpIndices = new IntArray();
private IntArray indices = new IntArray();
private Array<Vertex> vertices = new Array<>();
private int vcount = 0;
private float[] floats = new float[3 + 3 + 1];
private Color[] colors = {Color.royal, Color.tan, Color.forest, Color.olive, Color.lightGray, Color.white};
private Simplex sim = new Simplex();
private float lastX, lastY;
{
//int div = 100;
//ico();
//generate(15, 15, 15, div, div);
public PlanetRenderer(){
int size = 500000;
mesh = new Mesh(true, size, 0,
new VertexAttribute(Usage.position, 3, Shader.positionAttribute),
new VertexAttribute(Usage.normal, 3, Shader.normalAttribute),
new VertexAttribute(Usage.colorPacked, 4, Shader.colorAttribute));
mesh.getVerticesBuffer().limit(size);
mesh.getVerticesBuffer().position(0);
planet();
Tmp.v1.trns(0, 2.5f);
cam.position.set(Tmp.v1.x, 0f, Tmp.v1.y);
}
public void draw(){
@ -37,24 +45,38 @@ public class PlanetRenderer{
Gl.clear(Gl.depthBufferBit | Gl.colorBufferBit);
Gl.enable(Gl.depthTest);
Tmp.v1.trns(Time.time() / 20f, 2f);
cam.position.set(Tmp.v1.x, 0f, Tmp.v1.y);
input();
cam.resize(Core.graphics.getWidth(), Core.graphics.getHeight());
cam.update();
cam.lookAt(0, 0, 0);
cam.update();
rend.begin(cam.combined(), Gl.triangleStrip);
drawTri();
rend.end();
shader.begin();
shader.setUniformMatrix4("u_projModelView", cam.combined().val);
mesh.render(shader, Gl.triangleStrip);
shader.end();
Gl.disable(Gl.depthTest);
}
void input(){
Vec3 v = cam.unproject(Tmp.v33.set(Core.input.mouseX(), Core.input.mouseY(), 0f));
if(Core.input.keyDown(KeyCode.MOUSE_LEFT)){
//dx /= Core.graphics.getWidth();
//dy /= Core.graphics.getHeight();
cam.position.rotate(Vec3.Y, (v.x - lastX) * 100);
//cam.position.rotate(Vec3.Z, dy);
}
lastX = v.x;
lastY = v.y;
}
void planet(){
PlanetGrid p = new PlanetGrid();
Grid grid = p.newGrid(4);
vertices.clear();
indices.clear();
for(Tile tile : grid.tiles){
@ -62,7 +84,6 @@ public class PlanetRenderer{
Corner[] c = tile.corners;
for(Corner corner : c){
//corner.v.scl(10f);
nor.add(corner.v);
}
nor.nor();
@ -73,23 +94,34 @@ public class PlanetRenderer{
if(c.length > 5){
verts(c[0].v, c[4].v, c[5].v, nor);
}else{
verts(c[0].v, c[3].v, c[4].v, nor);
}
}
}
void verts(Vec3 a, Vec3 b, Vec3 c, Vec3 normal){
indices.add(vert(a, normal), vert(b, normal), vert(c, normal));
vert(a, normal);
vert(b, normal);
vert(c, normal);
}
int vert(Vec3 a, Vec3 normal){
Vertex v = new Vertex();
v.pos.set(a);
v.normal.set(normal).nor();
v.color.set(Color.royal);
vertices.add(v);
return vertices.size - 1;
}
floats[0] = a.x;
floats[1] = a.y;
floats[2] = a.z;
floats[3] = normal.x;
floats[4] = normal.y;
floats[5] = normal.z;
floats[6] = Color.royal.toFloatBits();
mesh.getVerticesBuffer().put(floats);
return vcount++;
}
/*
void ico(){
float s = 2f/Mathf.sqrt(5), c = 1f/Mathf.sqrt(5);
@ -116,6 +148,10 @@ public class PlanetRenderer{
indices.add(i+1,(7-i)%5+7,(8-i)%5+7);
}
norm();
}
void norm(){
Array<Vertex> newVertices = new Array<>();
IntArray newIndices = new IntArray();
for(int i = 0; i < indices.size; i += 3){
@ -170,7 +206,7 @@ public class PlanetRenderer{
Vertex vert = new Vertex();
vert.normal.set(Tmp.v32.set(Tmp.v31).nor());
vert.color.set(color(Tmp.v31));//set(vert.normal.x, vert.normal.y, vert.normal.z, 1f);
vert.color.set(vert.normal.x, vert.normal.y, vert.normal.z, 1f);
vert.uv.set(u, v);
vert.pos.set(Tmp.v31);
@ -186,6 +222,8 @@ public class PlanetRenderer{
tempOffset = (tempOffset + 1) % tmpIndices.size;
}
}
//norm();
}
Color color(Vec3 v){
@ -220,7 +258,7 @@ public class PlanetRenderer{
v4.d();
v1.d();
}
}
}*/
class Vertex{
Color color = new Color();
@ -228,13 +266,6 @@ public class PlanetRenderer{
Vec2 uv = new Vec2();
Vec3 pos = new Vec3();
void d(){
rend.color(color);
rend.normal(normal);
rend.texCoord(uv.x, uv.y);
rend.vertex(pos);
}
Vertex copy(){
Vertex v = new Vertex();
v.color.set(color);

View file

@ -1,3 +1,3 @@
org.gradle.daemon=true
org.gradle.jvmargs=-Xms256m -Xmx1024m
archash=faf6939e377d9faade8c7645d09f4a4b0de9c4a7
archash=b20e64361b2ad86850bb9d6f4d0c842bd1af83e5