From ba62e0eefcdffb4e2e76354683dd3f710a47d7c9 Mon Sep 17 00:00:00 2001 From: Anuken Date: Tue, 7 Aug 2018 19:46:05 -0400 Subject: [PATCH] Fixed playtime not resetting on save exit --- core/src/io/anuke/mindustry/game/Saves.java | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/core/src/io/anuke/mindustry/game/Saves.java b/core/src/io/anuke/mindustry/game/Saves.java index fd5da35bc0..e9257c5da5 100644 --- a/core/src/io/anuke/mindustry/game/Saves.java +++ b/core/src/io/anuke/mindustry/game/Saves.java @@ -33,7 +33,11 @@ public class Saves{ public Saves(){ Events.on(StateChangeEvent.class, (prev, state) -> { if(state == State.menu){ - threads.run(() -> current = null); + threads.run(() -> { + totalPlaytime = 0; + lastTimestamp = 0; + current = null; + }); } }); }