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Default visualElevation for ships
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@ -317,6 +317,9 @@ public class UnitType extends UnlockableContent{
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canDrown = false;
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omniMovement = false;
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immunities.add(StatusEffects.wet);
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if(visualElevation < 0f){
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visualElevation = 0.11f;
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}
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}
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if(lightRadius == -1){
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