mirror of
https://github.com/Anuken/Mindustry.git
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Merge remote-tracking branch 'origin/master'
This commit is contained in:
commit
acaed63c52
34 changed files with 68 additions and 0 deletions
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@ -1447,6 +1447,8 @@ rules.buildaitier = Builder AI Tier
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rules.rtsai = RTS AI
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rules.rtsai.campaign = RTS Attack AI
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rules.rtsai.campaign.info = In attack maps, makes units group up and attack player bases in a more intelligent manner.
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rules.clearsectoronloss = Clear Sector On Loss
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rules.clearsectoronloss.info = When the sector is lost, player buildings from the previous attempt will not carry over.
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rules.rtsminsquadsize = Мінімальны Размер Атраду
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rules.rtsmaxsquadsize = Максімальны Размер Атраду
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rules.rtsminattackweight = Мінімальная Вага Атакі
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@ -1447,6 +1447,8 @@ rules.buildaitier = Степен на ИИ строителя
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rules.rtsai = RTS AI
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rules.rtsai.campaign = RTS Attack AI
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rules.rtsai.campaign.info = In attack maps, makes units group up and attack player bases in a more intelligent manner.
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rules.clearsectoronloss = Clear Sector On Loss
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rules.clearsectoronloss.info = When the sector is lost, player buildings from the previous attempt will not carry over.
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rules.rtsminsquadsize = Мин. размер на взводовете
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rules.rtsmaxsquadsize = Макс. размер на взводовете
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rules.rtsminattackweight = Мин. атакуваща тежест
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@ -1447,6 +1447,8 @@ rules.buildaitier = Nivell de construcció de la IA
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rules.rtsai = IA avançada (RTS AI)
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rules.rtsai.campaign = RTS Attack AI
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rules.rtsai.campaign.info = In attack maps, makes units group up and attack player bases in a more intelligent manner.
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rules.clearsectoronloss = Clear Sector On Loss
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rules.clearsectoronloss.info = When the sector is lost, player buildings from the previous attempt will not carry over.
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rules.rtsminsquadsize = Mida mínima de l’esquadró
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rules.rtsmaxsquadsize = Mida màxima de l’esquadró
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rules.rtsminattackweight = Pes d’atac mínim
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@ -1447,6 +1447,8 @@ rules.buildaitier = Úroveň AI stavitele
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rules.rtsai = RTS AI
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rules.rtsai.campaign = Útočná RTS AI
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rules.rtsai.campaign.info = Na útočných mapách vytváří skupiny jednotek, které útočí na hráčské základny inteligentnějším způsobem.
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rules.clearsectoronloss = Clear Sector On Loss
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rules.clearsectoronloss.info = When the sector is lost, player buildings from the previous attempt will not carry over.
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rules.rtsminsquadsize = Min velikost skupiny
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rules.rtsmaxsquadsize = Max velikost skupiny
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rules.rtsminattackweight = Min váha útoku
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@ -1447,6 +1447,8 @@ rules.buildaitier = Builder AI Tier
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rules.rtsai = RTS AI
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rules.rtsai.campaign = RTS Attack AI
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rules.rtsai.campaign.info = In attack maps, makes units group up and attack player bases in a more intelligent manner.
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rules.clearsectoronloss = Clear Sector On Loss
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rules.clearsectoronloss.info = When the sector is lost, player buildings from the previous attempt will not carry over.
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rules.rtsminsquadsize = Min Squad Size
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rules.rtsmaxsquadsize = Max Squad Size
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rules.rtsminattackweight = Min Attack Weight
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@ -1447,6 +1447,8 @@ rules.buildaitier = Bau-KI-Tier
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rules.rtsai = RTS KI [red](unfertig)
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rules.rtsai.campaign = RTS Attack AI
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rules.rtsai.campaign.info = In attack maps, makes units group up and attack player bases in a more intelligent manner.
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rules.clearsectoronloss = Clear Sector On Loss
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rules.clearsectoronloss.info = When the sector is lost, player buildings from the previous attempt will not carry over.
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rules.rtsminsquadsize = Min. Squadgröße
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rules.rtsmaxsquadsize = Max. Squadgröße
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rules.rtsminattackweight = Min. Angriffsgröße
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@ -1447,6 +1447,8 @@ rules.buildaitier = Builder AI Tier
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rules.rtsai = IA enemiga avanzada (RTS AI)
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rules.rtsai.campaign = RTS Attack AI
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rules.rtsai.campaign.info = In attack maps, makes units group up and attack player bases in a more intelligent manner.
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rules.clearsectoronloss = Clear Sector On Loss
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rules.clearsectoronloss.info = When the sector is lost, player buildings from the previous attempt will not carry over.
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rules.rtsminsquadsize = Tamaño mínimo de escuadrón
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rules.rtsmaxsquadsize = Tamaño máximo de escuadrón
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rules.rtsminattackweight = Peso mínimo de ataque
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@ -1447,6 +1447,8 @@ rules.buildaitier = Builder AI Tier
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rules.rtsai = RTS AI
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rules.rtsai.campaign = RTS Attack AI
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rules.rtsai.campaign.info = In attack maps, makes units group up and attack player bases in a more intelligent manner.
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rules.clearsectoronloss = Clear Sector On Loss
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rules.clearsectoronloss.info = When the sector is lost, player buildings from the previous attempt will not carry over.
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rules.rtsminsquadsize = Min Squad Size
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rules.rtsmaxsquadsize = Max Squad Size
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rules.rtsminattackweight = Min Attack Weight
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@ -1447,6 +1447,8 @@ rules.buildaitier = Builder AI Tier
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rules.rtsai = RTS AI
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rules.rtsai.campaign = RTS Attack AI
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rules.rtsai.campaign.info = In attack maps, makes units group up and attack player bases in a more intelligent manner.
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rules.clearsectoronloss = Clear Sector On Loss
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rules.clearsectoronloss.info = When the sector is lost, player buildings from the previous attempt will not carry over.
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rules.rtsminsquadsize = Min Squad Size
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rules.rtsmaxsquadsize = Max Squad Size
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rules.rtsminattackweight = Min Attack Weight
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@ -1447,6 +1447,8 @@ rules.buildaitier = Builder AI Tier
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rules.rtsai = RTS AI
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rules.rtsai.campaign = RTS Attack AI
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rules.rtsai.campaign.info = In attack maps, makes units group up and attack player bases in a more intelligent manner.
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rules.clearsectoronloss = Clear Sector On Loss
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rules.clearsectoronloss.info = When the sector is lost, player buildings from the previous attempt will not carry over.
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rules.rtsminsquadsize = Min. hyökkäysjoukon koko
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rules.rtsmaxsquadsize = Max Squad Size
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rules.rtsminattackweight = Min. hyökkäyksen paino
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@ -1447,6 +1447,8 @@ rules.buildaitier = Builder AI Tier
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rules.rtsai = RTS AI
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rules.rtsai.campaign = RTS Attack AI
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rules.rtsai.campaign.info = Sa mapang attake, ginagawa gina grupo ang mga unit at inaatake ang player bases sa mas-maraming matalinong na manner.
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rules.clearsectoronloss = Clear Sector On Loss
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rules.clearsectoronloss.info = When the sector is lost, player buildings from the previous attempt will not carry over.
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rules.rtsminsquadsize = Pinakamaliit Squad Size
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rules.rtsmaxsquadsize = Pinakaraming Squad Size
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rules.rtsminattackweight = Min Attack Weight
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@ -1447,6 +1447,8 @@ rules.buildaitier = Niveau de l'IA de Construction de Base
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rules.rtsai = IA de RTS [red](WIP)
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rules.rtsai.campaign = RTS Attack AI
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rules.rtsai.campaign.info = In attack maps, makes units group up and attack player bases in a more intelligent manner.
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rules.clearsectoronloss = Clear Sector On Loss
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rules.clearsectoronloss.info = When the sector is lost, player buildings from the previous attempt will not carry over.
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rules.rtsminsquadsize = Taille Minimale d'une Escouade
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rules.rtsmaxsquadsize = Taille Maximale d'une Escouade
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rules.rtsminattackweight = Poids Minimum d'une Attaque
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@ -1447,6 +1447,8 @@ rules.buildaitier = Építő MI szintje
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rules.rtsai = RTS MI
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rules.rtsai.campaign = RTS támadó-MI
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rules.rtsai.campaign.info = A „támadómódú” pályákon (ahol az ellenség is rendelkezik támaszponttal) az MI által irányított\negységek csoportosulnak, és intelligensebb módon támadják a játékosok bázisait.
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rules.clearsectoronloss = Clear Sector On Loss
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rules.clearsectoronloss.info = When the sector is lost, player buildings from the previous attempt will not carry over.
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rules.rtsminsquadsize = Minimális osztagméret
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rules.rtsmaxsquadsize = Maximális osztagméret
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rules.rtsminattackweight = Minimális támadási súly
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@ -1447,6 +1447,8 @@ rules.buildaitier = Tingkat A.I. Pembangun
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rules.rtsai = A.I. RTS [red](WIP)
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rules.rtsai.campaign = A.I. Serangan RTS
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rules.rtsai.campaign.info = Dalam peta serangan, membuat unit berkelompok dan menyerang markas pemain dengan cara yang lebih cerdas.
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rules.clearsectoronloss = Clear Sector On Loss
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rules.clearsectoronloss.info = When the sector is lost, player buildings from the previous attempt will not carry over.
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rules.rtsminsquadsize = Ukuran Regu Minimum
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rules.rtsmaxsquadsize = Ukuran Regu Maksimum
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rules.rtsminattackweight = Berat Serangan Minimum
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@ -1447,6 +1447,8 @@ rules.buildaitier = Builder AI Tier
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rules.rtsai = RTS AI
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rules.rtsai.campaign = RTS Attack AI
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rules.rtsai.campaign.info = In attack maps, makes units group up and attack player bases in a more intelligent manner.
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rules.clearsectoronloss = Clear Sector On Loss
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rules.clearsectoronloss.info = When the sector is lost, player buildings from the previous attempt will not carry over.
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rules.rtsminsquadsize = Dimensione minima squadra
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rules.rtsmaxsquadsize = Dimensione massima squadra
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rules.rtsminattackweight = Min Attack Weight
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@ -1447,6 +1447,8 @@ rules.buildaitier = Builder AI Tier
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rules.rtsai = RTS AI
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rules.rtsai.campaign = RTS Attack AI
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rules.rtsai.campaign.info = In attack maps, makes units group up and attack player bases in a more intelligent manner.
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rules.clearsectoronloss = Clear Sector On Loss
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rules.clearsectoronloss.info = When the sector is lost, player buildings from the previous attempt will not carry over.
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rules.rtsminsquadsize = チームの最少人数
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rules.rtsmaxsquadsize = チームの最大人数
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rules.rtsminattackweight = 最小攻撃力
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@ -1447,6 +1447,8 @@ rules.buildaitier = 건설 AI 등급
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rules.rtsai = RTS AI
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rules.rtsai.campaign = RTS 공격 AI
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rules.rtsai.campaign.info = 공격 맵에서는 유닛을 그룹화하여 더욱 지능적인 방식으로 플레이어 기지를 공격합니다.
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rules.clearsectoronloss = Clear Sector On Loss
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rules.clearsectoronloss.info = When the sector is lost, player buildings from the previous attempt will not carry over.
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rules.rtsminsquadsize = 최소 부대 규모
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rules.rtsmaxsquadsize = 최대 부대 규모
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rules.rtsminattackweight = 최소 공격 중량
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@ -1447,6 +1447,8 @@ rules.buildaitier = Builder AI Tier
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rules.rtsai = RTS AI
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rules.rtsai.campaign = RTS Attack AI
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rules.rtsai.campaign.info = In attack maps, makes units group up and attack player bases in a more intelligent manner.
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rules.clearsectoronloss = Clear Sector On Loss
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rules.clearsectoronloss.info = When the sector is lost, player buildings from the previous attempt will not carry over.
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rules.rtsminsquadsize = Min Squad Size
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rules.rtsmaxsquadsize = Max Squad Size
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rules.rtsminattackweight = Min Attack Weight
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@ -1447,6 +1447,8 @@ rules.buildaitier = Builder AI Tier
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rules.rtsai = RTS AI
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rules.rtsai.campaign = RTS Attack AI
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rules.rtsai.campaign.info = In attack maps, makes units group up and attack player bases in a more intelligent manner.
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rules.clearsectoronloss = Clear Sector On Loss
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rules.clearsectoronloss.info = When the sector is lost, player buildings from the previous attempt will not carry over.
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rules.rtsminsquadsize = Min Ploeg Grootte
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rules.rtsmaxsquadsize = Max Ploeg Grootte
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rules.rtsminattackweight = Min Aanvalsgewicht
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@ -1447,6 +1447,8 @@ rules.buildaitier = Builder AI Tier
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rules.rtsai = RTS AI
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rules.rtsai.campaign = RTS Attack AI
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rules.rtsai.campaign.info = In attack maps, makes units group up and attack player bases in a more intelligent manner.
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rules.clearsectoronloss = Clear Sector On Loss
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rules.clearsectoronloss.info = When the sector is lost, player buildings from the previous attempt will not carry over.
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rules.rtsminsquadsize = Min Squad Size
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rules.rtsmaxsquadsize = Max Squad Size
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rules.rtsminattackweight = Min Attack Weight
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@ -1447,6 +1447,8 @@ rules.buildaitier = Poziom Budowania AI
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rules.rtsai = RTS AI
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rules.rtsai.campaign = RTS Attack AI
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rules.rtsai.campaign.info = Na mapach typu „atak” sprawia, że jednostki grupują się i atakują bazy graczy w bardziej inteligentny sposób.
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rules.clearsectoronloss = Clear Sector On Loss
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rules.clearsectoronloss.info = When the sector is lost, player buildings from the previous attempt will not carry over.
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rules.rtsminsquadsize = Minimalny Rozmiar Składu
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rules.rtsmaxsquadsize = Maksymalny Rozmiar Składu
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rules.rtsminattackweight = Minimalna Waga Ataku
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@ -1447,6 +1447,8 @@ rules.buildaitier = Builder AI Tier
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rules.rtsai = RTS AI
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rules.rtsai.campaign = RTS Attack AI
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rules.rtsai.campaign.info = In attack maps, makes units group up and attack player bases in a more intelligent manner.
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rules.clearsectoronloss = Clear Sector On Loss
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rules.clearsectoronloss.info = When the sector is lost, player buildings from the previous attempt will not carry over.
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rules.rtsminsquadsize = Tamanho mínimo do esquadrão
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rules.rtsmaxsquadsize = Tamanho máximo do esquadrão
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rules.rtsminattackweight = Peso Mínimo de Ataque
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@ -1447,6 +1447,8 @@ rules.buildaitier = Nível de Construtor IA
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rules.rtsai = RTS AI [red](WIP)
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rules.rtsai.campaign = RTS Attack AI
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rules.rtsai.campaign.info = In attack maps, makes units group up and attack player bases in a more intelligent manner.
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rules.clearsectoronloss = Clear Sector On Loss
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rules.clearsectoronloss.info = When the sector is lost, player buildings from the previous attempt will not carry over.
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rules.rtsminsquadsize = Tamanho Mínimo de Esquadrão
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rules.rtsmaxsquadsize = Tamanho Máximo de Esquadrão
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rules.rtsminattackweight = Peso Mínimo de Ataque
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@ -1447,6 +1447,8 @@ rules.buildaitier = Builder AI Tier
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rules.rtsai = RTS AI
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rules.rtsai.campaign = RTS Attack AI
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rules.rtsai.campaign.info = In attack maps, makes units group up and attack player bases in a more intelligent manner.
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rules.clearsectoronloss = Clear Sector On Loss
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rules.clearsectoronloss.info = When the sector is lost, player buildings from the previous attempt will not carry over.
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rules.rtsminsquadsize = Min Squad Size
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rules.rtsmaxsquadsize = Max Squad Size
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rules.rtsminattackweight = Min Attack Weight
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@ -1447,6 +1447,8 @@ rules.buildaitier = Уровень баз ИИ
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rules.rtsai = ИИ в реальном времени
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rules.rtsai.campaign = ИИ в реальном времени
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rules.rtsai.campaign.info = В секторах атаки, враги будут собираться в отряды и действовать умнее.
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rules.clearsectoronloss = Clear Sector On Loss
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rules.clearsectoronloss.info = When the sector is lost, player buildings from the previous attempt will not carry over.
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rules.rtsminsquadsize = Минимальный размер отряда
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rules.rtsmaxsquadsize = Максимальный размер отряда
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rules.rtsminattackweight = Минимальный вес для атаки
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@ -1447,6 +1447,8 @@ rules.buildaitier = Builder AI Tier
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rules.rtsai = RTS AI [red](Nedovršeno)
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rules.rtsai.campaign = RTS Attack AI
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rules.rtsai.campaign.info = In attack maps, makes units group up and attack player bases in a more intelligent manner.
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rules.clearsectoronloss = Clear Sector On Loss
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rules.clearsectoronloss.info = When the sector is lost, player buildings from the previous attempt will not carry over.
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rules.rtsminsquadsize = Minimalna Veličina Odreda
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rules.rtsmaxsquadsize = Maksimalna Veličina Odreda
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rules.rtsminattackweight = Minimalna Težina Napada
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@ -1447,6 +1447,8 @@ rules.buildaitier = Builder AI Tier
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rules.rtsai = RTS AI
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rules.rtsai.campaign = RTS Attack AI
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rules.rtsai.campaign.info = In attack maps, makes units group up and attack player bases in a more intelligent manner.
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rules.clearsectoronloss = Clear Sector On Loss
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rules.clearsectoronloss.info = When the sector is lost, player buildings from the previous attempt will not carry over.
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||||
rules.rtsminsquadsize = Min Squad Size
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||||
rules.rtsmaxsquadsize = Max Squad Size
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||||
rules.rtsminattackweight = Min Attack Weight
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@ -1447,6 +1447,8 @@ rules.buildaitier = ระดับการสร้างของ AI
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rules.rtsai = RTS AI [red](ไม่เสถียร)
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rules.rtsai.campaign = AI โจมตีแบบ RTS
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rules.rtsai.campaign.info = ในแมพโจมตี จะทำให้ยูนิตรวมตัวกันและจู่โจมฐานทัพของผู้เล่นในวิถีการคำนวณที่ฉลาดมากกว่า
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rules.clearsectoronloss = Clear Sector On Loss
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rules.clearsectoronloss.info = When the sector is lost, player buildings from the previous attempt will not carry over.
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rules.rtsminsquadsize = ขนาดกองทัพเล็กที่สุด
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rules.rtsmaxsquadsize = ขนาดกองทัพใหญ่ที่สุด
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rules.rtsminattackweight = ขนาดน้ำหนักการโจมตีน้อยที่สุด
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@ -1447,6 +1447,8 @@ rules.buildaitier = Builder AI Tier
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rules.rtsai = RTS AI
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rules.rtsai.campaign = RTS Attack AI
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||||
rules.rtsai.campaign.info = In attack maps, makes units group up and attack player bases in a more intelligent manner.
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||||
rules.clearsectoronloss = Clear Sector On Loss
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||||
rules.clearsectoronloss.info = When the sector is lost, player buildings from the previous attempt will not carry over.
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||||
rules.rtsminsquadsize = Min Squad Size
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||||
rules.rtsmaxsquadsize = Max Squad Size
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||||
rules.rtsminattackweight = Min Attack Weight
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@ -1447,6 +1447,8 @@ rules.buildaitier = İnşaatçı YZ sınıfı
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rules.rtsai = RTS YZ
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rules.rtsai.campaign = RTS Saldırı YZ
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rules.rtsai.campaign.info = Saldırı Haritalarında, yapay zekayı daha 'zeki' yapar.
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rules.clearsectoronloss = Clear Sector On Loss
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rules.clearsectoronloss.info = When the sector is lost, player buildings from the previous attempt will not carry over.
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rules.rtsminsquadsize = Asgari Gurup Boyutu
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rules.rtsmaxsquadsize = Azami Gurup Boyutu
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rules.rtsminattackweight = Asgari Saldırı Boyutu
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@ -1447,6 +1447,8 @@ rules.buildaitier = Рівень ШІ-будівельника
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rules.rtsai = ШІ зі стратегій реального часу
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rules.rtsai.campaign = RTS Attack AI
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||||
rules.rtsai.campaign.info = In attack maps, makes units group up and attack player bases in a more intelligent manner.
|
||||
rules.clearsectoronloss = Clear Sector On Loss
|
||||
rules.clearsectoronloss.info = When the sector is lost, player buildings from the previous attempt will not carry over.
|
||||
rules.rtsminsquadsize = Мінімальний розмір загону
|
||||
rules.rtsmaxsquadsize = Максимальний розмір загону
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rules.rtsminattackweight = Мінімальна ударна вага
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|
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|||
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@ -1447,6 +1447,8 @@ rules.buildaitier = Cấp Độ AI Xây Dựng
|
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rules.rtsai = AI Chiến Thuật
|
||||
rules.rtsai.campaign = AI chiến thuật tấn công
|
||||
rules.rtsai.campaign.info = Trong bản đồ kiểu tấn công, làm các đơn vị tập hợp nhóm và tấn công căn cứ người chơi theo phương pháp thông minh hơn.
|
||||
rules.clearsectoronloss = Clear Sector On Loss
|
||||
rules.clearsectoronloss.info = When the sector is lost, player buildings from the previous attempt will not carry over.
|
||||
rules.rtsminsquadsize = Kích Thước Đội Hình Tối Thiểu
|
||||
rules.rtsmaxsquadsize = Kích Thước Đội Hình Tối Đa
|
||||
rules.rtsminattackweight = Sức Tấn Công Tối Thiểu
|
||||
|
|
|
|||
|
|
@ -1447,6 +1447,8 @@ rules.buildaitier = AI 建造等级
|
|||
rules.rtsai = RTS AI
|
||||
rules.rtsai.campaign = RTS 进攻 AI
|
||||
rules.rtsai.campaign.info = 让敌方单位更智能地组队攻击玩家基地。
|
||||
rules.clearsectoronloss = Clear Sector On Loss
|
||||
rules.clearsectoronloss.info = When the sector is lost, player buildings from the previous attempt will not carry over.
|
||||
rules.rtsminsquadsize = 最小部队规模
|
||||
rules.rtsmaxsquadsize = 最大部队规模
|
||||
rules.rtsminattackweight = 最低进攻强度
|
||||
|
|
|
|||
|
|
@ -1447,6 +1447,8 @@ rules.buildaitier = 建築者 AI 等級
|
|||
rules.rtsai = RTS AI
|
||||
rules.rtsai.campaign = RTS Attack AI
|
||||
rules.rtsai.campaign.info = In attack maps, makes units group up and attack player bases in a more intelligent manner.
|
||||
rules.clearsectoronloss = Clear Sector On Loss
|
||||
rules.clearsectoronloss.info = When the sector is lost, player buildings from the previous attempt will not carry over.
|
||||
rules.rtsminsquadsize = 最小隊伍規模
|
||||
rules.rtsmaxsquadsize = 最大隊伍規模
|
||||
rules.rtsminattackweight = 最小攻擊力
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue