Mech balance / Re-added map screenshot

This commit is contained in:
Anuken 2019-03-30 00:17:29 -04:00
parent db3aae1388
commit b419a96d69
8 changed files with 88 additions and 23 deletions

View file

@ -1,16 +1,13 @@
import static io.anuke.mindustry.Vars.logic;
import static io.anuke.mindustry.Vars.state;
import static io.anuke.mindustry.Vars.world;
import static org.junit.jupiter.api.Assertions.assertEquals;
import org.junit.jupiter.api.BeforeAll;
import org.junit.jupiter.api.BeforeEach;
import org.junit.jupiter.api.Test;
import io.anuke.arc.util.Time;
import io.anuke.mindustry.content.Blocks;
import io.anuke.mindustry.core.GameState.State;
import io.anuke.mindustry.world.Tile;
import org.junit.jupiter.api.BeforeAll;
import org.junit.jupiter.api.BeforeEach;
import org.junit.jupiter.api.Test;
import static io.anuke.mindustry.Vars.*;
import static org.junit.jupiter.api.Assertions.assertEquals;
public class WorldTests {
static Tile[][] tiles;
@ -30,7 +27,7 @@ public class WorldTests {
}
@Test
void addDarkness_allSolid_maxDarkness(){
void addDarknessAllSolidMaxDarkness(){
fillWith(Blocks.rocks.id);
world.addDarkness(tiles);
@ -42,7 +39,7 @@ public class WorldTests {
}
@Test
void addDarkness_allSyntethic_noDarkness(){
void addDarknessAllSyntethicNoDarkness(){
fillWith(Blocks.copperWall.id);
world.addDarkness(tiles);
@ -54,7 +51,7 @@ public class WorldTests {
}
@Test
void addDarkness_allNotSolid_noDarkness(){
void addDarknessAllNotSolidNoDarkness(){
fillWith(Blocks.air.id);
world.addDarkness(tiles);
@ -66,7 +63,7 @@ public class WorldTests {
}
@Test
void addDarkness_allNotFilled_noDarkness(){
void addDarknessAllNotFilledNoDarkness(){
fillWith(Blocks.cliffs.id);
world.addDarkness(tiles);
@ -78,7 +75,7 @@ public class WorldTests {
}
@Test
void addDarkness_oneNotSolidMiddle_noDarkness(){
void addDarknessOneNotSolidMiddleNoDarkness(){
fillWith(Blocks.rocks.id);
tiles[5][5] = new Tile(5, 5, (byte)0, Blocks.copperWall.id, (byte)0, (byte)0);
world.addDarkness(tiles);
@ -93,7 +90,7 @@ public class WorldTests {
}
@Test
void addDarkness_oneNotSolidCorner_noDarkness(){
void addDarknessOneNotSolidCornerNoDarkness(){
fillWith(Blocks.rocks.id);
tiles[7][7] = new Tile(5, 5, (byte)0, Blocks.copperWall.id, (byte)0, (byte)0);
world.addDarkness(tiles);