From c474b082cd8dfa701125b9101cf65dca697de29e Mon Sep 17 00:00:00 2001 From: Anuken Date: Tue, 7 Jan 2020 00:24:37 -0500 Subject: [PATCH] Cleanup --- core/src/mindustry/graphics/Bloom.java | 4 ++-- .../mindustry/graphics/IndexedRenderer.java | 18 +++++++++--------- gradle.properties | 2 +- 3 files changed, 12 insertions(+), 12 deletions(-) diff --git a/core/src/mindustry/graphics/Bloom.java b/core/src/mindustry/graphics/Bloom.java index c3b4fd9bae..2c234dfdbd 100644 --- a/core/src/mindustry/graphics/Bloom.java +++ b/core/src/mindustry/graphics/Bloom.java @@ -403,8 +403,8 @@ public class Bloom{ private static Mesh createFullScreenQuad(){ float[] verts = {-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1}; Mesh tmpMesh = new Mesh(true, 4, 0, new VertexAttribute( - Usage.Position, 2, "a_position"), new VertexAttribute( - Usage.TextureCoordinates, 2, "a_texCoord0")); + Usage.position, 2, "a_position"), new VertexAttribute( + Usage.textureCoordinates, 2, "a_texCoord0")); tmpMesh.setVertices(verts); return tmpMesh; diff --git a/core/src/mindustry/graphics/IndexedRenderer.java b/core/src/mindustry/graphics/IndexedRenderer.java index f396963b78..8a76348dd1 100644 --- a/core/src/mindustry/graphics/IndexedRenderer.java +++ b/core/src/mindustry/graphics/IndexedRenderer.java @@ -17,18 +17,18 @@ public class IndexedRenderer implements Disposable{ private Shader program = new Shader( Strings.join("\n", - "attribute vec4 " + Shader.POSITION_ATTRIBUTE + ";", - "attribute vec4 " + Shader.COLOR_ATTRIBUTE + ";", - "attribute vec2 " + Shader.TEXCOORD_ATTRIBUTE + "0;", + "attribute vec4 " + Shader.positionAttribute + ";", + "attribute vec4 " + Shader.colorAttribute + ";", + "attribute vec2 " + Shader.texcoordAttribute + "0;", "uniform mat4 u_projTrans;", "varying vec4 v_color;", "varying vec2 v_texCoords;", "", "void main(){", - " v_color = " + Shader.COLOR_ATTRIBUTE + ";", + " v_color = " + Shader.colorAttribute + ";", " v_color.a = v_color.a * (255.0/254.0);", - " v_texCoords = " + Shader.TEXCOORD_ATTRIBUTE + "0;", - " gl_Position = u_projTrans * " + Shader.POSITION_ATTRIBUTE + ";", + " v_texCoords = " + Shader.texcoordAttribute + "0;", + " gl_Position = u_projTrans * " + Shader.positionAttribute + ";", "}"), Strings.join("\n", "#ifdef GL_ES", @@ -226,9 +226,9 @@ public class IndexedRenderer implements Disposable{ if(mesh != null) mesh.dispose(); mesh = new Mesh(true, 6 * sprites, 0, - new VertexAttribute(Usage.Position, 2, "a_position"), - new VertexAttribute(Usage.ColorPacked, 4, "a_color"), - new VertexAttribute(Usage.TextureCoordinates, 2, "a_texCoord0")); + new VertexAttribute(Usage.position, 2, "a_position"), + new VertexAttribute(Usage.colorPacked, 4, "a_color"), + new VertexAttribute(Usage.textureCoordinates, 2, "a_texCoord0")); vertices = new float[6 * sprites * vsize]; mesh.setVertices(vertices); } diff --git a/gradle.properties b/gradle.properties index 4220bfc60f..c9da6feacf 100644 --- a/gradle.properties +++ b/gradle.properties @@ -1,3 +1,3 @@ org.gradle.daemon=true org.gradle.jvmargs=-Xms256m -Xmx1024m -archash=230db37c657820ae837eac9758307dd4b22c107d +archash=a85dbe44f7fb7aa66a28755931efee5e2e294a29