From 86dc36a372d92746074346223035a5b073177e35 Mon Sep 17 00:00:00 2001 From: Github Actions Date: Fri, 6 Mar 2026 04:56:15 +0000 Subject: [PATCH] Automatic bundle update --- core/assets/bundles/bundle_be.properties | 4 ++-- core/assets/bundles/bundle_bg.properties | 4 ++-- core/assets/bundles/bundle_ca.properties | 4 ++-- core/assets/bundles/bundle_cs.properties | 4 ++-- core/assets/bundles/bundle_da.properties | 4 ++-- core/assets/bundles/bundle_de.properties | 4 ++-- core/assets/bundles/bundle_es.properties | 4 ++-- core/assets/bundles/bundle_et.properties | 4 ++-- core/assets/bundles/bundle_eu.properties | 4 ++-- core/assets/bundles/bundle_fi.properties | 4 ++-- core/assets/bundles/bundle_fil.properties | 4 ++-- core/assets/bundles/bundle_fr.properties | 4 ++-- core/assets/bundles/bundle_hu.properties | 4 ++-- core/assets/bundles/bundle_id_ID.properties | 4 ++-- core/assets/bundles/bundle_it.properties | 4 ++-- core/assets/bundles/bundle_ja.properties | 4 ++-- core/assets/bundles/bundle_ko.properties | 4 ++-- core/assets/bundles/bundle_lt.properties | 4 ++-- core/assets/bundles/bundle_nl.properties | 4 ++-- core/assets/bundles/bundle_nl_BE.properties | 4 ++-- core/assets/bundles/bundle_pl.properties | 4 ++-- core/assets/bundles/bundle_pt_BR.properties | 4 ++-- core/assets/bundles/bundle_pt_PT.properties | 4 ++-- core/assets/bundles/bundle_ro.properties | 4 ++-- core/assets/bundles/bundle_ru.properties | 4 ++-- core/assets/bundles/bundle_sr.properties | 4 ++-- core/assets/bundles/bundle_sv.properties | 4 ++-- core/assets/bundles/bundle_th.properties | 4 ++-- core/assets/bundles/bundle_tk.properties | 4 ++-- core/assets/bundles/bundle_tr.properties | 4 ++-- core/assets/bundles/bundle_uk_UA.properties | 4 ++-- core/assets/bundles/bundle_vi.properties | 4 ++-- core/assets/bundles/bundle_zh_CN.properties | 4 ++-- core/assets/bundles/bundle_zh_TW.properties | 4 ++-- 34 files changed, 68 insertions(+), 68 deletions(-) diff --git a/core/assets/bundles/bundle_be.properties b/core/assets/bundles/bundle_be.properties index 88d2b47961..308f46b542 100644 --- a/core/assets/bundles/bundle_be.properties +++ b/core/assets/bundles/bundle_be.properties @@ -370,7 +370,6 @@ command.repair = Рамантаваць command.rebuild = Перабудоўваць command.assist = Следаваць За Гульцом command.move = Рухацца -command.boost = Узляцець command.enterPayload = Enter Payload Block command.loadUnits = Load Units command.loadBlocks = Load Blocks @@ -382,6 +381,7 @@ stance.holdfire = Stance: Hold Fire stance.pursuetarget = Stance: Pursue Target stance.patrol = Stance: Patrol Path stance.ram = Stance: Ram\n[lightgray]Straight line movement, no pathfinding +stance.boost = Boost stance.mineauto = Automatic Mining stance.mine = Mine Item: {0} openlink = адкрыць спасылку @@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_stance_boost.name = Unit Stance: Boost keybind.unit_command_move.name = Unit Command: Move keybind.unit_command_repair.name = Unit Command: Repair keybind.unit_command_rebuild.name = Unit Command: Rebuild keybind.unit_command_assist.name = Unit Command: Assist keybind.unit_command_mine.name = Unit Command: Mine -keybind.unit_command_boost.name = Unit Command: Boost keybind.unit_command_load_units.name = Unit Command: Load Units keybind.unit_command_load_blocks.name = Unit Command: Load Blocks keybind.unit_command_unload_payload.name = Unit Command: Unload Payload diff --git a/core/assets/bundles/bundle_bg.properties b/core/assets/bundles/bundle_bg.properties index 02d65257a7..5a6b4df028 100644 --- a/core/assets/bundles/bundle_bg.properties +++ b/core/assets/bundles/bundle_bg.properties @@ -370,7 +370,6 @@ command.repair = Ремонт command.rebuild = Възстановяване command.assist = Помогни на играч command.move = Движение -command.boost = Ускоряване command.enterPayload = Enter Payload Block command.loadUnits = Load Units command.loadBlocks = Load Blocks @@ -382,6 +381,7 @@ stance.holdfire = Stance: Hold Fire stance.pursuetarget = Stance: Pursue Target stance.patrol = Stance: Patrol Path stance.ram = Stance: Ram\n[lightgray]Straight line movement, no pathfinding +stance.boost = Boost stance.mineauto = Automatic Mining stance.mine = Mine Item: {0} openlink = Отвори Линк @@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Поведение: Не стреляй keybind.unit_stance_pursue_target.name = Поведение: Преследвай целта keybind.unit_stance_patrol.name = Поведение: Патрул keybind.unit_stance_ram.name = Поведение: Забий се +keybind.unit_stance_boost.name = Unit Stance: Boost keybind.unit_command_move.name = Команда: Движение keybind.unit_command_repair.name = Команда: Поправка keybind.unit_command_rebuild.name = Команда: Ремонт keybind.unit_command_assist.name = Команда: Съдействие keybind.unit_command_mine.name = Команда: Копаене -keybind.unit_command_boost.name = Команда: Подсилване keybind.unit_command_load_units.name = Команда: Натовари единици keybind.unit_command_load_blocks.name = Команда: Натовари блокове keybind.unit_command_unload_payload.name = Команда: Разтовари diff --git a/core/assets/bundles/bundle_ca.properties b/core/assets/bundles/bundle_ca.properties index cd62299b8a..6e1e124f23 100644 --- a/core/assets/bundles/bundle_ca.properties +++ b/core/assets/bundles/bundle_ca.properties @@ -370,7 +370,6 @@ command.repair = Repara command.rebuild = Reconstrueix command.assist = Assisteix al jugador command.move = Mou -command.boost = Sobrevola command.enterPayload = Entra bloc command.loadUnits = Carrega unitats command.loadBlocks = Carrega blocs @@ -382,6 +381,7 @@ stance.holdfire = Comportament: Mantén el foc stance.pursuetarget = Comportament: Persegueix l’objectiu stance.patrol = Comportament: Patrulla el camí stance.ram = Comportament: Senzill\n[lightgray]Mou-te en línia recta, sense encaminador +stance.boost = Boost stance.mineauto = Extracció automàtica stance.mine = Extrau l’element: {0} openlink = Obre l’enllaç @@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Comportament: Mantén el foc keybind.unit_stance_pursue_target.name = Comportament: Persegueix l’objectiu keybind.unit_stance_patrol.name = Comportament: Patrulla keybind.unit_stance_ram.name = Comportament: Senzill +keybind.unit_stance_boost.name = Unit Stance: Boost keybind.unit_command_move.name = Ordre d’unitat: Mou keybind.unit_command_repair.name = Ordre d’unitat: Repara keybind.unit_command_rebuild.name = Ordre d’unitat: Reconstrueix keybind.unit_command_assist.name = Ordre d’unitat: Assisteix keybind.unit_command_mine.name = Ordre d’unitat: Extrau -keybind.unit_command_boost.name = Ordre d’unitat: Sobrevola keybind.unit_command_load_units.name = Ordre d’unitat: Carrega unitats keybind.unit_command_load_blocks.name = Ordre d’unitat: Carrega blocs keybind.unit_command_unload_payload.name = Ordre d’unitat: Descarrega blocs diff --git a/core/assets/bundles/bundle_cs.properties b/core/assets/bundles/bundle_cs.properties index a3e06572ba..8a1ab745df 100644 --- a/core/assets/bundles/bundle_cs.properties +++ b/core/assets/bundles/bundle_cs.properties @@ -370,7 +370,6 @@ command.repair = Opravovat command.rebuild = Přestavět command.assist = Asistovat hráči command.move = Pohyb -command.boost = Posílení command.enterPayload = Zadejte blok užitečného zatížení command.loadUnits = Nahrát jednotky command.loadBlocks = Nahrát bloky @@ -382,6 +381,7 @@ stance.holdfire = Postoj: Přestaň střílet stance.pursuetarget = Postoj: Sleduj cíl stance.patrol = Postoj: Hlídej stance.ram = Postoj: Ram\n[lightgray]Přímý pohyb, žádné hledání cesty +stance.boost = Boost stance.mineauto = Automatická těžba stance.mine = Těžit předmět: {0} openlink = Otevřít odkaz @@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Postoj jednotky: Zastavit palbu keybind.unit_stance_pursue_target.name = Postoj jednotky: Pronásleduj cíl keybind.unit_stance_patrol.name = Postoj jednotky: Hlídej keybind.unit_stance_ram.name = Postoj jednotky: Ram +keybind.unit_stance_boost.name = Unit Stance: Boost keybind.unit_command_move.name = Příkaz jednotce: Hýbej se keybind.unit_command_repair.name = Příkaz jednotce: Opravuj keybind.unit_command_rebuild.name = Příkaz jednotce: Znovu stav keybind.unit_command_assist.name = Příkaz jednotce: Asistuj keybind.unit_command_mine.name = Příkaz jednotce: Těž -keybind.unit_command_boost.name = Příkaz jednotce: Posiluj keybind.unit_command_load_units.name = Příkaz jednotce: Nakládej jednotky keybind.unit_command_load_blocks.name = Příkaz jednotce: Nakládej bloky keybind.unit_command_unload_payload.name = Příkaz jednotce: Vykládej náklad diff --git a/core/assets/bundles/bundle_da.properties b/core/assets/bundles/bundle_da.properties index 8d5c03d9cd..390b77369d 100644 --- a/core/assets/bundles/bundle_da.properties +++ b/core/assets/bundles/bundle_da.properties @@ -370,7 +370,6 @@ command.repair = Repair command.rebuild = Rebuild command.assist = Assist Player command.move = Move -command.boost = Boost command.enterPayload = Enter Payload Block command.loadUnits = Load Units command.loadBlocks = Load Blocks @@ -382,6 +381,7 @@ stance.holdfire = Stance: Hold Fire stance.pursuetarget = Stance: Pursue Target stance.patrol = Stance: Patrol Path stance.ram = Stance: Ram\n[lightgray]Straight line movement, no pathfinding +stance.boost = Boost stance.mineauto = Automatic Mining stance.mine = Mine Item: {0} openlink = Åben Link @@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_stance_boost.name = Unit Stance: Boost keybind.unit_command_move.name = Unit Command: Move keybind.unit_command_repair.name = Unit Command: Repair keybind.unit_command_rebuild.name = Unit Command: Rebuild keybind.unit_command_assist.name = Unit Command: Assist keybind.unit_command_mine.name = Unit Command: Mine -keybind.unit_command_boost.name = Unit Command: Boost keybind.unit_command_load_units.name = Unit Command: Load Units keybind.unit_command_load_blocks.name = Unit Command: Load Blocks keybind.unit_command_unload_payload.name = Unit Command: Unload Payload diff --git a/core/assets/bundles/bundle_de.properties b/core/assets/bundles/bundle_de.properties index 9564b3d341..cf1fa28638 100644 --- a/core/assets/bundles/bundle_de.properties +++ b/core/assets/bundles/bundle_de.properties @@ -370,7 +370,6 @@ command.repair = Reparieren command.rebuild = Wiederaufbauen command.assist = Spieler unterstützen command.move = Bewegen -command.boost = Boost command.enterPayload = Frachtblock betreten command.loadUnits = Einheiten laden command.loadBlocks = Blöcke laden @@ -382,6 +381,7 @@ stance.holdfire = Stellung: nicht schießen stance.pursuetarget = Stellung: Ziel verfolgen stance.patrol = Stellung: Pfad patroullieren stance.ram = Stellung: rammen[lightgray]in einer geraden Linie bewegen, gegen Wände laufen +stance.boost = Boost stance.mineauto = Automatic Mining stance.mine = Mine Item: {0} openlink = Link öffnen @@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Stellung: nicht schießen keybind.unit_stance_pursue_target.name = Stellung: Ziel verfolgen keybind.unit_stance_patrol.name = Stellung: patroullieren keybind.unit_stance_ram.name = Stellung: rammen +keybind.unit_stance_boost.name = Unit Stance: Boost keybind.unit_command_move.name = Befehl: bewegen keybind.unit_command_repair.name = Befehl: reparieren keybind.unit_command_rebuild.name = Befehl: wiederaufbauen keybind.unit_command_assist.name = Befehl: Spieler helfen keybind.unit_command_mine.name = Befehl: Ressourcen abbauen -keybind.unit_command_boost.name = Befehl: Boost keybind.unit_command_load_units.name = Befehl: Einheiten aufnehmen keybind.unit_command_load_blocks.name = Befehl: Blöcke aufnehmen keybind.unit_command_unload_payload.name = Befehl: Last abladen diff --git a/core/assets/bundles/bundle_es.properties b/core/assets/bundles/bundle_es.properties index 9958c6127a..769c7a70ed 100644 --- a/core/assets/bundles/bundle_es.properties +++ b/core/assets/bundles/bundle_es.properties @@ -370,7 +370,6 @@ command.repair = Reparar command.rebuild = Reconstruir command.assist = Asistir al jugador command.move = Moverse -command.boost = Sobrevolar command.enterPayload = Entrar a bloque de carga command.loadUnits = Cargar unidades command.loadBlocks = Cargar bloques @@ -382,6 +381,7 @@ stance.holdfire = Acción: No disparar stance.pursuetarget = Acción: Seguir al objetivo stance.patrol = Acción: Patrullar ruta stance.ram = Acción: Embestir\n[lightgray]Movimiento en linea recta, sin pathfinding +stance.boost = Boost stance.mineauto = Minar automáticamente stance.mine = Minar objeto: {0} openlink = Abrir enlace @@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Acción de unidad: No disparar keybind.unit_stance_pursue_target.name = Acción de unidad: Seguir objetivo keybind.unit_stance_patrol.name = Acción de unidad: Patrullar keybind.unit_stance_ram.name = Acción de unidad: Embestir +keybind.unit_stance_boost.name = Unit Stance: Boost keybind.unit_command_move.name = Comando de unidad: Moverse keybind.unit_command_repair.name = Comando de unidad: Reparar keybind.unit_command_rebuild.name = Comando de unidad: Reconstruir keybind.unit_command_assist.name = Comando de unidad: Asistir al jugador keybind.unit_command_mine.name = Comando de unidad: Minar -keybind.unit_command_boost.name = Comando de unidad: Sobrevolar keybind.unit_command_load_units.name = Comando de unidad: Cargar unidades keybind.unit_command_load_blocks.name = Comando de unidad: Cargar bloques keybind.unit_command_unload_payload.name = Comando de unidad: Soltar carga diff --git a/core/assets/bundles/bundle_et.properties b/core/assets/bundles/bundle_et.properties index a968f77e8d..72aae457f3 100644 --- a/core/assets/bundles/bundle_et.properties +++ b/core/assets/bundles/bundle_et.properties @@ -370,7 +370,6 @@ command.repair = Repair command.rebuild = Rebuild command.assist = Assist Player command.move = Move -command.boost = Boost command.enterPayload = Enter Payload Block command.loadUnits = Load Units command.loadBlocks = Load Blocks @@ -382,6 +381,7 @@ stance.holdfire = Stance: Hold Fire stance.pursuetarget = Stance: Pursue Target stance.patrol = Stance: Patrol Path stance.ram = Stance: Ram\n[lightgray]Straight line movement, no pathfinding +stance.boost = Boost stance.mineauto = Automatic Mining stance.mine = Mine Item: {0} openlink = Ava link @@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_stance_boost.name = Unit Stance: Boost keybind.unit_command_move.name = Unit Command: Move keybind.unit_command_repair.name = Unit Command: Repair keybind.unit_command_rebuild.name = Unit Command: Rebuild keybind.unit_command_assist.name = Unit Command: Assist keybind.unit_command_mine.name = Unit Command: Mine -keybind.unit_command_boost.name = Unit Command: Boost keybind.unit_command_load_units.name = Unit Command: Load Units keybind.unit_command_load_blocks.name = Unit Command: Load Blocks keybind.unit_command_unload_payload.name = Unit Command: Unload Payload diff --git a/core/assets/bundles/bundle_eu.properties b/core/assets/bundles/bundle_eu.properties index 51d36112db..149558e2a2 100644 --- a/core/assets/bundles/bundle_eu.properties +++ b/core/assets/bundles/bundle_eu.properties @@ -370,7 +370,6 @@ command.repair = Konpondu command.rebuild = Berreraiki command.assist = Jokalaria lagundu command.move = Mugitu -command.boost = Bultzatu command.enterPayload = Karga erabilgarriko blokea sartu command.loadUnits = Unitateak kargatu command.loadBlocks = Blokeak kargatu @@ -382,6 +381,7 @@ stance.holdfire = Jarrera: Su-etena stance.pursuetarget = Jarrera: Objetiboa jarraitu stance.patrol = Jarrera: Patruila bidea stance.ram = Jarrera: Ram\n[lightgray]Mugimendua lerro zuzenean, biderik bilatu gabe +stance.boost = Boost stance.mineauto = Meatzaritza automatikoa stance.mine = Minatutako objektua: {0} openlink = Ireki esteka @@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Unitatearen jarrera: Eutsi sua keybind.unit_stance_pursue_target.name = Unitatearen jarrera: Helburua jarraitu keybind.unit_stance_patrol.name = Unitatearen jarrera: Patruila keybind.unit_stance_ram.name = Unitatearen jarrera: Aharia +keybind.unit_stance_boost.name = Unit Stance: Boost keybind.unit_command_move.name = Unitateko agindua: Mugitu keybind.unit_command_repair.name = Unitateko agindua: Konponketa keybind.unit_command_rebuild.name = Unitateko agindua: Berreraiki keybind.unit_command_assist.name = Unitateko agindua: Laguntza keybind.unit_command_mine.name = Unitateko agindua: Minatu -keybind.unit_command_boost.name = Unitateko agindua: Bultzatu keybind.unit_command_load_units.name = Unitateko agindua: Karga unitateak keybind.unit_command_load_blocks.name = Unitateko agindua: Kargatu blokeak keybind.unit_command_unload_payload.name = Unitateko agindua: Deskargatu karga erabilgarria diff --git a/core/assets/bundles/bundle_fi.properties b/core/assets/bundles/bundle_fi.properties index 88ed4f4614..2364c7bbf1 100644 --- a/core/assets/bundles/bundle_fi.properties +++ b/core/assets/bundles/bundle_fi.properties @@ -370,7 +370,6 @@ command.repair = Repair command.rebuild = Rebuild command.assist = Assist Player command.move = Move -command.boost = Boost command.enterPayload = Enter Payload Block command.loadUnits = Load Units command.loadBlocks = Load Blocks @@ -382,6 +381,7 @@ stance.holdfire = Stance: Hold Fire stance.pursuetarget = Stance: Pursue Target stance.patrol = Stance: Patrol Path stance.ram = Stance: Ram\n[lightgray]Straight line movement, no pathfinding +stance.boost = Boost stance.mineauto = Automatic Mining stance.mine = Mine Item: {0} openlink = Avaa linkki @@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_stance_boost.name = Unit Stance: Boost keybind.unit_command_move.name = Unit Command: Move keybind.unit_command_repair.name = Unit Command: Repair keybind.unit_command_rebuild.name = Unit Command: Rebuild keybind.unit_command_assist.name = Unit Command: Assist keybind.unit_command_mine.name = Unit Command: Mine -keybind.unit_command_boost.name = Unit Command: Boost keybind.unit_command_load_units.name = Unit Command: Load Units keybind.unit_command_load_blocks.name = Unit Command: Load Blocks keybind.unit_command_unload_payload.name = Unit Command: Unload Payload diff --git a/core/assets/bundles/bundle_fil.properties b/core/assets/bundles/bundle_fil.properties index 4119786de3..cf1612918b 100644 --- a/core/assets/bundles/bundle_fil.properties +++ b/core/assets/bundles/bundle_fil.properties @@ -370,7 +370,6 @@ command.repair = Ipagawa command.rebuild = Itayo command.assist = Asistahan ang maglalaro command.move = Galaw -command.boost = Magpabilis command.enterPayload = Pumasok sa payload command.loadUnits = Ipasok ang Unit command.loadBlocks = Ipasok ang tapak @@ -382,6 +381,7 @@ stance.holdfire = Paninindigan: Huwag Bumaril stance.pursuetarget = Paninindigan: Habulin ang Iaatake stance.patrol = Paninindigan: Patrolyang Lakarin stance.ram = Paninindigan: Daan\n[lightgray]Tuwid na linyang paggalaw, walang paghanag ng path +stance.boost = Boost stance.mineauto = Automatic Mining stance.mine = Mine Item: {0} openlink = Buksan Link @@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_stance_boost.name = Unit Stance: Boost keybind.unit_command_move.name = Unit Command: Move keybind.unit_command_repair.name = Unit Command: Repair keybind.unit_command_rebuild.name = Unit Command: Rebuild keybind.unit_command_assist.name = Unit Command: Assist keybind.unit_command_mine.name = Unit Command: Mine -keybind.unit_command_boost.name = Unit Command: Boost keybind.unit_command_load_units.name = Unit Command: Load Units keybind.unit_command_load_blocks.name = Unit Command: Load Blocks keybind.unit_command_unload_payload.name = Unit Command: Unload Payload diff --git a/core/assets/bundles/bundle_fr.properties b/core/assets/bundles/bundle_fr.properties index 133f58dde4..fccd9235e6 100644 --- a/core/assets/bundles/bundle_fr.properties +++ b/core/assets/bundles/bundle_fr.properties @@ -370,7 +370,6 @@ command.repair = Réparer command.rebuild = Reconstruire command.assist = Assister command.move = Bouger -command.boost = Booster command.enterPayload = Entrer dans Bloc de Transport command.loadUnits = Transporter Unités command.loadBlocks = Transporter Blocs @@ -382,6 +381,7 @@ stance.holdfire = Ordre: Ne pas Tirer stance.pursuetarget = Ordre: Poursuivre Cible stance.patrol = Ordre: Chemins de Contrôle stance.ram = Ordre: Charger\n[lightgray]Mouvement en ligne droite, sans détection de chemins +stance.boost = Boost stance.mineauto = Automatic Mining stance.mine = Mine Item: {0} openlink = Ouvrir le lien @@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Ordre: Ne pas tirer keybind.unit_stance_pursue_target.name = Ordre: Poursuivre la cible keybind.unit_stance_patrol.name = Ordre: Patrouille keybind.unit_stance_ram.name = Ordre: Charger +keybind.unit_stance_boost.name = Unit Stance: Boost keybind.unit_command_move.name = Unit Command: Move keybind.unit_command_repair.name = Unit Command: Repair keybind.unit_command_rebuild.name = Unit Command: Rebuild keybind.unit_command_assist.name = Unit Command: Assist keybind.unit_command_mine.name = Unit Command: Mine -keybind.unit_command_boost.name = Unit Command: Boost keybind.unit_command_load_units.name = Unit Command: Load Units keybind.unit_command_load_blocks.name = Unit Command: Load Blocks keybind.unit_command_unload_payload.name = Unit Command: Unload Payload diff --git a/core/assets/bundles/bundle_hu.properties b/core/assets/bundles/bundle_hu.properties index ff7a6c0b4a..48b984ea6a 100644 --- a/core/assets/bundles/bundle_hu.properties +++ b/core/assets/bundles/bundle_hu.properties @@ -370,7 +370,6 @@ command.repair = Javítás command.rebuild = Újjáépítés command.assist = Játékos segítése command.move = Mozgás -command.boost = Erősítés command.enterPayload = Berakodás a raktérbe command.loadUnits = Egységek felvétele command.loadBlocks = Blokkok felvétele @@ -382,6 +381,7 @@ stance.holdfire = Viselkedés: tüzet szüntess stance.pursuetarget = Viselkedés: célpont követése stance.patrol = Viselkedés: járőrözési útvonal stance.ram = Viselkedés: ütközés\n[lightgray]Egyenes vonalú mozgás, útkeresés nélkül +stance.boost = Boost stance.mineauto = Automatikus bányászás stance.mine = {0} bányászása openlink = Hivatkozás megnyitása @@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Egység viselkedése: tüzet szüntess keybind.unit_stance_pursue_target.name = Egység viselkedése: célpont követése keybind.unit_stance_patrol.name = Egység viselkedése: járőrözés keybind.unit_stance_ram.name = Egység viselkedése: ütközés +keybind.unit_stance_boost.name = Unit Stance: Boost keybind.unit_command_move.name = Egységparancs: mozgás keybind.unit_command_repair.name = Egységparancs: javítás keybind.unit_command_rebuild.name = Egységparancs: újjáépítés keybind.unit_command_assist.name = Egységparancs: támogatás keybind.unit_command_mine.name = Egységparancs: bányászás -keybind.unit_command_boost.name = Egységparancs: erősítés keybind.unit_command_load_units.name = Egységparancs: egységek berakodása keybind.unit_command_load_blocks.name = Egységparancs: blokkok berakodása keybind.unit_command_unload_payload.name = Egységparancs: kirakodás diff --git a/core/assets/bundles/bundle_id_ID.properties b/core/assets/bundles/bundle_id_ID.properties index e3a12d953b..a8b8a0771b 100644 --- a/core/assets/bundles/bundle_id_ID.properties +++ b/core/assets/bundles/bundle_id_ID.properties @@ -370,7 +370,6 @@ command.repair = Perbaiki command.rebuild = Bangun Kembali command.assist = Bantu Pemain command.move = Maju -command.boost = Pendorongan command.enterPayload = Masukkan Muatan Blok command.loadUnits = Muat Unit command.loadBlocks = Muat Blok @@ -382,6 +381,7 @@ stance.holdfire = Posisi Unit: Gencatan Senjata stance.pursuetarget = Posisi Unit: Kejar Target stance.patrol = Posisi Unit: Patroli Jalur stance.ram = Posisi Unit: Seruduk\n[lightgray]Pergerakan lurus, tanpa pathfinding +stance.boost = Boost stance.mineauto = Menambang Otomatis stance.mine = Tambang Sumber Daya: {0} openlink = Buka Tautan @@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Posisi Unit: Tahan Tembakan keybind.unit_stance_pursue_target.name = Posisi Unit: Mengejar Target keybind.unit_stance_patrol.name = Posisi Unit: Patroli keybind.unit_stance_ram.name = Posisi Unit: Tabrak +keybind.unit_stance_boost.name = Unit Stance: Boost keybind.unit_command_move.name = Perintah Unit: Bergerak keybind.unit_command_repair.name = Perintah Unit: Perbaiki keybind.unit_command_rebuild.name = Perintah Unit: Bangun Kembali keybind.unit_command_assist.name = Perintah Unit: Ikuti Player keybind.unit_command_mine.name = Perintah Unit: Menambang -keybind.unit_command_boost.name = Perintah Unit: Mendorong keybind.unit_command_load_units.name = Perintah Unit: Muat Unit keybind.unit_command_load_blocks.name = Perintah Unit: Muat Blok keybind.unit_command_unload_payload.name = Perintah Unit: Bongkar Muatan diff --git a/core/assets/bundles/bundle_it.properties b/core/assets/bundles/bundle_it.properties index af34dde819..3e6e95c339 100644 --- a/core/assets/bundles/bundle_it.properties +++ b/core/assets/bundles/bundle_it.properties @@ -370,7 +370,6 @@ command.repair = Ripara command.rebuild = Ricostruisci command.assist = Aiuta Giocatore command.move = Muovi -command.boost = Boost command.enterPayload = Enter Payload Block command.loadUnits = Load Units command.loadBlocks = Load Blocks @@ -382,6 +381,7 @@ stance.holdfire = Stance: Hold Fire stance.pursuetarget = Stance: Pursue Target stance.patrol = Stance: Patrol Path stance.ram = Stance: Ram\n[lightgray]Straight line movement, no pathfinding +stance.boost = Boost stance.mineauto = Automatic Mining stance.mine = Mine Item: {0} openlink = Apri Link @@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_stance_boost.name = Unit Stance: Boost keybind.unit_command_move.name = Unit Command: Move keybind.unit_command_repair.name = Unit Command: Repair keybind.unit_command_rebuild.name = Unit Command: Rebuild keybind.unit_command_assist.name = Unit Command: Assist keybind.unit_command_mine.name = Unit Command: Mine -keybind.unit_command_boost.name = Unit Command: Boost keybind.unit_command_load_units.name = Unit Command: Load Units keybind.unit_command_load_blocks.name = Unit Command: Load Blocks keybind.unit_command_unload_payload.name = Unit Command: Unload Payload diff --git a/core/assets/bundles/bundle_ja.properties b/core/assets/bundles/bundle_ja.properties index 52fd4425bd..a2982afea3 100644 --- a/core/assets/bundles/bundle_ja.properties +++ b/core/assets/bundles/bundle_ja.properties @@ -370,7 +370,6 @@ command.repair = 修復 command.rebuild = 再建築 command.assist = プレイヤーをアシスト command.move = 移動 -command.boost = ブースト command.enterPayload = Enter Payload Block command.loadUnits = Load Units command.loadBlocks = Load Blocks @@ -382,6 +381,7 @@ stance.holdfire = 姿勢:発砲控え stance.pursuetarget = 姿勢:追撃 stance.patrol = 姿勢:偵察経路 stance.ram = 姿勢: 突撃\n[lightgray]直線、経路捜索無し +stance.boost = Boost stance.mineauto = 自採掘掘 stance.mine = 採掘数: {0} openlink = リンクを開く @@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = ユニット姿勢:発砲控え keybind.unit_stance_pursue_target.name = ユニット姿勢:追撃 keybind.unit_stance_patrol.name = ユニット姿勢:偵察経路 keybind.unit_stance_ram.name = ユニット姿勢:突撃 +keybind.unit_stance_boost.name = Unit Stance: Boost keybind.unit_command_move.name = ユニット指令:移動 keybind.unit_command_repair.name = ユニット指令:修復 keybind.unit_command_rebuild.name = ユニット指令:再建 keybind.unit_command_assist.name = ユニット指令:援助 keybind.unit_command_mine.name = ユニット指令:採掘 -keybind.unit_command_boost.name = ユニット指令:ブースト keybind.unit_command_load_units.name = ユニット指令:ユニット搬入 keybind.unit_command_load_blocks.name = ユニット指令:ブロック搬入 keybind.unit_command_unload_payload.name = ユニット指令:ペイロード搬出 diff --git a/core/assets/bundles/bundle_ko.properties b/core/assets/bundles/bundle_ko.properties index 5ea22036db..5fa7efab9f 100644 --- a/core/assets/bundles/bundle_ko.properties +++ b/core/assets/bundles/bundle_ko.properties @@ -370,7 +370,6 @@ command.repair = 수리 command.rebuild = 재건 command.assist = 플레이어 지원 command.move = 이동 -command.boost = 비행 command.enterPayload = 화물 블록에 들어가기 command.loadUnits = 유닛 적재 command.loadBlocks = 블록 적재 @@ -382,6 +381,7 @@ stance.holdfire = 명령: 사격 중지 stance.pursuetarget = 명령: 타겟 추격 stance.patrol = 명령: 정찰 stance.ram = 명령 : 돌격\n[lightgray] 유닛이 장애물 여부를 확인하지 않고 일직선으로 이동합니다. +stance.boost = Boost stance.mineauto = 자동 채굴 stance.mine = 채굴 자원: {0} openlink = 링크 열기 @@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = 유닛 명령: 사격 중지 keybind.unit_stance_pursue_target.name = 유닛 명령: 타겟 추격 keybind.unit_stance_patrol.name = 유닛 명령: 정찰 keybind.unit_stance_ram.name = 유닛 명령: 돌격 +keybind.unit_stance_boost.name = Unit Stance: Boost keybind.unit_command_move.name = 유닛 제어: 이동 keybind.unit_command_repair.name = 유닛 제어: 수리 keybind.unit_command_rebuild.name = 유닛 제어: 재건 keybind.unit_command_assist.name = 유닛 제어: 플레이어 지원 keybind.unit_command_mine.name = 유닛 제어: 채굴 -keybind.unit_command_boost.name = 유닛 제어: 비행 keybind.unit_command_load_units.name = 유닛 제어: 유닛 적재 keybind.unit_command_load_blocks.name = 유닛 제어: 블록 적재 keybind.unit_command_unload_payload.name = 유닛 제어: 화물 투하 diff --git a/core/assets/bundles/bundle_lt.properties b/core/assets/bundles/bundle_lt.properties index fdc59e3a83..497fb7e407 100644 --- a/core/assets/bundles/bundle_lt.properties +++ b/core/assets/bundles/bundle_lt.properties @@ -370,7 +370,6 @@ command.repair = Repair command.rebuild = Rebuild command.assist = Assist Player command.move = Move -command.boost = Boost command.enterPayload = Enter Payload Block command.loadUnits = Load Units command.loadBlocks = Load Blocks @@ -382,6 +381,7 @@ stance.holdfire = Stance: Hold Fire stance.pursuetarget = Stance: Pursue Target stance.patrol = Stance: Patrol Path stance.ram = Stance: Ram\n[lightgray]Straight line movement, no pathfinding +stance.boost = Boost stance.mineauto = Automatic Mining stance.mine = Mine Item: {0} openlink = Atidaryti Nuorodą @@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_stance_boost.name = Unit Stance: Boost keybind.unit_command_move.name = Unit Command: Move keybind.unit_command_repair.name = Unit Command: Repair keybind.unit_command_rebuild.name = Unit Command: Rebuild keybind.unit_command_assist.name = Unit Command: Assist keybind.unit_command_mine.name = Unit Command: Mine -keybind.unit_command_boost.name = Unit Command: Boost keybind.unit_command_load_units.name = Unit Command: Load Units keybind.unit_command_load_blocks.name = Unit Command: Load Blocks keybind.unit_command_unload_payload.name = Unit Command: Unload Payload diff --git a/core/assets/bundles/bundle_nl.properties b/core/assets/bundles/bundle_nl.properties index 61dd9782c0..93ae9839f2 100644 --- a/core/assets/bundles/bundle_nl.properties +++ b/core/assets/bundles/bundle_nl.properties @@ -370,7 +370,6 @@ command.repair = Repareer command.rebuild = Herbouw command.assist = Assist Speler command.move = Beweeg -command.boost = Boost command.enterPayload = Enter Payload Block command.loadUnits = Load Units command.loadBlocks = Load Blocks @@ -382,6 +381,7 @@ stance.holdfire = Stance: Hold Fire stance.pursuetarget = Stance: Pursue Target stance.patrol = Stance: Patrol Path stance.ram = Stance: Ram\n[lightgray]Straight line movement, no pathfinding +stance.boost = Boost stance.mineauto = Automatic Mining stance.mine = Mine Item: {0} openlink = Open Link @@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_stance_boost.name = Unit Stance: Boost keybind.unit_command_move.name = Unit Command: Move keybind.unit_command_repair.name = Unit Command: Repair keybind.unit_command_rebuild.name = Unit Command: Rebuild keybind.unit_command_assist.name = Unit Command: Assist keybind.unit_command_mine.name = Unit Command: Mine -keybind.unit_command_boost.name = Unit Command: Boost keybind.unit_command_load_units.name = Unit Command: Load Units keybind.unit_command_load_blocks.name = Unit Command: Load Blocks keybind.unit_command_unload_payload.name = Unit Command: Unload Payload diff --git a/core/assets/bundles/bundle_nl_BE.properties b/core/assets/bundles/bundle_nl_BE.properties index 3f2068c93d..e6b2247d0d 100644 --- a/core/assets/bundles/bundle_nl_BE.properties +++ b/core/assets/bundles/bundle_nl_BE.properties @@ -370,7 +370,6 @@ command.repair = Repair command.rebuild = Rebuild command.assist = Assist Player command.move = Move -command.boost = Boost command.enterPayload = Enter Payload Block command.loadUnits = Load Units command.loadBlocks = Load Blocks @@ -382,6 +381,7 @@ stance.holdfire = Stance: Hold Fire stance.pursuetarget = Stance: Pursue Target stance.patrol = Stance: Patrol Path stance.ram = Stance: Ram\n[lightgray]Straight line movement, no pathfinding +stance.boost = Boost stance.mineauto = Automatic Mining stance.mine = Mine Item: {0} openlink = Open Link @@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_stance_boost.name = Unit Stance: Boost keybind.unit_command_move.name = Unit Command: Move keybind.unit_command_repair.name = Unit Command: Repair keybind.unit_command_rebuild.name = Unit Command: Rebuild keybind.unit_command_assist.name = Unit Command: Assist keybind.unit_command_mine.name = Unit Command: Mine -keybind.unit_command_boost.name = Unit Command: Boost keybind.unit_command_load_units.name = Unit Command: Load Units keybind.unit_command_load_blocks.name = Unit Command: Load Blocks keybind.unit_command_unload_payload.name = Unit Command: Unload Payload diff --git a/core/assets/bundles/bundle_pl.properties b/core/assets/bundles/bundle_pl.properties index fabe6b7698..9326596f6a 100644 --- a/core/assets/bundles/bundle_pl.properties +++ b/core/assets/bundles/bundle_pl.properties @@ -370,7 +370,6 @@ command.repair = Naprawiaj command.rebuild = Odbudowywuj command.assist = Asystuj Graczowi command.move = Przemieść -command.boost = Przyspiesz command.enterPayload = Wprowadź blok ładunku command.loadUnits = Załaduj Jednostki command.loadBlocks = Załaduj Bloki @@ -382,6 +381,7 @@ stance.holdfire = Wstrzymaj Ogień stance.pursuetarget = Goń Cel stance.patrol = Patroluj Obszar stance.ram = Taranuj\n[lightgray]Ruch w prostej linii bez znajdowania drogi +stance.boost = Boost stance.mineauto = Automatic Mining stance.mine = Mine Item: {0} openlink = Otwórz Link @@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Wstrzymaj ogień keybind.unit_stance_pursue_target.name = Goń Cel keybind.unit_stance_patrol.name = Patroluj keybind.unit_stance_ram.name = Taranuj +keybind.unit_stance_boost.name = Unit Stance: Boost keybind.unit_command_move.name = Unit Command: Move keybind.unit_command_repair.name = Unit Command: Repair keybind.unit_command_rebuild.name = Unit Command: Rebuild keybind.unit_command_assist.name = Unit Command: Assist keybind.unit_command_mine.name = Unit Command: Mine -keybind.unit_command_boost.name = Unit Command: Boost keybind.unit_command_load_units.name = Unit Command: Load Units keybind.unit_command_load_blocks.name = Unit Command: Load Blocks keybind.unit_command_unload_payload.name = Unit Command: Unload Payload diff --git a/core/assets/bundles/bundle_pt_BR.properties b/core/assets/bundles/bundle_pt_BR.properties index 90e0ada59d..e00fba86b5 100644 --- a/core/assets/bundles/bundle_pt_BR.properties +++ b/core/assets/bundles/bundle_pt_BR.properties @@ -370,7 +370,6 @@ command.repair = Reparar command.rebuild = Reconstruir command.assist = Auxiliar Jogador command.move = Mover -command.boost = Impulso command.enterPayload = Inserir Bloco de Carga útil command.loadUnits = Carregar Unidades command.loadBlocks = Carregar Blocos @@ -382,6 +381,7 @@ stance.holdfire = Modo: Cessar Fogo stance.pursuetarget = Modo: Perseguir Alvo stance.patrol = Modo: Patrulhar Caminho stance.ram = Modo: Vagar\n[lightgray]Andar em linha reta, ignorando o terreno +stance.boost = Boost stance.mineauto = Automatic Mining stance.mine = Mine Item: {0} openlink = Abrir Link @@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_stance_boost.name = Unit Stance: Boost keybind.unit_command_move.name = Unit Command: Move keybind.unit_command_repair.name = Unit Command: Repair keybind.unit_command_rebuild.name = Unit Command: Rebuild keybind.unit_command_assist.name = Unit Command: Assist keybind.unit_command_mine.name = Unit Command: Mine -keybind.unit_command_boost.name = Unit Command: Boost keybind.unit_command_load_units.name = Unit Command: Load Units keybind.unit_command_load_blocks.name = Unit Command: Load Blocks keybind.unit_command_unload_payload.name = Unit Command: Unload Payload diff --git a/core/assets/bundles/bundle_pt_PT.properties b/core/assets/bundles/bundle_pt_PT.properties index 2e971944f7..5f3bf201c2 100644 --- a/core/assets/bundles/bundle_pt_PT.properties +++ b/core/assets/bundles/bundle_pt_PT.properties @@ -370,7 +370,6 @@ command.repair = reparar command.rebuild = Reconstruir command.assist = Assistir jogador command.move = Mover -command.boost = Impulsionar command.enterPayload = Inserir bloco de carga command.loadUnits = Carrgar Unidades command.loadBlocks = Carregar Blocos @@ -382,6 +381,7 @@ stance.holdfire = Stance: Não disparar stance.pursuetarget = Stance: Perseguir alvo stance.patrol = Stance: Caminho de Patrulha stance.ram = Stance: Ram\n[lightgray]Movimento em linha reta, sem trajetória +stance.boost = Boost stance.mineauto = Automatic Mining stance.mine = Mine Item: {0} openlink = Abrir Ligação @@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Postura de Unidade: Não Disparar keybind.unit_stance_pursue_target.name = Postura de Unidade: Perseguir Alvo keybind.unit_stance_patrol.name = Postura de Unidade: Patrulha keybind.unit_stance_ram.name = Postura de Unidade: Forçar +keybind.unit_stance_boost.name = Unit Stance: Boost keybind.unit_command_move.name = Controlo de Unidade: Mover keybind.unit_command_repair.name = Controlo de Unidade: Reparar keybind.unit_command_rebuild.name = Controlo de Unidade: Reconstruir keybind.unit_command_assist.name = Controlo de Unidade: Assistir keybind.unit_command_mine.name = Controlo de Unidade: Minerar -keybind.unit_command_boost.name = Controlo de Unidade: Impulsionar keybind.unit_command_load_units.name = Controlo de Unidade: Carregar Unidades keybind.unit_command_load_blocks.name = Controlo de Unidade: Carregar Blocos keybind.unit_command_unload_payload.name = Controlo de Unidade: Descarregar Carga diff --git a/core/assets/bundles/bundle_ro.properties b/core/assets/bundles/bundle_ro.properties index e33245522b..b258e70596 100644 --- a/core/assets/bundles/bundle_ro.properties +++ b/core/assets/bundles/bundle_ro.properties @@ -370,7 +370,6 @@ command.repair = Repair command.rebuild = Rebuild command.assist = Assist Player command.move = Move -command.boost = Boost command.enterPayload = Enter Payload Block command.loadUnits = Load Units command.loadBlocks = Load Blocks @@ -382,6 +381,7 @@ stance.holdfire = Stance: Hold Fire stance.pursuetarget = Stance: Pursue Target stance.patrol = Stance: Patrol Path stance.ram = Stance: Ram\n[lightgray]Straight line movement, no pathfinding +stance.boost = Boost stance.mineauto = Automatic Mining stance.mine = Mine Item: {0} openlink = Deschide Linkul @@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_stance_boost.name = Unit Stance: Boost keybind.unit_command_move.name = Unit Command: Move keybind.unit_command_repair.name = Unit Command: Repair keybind.unit_command_rebuild.name = Unit Command: Rebuild keybind.unit_command_assist.name = Unit Command: Assist keybind.unit_command_mine.name = Unit Command: Mine -keybind.unit_command_boost.name = Unit Command: Boost keybind.unit_command_load_units.name = Unit Command: Load Units keybind.unit_command_load_blocks.name = Unit Command: Load Blocks keybind.unit_command_unload_payload.name = Unit Command: Unload Payload diff --git a/core/assets/bundles/bundle_ru.properties b/core/assets/bundles/bundle_ru.properties index d36fc1f807..882b557830 100644 --- a/core/assets/bundles/bundle_ru.properties +++ b/core/assets/bundles/bundle_ru.properties @@ -370,7 +370,6 @@ command.repair = Ремонтировать command.rebuild = Восстанавливать command.assist = Помогать игроку command.move = Двигаться -command.boost = Лететь command.enterPayload = Войти в грузовой блок command.loadUnits = Загрузить единицы command.loadBlocks = Загрузить постройки @@ -382,6 +381,7 @@ stance.holdfire = Положение: Удерживать огонь stance.pursuetarget = Положение: Преследовать цель stance.patrol = Положение: Патрулировать путь stance.ram = Положение: Таран\n[lightgray]Движение по прямой, без поиска пути +stance.boost = Boost stance.mineauto = Автоматическая добыча stance.mine = Добывать: {0} openlink = Открыть ссылку @@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Поведение юнита: Огонь keybind.unit_stance_pursue_target.name = Поведение юнита: Преследовать цель keybind.unit_stance_patrol.name = Поведение юнита: Патруль keybind.unit_stance_ram.name = Поведение юнита: Таран +keybind.unit_stance_boost.name = Unit Stance: Boost keybind.unit_command_move.name = Команда юниту: Двигаться keybind.unit_command_repair.name = Команда юниту: Ремонт keybind.unit_command_rebuild.name = Команда юниту: Восстановить keybind.unit_command_assist.name = Команда юниту: Помощь keybind.unit_command_mine.name = Команда юниту: Добыча -keybind.unit_command_boost.name = Команда юниту: Ускорение keybind.unit_command_load_units.name = Команда юниту: Загрузить юнитов keybind.unit_command_load_blocks.name = Команда юниту: Загрузить блоки keybind.unit_command_unload_payload.name = Команда юниту: Выгрузить груз diff --git a/core/assets/bundles/bundle_sr.properties b/core/assets/bundles/bundle_sr.properties index f6ecd58bd2..9107d56441 100644 --- a/core/assets/bundles/bundle_sr.properties +++ b/core/assets/bundles/bundle_sr.properties @@ -370,7 +370,6 @@ command.repair = Popravljaj command.rebuild = Ponovna Gradnja command.assist = Pomoć Igraču command.move = Kretanje -command.boost = Boost command.enterPayload = Enter Payload Block command.loadUnits = Load Units command.loadBlocks = Load Blocks @@ -382,6 +381,7 @@ stance.holdfire = Stance: Hold Fire stance.pursuetarget = Stance: Pursue Target stance.patrol = Stance: Patrol Path stance.ram = Stance: Ram\n[lightgray]Straight line movement, no pathfinding +stance.boost = Boost stance.mineauto = Automatic Mining stance.mine = Mine Item: {0} openlink = Otvori Link @@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_stance_boost.name = Unit Stance: Boost keybind.unit_command_move.name = Unit Command: Move keybind.unit_command_repair.name = Unit Command: Repair keybind.unit_command_rebuild.name = Unit Command: Rebuild keybind.unit_command_assist.name = Unit Command: Assist keybind.unit_command_mine.name = Unit Command: Mine -keybind.unit_command_boost.name = Unit Command: Boost keybind.unit_command_load_units.name = Unit Command: Load Units keybind.unit_command_load_blocks.name = Unit Command: Load Blocks keybind.unit_command_unload_payload.name = Unit Command: Unload Payload diff --git a/core/assets/bundles/bundle_sv.properties b/core/assets/bundles/bundle_sv.properties index 9fd9937488..60958384c7 100644 --- a/core/assets/bundles/bundle_sv.properties +++ b/core/assets/bundles/bundle_sv.properties @@ -370,7 +370,6 @@ command.repair = Repair command.rebuild = Rebuild command.assist = Assist Player command.move = Move -command.boost = Boost command.enterPayload = Enter Payload Block command.loadUnits = Load Units command.loadBlocks = Load Blocks @@ -382,6 +381,7 @@ stance.holdfire = Stance: Hold Fire stance.pursuetarget = Stance: Pursue Target stance.patrol = Stance: Patrol Path stance.ram = Stance: Ram\n[lightgray]Straight line movement, no pathfinding +stance.boost = Boost stance.mineauto = Automatic Mining stance.mine = Mine Item: {0} openlink = Öppna Länk @@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_stance_boost.name = Unit Stance: Boost keybind.unit_command_move.name = Unit Command: Move keybind.unit_command_repair.name = Unit Command: Repair keybind.unit_command_rebuild.name = Unit Command: Rebuild keybind.unit_command_assist.name = Unit Command: Assist keybind.unit_command_mine.name = Unit Command: Mine -keybind.unit_command_boost.name = Unit Command: Boost keybind.unit_command_load_units.name = Unit Command: Load Units keybind.unit_command_load_blocks.name = Unit Command: Load Blocks keybind.unit_command_unload_payload.name = Unit Command: Unload Payload diff --git a/core/assets/bundles/bundle_th.properties b/core/assets/bundles/bundle_th.properties index 480f37978c..c6fe088826 100644 --- a/core/assets/bundles/bundle_th.properties +++ b/core/assets/bundles/bundle_th.properties @@ -370,7 +370,6 @@ command.repair = ซ่อมแซม command.rebuild = สร้างใหม่ command.assist = ช่วยเหลือผู้เล่น command.move = ขยับ -command.boost = บูสต์ command.enterPayload = เข้าบล็อกบรรทุก command.loadUnits = โหลดยูนิต command.loadBlocks = โหลดบล็อก @@ -382,6 +381,7 @@ stance.holdfire = ท่าที: หยุดยิง stance.pursuetarget = ท่าที: ไล่ตามเป้าหมาย stance.patrol = ท่าที: ลาดตระเวน stance.ram = ท่าที: พุ่งชน\n[lightgray]ขยับเป็นเส้นตรงโดยที่ไม่มีการตรวจสอบเส้นทาง +stance.boost = Boost stance.mineauto = Automatic Mining stance.mine = Mine Item: {0} openlink = เปิดลิ้งค์ @@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = ท่าทียูนิต: หยุ keybind.unit_stance_pursue_target.name = ท่าทียูนิต: ไล่ตามเป้าหมาย keybind.unit_stance_patrol.name = ท่าทียูนิต: ลาดตระเวน keybind.unit_stance_ram.name = ท่าทียูนิต: พุ่งชน +keybind.unit_stance_boost.name = Unit Stance: Boost keybind.unit_command_move.name = คำสั่งยูนิต: ขยับ keybind.unit_command_repair.name = คำสั่งยูนิต: ซ่อมแซม keybind.unit_command_rebuild.name = คำสั่งยูนิต: สร้างใหม่ keybind.unit_command_assist.name = คำสั่งยูนิต: ช่วยเหลือผู้เล่น keybind.unit_command_mine.name = คำสั่งยูนิต: ขุด -keybind.unit_command_boost.name = คำสั่งยูนิต: บูสต์ keybind.unit_command_load_units.name = คำสั่งยูนิต: โหลดยูนิต keybind.unit_command_load_blocks.name = คำสั่งยูนิต: โหลดบล็อก keybind.unit_command_unload_payload.name = คำสั่งยูนิต: วางสิ่งบรรทุก diff --git a/core/assets/bundles/bundle_tk.properties b/core/assets/bundles/bundle_tk.properties index 4e0f38dff5..b9e1b7f0c5 100644 --- a/core/assets/bundles/bundle_tk.properties +++ b/core/assets/bundles/bundle_tk.properties @@ -370,7 +370,6 @@ command.repair = Repair command.rebuild = Rebuild command.assist = Assist Player command.move = Move -command.boost = Boost command.enterPayload = Enter Payload Block command.loadUnits = Load Units command.loadBlocks = Load Blocks @@ -382,6 +381,7 @@ stance.holdfire = Stance: Hold Fire stance.pursuetarget = Stance: Pursue Target stance.patrol = Stance: Patrol Path stance.ram = Stance: Ram\n[lightgray]Straight line movement, no pathfinding +stance.boost = Boost stance.mineauto = Automatic Mining stance.mine = Mine Item: {0} openlink = Linki ac @@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target keybind.unit_stance_patrol.name = Unit Stance: Patrol keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_stance_boost.name = Unit Stance: Boost keybind.unit_command_move.name = Unit Command: Move keybind.unit_command_repair.name = Unit Command: Repair keybind.unit_command_rebuild.name = Unit Command: Rebuild keybind.unit_command_assist.name = Unit Command: Assist keybind.unit_command_mine.name = Unit Command: Mine -keybind.unit_command_boost.name = Unit Command: Boost keybind.unit_command_load_units.name = Unit Command: Load Units keybind.unit_command_load_blocks.name = Unit Command: Load Blocks keybind.unit_command_unload_payload.name = Unit Command: Unload Payload diff --git a/core/assets/bundles/bundle_tr.properties b/core/assets/bundles/bundle_tr.properties index b3aeebfb46..17b4add7c9 100644 --- a/core/assets/bundles/bundle_tr.properties +++ b/core/assets/bundles/bundle_tr.properties @@ -370,7 +370,6 @@ command.repair = Tamir Et command.rebuild = Yeniden İnşaa Et command.assist = Oyuncuya Yardım Et command.move = Hareket Et -command.boost = Gazla command.enterPayload = Kargo Bloğu Seç command.loadUnits = Birim Yükle command.loadBlocks = Blok Yükle @@ -382,6 +381,7 @@ stance.holdfire = Duruş: Hazır Ol stance.pursuetarget = Duruş: Hedefi Takip Et stance.patrol = Duruş: Devriye Gez stance.ram = Duruş: Düz\n[lightgray]Düz bir ol halinde ilerle. +stance.boost = Boost stance.mineauto = Automatic Mining stance.mine = Mine Item: {0} openlink = Bağlantıyı Aç @@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Birim Duruşu: Hazır Ol keybind.unit_stance_pursue_target.name = Birim Duruşu: Takip Et keybind.unit_stance_patrol.name = Birim Duruşu: Devriye Gez keybind.unit_stance_ram.name = Birim Duruşu: VUR +keybind.unit_stance_boost.name = Unit Stance: Boost keybind.unit_command_move.name = Birim Komutu: Git keybind.unit_command_repair.name = Birim Komutu: Tamir Et keybind.unit_command_rebuild.name = Birim Komutu: Yeniden İnşaa Et keybind.unit_command_assist.name = Biirm Komutu: Yardım Et keybind.unit_command_mine.name = Birim Komutu: Kaz -keybind.unit_command_boost.name = Birim Komutu: Gazla keybind.unit_command_load_units.name = Birim Komutu: Birim Kargola keybind.unit_command_load_blocks.name = Birim Komutu: Blok Kargola keybind.unit_command_unload_payload.name = Birim Komutu: Kargo Boşalt diff --git a/core/assets/bundles/bundle_uk_UA.properties b/core/assets/bundles/bundle_uk_UA.properties index db2885724c..e0194f6248 100644 --- a/core/assets/bundles/bundle_uk_UA.properties +++ b/core/assets/bundles/bundle_uk_UA.properties @@ -370,7 +370,6 @@ command.repair = Ремонтувати command.rebuild = Відбудовувати command.assist = Допомагати гравцеві command.move = Рухатися -command.boost = Летіти command.enterPayload = Увійти до вантажного блока command.loadUnits = Завантажити одиниці command.loadBlocks = Завантажити блоки @@ -382,6 +381,7 @@ stance.holdfire = Позиція: припинити вогонь stance.pursuetarget = Позиція: переслідувати ціль stance.patrol = Позиція: шлях патрулювання stance.ram = Позиція: на таран\n[lightgray]Рух по прямій лінії, без пошуку шляху +stance.boost = Boost stance.mineauto = Automatic Mining stance.mine = Mine Item: {0} openlink = Перейти за посиланням @@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Позиція одиниці: припин keybind.unit_stance_pursue_target.name = Позиція одиниці: переслідувати ціль keybind.unit_stance_patrol.name = Позиція одиниці: патрулювати keybind.unit_stance_ram.name = Позиція одиниці: на таран +keybind.unit_stance_boost.name = Unit Stance: Boost keybind.unit_command_move.name = Unit Command: Move keybind.unit_command_repair.name = Unit Command: Repair keybind.unit_command_rebuild.name = Unit Command: Rebuild keybind.unit_command_assist.name = Unit Command: Assist keybind.unit_command_mine.name = Unit Command: Mine -keybind.unit_command_boost.name = Unit Command: Boost keybind.unit_command_load_units.name = Unit Command: Load Units keybind.unit_command_load_blocks.name = Unit Command: Load Blocks keybind.unit_command_unload_payload.name = Unit Command: Unload Payload diff --git a/core/assets/bundles/bundle_vi.properties b/core/assets/bundles/bundle_vi.properties index b3fc0479b0..111034cf19 100644 --- a/core/assets/bundles/bundle_vi.properties +++ b/core/assets/bundles/bundle_vi.properties @@ -370,7 +370,6 @@ command.repair = Sửa chữa command.rebuild = Xây lại command.assist = Hỗ trợ Người chơi command.move = Di Chuyển -command.boost = Tăng cường command.enterPayload = Nhập Khối hàng vào Công trình command.loadUnits = Nhận Đơn vị command.loadBlocks = Nhận Khối công trình @@ -382,6 +381,7 @@ stance.holdfire = Thế Trận: Ngừng Bắn stance.pursuetarget = Thế Trận: Bám Đuổi Mục Tiêu stance.patrol = Thế Trận: Đường Tuần Tra stance.ram = Thế Trận: Tông Thẳng\n[lightgray]Đi theo đường thẳng, không tìm đường +stance.boost = Boost stance.mineauto = Tự Động Khai Khoáng stance.mine = Vật Phẩm Khai Khoáng: {0} openlink = Mở liên kết @@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = Thế Trận Đơn Vị: Ngừng Bắn keybind.unit_stance_pursue_target.name = Thế Trận Đơn Vị: Bám Đuổi Mục Tiêu keybind.unit_stance_patrol.name = Thế Trận Đơn Vị: Tuần Tra keybind.unit_stance_ram.name = Thế Trận Đơn Vị: Tông Thẳng +keybind.unit_stance_boost.name = Unit Stance: Boost keybind.unit_command_move.name = Mệnh lệnh đơn vị: Di chuyển keybind.unit_command_repair.name = Mệnh lệnh đơn vị: Sửa chữa keybind.unit_command_rebuild.name = Mệnh lệnh đơn vị: Xây lại keybind.unit_command_assist.name = Mệnh lệnh đơn vị: Hỗ trợ keybind.unit_command_mine.name = Mệnh lệnh đơn vị: Khai thác -keybind.unit_command_boost.name = Mệnh lệnh đơn vị: Tăng cường keybind.unit_command_load_units.name = Mệnh lệnh đơn vị: Nhập đơn vị keybind.unit_command_load_blocks.name = Mệnh lệnh đơn vị: Nhập khối công trình keybind.unit_command_unload_payload.name = Mệnh lệnh đơn vị: Dỡ khối hàng diff --git a/core/assets/bundles/bundle_zh_CN.properties b/core/assets/bundles/bundle_zh_CN.properties index d5fa981fa4..912abe678c 100644 --- a/core/assets/bundles/bundle_zh_CN.properties +++ b/core/assets/bundles/bundle_zh_CN.properties @@ -370,7 +370,6 @@ command.repair = 维修 command.rebuild = 重建 command.assist = 协助建造 command.move = 移动 -command.boost = 助推 command.enterPayload = 进入载荷建筑 command.loadUnits = 拾取单位 command.loadBlocks = 拾取建筑 @@ -382,6 +381,7 @@ stance.holdfire = 停火\n[lightgray]暂停自动攻击 stance.pursuetarget = 追击\n[lightgray]跟踪敌人并自动攻击 stance.patrol = 巡逻\n[lightgray]根据路径点循环移动 stance.ram = 突进\n[lightgray]径直移动,不进行寻路 +stance.boost = Boost stance.mineauto = 自动采矿 stance.mine = 采矿类型:{0} openlink = 打开链接 @@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = 姿态:停火 keybind.unit_stance_pursue_target.name = 姿态:追击 keybind.unit_stance_patrol.name = 姿态:巡逻 keybind.unit_stance_ram.name = 姿态:突进 +keybind.unit_stance_boost.name = Unit Stance: Boost keybind.unit_command_move.name = 单位命令:移动 keybind.unit_command_repair.name = 单位命令:修复 keybind.unit_command_rebuild.name = 单位命令:重建 keybind.unit_command_assist.name = 单位命令:协助建造 keybind.unit_command_mine.name = 单位命令:采矿 -keybind.unit_command_boost.name = 单位命令:助推 keybind.unit_command_load_units.name = 单位命令:拾取单位 keybind.unit_command_load_blocks.name = 单位命令:拾取建筑 keybind.unit_command_unload_payload.name = 单位命令:卸载载荷 diff --git a/core/assets/bundles/bundle_zh_TW.properties b/core/assets/bundles/bundle_zh_TW.properties index 18f15b2749..d236e9a3e1 100644 --- a/core/assets/bundles/bundle_zh_TW.properties +++ b/core/assets/bundles/bundle_zh_TW.properties @@ -370,7 +370,6 @@ command.repair = 修復 command.rebuild = 重建 command.assist = 協助玩家 command.move = 移動 -command.boost = 推進 command.enterPayload = 進入負荷方塊 command.loadUnits = 拾取單位 command.loadBlocks = 拾取方塊 @@ -382,6 +381,7 @@ stance.holdfire = 狀態: 停火 stance.pursuetarget = 狀態:追逐目標 stance.patrol = 狀態:路徑巡邏 stance.ram = 狀態:衝鋒\n[lightgray]直線移動,不進行尋路。 +stance.boost = Boost stance.mineauto = Automatic Mining stance.mine = Mine Item: {0} openlink = 開啟連結 @@ -1363,13 +1363,13 @@ keybind.unit_stance_hold_fire.name = 單位狀態:停火 keybind.unit_stance_pursue_target.name = 單位狀態:追逐目標 keybind.unit_stance_patrol.name = 單位狀態:巡邏 keybind.unit_stance_ram.name = 單位狀態:冲鋒 +keybind.unit_stance_boost.name = Unit Stance: Boost keybind.unit_command_move.name = 單位指令:移動 keybind.unit_command_repair.name = 單位指令:修理 keybind.unit_command_rebuild.name = 單位指令:重建 keybind.unit_command_assist.name = 單位指令:協助 keybind.unit_command_mine.name = 單位指令:挖礦 -keybind.unit_command_boost.name = 單位指令:推進 keybind.unit_command_load_units.name = 單位指令:裝載單位 keybind.unit_command_load_blocks.name = 單位指令:裝載方塊 keybind.unit_command_unload_payload.name = Unit Command: Unload Payload