From 5ee979783897470ce372b83942bc2a8dbb4cec96 Mon Sep 17 00:00:00 2001 From: Github Actions Date: Mon, 8 Apr 2024 14:46:33 +0000 Subject: [PATCH] Automatic bundle update --- core/assets/bundles/bundle_be.properties | 20 +++++++++++--------- core/assets/bundles/bundle_bg.properties | 20 +++++++++++--------- core/assets/bundles/bundle_ca.properties | 20 +++++++++++--------- core/assets/bundles/bundle_cs.properties | 20 +++++++++++--------- core/assets/bundles/bundle_da.properties | 20 +++++++++++--------- core/assets/bundles/bundle_de.properties | 20 +++++++++++--------- core/assets/bundles/bundle_es.properties | 20 +++++++++++--------- core/assets/bundles/bundle_et.properties | 20 +++++++++++--------- core/assets/bundles/bundle_eu.properties | 20 +++++++++++--------- core/assets/bundles/bundle_fi.properties | 20 +++++++++++--------- core/assets/bundles/bundle_fil.properties | 20 +++++++++++--------- core/assets/bundles/bundle_fr.properties | 21 +++++++++++---------- core/assets/bundles/bundle_hu.properties | 21 +++++++++++---------- core/assets/bundles/bundle_id_ID.properties | 20 +++++++++++--------- core/assets/bundles/bundle_it.properties | 20 +++++++++++--------- core/assets/bundles/bundle_ja.properties | 20 +++++++++++--------- core/assets/bundles/bundle_ko.properties | 20 +++++++++++--------- core/assets/bundles/bundle_lt.properties | 20 +++++++++++--------- core/assets/bundles/bundle_nl.properties | 20 +++++++++++--------- core/assets/bundles/bundle_nl_BE.properties | 20 +++++++++++--------- core/assets/bundles/bundle_pl.properties | 20 +++++++++++--------- core/assets/bundles/bundle_pt_BR.properties | 20 +++++++++++--------- core/assets/bundles/bundle_pt_PT.properties | 20 +++++++++++--------- core/assets/bundles/bundle_ro.properties | 20 +++++++++++--------- core/assets/bundles/bundle_ru.properties | 20 +++++++++++--------- core/assets/bundles/bundle_sr.properties | 20 +++++++++++--------- core/assets/bundles/bundle_sv.properties | 20 +++++++++++--------- core/assets/bundles/bundle_th.properties | 20 +++++++++++--------- core/assets/bundles/bundle_tk.properties | 20 +++++++++++--------- core/assets/bundles/bundle_tr.properties | 20 +++++++++++--------- core/assets/bundles/bundle_uk_UA.properties | 20 +++++++++++--------- core/assets/bundles/bundle_vi.properties | 20 +++++++++++--------- core/assets/bundles/bundle_zh_CN.properties | 20 +++++++++++--------- core/assets/bundles/bundle_zh_TW.properties | 20 +++++++++++--------- 34 files changed, 374 insertions(+), 308 deletions(-) diff --git a/core/assets/bundles/bundle_be.properties b/core/assets/bundles/bundle_be.properties index dea9e38c94..2a0e4c4e9e 100644 --- a/core/assets/bundles/bundle_be.properties +++ b/core/assets/bundles/bundle_be.properties @@ -670,6 +670,7 @@ marker.shape.name = Форма marker.text.name = Тэкст marker.line.name = Line marker.quad.name = Quad +marker.texture.name = Texture marker.background = Задні Фон marker.outline = Контур objective.research = [accent]Даследаваць:\n[]{0}[lightgray]{1} @@ -1206,15 +1207,16 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_ram.name = Unit Stance: Ram -keybind.unit_command_move = Unit Command: Move -keybind.unit_command_repair = Unit Command: Repair -keybind.unit_command_rebuild = Unit Command: Rebuild -keybind.unit_command_assist = Unit Command: Assist -keybind.unit_command_mine = Unit Command: Mine -keybind.unit_command_boost = Unit Command: Boost -keybind.unit_command_load_units = Unit Command: Load Units -keybind.unit_command_load_blocks = Unit Command: Load Blocks -keybind.unit_command_unload_payload = Unit Command: Unload Payload +keybind.unit_command_move.name = Unit Command: Move +keybind.unit_command_repair.name = Unit Command: Repair +keybind.unit_command_rebuild.name = Unit Command: Rebuild +keybind.unit_command_assist.name = Unit Command: Assist +keybind.unit_command_mine.name = Unit Command: Mine +keybind.unit_command_boost.name = Unit Command: Boost +keybind.unit_command_load_units.name = Unit Command: Load Units +keybind.unit_command_load_blocks.name = Unit Command: Load Blocks +keybind.unit_command_unload_payload.name = Unit Command: Unload Payload +keybind.unit_command_enter_payload.name = Unit Command: Enter Payload keybind.rebuild_select.name = Перабудаваць Рэгіён keybind.schematic_select.name = Абраць Вобласць keybind.schematic_menu.name = Меню Схем diff --git a/core/assets/bundles/bundle_bg.properties b/core/assets/bundles/bundle_bg.properties index a3dc513594..530c050bbd 100644 --- a/core/assets/bundles/bundle_bg.properties +++ b/core/assets/bundles/bundle_bg.properties @@ -676,6 +676,7 @@ marker.shape.name = Shape marker.text.name = Text marker.line.name = Line marker.quad.name = Quad +marker.texture.name = Texture marker.background = Background marker.outline = Outline objective.research = [accent]Research:\n[]{0}[lightgray]{1} @@ -1217,15 +1218,16 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_ram.name = Unit Stance: Ram -keybind.unit_command_move = Unit Command: Move -keybind.unit_command_repair = Unit Command: Repair -keybind.unit_command_rebuild = Unit Command: Rebuild -keybind.unit_command_assist = Unit Command: Assist -keybind.unit_command_mine = Unit Command: Mine -keybind.unit_command_boost = Unit Command: Boost -keybind.unit_command_load_units = Unit Command: Load Units -keybind.unit_command_load_blocks = Unit Command: Load Blocks -keybind.unit_command_unload_payload = Unit Command: Unload Payload +keybind.unit_command_move.name = Unit Command: Move +keybind.unit_command_repair.name = Unit Command: Repair +keybind.unit_command_rebuild.name = Unit Command: Rebuild +keybind.unit_command_assist.name = Unit Command: Assist +keybind.unit_command_mine.name = Unit Command: Mine +keybind.unit_command_boost.name = Unit Command: Boost +keybind.unit_command_load_units.name = Unit Command: Load Units +keybind.unit_command_load_blocks.name = Unit Command: Load Blocks +keybind.unit_command_unload_payload.name = Unit Command: Unload Payload +keybind.unit_command_enter_payload.name = Unit Command: Enter Payload keybind.rebuild_select.name = Rebuild Region keybind.schematic_select.name = Избери Регион keybind.schematic_menu.name = Меню със Схеми diff --git a/core/assets/bundles/bundle_ca.properties b/core/assets/bundles/bundle_ca.properties index 8af95acac6..f7642061f9 100644 --- a/core/assets/bundles/bundle_ca.properties +++ b/core/assets/bundles/bundle_ca.properties @@ -679,6 +679,7 @@ marker.shape.name = Forma marker.text.name = Text marker.line.name = Línia marker.quad.name = Rectangle +marker.texture.name = Texture marker.background = Fons marker.outline = Contorn @@ -1220,15 +1221,16 @@ keybind.unit_stance_hold_fire.name = Comportament: Mantén el foc keybind.unit_stance_pursue_target.name = Comportament: Persegueix l’objectiu keybind.unit_stance_patrol.name = Comportament: Patrulla keybind.unit_stance_ram.name = Comportament: Senzill -keybind.unit_command_move = Comportament: Mou -keybind.unit_command_repair = Comportament: Repara -keybind.unit_command_rebuild = Comportament: Reconstrueix -keybind.unit_command_assist = Comportament: Assisteix -keybind.unit_command_mine = Comportament: Extrau -keybind.unit_command_boost = Comportament: Sobrevola -keybind.unit_command_load_units = Comportament: Carrega unitats -keybind.unit_command_load_blocks = Comportament: Carrega blocs -keybind.unit_command_unload_payload = Comportament: Descarrega +keybind.unit_command_move.name = Unit Command: Move +keybind.unit_command_repair.name = Unit Command: Repair +keybind.unit_command_rebuild.name = Unit Command: Rebuild +keybind.unit_command_assist.name = Unit Command: Assist +keybind.unit_command_mine.name = Unit Command: Mine +keybind.unit_command_boost.name = Unit Command: Boost +keybind.unit_command_load_units.name = Unit Command: Load Units +keybind.unit_command_load_blocks.name = Unit Command: Load Blocks +keybind.unit_command_unload_payload.name = Unit Command: Unload Payload +keybind.unit_command_enter_payload.name = Unit Command: Enter Payload keybind.rebuild_select.name = Reconstrueix la regió keybind.schematic_select.name = Selecciona una regió keybind.schematic_menu.name = Menú de plànols diff --git a/core/assets/bundles/bundle_cs.properties b/core/assets/bundles/bundle_cs.properties index 5459cf49fa..bd98459a70 100644 --- a/core/assets/bundles/bundle_cs.properties +++ b/core/assets/bundles/bundle_cs.properties @@ -678,6 +678,7 @@ marker.shape.name = Tvar marker.text.name = Text marker.line.name = Line marker.quad.name = Quad +marker.texture.name = Texture marker.background = Pozadí marker.outline = Outline objective.research = [accent]Research:\n[]{0}[lightgray]{1} @@ -1219,15 +1220,16 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_ram.name = Unit Stance: Ram -keybind.unit_command_move = Unit Command: Move -keybind.unit_command_repair = Unit Command: Repair -keybind.unit_command_rebuild = Unit Command: Rebuild -keybind.unit_command_assist = Unit Command: Assist -keybind.unit_command_mine = Unit Command: Mine -keybind.unit_command_boost = Unit Command: Boost -keybind.unit_command_load_units = Unit Command: Load Units -keybind.unit_command_load_blocks = Unit Command: Load Blocks -keybind.unit_command_unload_payload = Unit Command: Unload Payload +keybind.unit_command_move.name = Unit Command: Move +keybind.unit_command_repair.name = Unit Command: Repair +keybind.unit_command_rebuild.name = Unit Command: Rebuild +keybind.unit_command_assist.name = Unit Command: Assist +keybind.unit_command_mine.name = Unit Command: Mine +keybind.unit_command_boost.name = Unit Command: Boost +keybind.unit_command_load_units.name = Unit Command: Load Units +keybind.unit_command_load_blocks.name = Unit Command: Load Blocks +keybind.unit_command_unload_payload.name = Unit Command: Unload Payload +keybind.unit_command_enter_payload.name = Unit Command: Enter Payload keybind.rebuild_select.name = Přestavět Region keybind.schematic_select.name = Vybrat oblast keybind.schematic_menu.name = Nabídka šablon diff --git a/core/assets/bundles/bundle_da.properties b/core/assets/bundles/bundle_da.properties index 563f6134f8..687a4be97e 100644 --- a/core/assets/bundles/bundle_da.properties +++ b/core/assets/bundles/bundle_da.properties @@ -671,6 +671,7 @@ marker.shape.name = Shape marker.text.name = Text marker.line.name = Line marker.quad.name = Quad +marker.texture.name = Texture marker.background = Background marker.outline = Outline objective.research = [accent]Research:\n[]{0}[lightgray]{1} @@ -1208,15 +1209,16 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_ram.name = Unit Stance: Ram -keybind.unit_command_move = Unit Command: Move -keybind.unit_command_repair = Unit Command: Repair -keybind.unit_command_rebuild = Unit Command: Rebuild -keybind.unit_command_assist = Unit Command: Assist -keybind.unit_command_mine = Unit Command: Mine -keybind.unit_command_boost = Unit Command: Boost -keybind.unit_command_load_units = Unit Command: Load Units -keybind.unit_command_load_blocks = Unit Command: Load Blocks -keybind.unit_command_unload_payload = Unit Command: Unload Payload +keybind.unit_command_move.name = Unit Command: Move +keybind.unit_command_repair.name = Unit Command: Repair +keybind.unit_command_rebuild.name = Unit Command: Rebuild +keybind.unit_command_assist.name = Unit Command: Assist +keybind.unit_command_mine.name = Unit Command: Mine +keybind.unit_command_boost.name = Unit Command: Boost +keybind.unit_command_load_units.name = Unit Command: Load Units +keybind.unit_command_load_blocks.name = Unit Command: Load Blocks +keybind.unit_command_unload_payload.name = Unit Command: Unload Payload +keybind.unit_command_enter_payload.name = Unit Command: Enter Payload keybind.rebuild_select.name = Rebuild Region keybind.schematic_select.name = Vælg region keybind.schematic_menu.name = Skabelon-visning diff --git a/core/assets/bundles/bundle_de.properties b/core/assets/bundles/bundle_de.properties index 7d1a5caa72..023a6da38a 100644 --- a/core/assets/bundles/bundle_de.properties +++ b/core/assets/bundles/bundle_de.properties @@ -684,6 +684,7 @@ marker.shape.name = Form marker.text.name = Text marker.line.name = Line marker.quad.name = Quad +marker.texture.name = Texture marker.background = Hintergrund marker.outline = Umriss @@ -1230,15 +1231,16 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_ram.name = Unit Stance: Ram -keybind.unit_command_move = Unit Command: Move -keybind.unit_command_repair = Unit Command: Repair -keybind.unit_command_rebuild = Unit Command: Rebuild -keybind.unit_command_assist = Unit Command: Assist -keybind.unit_command_mine = Unit Command: Mine -keybind.unit_command_boost = Unit Command: Boost -keybind.unit_command_load_units = Unit Command: Load Units -keybind.unit_command_load_blocks = Unit Command: Load Blocks -keybind.unit_command_unload_payload = Unit Command: Unload Payload +keybind.unit_command_move.name = Unit Command: Move +keybind.unit_command_repair.name = Unit Command: Repair +keybind.unit_command_rebuild.name = Unit Command: Rebuild +keybind.unit_command_assist.name = Unit Command: Assist +keybind.unit_command_mine.name = Unit Command: Mine +keybind.unit_command_boost.name = Unit Command: Boost +keybind.unit_command_load_units.name = Unit Command: Load Units +keybind.unit_command_load_blocks.name = Unit Command: Load Blocks +keybind.unit_command_unload_payload.name = Unit Command: Unload Payload +keybind.unit_command_enter_payload.name = Unit Command: Enter Payload keybind.rebuild_select.name = Region wiederaufbauen keybind.schematic_select.name = Bereich auswählen keybind.schematic_menu.name = Entwurfsmenü diff --git a/core/assets/bundles/bundle_es.properties b/core/assets/bundles/bundle_es.properties index e833d94709..8e2ab61238 100644 --- a/core/assets/bundles/bundle_es.properties +++ b/core/assets/bundles/bundle_es.properties @@ -681,6 +681,7 @@ marker.shape.name = Forma marker.text.name = Texto marker.line.name = Line marker.quad.name = Quad +marker.texture.name = Texture marker.background = Fondo marker.outline = Bordes @@ -1226,15 +1227,16 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_ram.name = Unit Stance: Ram -keybind.unit_command_move = Unit Command: Move -keybind.unit_command_repair = Unit Command: Repair -keybind.unit_command_rebuild = Unit Command: Rebuild -keybind.unit_command_assist = Unit Command: Assist -keybind.unit_command_mine = Unit Command: Mine -keybind.unit_command_boost = Unit Command: Boost -keybind.unit_command_load_units = Unit Command: Load Units -keybind.unit_command_load_blocks = Unit Command: Load Blocks -keybind.unit_command_unload_payload = Unit Command: Unload Payload +keybind.unit_command_move.name = Unit Command: Move +keybind.unit_command_repair.name = Unit Command: Repair +keybind.unit_command_rebuild.name = Unit Command: Rebuild +keybind.unit_command_assist.name = Unit Command: Assist +keybind.unit_command_mine.name = Unit Command: Mine +keybind.unit_command_boost.name = Unit Command: Boost +keybind.unit_command_load_units.name = Unit Command: Load Units +keybind.unit_command_load_blocks.name = Unit Command: Load Blocks +keybind.unit_command_unload_payload.name = Unit Command: Unload Payload +keybind.unit_command_enter_payload.name = Unit Command: Enter Payload keybind.rebuild_select.name = Reconstruir región keybind.schematic_select.name = Seleccionar región keybind.schematic_menu.name = Menú de esquemas diff --git a/core/assets/bundles/bundle_et.properties b/core/assets/bundles/bundle_et.properties index 1f653ca8cb..3acece8285 100644 --- a/core/assets/bundles/bundle_et.properties +++ b/core/assets/bundles/bundle_et.properties @@ -671,6 +671,7 @@ marker.shape.name = Shape marker.text.name = Text marker.line.name = Line marker.quad.name = Quad +marker.texture.name = Texture marker.background = Background marker.outline = Outline objective.research = [accent]Research:\n[]{0}[lightgray]{1} @@ -1208,15 +1209,16 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_ram.name = Unit Stance: Ram -keybind.unit_command_move = Unit Command: Move -keybind.unit_command_repair = Unit Command: Repair -keybind.unit_command_rebuild = Unit Command: Rebuild -keybind.unit_command_assist = Unit Command: Assist -keybind.unit_command_mine = Unit Command: Mine -keybind.unit_command_boost = Unit Command: Boost -keybind.unit_command_load_units = Unit Command: Load Units -keybind.unit_command_load_blocks = Unit Command: Load Blocks -keybind.unit_command_unload_payload = Unit Command: Unload Payload +keybind.unit_command_move.name = Unit Command: Move +keybind.unit_command_repair.name = Unit Command: Repair +keybind.unit_command_rebuild.name = Unit Command: Rebuild +keybind.unit_command_assist.name = Unit Command: Assist +keybind.unit_command_mine.name = Unit Command: Mine +keybind.unit_command_boost.name = Unit Command: Boost +keybind.unit_command_load_units.name = Unit Command: Load Units +keybind.unit_command_load_blocks.name = Unit Command: Load Blocks +keybind.unit_command_unload_payload.name = Unit Command: Unload Payload +keybind.unit_command_enter_payload.name = Unit Command: Enter Payload keybind.rebuild_select.name = Rebuild Region keybind.schematic_select.name = Select Region keybind.schematic_menu.name = Schematic Menu diff --git a/core/assets/bundles/bundle_eu.properties b/core/assets/bundles/bundle_eu.properties index 937455c5ae..d29722b775 100644 --- a/core/assets/bundles/bundle_eu.properties +++ b/core/assets/bundles/bundle_eu.properties @@ -673,6 +673,7 @@ marker.shape.name = Shape marker.text.name = Text marker.line.name = Line marker.quad.name = Quad +marker.texture.name = Texture marker.background = Background marker.outline = Outline objective.research = [accent]Research:\n[]{0}[lightgray]{1} @@ -1210,15 +1211,16 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_ram.name = Unit Stance: Ram -keybind.unit_command_move = Unit Command: Move -keybind.unit_command_repair = Unit Command: Repair -keybind.unit_command_rebuild = Unit Command: Rebuild -keybind.unit_command_assist = Unit Command: Assist -keybind.unit_command_mine = Unit Command: Mine -keybind.unit_command_boost = Unit Command: Boost -keybind.unit_command_load_units = Unit Command: Load Units -keybind.unit_command_load_blocks = Unit Command: Load Blocks -keybind.unit_command_unload_payload = Unit Command: Unload Payload +keybind.unit_command_move.name = Unit Command: Move +keybind.unit_command_repair.name = Unit Command: Repair +keybind.unit_command_rebuild.name = Unit Command: Rebuild +keybind.unit_command_assist.name = Unit Command: Assist +keybind.unit_command_mine.name = Unit Command: Mine +keybind.unit_command_boost.name = Unit Command: Boost +keybind.unit_command_load_units.name = Unit Command: Load Units +keybind.unit_command_load_blocks.name = Unit Command: Load Blocks +keybind.unit_command_unload_payload.name = Unit Command: Unload Payload +keybind.unit_command_enter_payload.name = Unit Command: Enter Payload keybind.rebuild_select.name = Rebuild Region keybind.schematic_select.name = Hautatu eskualdea keybind.schematic_menu.name = Eskema menua diff --git a/core/assets/bundles/bundle_fi.properties b/core/assets/bundles/bundle_fi.properties index a510f47d8b..d2cfbbeb4a 100644 --- a/core/assets/bundles/bundle_fi.properties +++ b/core/assets/bundles/bundle_fi.properties @@ -671,6 +671,7 @@ marker.shape.name = Shape marker.text.name = Teksti marker.line.name = Line marker.quad.name = Quad +marker.texture.name = Texture marker.background = Background marker.outline = Outline objective.research = [accent]Tutki:\n[]{0}[lightgray]{1} @@ -1207,15 +1208,16 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_ram.name = Unit Stance: Ram -keybind.unit_command_move = Unit Command: Move -keybind.unit_command_repair = Unit Command: Repair -keybind.unit_command_rebuild = Unit Command: Rebuild -keybind.unit_command_assist = Unit Command: Assist -keybind.unit_command_mine = Unit Command: Mine -keybind.unit_command_boost = Unit Command: Boost -keybind.unit_command_load_units = Unit Command: Load Units -keybind.unit_command_load_blocks = Unit Command: Load Blocks -keybind.unit_command_unload_payload = Unit Command: Unload Payload +keybind.unit_command_move.name = Unit Command: Move +keybind.unit_command_repair.name = Unit Command: Repair +keybind.unit_command_rebuild.name = Unit Command: Rebuild +keybind.unit_command_assist.name = Unit Command: Assist +keybind.unit_command_mine.name = Unit Command: Mine +keybind.unit_command_boost.name = Unit Command: Boost +keybind.unit_command_load_units.name = Unit Command: Load Units +keybind.unit_command_load_blocks.name = Unit Command: Load Blocks +keybind.unit_command_unload_payload.name = Unit Command: Unload Payload +keybind.unit_command_enter_payload.name = Unit Command: Enter Payload keybind.rebuild_select.name = Rebuild Region keybind.schematic_select.name = Valitse alue keybind.schematic_menu.name = Kaavio Valikko diff --git a/core/assets/bundles/bundle_fil.properties b/core/assets/bundles/bundle_fil.properties index 4c1af29c96..85fe063009 100644 --- a/core/assets/bundles/bundle_fil.properties +++ b/core/assets/bundles/bundle_fil.properties @@ -671,6 +671,7 @@ marker.shape.name = Shape marker.text.name = Text marker.line.name = Line marker.quad.name = Quad +marker.texture.name = Texture marker.background = Background marker.outline = Outline objective.research = [accent]Research:\n[]{0}[lightgray]{1} @@ -1207,15 +1208,16 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_ram.name = Unit Stance: Ram -keybind.unit_command_move = Unit Command: Move -keybind.unit_command_repair = Unit Command: Repair -keybind.unit_command_rebuild = Unit Command: Rebuild -keybind.unit_command_assist = Unit Command: Assist -keybind.unit_command_mine = Unit Command: Mine -keybind.unit_command_boost = Unit Command: Boost -keybind.unit_command_load_units = Unit Command: Load Units -keybind.unit_command_load_blocks = Unit Command: Load Blocks -keybind.unit_command_unload_payload = Unit Command: Unload Payload +keybind.unit_command_move.name = Unit Command: Move +keybind.unit_command_repair.name = Unit Command: Repair +keybind.unit_command_rebuild.name = Unit Command: Rebuild +keybind.unit_command_assist.name = Unit Command: Assist +keybind.unit_command_mine.name = Unit Command: Mine +keybind.unit_command_boost.name = Unit Command: Boost +keybind.unit_command_load_units.name = Unit Command: Load Units +keybind.unit_command_load_blocks.name = Unit Command: Load Blocks +keybind.unit_command_unload_payload.name = Unit Command: Unload Payload +keybind.unit_command_enter_payload.name = Unit Command: Enter Payload keybind.rebuild_select.name = Rebuild Region keybind.schematic_select.name = Select Region keybind.schematic_menu.name = Schematic Menu diff --git a/core/assets/bundles/bundle_fr.properties b/core/assets/bundles/bundle_fr.properties index 8b950668e4..0dea263859 100644 --- a/core/assets/bundles/bundle_fr.properties +++ b/core/assets/bundles/bundle_fr.properties @@ -687,6 +687,7 @@ marker.shape.name = Forme marker.text.name = Texte marker.line.name = Ligne marker.quad.name = Quad +marker.texture.name = Texture marker.background = Fond marker.outline = Contour @@ -1233,16 +1234,16 @@ keybind.unit_stance_hold_fire.name = Ordre: Ne pas tirer keybind.unit_stance_pursue_target.name = Ordre: Poursuivre la cible keybind.unit_stance_patrol.name = Ordre: Patrouille keybind.unit_stance_ram.name = Ordre: Charger - -keybind.unit_command_move = Commande: Bouger -keybind.unit_command_repair = Commande: Réparer -keybind.unit_command_rebuild = Commande: Reconstruire -keybind.unit_command_assist = Commande: Assister -keybind.unit_command_mine = Commande: Miner -keybind.unit_command_boost = Commande: Boost -keybind.unit_command_load_units = Commande: Transporter unités -keybind.unit_command_load_blocks = Commande: Transporter blocs -keybind.unit_command_unload_payload = Commande: Poser chargement +keybind.unit_command_move.name = Unit Command: Move +keybind.unit_command_repair.name = Unit Command: Repair +keybind.unit_command_rebuild.name = Unit Command: Rebuild +keybind.unit_command_assist.name = Unit Command: Assist +keybind.unit_command_mine.name = Unit Command: Mine +keybind.unit_command_boost.name = Unit Command: Boost +keybind.unit_command_load_units.name = Unit Command: Load Units +keybind.unit_command_load_blocks.name = Unit Command: Load Blocks +keybind.unit_command_unload_payload.name = Unit Command: Unload Payload +keybind.unit_command_enter_payload.name = Unit Command: Enter Payload keybind.rebuild_select.name = Reconstruire la Zone keybind.schematic_select.name = Sélectionner une Région diff --git a/core/assets/bundles/bundle_hu.properties b/core/assets/bundles/bundle_hu.properties index 997e33631c..d3886064a3 100644 --- a/core/assets/bundles/bundle_hu.properties +++ b/core/assets/bundles/bundle_hu.properties @@ -688,6 +688,7 @@ marker.shape.name = Alakzat marker.text.name = Szöveg marker.line.name = Vonal marker.quad.name = Négyzet +marker.texture.name = Texture marker.background = Háttér marker.outline = Körvonal @@ -1234,16 +1235,16 @@ keybind.unit_stance_hold_fire.name = Egység viselkedése: tüzet szüntess keybind.unit_stance_pursue_target.name = Egység viselkedése: célpont követése keybind.unit_stance_patrol.name = Egység viselkedése: járőrözés keybind.unit_stance_ram.name = Egység viselkedése: ütközés - -keybind.unit_command_move = Egységparancs: mozgás -keybind.unit_command_repair = Egységparancs: javítás -keybind.unit_command_rebuild = Egységparancs: újjáépítés -keybind.unit_command_assist = Egységparancs: támogatás -keybind.unit_command_mine = Egységparancs: bányászás -keybind.unit_command_boost = Egységparancs: erősítés -keybind.unit_command_load_units = Egységparancs: egységek berakodása -keybind.unit_command_load_blocks = Egységparancs: blokkok berakodása -keybind.unit_command_unload_payload = Egységparancs: kirakodás +keybind.unit_command_move.name = Unit Command: Move +keybind.unit_command_repair.name = Unit Command: Repair +keybind.unit_command_rebuild.name = Unit Command: Rebuild +keybind.unit_command_assist.name = Unit Command: Assist +keybind.unit_command_mine.name = Unit Command: Mine +keybind.unit_command_boost.name = Unit Command: Boost +keybind.unit_command_load_units.name = Unit Command: Load Units +keybind.unit_command_load_blocks.name = Unit Command: Load Blocks +keybind.unit_command_unload_payload.name = Unit Command: Unload Payload +keybind.unit_command_enter_payload.name = Unit Command: Enter Payload keybind.rebuild_select.name = Régió újjáépítése keybind.schematic_select.name = Terület kijelölése diff --git a/core/assets/bundles/bundle_id_ID.properties b/core/assets/bundles/bundle_id_ID.properties index d8e91ab50c..f9a2127af0 100644 --- a/core/assets/bundles/bundle_id_ID.properties +++ b/core/assets/bundles/bundle_id_ID.properties @@ -681,6 +681,7 @@ marker.shape.name = Bentuk marker.text.name = Teks marker.line.name = Line marker.quad.name = Quad +marker.texture.name = Texture marker.background = Latar Belakang marker.outline = Garis Luar @@ -1226,15 +1227,16 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_ram.name = Unit Stance: Ram -keybind.unit_command_move = Unit Command: Move -keybind.unit_command_repair = Unit Command: Repair -keybind.unit_command_rebuild = Unit Command: Rebuild -keybind.unit_command_assist = Unit Command: Assist -keybind.unit_command_mine = Unit Command: Mine -keybind.unit_command_boost = Unit Command: Boost -keybind.unit_command_load_units = Unit Command: Load Units -keybind.unit_command_load_blocks = Unit Command: Load Blocks -keybind.unit_command_unload_payload = Unit Command: Unload Payload +keybind.unit_command_move.name = Unit Command: Move +keybind.unit_command_repair.name = Unit Command: Repair +keybind.unit_command_rebuild.name = Unit Command: Rebuild +keybind.unit_command_assist.name = Unit Command: Assist +keybind.unit_command_mine.name = Unit Command: Mine +keybind.unit_command_boost.name = Unit Command: Boost +keybind.unit_command_load_units.name = Unit Command: Load Units +keybind.unit_command_load_blocks.name = Unit Command: Load Blocks +keybind.unit_command_unload_payload.name = Unit Command: Unload Payload +keybind.unit_command_enter_payload.name = Unit Command: Enter Payload keybind.rebuild_select.name = Rebuild Region keybind.schematic_select.name = Pilih Daerah keybind.schematic_menu.name = Menu Skema diff --git a/core/assets/bundles/bundle_it.properties b/core/assets/bundles/bundle_it.properties index 138b8cef13..c5d871dd97 100644 --- a/core/assets/bundles/bundle_it.properties +++ b/core/assets/bundles/bundle_it.properties @@ -674,6 +674,7 @@ marker.shape.name = Forma marker.text.name = Testo marker.line.name = Line marker.quad.name = Quad +marker.texture.name = Texture marker.background = Sfondo marker.outline = Outline objective.research = [accent]Ricerca:\n[]{0}[lightgray]{1} @@ -1213,15 +1214,16 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_ram.name = Unit Stance: Ram -keybind.unit_command_move = Unit Command: Move -keybind.unit_command_repair = Unit Command: Repair -keybind.unit_command_rebuild = Unit Command: Rebuild -keybind.unit_command_assist = Unit Command: Assist -keybind.unit_command_mine = Unit Command: Mine -keybind.unit_command_boost = Unit Command: Boost -keybind.unit_command_load_units = Unit Command: Load Units -keybind.unit_command_load_blocks = Unit Command: Load Blocks -keybind.unit_command_unload_payload = Unit Command: Unload Payload +keybind.unit_command_move.name = Unit Command: Move +keybind.unit_command_repair.name = Unit Command: Repair +keybind.unit_command_rebuild.name = Unit Command: Rebuild +keybind.unit_command_assist.name = Unit Command: Assist +keybind.unit_command_mine.name = Unit Command: Mine +keybind.unit_command_boost.name = Unit Command: Boost +keybind.unit_command_load_units.name = Unit Command: Load Units +keybind.unit_command_load_blocks.name = Unit Command: Load Blocks +keybind.unit_command_unload_payload.name = Unit Command: Unload Payload +keybind.unit_command_enter_payload.name = Unit Command: Enter Payload keybind.rebuild_select.name = Rebuild Region keybind.schematic_select.name = Seleziona Regione keybind.schematic_menu.name = Menu Schematica diff --git a/core/assets/bundles/bundle_ja.properties b/core/assets/bundles/bundle_ja.properties index 7e021ec285..59f64d47b1 100644 --- a/core/assets/bundles/bundle_ja.properties +++ b/core/assets/bundles/bundle_ja.properties @@ -678,6 +678,7 @@ marker.shape.name = 図形 marker.text.name = 文章 marker.line.name = Line marker.quad.name = Quad +marker.texture.name = Texture marker.background = 背景 marker.outline = 輪郭 objective.research = [accent]Research:\n[]{0}[lightgray]{1} @@ -1219,15 +1220,16 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_ram.name = Unit Stance: Ram -keybind.unit_command_move = Unit Command: Move -keybind.unit_command_repair = Unit Command: Repair -keybind.unit_command_rebuild = Unit Command: Rebuild -keybind.unit_command_assist = Unit Command: Assist -keybind.unit_command_mine = Unit Command: Mine -keybind.unit_command_boost = Unit Command: Boost -keybind.unit_command_load_units = Unit Command: Load Units -keybind.unit_command_load_blocks = Unit Command: Load Blocks -keybind.unit_command_unload_payload = Unit Command: Unload Payload +keybind.unit_command_move.name = Unit Command: Move +keybind.unit_command_repair.name = Unit Command: Repair +keybind.unit_command_rebuild.name = Unit Command: Rebuild +keybind.unit_command_assist.name = Unit Command: Assist +keybind.unit_command_mine.name = Unit Command: Mine +keybind.unit_command_boost.name = Unit Command: Boost +keybind.unit_command_load_units.name = Unit Command: Load Units +keybind.unit_command_load_blocks.name = Unit Command: Load Blocks +keybind.unit_command_unload_payload.name = Unit Command: Unload Payload +keybind.unit_command_enter_payload.name = Unit Command: Enter Payload keybind.rebuild_select.name = リージョンの再構築 keybind.schematic_select.name = 範囲選択 keybind.schematic_menu.name = 設計図メニュー diff --git a/core/assets/bundles/bundle_ko.properties b/core/assets/bundles/bundle_ko.properties index be380aa335..f3c014faed 100644 --- a/core/assets/bundles/bundle_ko.properties +++ b/core/assets/bundles/bundle_ko.properties @@ -678,6 +678,7 @@ marker.shape.name = 도형 marker.text.name = 문자 marker.line.name = Line marker.quad.name = Quad +marker.texture.name = Texture marker.background = 배경 marker.outline = 외곽선 @@ -1218,15 +1219,16 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_ram.name = Unit Stance: Ram -keybind.unit_command_move = Unit Command: Move -keybind.unit_command_repair = Unit Command: Repair -keybind.unit_command_rebuild = Unit Command: Rebuild -keybind.unit_command_assist = Unit Command: Assist -keybind.unit_command_mine = Unit Command: Mine -keybind.unit_command_boost = Unit Command: Boost -keybind.unit_command_load_units = Unit Command: Load Units -keybind.unit_command_load_blocks = Unit Command: Load Blocks -keybind.unit_command_unload_payload = Unit Command: Unload Payload +keybind.unit_command_move.name = Unit Command: Move +keybind.unit_command_repair.name = Unit Command: Repair +keybind.unit_command_rebuild.name = Unit Command: Rebuild +keybind.unit_command_assist.name = Unit Command: Assist +keybind.unit_command_mine.name = Unit Command: Mine +keybind.unit_command_boost.name = Unit Command: Boost +keybind.unit_command_load_units.name = Unit Command: Load Units +keybind.unit_command_load_blocks.name = Unit Command: Load Blocks +keybind.unit_command_unload_payload.name = Unit Command: Unload Payload +keybind.unit_command_enter_payload.name = Unit Command: Enter Payload keybind.rebuild_select.name = 지역 재건 keybind.schematic_select.name = 영역 설정 keybind.schematic_menu.name = 설계도 메뉴 diff --git a/core/assets/bundles/bundle_lt.properties b/core/assets/bundles/bundle_lt.properties index 68a0e9319b..6bc26f33fd 100644 --- a/core/assets/bundles/bundle_lt.properties +++ b/core/assets/bundles/bundle_lt.properties @@ -671,6 +671,7 @@ marker.shape.name = Shape marker.text.name = Text marker.line.name = Line marker.quad.name = Quad +marker.texture.name = Texture marker.background = Background marker.outline = Outline objective.research = [accent]Research:\n[]{0}[lightgray]{1} @@ -1208,15 +1209,16 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_ram.name = Unit Stance: Ram -keybind.unit_command_move = Unit Command: Move -keybind.unit_command_repair = Unit Command: Repair -keybind.unit_command_rebuild = Unit Command: Rebuild -keybind.unit_command_assist = Unit Command: Assist -keybind.unit_command_mine = Unit Command: Mine -keybind.unit_command_boost = Unit Command: Boost -keybind.unit_command_load_units = Unit Command: Load Units -keybind.unit_command_load_blocks = Unit Command: Load Blocks -keybind.unit_command_unload_payload = Unit Command: Unload Payload +keybind.unit_command_move.name = Unit Command: Move +keybind.unit_command_repair.name = Unit Command: Repair +keybind.unit_command_rebuild.name = Unit Command: Rebuild +keybind.unit_command_assist.name = Unit Command: Assist +keybind.unit_command_mine.name = Unit Command: Mine +keybind.unit_command_boost.name = Unit Command: Boost +keybind.unit_command_load_units.name = Unit Command: Load Units +keybind.unit_command_load_blocks.name = Unit Command: Load Blocks +keybind.unit_command_unload_payload.name = Unit Command: Unload Payload +keybind.unit_command_enter_payload.name = Unit Command: Enter Payload keybind.rebuild_select.name = Rebuild Region keybind.schematic_select.name = Pasirinkite Regioną keybind.schematic_menu.name = Schemų Meniu diff --git a/core/assets/bundles/bundle_nl.properties b/core/assets/bundles/bundle_nl.properties index 8af4933743..46eb33949b 100644 --- a/core/assets/bundles/bundle_nl.properties +++ b/core/assets/bundles/bundle_nl.properties @@ -682,6 +682,7 @@ marker.shape.name = Vorm marker.text.name = Tekst marker.line.name = Line marker.quad.name = Quad +marker.texture.name = Texture marker.background = Achtergrond marker.outline = Omtrek objective.research = [accent]Onderzoek:\n[]{0}[lightgray]{1} @@ -1220,15 +1221,16 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_ram.name = Unit Stance: Ram -keybind.unit_command_move = Unit Command: Move -keybind.unit_command_repair = Unit Command: Repair -keybind.unit_command_rebuild = Unit Command: Rebuild -keybind.unit_command_assist = Unit Command: Assist -keybind.unit_command_mine = Unit Command: Mine -keybind.unit_command_boost = Unit Command: Boost -keybind.unit_command_load_units = Unit Command: Load Units -keybind.unit_command_load_blocks = Unit Command: Load Blocks -keybind.unit_command_unload_payload = Unit Command: Unload Payload +keybind.unit_command_move.name = Unit Command: Move +keybind.unit_command_repair.name = Unit Command: Repair +keybind.unit_command_rebuild.name = Unit Command: Rebuild +keybind.unit_command_assist.name = Unit Command: Assist +keybind.unit_command_mine.name = Unit Command: Mine +keybind.unit_command_boost.name = Unit Command: Boost +keybind.unit_command_load_units.name = Unit Command: Load Units +keybind.unit_command_load_blocks.name = Unit Command: Load Blocks +keybind.unit_command_unload_payload.name = Unit Command: Unload Payload +keybind.unit_command_enter_payload.name = Unit Command: Enter Payload keybind.rebuild_select.name = Herbouw Regio keybind.schematic_select.name = Selecteer gebied keybind.schematic_menu.name = Ontwerpmenu diff --git a/core/assets/bundles/bundle_nl_BE.properties b/core/assets/bundles/bundle_nl_BE.properties index 34a4da88f5..01a6cf3f1f 100644 --- a/core/assets/bundles/bundle_nl_BE.properties +++ b/core/assets/bundles/bundle_nl_BE.properties @@ -671,6 +671,7 @@ marker.shape.name = Shape marker.text.name = Text marker.line.name = Line marker.quad.name = Quad +marker.texture.name = Texture marker.background = Background marker.outline = Outline objective.research = [accent]Research:\n[]{0}[lightgray]{1} @@ -1208,15 +1209,16 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_ram.name = Unit Stance: Ram -keybind.unit_command_move = Unit Command: Move -keybind.unit_command_repair = Unit Command: Repair -keybind.unit_command_rebuild = Unit Command: Rebuild -keybind.unit_command_assist = Unit Command: Assist -keybind.unit_command_mine = Unit Command: Mine -keybind.unit_command_boost = Unit Command: Boost -keybind.unit_command_load_units = Unit Command: Load Units -keybind.unit_command_load_blocks = Unit Command: Load Blocks -keybind.unit_command_unload_payload = Unit Command: Unload Payload +keybind.unit_command_move.name = Unit Command: Move +keybind.unit_command_repair.name = Unit Command: Repair +keybind.unit_command_rebuild.name = Unit Command: Rebuild +keybind.unit_command_assist.name = Unit Command: Assist +keybind.unit_command_mine.name = Unit Command: Mine +keybind.unit_command_boost.name = Unit Command: Boost +keybind.unit_command_load_units.name = Unit Command: Load Units +keybind.unit_command_load_blocks.name = Unit Command: Load Blocks +keybind.unit_command_unload_payload.name = Unit Command: Unload Payload +keybind.unit_command_enter_payload.name = Unit Command: Enter Payload keybind.rebuild_select.name = Rebuild Region keybind.schematic_select.name = Select Region keybind.schematic_menu.name = Schematic Menu diff --git a/core/assets/bundles/bundle_pl.properties b/core/assets/bundles/bundle_pl.properties index 9127fbfaf2..0de92a7351 100644 --- a/core/assets/bundles/bundle_pl.properties +++ b/core/assets/bundles/bundle_pl.properties @@ -676,6 +676,7 @@ marker.shape.name = Figura marker.text.name = Tekst marker.line.name = Line marker.quad.name = Quad +marker.texture.name = Texture marker.background = Tło marker.outline = Kontur objective.research = [accent]Zbadaj:\n[]{0}[lightgray]{1} @@ -1217,15 +1218,16 @@ keybind.unit_stance_hold_fire.name = Wstrzymaj ogień keybind.unit_stance_pursue_target.name = Goń Cel keybind.unit_stance_patrol.name = Patroluj keybind.unit_stance_ram.name = Taranuj -keybind.unit_command_move = Porusz -keybind.unit_command_repair = Naprawiaj -keybind.unit_command_rebuild = Odbudowywuj -keybind.unit_command_assist = Asystuj -keybind.unit_command_mine = Kop -keybind.unit_command_boost = Przyspieszaj -keybind.unit_command_load_units = Załaduj jednostki -keybind.unit_command_load_blocks = Załaduj Bloki -keybind.unit_command_unload_payload = Rozładuj Ładunek +keybind.unit_command_move.name = Unit Command: Move +keybind.unit_command_repair.name = Unit Command: Repair +keybind.unit_command_rebuild.name = Unit Command: Rebuild +keybind.unit_command_assist.name = Unit Command: Assist +keybind.unit_command_mine.name = Unit Command: Mine +keybind.unit_command_boost.name = Unit Command: Boost +keybind.unit_command_load_units.name = Unit Command: Load Units +keybind.unit_command_load_blocks.name = Unit Command: Load Blocks +keybind.unit_command_unload_payload.name = Unit Command: Unload Payload +keybind.unit_command_enter_payload.name = Unit Command: Enter Payload keybind.rebuild_select.name = Odbuduj Region keybind.schematic_select.name = Wybierz Region keybind.schematic_menu.name = Menu Schematów diff --git a/core/assets/bundles/bundle_pt_BR.properties b/core/assets/bundles/bundle_pt_BR.properties index 77fd5923d3..4883362261 100644 --- a/core/assets/bundles/bundle_pt_BR.properties +++ b/core/assets/bundles/bundle_pt_BR.properties @@ -681,6 +681,7 @@ marker.shape.name = Shape marker.text.name = Texto marker.line.name = Line marker.quad.name = Quad +marker.texture.name = Texture marker.background = Fundo marker.outline = Contorno @@ -1227,15 +1228,16 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_ram.name = Unit Stance: Ram -keybind.unit_command_move = Unit Command: Move -keybind.unit_command_repair = Unit Command: Repair -keybind.unit_command_rebuild = Unit Command: Rebuild -keybind.unit_command_assist = Unit Command: Assist -keybind.unit_command_mine = Unit Command: Mine -keybind.unit_command_boost = Unit Command: Boost -keybind.unit_command_load_units = Unit Command: Load Units -keybind.unit_command_load_blocks = Unit Command: Load Blocks -keybind.unit_command_unload_payload = Unit Command: Unload Payload +keybind.unit_command_move.name = Unit Command: Move +keybind.unit_command_repair.name = Unit Command: Repair +keybind.unit_command_rebuild.name = Unit Command: Rebuild +keybind.unit_command_assist.name = Unit Command: Assist +keybind.unit_command_mine.name = Unit Command: Mine +keybind.unit_command_boost.name = Unit Command: Boost +keybind.unit_command_load_units.name = Unit Command: Load Units +keybind.unit_command_load_blocks.name = Unit Command: Load Blocks +keybind.unit_command_unload_payload.name = Unit Command: Unload Payload +keybind.unit_command_enter_payload.name = Unit Command: Enter Payload keybind.rebuild_select.name = Rebuild Region keybind.schematic_select.name = Selecionar região keybind.schematic_menu.name = Menu de Esquemas diff --git a/core/assets/bundles/bundle_pt_PT.properties b/core/assets/bundles/bundle_pt_PT.properties index f0d6701020..cf29525e4c 100644 --- a/core/assets/bundles/bundle_pt_PT.properties +++ b/core/assets/bundles/bundle_pt_PT.properties @@ -671,6 +671,7 @@ marker.shape.name = Shape marker.text.name = Text marker.line.name = Line marker.quad.name = Quad +marker.texture.name = Texture marker.background = Background marker.outline = Outline objective.research = [accent]Research:\n[]{0}[lightgray]{1} @@ -1208,15 +1209,16 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_ram.name = Unit Stance: Ram -keybind.unit_command_move = Unit Command: Move -keybind.unit_command_repair = Unit Command: Repair -keybind.unit_command_rebuild = Unit Command: Rebuild -keybind.unit_command_assist = Unit Command: Assist -keybind.unit_command_mine = Unit Command: Mine -keybind.unit_command_boost = Unit Command: Boost -keybind.unit_command_load_units = Unit Command: Load Units -keybind.unit_command_load_blocks = Unit Command: Load Blocks -keybind.unit_command_unload_payload = Unit Command: Unload Payload +keybind.unit_command_move.name = Unit Command: Move +keybind.unit_command_repair.name = Unit Command: Repair +keybind.unit_command_rebuild.name = Unit Command: Rebuild +keybind.unit_command_assist.name = Unit Command: Assist +keybind.unit_command_mine.name = Unit Command: Mine +keybind.unit_command_boost.name = Unit Command: Boost +keybind.unit_command_load_units.name = Unit Command: Load Units +keybind.unit_command_load_blocks.name = Unit Command: Load Blocks +keybind.unit_command_unload_payload.name = Unit Command: Unload Payload +keybind.unit_command_enter_payload.name = Unit Command: Enter Payload keybind.rebuild_select.name = Rebuild Region keybind.schematic_select.name = Selecionar região keybind.schematic_menu.name = Menu esquemático diff --git a/core/assets/bundles/bundle_ro.properties b/core/assets/bundles/bundle_ro.properties index 409cf3be17..d9e45b96ca 100644 --- a/core/assets/bundles/bundle_ro.properties +++ b/core/assets/bundles/bundle_ro.properties @@ -678,6 +678,7 @@ marker.shape.name = Shape marker.text.name = Text marker.line.name = Line marker.quad.name = Quad +marker.texture.name = Texture marker.background = Background marker.outline = Outline objective.research = [accent]Research:\n[]{0}[lightgray]{1} @@ -1219,15 +1220,16 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_ram.name = Unit Stance: Ram -keybind.unit_command_move = Unit Command: Move -keybind.unit_command_repair = Unit Command: Repair -keybind.unit_command_rebuild = Unit Command: Rebuild -keybind.unit_command_assist = Unit Command: Assist -keybind.unit_command_mine = Unit Command: Mine -keybind.unit_command_boost = Unit Command: Boost -keybind.unit_command_load_units = Unit Command: Load Units -keybind.unit_command_load_blocks = Unit Command: Load Blocks -keybind.unit_command_unload_payload = Unit Command: Unload Payload +keybind.unit_command_move.name = Unit Command: Move +keybind.unit_command_repair.name = Unit Command: Repair +keybind.unit_command_rebuild.name = Unit Command: Rebuild +keybind.unit_command_assist.name = Unit Command: Assist +keybind.unit_command_mine.name = Unit Command: Mine +keybind.unit_command_boost.name = Unit Command: Boost +keybind.unit_command_load_units.name = Unit Command: Load Units +keybind.unit_command_load_blocks.name = Unit Command: Load Blocks +keybind.unit_command_unload_payload.name = Unit Command: Unload Payload +keybind.unit_command_enter_payload.name = Unit Command: Enter Payload keybind.rebuild_select.name = Rebuild Region keybind.schematic_select.name = Selectează Regiunea keybind.schematic_menu.name = Meniu Scheme diff --git a/core/assets/bundles/bundle_ru.properties b/core/assets/bundles/bundle_ru.properties index 13eec1407e..c5ccfc459c 100644 --- a/core/assets/bundles/bundle_ru.properties +++ b/core/assets/bundles/bundle_ru.properties @@ -678,6 +678,7 @@ marker.shape.name = Фигура marker.text.name = Текст marker.line.name = Line marker.quad.name = Quad +marker.texture.name = Texture marker.background = Фон marker.outline = Контур objective.research = [accent]Исследуйте:\n[]{0}[lightgray]{1} @@ -1219,15 +1220,16 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_ram.name = Unit Stance: Ram -keybind.unit_command_move = Unit Command: Move -keybind.unit_command_repair = Unit Command: Repair -keybind.unit_command_rebuild = Unit Command: Rebuild -keybind.unit_command_assist = Unit Command: Assist -keybind.unit_command_mine = Unit Command: Mine -keybind.unit_command_boost = Unit Command: Boost -keybind.unit_command_load_units = Unit Command: Load Units -keybind.unit_command_load_blocks = Unit Command: Load Blocks -keybind.unit_command_unload_payload = Unit Command: Unload Payload +keybind.unit_command_move.name = Unit Command: Move +keybind.unit_command_repair.name = Unit Command: Repair +keybind.unit_command_rebuild.name = Unit Command: Rebuild +keybind.unit_command_assist.name = Unit Command: Assist +keybind.unit_command_mine.name = Unit Command: Mine +keybind.unit_command_boost.name = Unit Command: Boost +keybind.unit_command_load_units.name = Unit Command: Load Units +keybind.unit_command_load_blocks.name = Unit Command: Load Blocks +keybind.unit_command_unload_payload.name = Unit Command: Unload Payload +keybind.unit_command_enter_payload.name = Unit Command: Enter Payload keybind.rebuild_select.name = Перестроить в области keybind.schematic_select.name = Выбрать область keybind.schematic_menu.name = Меню схем diff --git a/core/assets/bundles/bundle_sr.properties b/core/assets/bundles/bundle_sr.properties index 218940ccd3..52cf175915 100644 --- a/core/assets/bundles/bundle_sr.properties +++ b/core/assets/bundles/bundle_sr.properties @@ -678,6 +678,7 @@ marker.shape.name = Oblik marker.text.name = Tekst marker.line.name = Line marker.quad.name = Quad +marker.texture.name = Texture marker.background = Pozadina marker.outline = Outline objective.research = [accent]Izuči:\n[]{0}[lightgray]{1} @@ -1221,15 +1222,16 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_ram.name = Unit Stance: Ram -keybind.unit_command_move = Unit Command: Move -keybind.unit_command_repair = Unit Command: Repair -keybind.unit_command_rebuild = Unit Command: Rebuild -keybind.unit_command_assist = Unit Command: Assist -keybind.unit_command_mine = Unit Command: Mine -keybind.unit_command_boost = Unit Command: Boost -keybind.unit_command_load_units = Unit Command: Load Units -keybind.unit_command_load_blocks = Unit Command: Load Blocks -keybind.unit_command_unload_payload = Unit Command: Unload Payload +keybind.unit_command_move.name = Unit Command: Move +keybind.unit_command_repair.name = Unit Command: Repair +keybind.unit_command_rebuild.name = Unit Command: Rebuild +keybind.unit_command_assist.name = Unit Command: Assist +keybind.unit_command_mine.name = Unit Command: Mine +keybind.unit_command_boost.name = Unit Command: Boost +keybind.unit_command_load_units.name = Unit Command: Load Units +keybind.unit_command_load_blocks.name = Unit Command: Load Blocks +keybind.unit_command_unload_payload.name = Unit Command: Unload Payload +keybind.unit_command_enter_payload.name = Unit Command: Enter Payload keybind.rebuild_select.name = Ponovo Sagradi Region keybind.schematic_select.name = Izaberi Region keybind.schematic_menu.name = Menu Šema diff --git a/core/assets/bundles/bundle_sv.properties b/core/assets/bundles/bundle_sv.properties index 5a30521e0c..be714b7f2b 100644 --- a/core/assets/bundles/bundle_sv.properties +++ b/core/assets/bundles/bundle_sv.properties @@ -671,6 +671,7 @@ marker.shape.name = Shape marker.text.name = Text marker.line.name = Line marker.quad.name = Quad +marker.texture.name = Texture marker.background = Background marker.outline = Outline objective.research = [accent]Research:\n[]{0}[lightgray]{1} @@ -1208,15 +1209,16 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_ram.name = Unit Stance: Ram -keybind.unit_command_move = Unit Command: Move -keybind.unit_command_repair = Unit Command: Repair -keybind.unit_command_rebuild = Unit Command: Rebuild -keybind.unit_command_assist = Unit Command: Assist -keybind.unit_command_mine = Unit Command: Mine -keybind.unit_command_boost = Unit Command: Boost -keybind.unit_command_load_units = Unit Command: Load Units -keybind.unit_command_load_blocks = Unit Command: Load Blocks -keybind.unit_command_unload_payload = Unit Command: Unload Payload +keybind.unit_command_move.name = Unit Command: Move +keybind.unit_command_repair.name = Unit Command: Repair +keybind.unit_command_rebuild.name = Unit Command: Rebuild +keybind.unit_command_assist.name = Unit Command: Assist +keybind.unit_command_mine.name = Unit Command: Mine +keybind.unit_command_boost.name = Unit Command: Boost +keybind.unit_command_load_units.name = Unit Command: Load Units +keybind.unit_command_load_blocks.name = Unit Command: Load Blocks +keybind.unit_command_unload_payload.name = Unit Command: Unload Payload +keybind.unit_command_enter_payload.name = Unit Command: Enter Payload keybind.rebuild_select.name = Rebuild Region keybind.schematic_select.name = Select Region keybind.schematic_menu.name = Schematic Menu diff --git a/core/assets/bundles/bundle_th.properties b/core/assets/bundles/bundle_th.properties index e1032d277c..9f5f8253b8 100644 --- a/core/assets/bundles/bundle_th.properties +++ b/core/assets/bundles/bundle_th.properties @@ -678,6 +678,7 @@ marker.shape.name = รูปทรง marker.text.name = ข้อความ marker.line.name = Line marker.quad.name = Quad +marker.texture.name = Texture marker.background = พื้นหลัง marker.outline = โครงร่าง objective.research = [accent]วิจัย:\n[]{0}[lightgray]{1} @@ -1220,15 +1221,16 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_ram.name = Unit Stance: Ram -keybind.unit_command_move = Unit Command: Move -keybind.unit_command_repair = Unit Command: Repair -keybind.unit_command_rebuild = Unit Command: Rebuild -keybind.unit_command_assist = Unit Command: Assist -keybind.unit_command_mine = Unit Command: Mine -keybind.unit_command_boost = Unit Command: Boost -keybind.unit_command_load_units = Unit Command: Load Units -keybind.unit_command_load_blocks = Unit Command: Load Blocks -keybind.unit_command_unload_payload = Unit Command: Unload Payload +keybind.unit_command_move.name = Unit Command: Move +keybind.unit_command_repair.name = Unit Command: Repair +keybind.unit_command_rebuild.name = Unit Command: Rebuild +keybind.unit_command_assist.name = Unit Command: Assist +keybind.unit_command_mine.name = Unit Command: Mine +keybind.unit_command_boost.name = Unit Command: Boost +keybind.unit_command_load_units.name = Unit Command: Load Units +keybind.unit_command_load_blocks.name = Unit Command: Load Blocks +keybind.unit_command_unload_payload.name = Unit Command: Unload Payload +keybind.unit_command_enter_payload.name = Unit Command: Enter Payload keybind.rebuild_select.name = เลือกพื้นที่สร้างใหม่ keybind.schematic_select.name = เลือกพื้นที่ keybind.schematic_menu.name = เมนูแผนผัง diff --git a/core/assets/bundles/bundle_tk.properties b/core/assets/bundles/bundle_tk.properties index 18c9cb6235..cca3894127 100644 --- a/core/assets/bundles/bundle_tk.properties +++ b/core/assets/bundles/bundle_tk.properties @@ -671,6 +671,7 @@ marker.shape.name = Shape marker.text.name = Text marker.line.name = Line marker.quad.name = Quad +marker.texture.name = Texture marker.background = Background marker.outline = Outline objective.research = [accent]Research:\n[]{0}[lightgray]{1} @@ -1208,15 +1209,16 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_ram.name = Unit Stance: Ram -keybind.unit_command_move = Unit Command: Move -keybind.unit_command_repair = Unit Command: Repair -keybind.unit_command_rebuild = Unit Command: Rebuild -keybind.unit_command_assist = Unit Command: Assist -keybind.unit_command_mine = Unit Command: Mine -keybind.unit_command_boost = Unit Command: Boost -keybind.unit_command_load_units = Unit Command: Load Units -keybind.unit_command_load_blocks = Unit Command: Load Blocks -keybind.unit_command_unload_payload = Unit Command: Unload Payload +keybind.unit_command_move.name = Unit Command: Move +keybind.unit_command_repair.name = Unit Command: Repair +keybind.unit_command_rebuild.name = Unit Command: Rebuild +keybind.unit_command_assist.name = Unit Command: Assist +keybind.unit_command_mine.name = Unit Command: Mine +keybind.unit_command_boost.name = Unit Command: Boost +keybind.unit_command_load_units.name = Unit Command: Load Units +keybind.unit_command_load_blocks.name = Unit Command: Load Blocks +keybind.unit_command_unload_payload.name = Unit Command: Unload Payload +keybind.unit_command_enter_payload.name = Unit Command: Enter Payload keybind.rebuild_select.name = Rebuild Region keybind.schematic_select.name = Select Region keybind.schematic_menu.name = Schematic Menu diff --git a/core/assets/bundles/bundle_tr.properties b/core/assets/bundles/bundle_tr.properties index 9a60f81d7c..3df7fa80c7 100644 --- a/core/assets/bundles/bundle_tr.properties +++ b/core/assets/bundles/bundle_tr.properties @@ -678,6 +678,7 @@ marker.shape.name = Şekil marker.text.name = Yazı marker.line.name = Line marker.quad.name = Quad +marker.texture.name = Texture marker.background = Arkaplan marker.outline = Anahat objective.research = [accent]Araştır:\n[]{0}[lightgray]{1} @@ -1217,15 +1218,16 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_ram.name = Unit Stance: Ram -keybind.unit_command_move = Unit Command: Move -keybind.unit_command_repair = Unit Command: Repair -keybind.unit_command_rebuild = Unit Command: Rebuild -keybind.unit_command_assist = Unit Command: Assist -keybind.unit_command_mine = Unit Command: Mine -keybind.unit_command_boost = Unit Command: Boost -keybind.unit_command_load_units = Unit Command: Load Units -keybind.unit_command_load_blocks = Unit Command: Load Blocks -keybind.unit_command_unload_payload = Unit Command: Unload Payload +keybind.unit_command_move.name = Unit Command: Move +keybind.unit_command_repair.name = Unit Command: Repair +keybind.unit_command_rebuild.name = Unit Command: Rebuild +keybind.unit_command_assist.name = Unit Command: Assist +keybind.unit_command_mine.name = Unit Command: Mine +keybind.unit_command_boost.name = Unit Command: Boost +keybind.unit_command_load_units.name = Unit Command: Load Units +keybind.unit_command_load_blocks.name = Unit Command: Load Blocks +keybind.unit_command_unload_payload.name = Unit Command: Unload Payload +keybind.unit_command_enter_payload.name = Unit Command: Enter Payload keybind.rebuild_select.name = Alanı Geri İşaa Et keybind.schematic_select.name = Bölge Seç keybind.schematic_menu.name = Şema Menüsü diff --git a/core/assets/bundles/bundle_uk_UA.properties b/core/assets/bundles/bundle_uk_UA.properties index 6b0e45de61..6f94bbdf57 100644 --- a/core/assets/bundles/bundle_uk_UA.properties +++ b/core/assets/bundles/bundle_uk_UA.properties @@ -683,6 +683,7 @@ marker.shape.name = Форма marker.text.name = Текст marker.line.name = Line marker.quad.name = Quad +marker.texture.name = Texture marker.background = Фон marker.outline = Контур @@ -1228,15 +1229,16 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_ram.name = Unit Stance: Ram -keybind.unit_command_move = Unit Command: Move -keybind.unit_command_repair = Unit Command: Repair -keybind.unit_command_rebuild = Unit Command: Rebuild -keybind.unit_command_assist = Unit Command: Assist -keybind.unit_command_mine = Unit Command: Mine -keybind.unit_command_boost = Unit Command: Boost -keybind.unit_command_load_units = Unit Command: Load Units -keybind.unit_command_load_blocks = Unit Command: Load Blocks -keybind.unit_command_unload_payload = Unit Command: Unload Payload +keybind.unit_command_move.name = Unit Command: Move +keybind.unit_command_repair.name = Unit Command: Repair +keybind.unit_command_rebuild.name = Unit Command: Rebuild +keybind.unit_command_assist.name = Unit Command: Assist +keybind.unit_command_mine.name = Unit Command: Mine +keybind.unit_command_boost.name = Unit Command: Boost +keybind.unit_command_load_units.name = Unit Command: Load Units +keybind.unit_command_load_blocks.name = Unit Command: Load Blocks +keybind.unit_command_unload_payload.name = Unit Command: Unload Payload +keybind.unit_command_enter_payload.name = Unit Command: Enter Payload keybind.rebuild_select.name = Відбудувати регіон keybind.schematic_select.name = Вибрати ділянку keybind.schematic_menu.name = Меню схем diff --git a/core/assets/bundles/bundle_vi.properties b/core/assets/bundles/bundle_vi.properties index 59ff78b06e..931daa4dd9 100644 --- a/core/assets/bundles/bundle_vi.properties +++ b/core/assets/bundles/bundle_vi.properties @@ -679,6 +679,7 @@ marker.shape.name = Hình dạng marker.text.name = Văn bản marker.line.name = Đường kẻ marker.quad.name = Bốn điểm +marker.texture.name = Texture marker.background = Nền marker.outline = Đường viền objective.research = [accent]Nghiên cứu:\n[]{0}[lightgray]{1} @@ -1221,15 +1222,16 @@ keybind.unit_stance_hold_fire.name = Tư thế đơn vị: Ngừng bắn keybind.unit_stance_pursue_target.name = Tư thế đơn vị: Bám đuổi mục tiêu keybind.unit_stance_patrol.name = Tư thế đơn vị: Tuần tra keybind.unit_stance_ram.name = Tư thế đơn vị: Tông thẳng -keybind.unit_command_move = Mệnh lệnh đơn vị: Di chuyển -keybind.unit_command_repair = Mệnh lệnh đơn vị: Sửa chữa -keybind.unit_command_rebuild = Mệnh lệnh đơn vị: Xây lại -keybind.unit_command_assist = Mệnh lệnh đơn vị: Hỗ trợ -keybind.unit_command_mine = Mệnh lệnh đơn vị: Khai thác -keybind.unit_command_boost = Mệnh lệnh đơn vị: Tăng cường l -keybind.unit_command_load_units = Mệnh lệnh đơn vị: Nhập đơn vị -keybind.unit_command_load_blocks = Mệnh lệnh đơn vị: Nhập khối công trình -keybind.unit_command_unload_payload = Mệnh lệnh đơn vị: Dỡ khối hàng +keybind.unit_command_move.name = Unit Command: Move +keybind.unit_command_repair.name = Unit Command: Repair +keybind.unit_command_rebuild.name = Unit Command: Rebuild +keybind.unit_command_assist.name = Unit Command: Assist +keybind.unit_command_mine.name = Unit Command: Mine +keybind.unit_command_boost.name = Unit Command: Boost +keybind.unit_command_load_units.name = Unit Command: Load Units +keybind.unit_command_load_blocks.name = Unit Command: Load Blocks +keybind.unit_command_unload_payload.name = Unit Command: Unload Payload +keybind.unit_command_enter_payload.name = Unit Command: Enter Payload keybind.rebuild_select.name = Chọn khu vực xây dựng lại keybind.schematic_select.name = Chọn khu vực keybind.schematic_menu.name = Menu bản thiết kế diff --git a/core/assets/bundles/bundle_zh_CN.properties b/core/assets/bundles/bundle_zh_CN.properties index 4044a20dbc..7386027dfa 100644 --- a/core/assets/bundles/bundle_zh_CN.properties +++ b/core/assets/bundles/bundle_zh_CN.properties @@ -684,6 +684,7 @@ marker.shape.name = 形状 marker.text.name = 文本 marker.line.name = 线 marker.quad.name = 四边形 +marker.texture.name = Texture marker.background = 背景 marker.outline = 轮廓 @@ -1230,15 +1231,16 @@ keybind.unit_stance_hold_fire.name = 单位姿态:停火 keybind.unit_stance_pursue_target.name = 单位姿态:追逐目标 keybind.unit_stance_patrol.name = 单位姿态:巡逻 keybind.unit_stance_ram.name = 单位姿态:冲锋 -keybind.unit_command_move = 单位指挥:移动 -keybind.unit_command_repair = 单位指挥:修复 -keybind.unit_command_rebuild = 单位指挥:重建 -keybind.unit_command_assist = 单位指挥:协助 -keybind.unit_command_mine = 单位指挥:采矿 -keybind.unit_command_boost = 单位指挥:助推 -keybind.unit_command_load_units = 单位指挥:拾取单位 -keybind.unit_command_load_blocks = 单位指挥:拾取建筑 -keybind.unit_command_unload_payload = 单位指挥:卸载载荷 +keybind.unit_command_move.name = Unit Command: Move +keybind.unit_command_repair.name = Unit Command: Repair +keybind.unit_command_rebuild.name = Unit Command: Rebuild +keybind.unit_command_assist.name = Unit Command: Assist +keybind.unit_command_mine.name = Unit Command: Mine +keybind.unit_command_boost.name = Unit Command: Boost +keybind.unit_command_load_units.name = Unit Command: Load Units +keybind.unit_command_load_blocks.name = Unit Command: Load Blocks +keybind.unit_command_unload_payload.name = Unit Command: Unload Payload +keybind.unit_command_enter_payload.name = Unit Command: Enter Payload keybind.rebuild_select.name = 重建建筑 keybind.schematic_select.name = 框选建筑 keybind.schematic_menu.name = 蓝图目录 diff --git a/core/assets/bundles/bundle_zh_TW.properties b/core/assets/bundles/bundle_zh_TW.properties index 35cbef4819..85afd5a50f 100644 --- a/core/assets/bundles/bundle_zh_TW.properties +++ b/core/assets/bundles/bundle_zh_TW.properties @@ -681,6 +681,7 @@ marker.shape.name = 稜框標示 marker.text.name = 文字標示 marker.line.name = Line marker.quad.name = Quad +marker.texture.name = Texture marker.background = 反黑背景 marker.outline = 描邊 @@ -1225,15 +1226,16 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_ram.name = Unit Stance: Ram -keybind.unit_command_move = Unit Command: Move -keybind.unit_command_repair = Unit Command: Repair -keybind.unit_command_rebuild = Unit Command: Rebuild -keybind.unit_command_assist = Unit Command: Assist -keybind.unit_command_mine = Unit Command: Mine -keybind.unit_command_boost = Unit Command: Boost -keybind.unit_command_load_units = Unit Command: Load Units -keybind.unit_command_load_blocks = Unit Command: Load Blocks -keybind.unit_command_unload_payload = Unit Command: Unload Payload +keybind.unit_command_move.name = Unit Command: Move +keybind.unit_command_repair.name = Unit Command: Repair +keybind.unit_command_rebuild.name = Unit Command: Rebuild +keybind.unit_command_assist.name = Unit Command: Assist +keybind.unit_command_mine.name = Unit Command: Mine +keybind.unit_command_boost.name = Unit Command: Boost +keybind.unit_command_load_units.name = Unit Command: Load Units +keybind.unit_command_load_blocks.name = Unit Command: Load Blocks +keybind.unit_command_unload_payload.name = Unit Command: Unload Payload +keybind.unit_command_enter_payload.name = Unit Command: Enter Payload keybind.rebuild_select.name = Rebuild Region keybind.schematic_select.name = 選擇區域 keybind.schematic_menu.name = 藍圖目錄