diff --git a/core/src/mindustry/game/Rules.java b/core/src/mindustry/game/Rules.java index 5656c695be..a268020da1 100644 --- a/core/src/mindustry/game/Rules.java +++ b/core/src/mindustry/game/Rules.java @@ -193,7 +193,7 @@ public class Rules{ /** Mission string displayed instead of wave/core counter. Null to disable. */ public @Nullable String mission; /** Whether cores incinerate items when full, just like in the campaign. */ - public boolean coreIncinerates = false; + public boolean coreIncinerates = true; /** If false, borders fade out into darkness. Only use with custom backgrounds!*/ public boolean borderDarkness = true; /** If true, the map play area is cropped based on the rectangle below. */