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Merge pull request #3184 from MEEPofFaith/any-layer-effects
Any Layer Effects
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commit
afed4c4239
2 changed files with 17 additions and 17 deletions
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@ -257,33 +257,33 @@ public class Fx{
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randLenVectors(e.id, 9, 3 + 20f * e.finpow(), (x, y) -> {
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Fill.circle(e.x + x, e.y + y, e.fout() * 4f + 0.4f);
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});
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}).ground(),
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}).layer(Layer.debris),
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unitLand = new Effect(30, e -> {
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color(Tmp.c1.set(e.color).mul(1.1f));
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randLenVectors(e.id, 6, 17f * e.finpow(), (x, y) -> {
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Fill.circle(e.x + x, e.y + y, e.fout() * 4f + 0.3f);
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});
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}).ground(),
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}).layer(Layer.debris),
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unitLandSmall = new Effect(30, e -> {
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color(Tmp.c1.set(e.color).mul(1.1f));
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randLenVectors(e.id, (int)(6 * e.rotation), 12f * e.finpow() * e.rotation, (x, y) -> {
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Fill.circle(e.x + x, e.y + y, e.fout() * 3f + 0.1f);
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});
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}).ground(),
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}).layer(Layer.debris),
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unitPickup = new Effect(18, e -> {
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color(Pal.lightishGray);
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stroke(e.fin() * 2f);
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Lines.poly(e.x, e.y, 4, 13f * e.fout());
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}).ground(),
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}).layer(Layer.debris),
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landShock = new Effect(12, e -> {
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color(Pal.lancerLaser);
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stroke(e.fout() * 3f);
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Lines.poly(e.x, e.y, 12, 20f * e.fout());
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}).ground(),
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}).layer(Layer.debris),
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pickup = new Effect(18, e -> {
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color(Pal.lightishGray);
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@ -1076,7 +1076,7 @@ public class Fx{
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e.y + trnsy(lr, len) + Mathf.randomSeedRange(e.id + i + 8, 3f * e.fin()),
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1f, 2f, rot + e.fin() * 50f * i);
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}).ground(400f),
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}).layer(Layer.debris, 400f),
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shellEjectMedium = new Effect(34f, e -> {
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color(Pal.lightOrange, Color.lightGray, Pal.lightishGray, e.fin());
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@ -1099,7 +1099,7 @@ public class Fx{
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});
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}
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}).ground(400f),
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}).layer(Layer.debris, 400f),
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shellEjectBig = new Effect(22f, e -> {
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color(Pal.lightOrange, Color.lightGray, Pal.lightishGray, e.fin());
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@ -1123,7 +1123,7 @@ public class Fx{
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});
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}
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}).ground(400f),
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}).layer(Layer.debris, 400f),
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railShoot = new Effect(24f, e -> {
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e.scaled(10f, b -> {
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@ -1500,7 +1500,7 @@ public class Fx{
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color(Tmp.c1.set(e.color).mul(1.5f));
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stroke(e.fout() * 1.4f);
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Lines.circle(e.x, e.y, (2f + e.fin() * 4f) * e.rotation);
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}).ground(),
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}).layer(Layer.debris),
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bubble = new Effect(20, e -> {
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color(Tmp.c1.set(e.color).shiftValue(0.1f));
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@ -27,8 +27,8 @@ public class Effect{
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/** Clip size. */
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public float size;
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public boolean ground;
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public float groundDuration;
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public float layer = Layer.effect;
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public float layerDuration;
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public Effect(float life, float clipsize, Cons<EffectContainer> renderer){
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this.id = all.size;
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@ -42,14 +42,14 @@ public class Effect{
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this(life,50f, renderer);
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}
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public Effect ground(){
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ground = true;
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public Effect layer(float l){
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layer = l;
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return this;
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}
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public Effect ground(float duration){
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ground = true;
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this.groundDuration = duration;
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public Effect layer(float l, float duration){
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layer = l;
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this.layerDuration = duration;
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return this;
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}
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@ -87,7 +87,7 @@ public class Effect{
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public float render(int id, Color color, float life, float lifetime, float rotation, float x, float y, Object data){
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container.set(id, color, life, lifetime, rotation, x, y, data);
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Draw.z(ground ? Layer.debris : Layer.effect);
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Draw.z(layer);
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Draw.reset();
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renderer.get(container);
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Draw.reset();
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