From d0783f352d7a40cd1fcacbb5bb43f948fac505e4 Mon Sep 17 00:00:00 2001 From: Anuken Date: Fri, 23 Mar 2018 20:18:39 -0400 Subject: [PATCH] Fixed input mouse jump glitch --- core/src/io/anuke/mindustry/input/DesktopInput.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/core/src/io/anuke/mindustry/input/DesktopInput.java b/core/src/io/anuke/mindustry/input/DesktopInput.java index 2caca02569..a12a140ec2 100644 --- a/core/src/io/anuke/mindustry/input/DesktopInput.java +++ b/core/src/io/anuke/mindustry/input/DesktopInput.java @@ -43,8 +43,8 @@ public class DesktopInput extends InputHandler{ if((Inputs.keyTap("select") && recipe != null) || Inputs.keyTap("break")){ Vector2 vec = Graphics.world(Gdx.input.getX(), Gdx.input.getY()); - mousex = (int)vec.x; - mousey = (int)vec.y; + mousex = vec.x; + mousey = vec.y; } if(!Inputs.keyDown("select") && !Inputs.keyDown("break")){