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3 changed files with 6 additions and 6 deletions
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@ -3930,7 +3930,7 @@ public class Blocks{
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Items.titanium, new ShrapnelBulletType(){{
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length = brange + 64f;
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rangeChange = 64f;
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damage = 60f;
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damage = 66f;
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ammoMultiplier = 2f;
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width = 17f;
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reloadMultiplier = 1.3f;
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@ -28,7 +28,7 @@ public class StatusEffects{
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affinity(tarred, (unit, result, time) -> {
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unit.damagePierce(transitionDamage);
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Fx.burning.at(unit.x + Mathf.range(unit.bounds() / 2f), unit.y + Mathf.range(unit.bounds() / 2f));
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result.set(tarred, Math.min(time + result.time, 300f));
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result.set(burning, Math.min(time + result.time, 300f));
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});
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});
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}};
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@ -110,7 +110,7 @@ public class StatusEffects{
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affinity(tarred, (unit, result, time) -> {
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unit.damagePierce(8f);
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Fx.burning.at(unit.x + Mathf.range(unit.bounds() / 2f), unit.y + Mathf.range(unit.bounds() / 2f));
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result.set(tarred, Math.min(time + result.time, 200f));
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result.set(melting, Math.min(time + result.time, 200f));
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});
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});
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}};
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@ -144,8 +144,8 @@ public class StatusEffects{
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effect = Fx.oily;
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init(() -> {
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affinity(melting, (unit, result, time) -> result.set(tarred, result.time + time));
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affinity(burning, (unit, result, time) -> result.set(tarred, result.time + time));
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affinity(melting, (unit, result, time) -> result.set(melting, result.time + time));
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affinity(burning, (unit, result, time) -> result.set(burning, result.time + time));
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});
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}};
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@ -1395,7 +1395,7 @@ public class UnitTypes{
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abilities.add(new RepairFieldAbility(5f, 112f, 50f)
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{{
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sameTypeHealMult = 0.5f;
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sameTypeHealMult = 0.25f;
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}});
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weapons.add(new Weapon("poly-weapon"){{
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