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Planet cleanup
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parent
47695f1f8c
commit
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6 changed files with 59 additions and 40 deletions
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@ -1,6 +1,7 @@
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package mindustry.content;
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import mindustry.ctype.*;
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import mindustry.maps.planet.*;
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import mindustry.type.*;
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public class Planets implements ContentList{
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@ -10,7 +11,8 @@ public class Planets implements ContentList{
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@Override
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public void load(){
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starter = new Planet("//TODO"){{
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detail = 6;
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generator = new TestPlanetGenerator();
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}};
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}
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}
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@ -18,9 +18,10 @@ public class PlanetMesh{
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private boolean lines = false;
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private float radius = 1f, intensity = 0.2f;
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private PlanetGenerator gen = new PlanetGenerator();
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private final PlanetGenerator gen;
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public PlanetMesh(int divisions){
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public PlanetMesh(int divisions, PlanetGenerator gen){
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this.gen = gen;
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this.grid = PlanetGrid.newGrid(divisions);
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int vertices = grid.tiles.length * 12 * (3 + 3 + 1);
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@ -115,7 +116,7 @@ public class PlanetMesh{
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}
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private Color color(Vec3 v){
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return gen.getColor(v, elevation(v));
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return gen.getColor(v);
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}
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private void verts(Vec3 a, Vec3 b, Vec3 c, Vec3 normal, Color color){
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@ -1,37 +1,9 @@
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package mindustry.maps.planet;
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import arc.graphics.*;
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import arc.math.*;
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import arc.math.geom.*;
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import arc.util.*;
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import arc.util.noise.*;
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public class PlanetGenerator{
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Pixmap pix = new Pixmap("planets/colors.png");
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Simplex noise = new Simplex();
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int waterLevel = 5;
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float water = waterLevel / (float)(pix.getHeight());
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float scl = 5f;
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public float getHeight(Vec3 position){
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position = Tmp.v33.set(position).scl(scl);
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float height = Mathf.pow((float)noise.octaveNoise3D(7, 0.48f, 1f/3f, position.x, position.y, position.z), 2.4f);
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if(height <= water){
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return water;
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}
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return height;
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}
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public Color getColor(Vec3 position, float height){
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position = Tmp.v33.set(position).scl(scl);
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float rad = scl;
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float temp = Mathf.clamp(Math.abs(position.y * 2f) / (rad));
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float tnoise = (float)noise.octaveNoise3D(7, 0.48f, 1f/3f, position.x, position.y + 999f, position.z);
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temp = Mathf.lerp(temp, tnoise, 0.5f);
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height *= 1.2f;
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height = Mathf.clamp(height);
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return Tmp.c1.set(pix.getPixel((int)(temp * (pix.getWidth()-1)), (int)((1f-height) * (pix.getHeight()-1))));
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}
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public interface PlanetGenerator{
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float getHeight(Vec3 position);
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Color getColor(Vec3 position);
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}
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40
core/src/mindustry/maps/planet/TestPlanetGenerator.java
Normal file
40
core/src/mindustry/maps/planet/TestPlanetGenerator.java
Normal file
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@ -0,0 +1,40 @@
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package mindustry.maps.planet;
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import arc.graphics.*;
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import arc.math.*;
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import arc.math.geom.*;
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import arc.util.*;
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import arc.util.noise.*;
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public class TestPlanetGenerator implements PlanetGenerator{
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Pixmap pix = new Pixmap("planets/colors.png");
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Simplex noise = new Simplex();
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int waterLevel = 5;
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float water = waterLevel / (float)(pix.getHeight());
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float scl = 5f;
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@Override
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public float getHeight(Vec3 position){
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position = Tmp.v33.set(position).scl(scl);
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float height = Mathf.pow((float)noise.octaveNoise3D(7, 0.48f, 1f/3f, position.x, position.y, position.z), 2.4f);
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if(height <= water){
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return water;
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}
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return height;
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}
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@Override
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public Color getColor(Vec3 position){
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float height = getHeight(position);
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position = Tmp.v33.set(position).scl(scl);
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float rad = scl;
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float temp = Mathf.clamp(Math.abs(position.y * 2f) / (rad));
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float tnoise = (float)noise.octaveNoise3D(7, 0.48f, 1f/3f, position.x, position.y + 999f, position.z);
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temp = Mathf.lerp(temp, tnoise, 0.5f);
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height *= 1.2f;
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height = Mathf.clamp(height);
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return Tmp.c1.set(pix.getPixel((int)(temp * (pix.getWidth()-1)), (int)((1f-height) * (pix.getHeight()-1))));
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}
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}
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@ -2,15 +2,21 @@ package mindustry.type;
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import arc.scene.ui.layout.*;
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import arc.util.ArcAnnotate.*;
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import arc.util.*;
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import mindustry.ctype.*;
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import mindustry.graphics.*;
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import mindustry.maps.planet.*;
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public class Planet extends UnlockableContent{
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/** Mesh used for rendering. Created on load(). */
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public PlanetMesh mesh;
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/** Grid used for the sectors on the planet. */
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public @NonNull PlanetGrid grid;
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/** Generator that will make the planet. */
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public @NonNull PlanetGenerator generator;
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/** Detail in divisions. Must be between 1 and 10. 6 is a good number.*/
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public int detail = 3;
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/** Size in terms of divisions. This only controls the amount of sectors on the planet, not the visuals. */
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public int size = 3;
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public Planet(String name){
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super(name);
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@ -18,9 +24,7 @@ public class Planet extends UnlockableContent{
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@Override
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public void load(){
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Time.mark();
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mesh = new PlanetMesh(6);
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Log.info("Time to generate planet mesh: {0}", Time.elapsed());
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mesh = new PlanetMesh(detail, generator);
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}
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/** Planets cannot be viewed in the database dialog. */
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@ -1,3 +1,3 @@
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org.gradle.daemon=true
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org.gradle.jvmargs=-Xms256m -Xmx1024m
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archash=ff62d39e0fa294117a885010b05b2b29412b4024
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archash=ec97ef07c9e241dbc26ef5b5a83ff87a2e40b11a
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