Correctly display ∞ unit cap in reconstructors (#8709)

* Correctly display ∞ in reconstructors

UnitFactory.java uses getStringCap, but Reconstructor uses getCap
this was probably missed in 8cabae1

* might as well fix formatting

same format as UnitFactory.java
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BalaM314 2023-06-13 20:07:17 +05:30 committed by GitHub
parent dbfd8a3ec1
commit c49075ff0d
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@ -67,10 +67,10 @@ public class Reconstructor extends UnitBlock{
new Bar(
() -> e.unit() == null ? "[lightgray]" + Iconc.cancel :
Core.bundle.format("bar.unitcap",
Fonts.getUnicodeStr(e.unit().name),
e.team.data().countType(e.unit()),
Units.getCap(e.team)
),
Fonts.getUnicodeStr(e.unit().name),
e.team.data().countType(e.unit()),
Units.getStringCap(e.team)
),
() -> Pal.power,
() -> e.unit() == null ? 0f : (float)e.team.data().countType(e.unit()) / Units.getCap(e.team)
));