diff --git a/core/assets/bundles/bundle_be.properties b/core/assets/bundles/bundle_be.properties index 220a8f2357..1bae941573 100644 --- a/core/assets/bundles/bundle_be.properties +++ b/core/assets/bundles/bundle_be.properties @@ -810,6 +810,8 @@ sector.coastline.name = Берагавая Лінія sector.navalFortress.name = Марская Крэпасць sector.polarAerodrome.name = Polar Aerodrome sector.atolls.name = Atolls +sector.testingGrounds.name = Testing Grounds +sector.seaPort.name = Sea Port sector.groundZero.description = Аптымальнае месца каб пачаць. Нізкая варожая пагроза. Мала рэсурсаў.\nВазімце як мага болей свінца і медзі.\nІ рухайцеся далей. sector.frozenForest.description = Нават тут, бліжэй да гор, распаўсюдзіліся споры. Ледзяныя тэмпературы не могуць утрымліваць іх заўсёды.\n\nПачніце выкарыстоўваць энергію. Пабудуйце генератары на цвёрдым паліве. Даведайцеся як выкарыстоуваць рэгенератары. @@ -834,6 +836,8 @@ sector.taintedWoods.description = WIP, map submission by Stormride_R sector.atolls.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 +sector.testingGrounds.description = WIP, map submission by dnx2019 +sector.seaPort.description = WIP, map submission by inkognito626 sector.onset.name = Пачатак sector.aegis.name = Ахова sector.lake.name = Рака diff --git a/core/assets/bundles/bundle_bg.properties b/core/assets/bundles/bundle_bg.properties index ea09605f99..365f6dad76 100644 --- a/core/assets/bundles/bundle_bg.properties +++ b/core/assets/bundles/bundle_bg.properties @@ -819,6 +819,8 @@ sector.coastline.name = Coastline sector.navalFortress.name = Naval Fortress sector.polarAerodrome.name = Polar Aerodrome sector.atolls.name = Atolls +sector.testingGrounds.name = Testing Grounds +sector.seaPort.name = Sea Port sector.groundZero.description = Перфектното място за започване отначало. Ниска заплаха. Ниски ресурси.\nСъбери колкото можеш мед и олово.\nПродължи напред. sector.frozenForest.description = Дори тук, близо до планините, спорите са се разпространили. Мразовитите температури не могат да ги задържат вечно.\n\nОвладейте електричеството. Постройте горивни генератори. Научете се да ползвате възстрановители. @@ -843,6 +845,8 @@ sector.taintedWoods.description = WIP, map submission by Stormride_R sector.atolls.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 +sector.testingGrounds.description = WIP, map submission by dnx2019 +sector.seaPort.description = WIP, map submission by inkognito626 sector.onset.name = The Onset sector.aegis.name = Aegis sector.lake.name = Lake diff --git a/core/assets/bundles/bundle_ca.properties b/core/assets/bundles/bundle_ca.properties index 3b2d92026b..fa9199d3a3 100644 --- a/core/assets/bundles/bundle_ca.properties +++ b/core/assets/bundles/bundle_ca.properties @@ -823,6 +823,8 @@ sector.coastline.name = Línia de costa sector.navalFortress.name = Fortalesa naval sector.polarAerodrome.name = Polar Aerodrome sector.atolls.name = Atolls +sector.testingGrounds.name = Testing Grounds +sector.seaPort.name = Sea Port sector.groundZero.description = El lloc adequat per a començar de nou. Amenaça enemiga baixa. Pocs recursos.\nRecolliu tot el coure i plom que pugueu.\nDesprés, continueu en un altre sector. sector.frozenForest.description = Les espores han arribat fins aquí, prop de les muntanyes. Les temperatures baixes no les podran contenir per sempre.\n\nComenceu el camí del poder. Construïu generadors a combustió. Apreneu a fer servir els reparadors. @@ -847,6 +849,8 @@ sector.taintedWoods.description = WIP, map submission by Stormride_R sector.atolls.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 +sector.testingGrounds.description = WIP, map submission by dnx2019 +sector.seaPort.description = WIP, map submission by inkognito626 sector.onset.name = El principi sector.aegis.name = L’ègida diff --git a/core/assets/bundles/bundle_cs.properties b/core/assets/bundles/bundle_cs.properties index 37a128b649..c0e0820990 100644 --- a/core/assets/bundles/bundle_cs.properties +++ b/core/assets/bundles/bundle_cs.properties @@ -821,6 +821,8 @@ sector.coastline.name = Pobřežní čára sector.navalFortress.name = Námořní pevnost sector.polarAerodrome.name = Polar Aerodrome sector.atolls.name = Atolls +sector.testingGrounds.name = Testing Grounds +sector.seaPort.name = Sea Port sector.groundZero.description = Optimální místo, kde znovu začít. Nízký výskyt nepřátel. Několik málo surovin.\nPosbírej co nejvíce olova a mědi.\nBěž dál. sector.frozenForest.description = Dokonce až sem, blízko hor, se dokázaly spóry rozrůst. Mráz je však nemůže zadržet navěky.\n\nPusť se do práce za pomocí energie. Stav spalovací generátory. Nauč se, jak používat opravovací věže. @@ -845,6 +847,8 @@ sector.taintedWoods.description = WIP, map submission by Stormride_R sector.atolls.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 +sector.testingGrounds.description = WIP, map submission by dnx2019 +sector.seaPort.description = WIP, map submission by inkognito626 sector.onset.name = Nástup sector.aegis.name = Aegis sector.lake.name = Jezero diff --git a/core/assets/bundles/bundle_da.properties b/core/assets/bundles/bundle_da.properties index 37cf631ec2..7e51cdd9e2 100644 --- a/core/assets/bundles/bundle_da.properties +++ b/core/assets/bundles/bundle_da.properties @@ -811,6 +811,8 @@ sector.coastline.name = Coastline sector.navalFortress.name = Naval Fortress sector.polarAerodrome.name = Polar Aerodrome sector.atolls.name = Atolls +sector.testingGrounds.name = Testing Grounds +sector.seaPort.name = Sea Port sector.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on. sector.frozenForest.description = Even here, closer to mountains, the spores have spread. The frigid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders. @@ -835,6 +837,8 @@ sector.taintedWoods.description = WIP, map submission by Stormride_R sector.atolls.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 +sector.testingGrounds.description = WIP, map submission by dnx2019 +sector.seaPort.description = WIP, map submission by inkognito626 sector.onset.name = The Onset sector.aegis.name = Aegis sector.lake.name = Lake diff --git a/core/assets/bundles/bundle_de.properties b/core/assets/bundles/bundle_de.properties index ad163e618a..c644bba9f1 100644 --- a/core/assets/bundles/bundle_de.properties +++ b/core/assets/bundles/bundle_de.properties @@ -831,6 +831,8 @@ sector.coastline.name = Küstenlinie sector.navalFortress.name = Wasserfestung sector.polarAerodrome.name = Polar Aerodrome sector.atolls.name = Atolls +sector.testingGrounds.name = Testing Grounds +sector.seaPort.name = Sea Port sector.groundZero.description = Der optimale Ort, um anzufangen. Schwache Gegner und weniger Ressourcen.\nSammele so viel Kupfer und Blei wie möglich.\nGeh weiter. sector.frozenForest.description = Auch hier, näher an den Bergen, sind die Sporen. Sogar die niedrigen Temperaturen können sie nicht zurückhalten.\n\nLerne, Strom zu verwenden. Baue Verbrennungsgeneratoren und Reparateure. @@ -855,6 +857,8 @@ sector.taintedWoods.description = WIP, map submission by Stormride_R sector.atolls.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 +sector.testingGrounds.description = WIP, map submission by dnx2019 +sector.seaPort.description = WIP, map submission by inkognito626 sector.onset.name = Der Anfang sector.aegis.name = Aegis diff --git a/core/assets/bundles/bundle_es.properties b/core/assets/bundles/bundle_es.properties index e02a91a413..cb1c0fd769 100644 --- a/core/assets/bundles/bundle_es.properties +++ b/core/assets/bundles/bundle_es.properties @@ -827,6 +827,8 @@ sector.coastline.name = Ruta Costera sector.navalFortress.name = Fortaleza Naval sector.polarAerodrome.name = Polar Aerodrome sector.atolls.name = Atolls +sector.testingGrounds.name = Testing Grounds +sector.seaPort.name = Sea Port sector.groundZero.description = La ubicación adecuada para empezar una vez más. Baja amenaza enemiga. Pocos recursos.\nReúne la mayor cantidad de plomo y cobre posible y sigue adelante. sector.frozenForest.description = Incluso aquí, cerca de las montañas, se han extendido las esporas. Las gélidas temperaturas no las contendrán para siempre.\nDescubre la energía eléctrica. Construye generadores de combustión. Aprende a usar reparadores. @@ -851,6 +853,8 @@ sector.taintedWoods.description = WIP, map submission by Stormride_R sector.atolls.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 +sector.testingGrounds.description = WIP, map submission by dnx2019 +sector.seaPort.description = WIP, map submission by inkognito626 sector.onset.name = El Inicio sector.aegis.name = Égida diff --git a/core/assets/bundles/bundle_et.properties b/core/assets/bundles/bundle_et.properties index 7974506eb9..f52556548f 100644 --- a/core/assets/bundles/bundle_et.properties +++ b/core/assets/bundles/bundle_et.properties @@ -811,6 +811,8 @@ sector.coastline.name = Coastline sector.navalFortress.name = Naval Fortress sector.polarAerodrome.name = Polar Aerodrome sector.atolls.name = Atolls +sector.testingGrounds.name = Testing Grounds +sector.seaPort.name = Sea Port sector.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on. sector.frozenForest.description = Even here, closer to mountains, the spores have spread. The frigid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders. @@ -835,6 +837,8 @@ sector.taintedWoods.description = WIP, map submission by Stormride_R sector.atolls.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 +sector.testingGrounds.description = WIP, map submission by dnx2019 +sector.seaPort.description = WIP, map submission by inkognito626 sector.onset.name = The Onset sector.aegis.name = Aegis sector.lake.name = Lake diff --git a/core/assets/bundles/bundle_eu.properties b/core/assets/bundles/bundle_eu.properties index 7eb3e0c325..c5b46e0bfd 100644 --- a/core/assets/bundles/bundle_eu.properties +++ b/core/assets/bundles/bundle_eu.properties @@ -813,6 +813,8 @@ sector.coastline.name = Coastline sector.navalFortress.name = Naval Fortress sector.polarAerodrome.name = Polar Aerodrome sector.atolls.name = Atolls +sector.testingGrounds.name = Testing Grounds +sector.seaPort.name = Sea Port sector.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on. sector.frozenForest.description = Even here, closer to mountains, the spores have spread. The frigid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders. @@ -837,6 +839,8 @@ sector.taintedWoods.description = WIP, map submission by Stormride_R sector.atolls.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 +sector.testingGrounds.description = WIP, map submission by dnx2019 +sector.seaPort.description = WIP, map submission by inkognito626 sector.onset.name = The Onset sector.aegis.name = Aegis sector.lake.name = Lake diff --git a/core/assets/bundles/bundle_fi.properties b/core/assets/bundles/bundle_fi.properties index 22727a880f..259d529240 100644 --- a/core/assets/bundles/bundle_fi.properties +++ b/core/assets/bundles/bundle_fi.properties @@ -811,6 +811,8 @@ sector.coastline.name = Rantaviiva sector.navalFortress.name = Laivastolinnoitus sector.polarAerodrome.name = Polar Aerodrome sector.atolls.name = Atolls +sector.testingGrounds.name = Testing Grounds +sector.seaPort.name = Sea Port sector.groundZero.description = Optimaalinen sijainti aloittaa jälleen kerran. Matala vihollisuhka. Vähän resursseja.\nKerää niin paljon kuparia ja lyijyä, kuin mahdollista.\nJatka matkaa. sector.frozenForest.description = Itiöt ovat levittäytyneet jopa tänne, lähemmäs vuoria. Jäätävät lämpötilat eivät voi torjua niitä ikuisesti.\n\nAloita seikkailusi virtaan. Rakenna polttogeneraattoreita. Opi käyttämään korjaajia. @@ -835,6 +837,8 @@ sector.taintedWoods.description = WIP, map submission by Stormride_R sector.atolls.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 +sector.testingGrounds.description = WIP, map submission by dnx2019 +sector.seaPort.description = WIP, map submission by inkognito626 sector.onset.name = Alku sector.aegis.name = Aegis sector.lake.name = Lake diff --git a/core/assets/bundles/bundle_fil.properties b/core/assets/bundles/bundle_fil.properties index 770bf1a259..38792ea15f 100644 --- a/core/assets/bundles/bundle_fil.properties +++ b/core/assets/bundles/bundle_fil.properties @@ -811,6 +811,8 @@ sector.coastline.name = Coastline sector.navalFortress.name = Naval Fortress sector.polarAerodrome.name = Polar Aerodrome sector.atolls.name = Atolls +sector.testingGrounds.name = Testing Grounds +sector.seaPort.name = Sea Port sector.groundZero.description = Ang pinakamainam na lokasyon upang magsimulang muli. Mababang banta ng kaaway. Kaunting mapagkukunan.\nMagtipon ng mas maraming tingga at tanso hangga't maaari.\nItuloy. sector.frozenForest.description = Kahit dito, mas malapit sa mga bundok, ang mga spore ay kumalat. Ang napakalamig na temperatura ay hindi maaaring maglaman ng mga ito magpakailanman.\n\nSimulan ang pakikipagsapalaran sa kapangyarihan. Bumuo ng mga generator ng pagkasunog. Matutong gumamit ng mga mender. @@ -835,6 +837,8 @@ sector.taintedWoods.description = WIP, map submission by Stormride_R sector.atolls.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 +sector.testingGrounds.description = WIP, map submission by dnx2019 +sector.seaPort.description = WIP, map submission by inkognito626 sector.onset.name = The Onset sector.aegis.name = Aegis sector.lake.name = Lake diff --git a/core/assets/bundles/bundle_fr.properties b/core/assets/bundles/bundle_fr.properties index d3f545e24e..fa36ee6f58 100644 --- a/core/assets/bundles/bundle_fr.properties +++ b/core/assets/bundles/bundle_fr.properties @@ -834,6 +834,8 @@ sector.coastline.name = Coastline sector.navalFortress.name = Naval Fortress sector.polarAerodrome.name = Polar Aerodrome sector.atolls.name = Atolls +sector.testingGrounds.name = Testing Grounds +sector.seaPort.name = Sea Port sector.groundZero.description = Un endroit optimal pour commencer. Avec une menace ennemie faible et peu de ressources disponibles.\nRassemblez autant de cuivre et de plomb que possible pour continuer votre exploration. sector.frozenForest.description = Même ici, près des montagnes, les spores se sont propagées. Les températures glaciales ne pourront pas les contenir indéfiniment.\n\nCommencez votre production d'énergie en construisant des générateurs à combustion et apprenez à utiliser les bâtiments de soin. @@ -858,6 +860,8 @@ sector.taintedWoods.description = WIP, map submission by Stormride_R sector.atolls.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 +sector.testingGrounds.description = WIP, map submission by dnx2019 +sector.seaPort.description = WIP, map submission by inkognito626 sector.onset.name = The Onset sector.aegis.name = Aegis diff --git a/core/assets/bundles/bundle_hu.properties b/core/assets/bundles/bundle_hu.properties index 9eb30933b6..56f87095b8 100644 --- a/core/assets/bundles/bundle_hu.properties +++ b/core/assets/bundles/bundle_hu.properties @@ -837,6 +837,8 @@ sector.coastline.name = Partvonal sector.navalFortress.name = Haditengerészeti erőd sector.polarAerodrome.name = Sarkvidéki légikikötő sector.atolls.name = Atollok +sector.testingGrounds.name = Testing Grounds +sector.seaPort.name = Sea Port sector.groundZero.description = Az ideális helyszín, hogy ismét belekezdjünk. Alacsony ellenséges fenyegetés. Kevés nyersanyag.\nGyűjts annyi rezet és ólmot, amennyit csak tudsz.\nHaladj tovább. sector.frozenForest.description = Még itt, a hegyekhez közel is elterjedtek a spórák. A fagypont alatti hőmérséklet nem tudja örökké fogva tartani őket.\n\nFedezd fel az elektromosság erejét! Építs égetőerőműveket! Tanuld meg a foltozók használatát! @@ -862,6 +864,8 @@ sector.taintedWoods.description = WIP, map submission by Stormride_R sector.atolls.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 +sector.testingGrounds.description = WIP, map submission by dnx2019 +sector.seaPort.description = WIP, map submission by inkognito626 sector.onset.name = A kezdet sector.aegis.name = Égisz diff --git a/core/assets/bundles/bundle_id_ID.properties b/core/assets/bundles/bundle_id_ID.properties index 478da820d1..6f93a4b3c4 100644 --- a/core/assets/bundles/bundle_id_ID.properties +++ b/core/assets/bundles/bundle_id_ID.properties @@ -836,6 +836,8 @@ sector.coastline.name = Tepi Pantai sector.navalFortress.name = Benteng Laut sector.polarAerodrome.name = Polar Aerodrome sector.atolls.name = Atolls +sector.testingGrounds.name = Testing Grounds +sector.seaPort.name = Sea Port sector.groundZero.description = Lokasi yang optimal untuk bermain satu kali lagi. Sangat sedikit musuh. Sedikit sumber daya.\nKumpulkan timah dan tembaga sebanyak yang Anda bisa.\nMulai dari sini. sector.frozenForest.description = Di sini, dekat dengan gunung, spora sudah menyebar. Suhu dingin tidak dapat menahannya.\n\nMulailah hasilkan listrik. Bangun generator pembakar. Pelajari cara menggunakan mender. @@ -860,6 +862,8 @@ sector.taintedWoods.description = WIP, map submission by Stormride_R sector.atolls.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 +sector.testingGrounds.description = WIP, map submission by dnx2019 +sector.seaPort.description = WIP, map submission by inkognito626 sector.onset.name = Serangan Awal sector.aegis.name = Aegis diff --git a/core/assets/bundles/bundle_it.properties b/core/assets/bundles/bundle_it.properties index f1c24562a8..11d348c4ad 100644 --- a/core/assets/bundles/bundle_it.properties +++ b/core/assets/bundles/bundle_it.properties @@ -817,6 +817,8 @@ sector.coastline.name = Coastline sector.navalFortress.name = Fortezza navale sector.polarAerodrome.name = Polar Aerodrome sector.atolls.name = Atolls +sector.testingGrounds.name = Testing Grounds +sector.seaPort.name = Sea Port sector.groundZero.description = La posizione ottimale per ricominciare. Bassa minaccia nemica. Poche risorse.\nRaccogli quanto più piombo e rame possibile.\nParti. sector.frozenForest.description = Anche qui, più vicino alle montagne, le spore si sono diffuse. Le temperature gelide non possono contenerle per sempre.\n\nInizia l'avventura nell'energia. Costruisci generatori a combustione. Impara a usare i riparatori. @@ -841,6 +843,8 @@ sector.taintedWoods.description = WIP, map submission by Stormride_R sector.atolls.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 +sector.testingGrounds.description = WIP, map submission by dnx2019 +sector.seaPort.description = WIP, map submission by inkognito626 sector.onset.name = The Onset sector.aegis.name = Aegis sector.lake.name = Nome diff --git a/core/assets/bundles/bundle_ja.properties b/core/assets/bundles/bundle_ja.properties index 8b59d04eb0..e4bbf0835b 100644 --- a/core/assets/bundles/bundle_ja.properties +++ b/core/assets/bundles/bundle_ja.properties @@ -821,6 +821,8 @@ sector.coastline.name = 海岸線 sector.navalFortress.name = 海軍要塞 sector.polarAerodrome.name = Polar Aerodrome sector.atolls.name = Atolls +sector.testingGrounds.name = Testing Grounds +sector.seaPort.name = Sea Port sector.groundZero.description = 奪回を始めるには最適な場所です。敵の脅威は小さいですが、資源が乏しいです。\nできるだけ多くの銅と鉛を集めましょう。\n始めましょう。 sector.frozenForest.description = ここでさえ、山に近づくほど胞子が広がっています。\n極寒の気候もでさえ胞子を永遠に封じ込めることはできませんでした。\n\n電気に挑みましょう。\n火力発電機を建設し、修復機の使い方を学びましょう。 @@ -845,6 +847,8 @@ sector.taintedWoods.description = WIP, map submission by Stormride_R sector.atolls.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 +sector.testingGrounds.description = WIP, map submission by dnx2019 +sector.seaPort.description = WIP, map submission by inkognito626 sector.onset.name = オンセット sector.aegis.name = イージス sector.lake.name = レイク diff --git a/core/assets/bundles/bundle_ko.properties b/core/assets/bundles/bundle_ko.properties index 4c565afe89..2fb2ae2d81 100644 --- a/core/assets/bundles/bundle_ko.properties +++ b/core/assets/bundles/bundle_ko.properties @@ -822,6 +822,8 @@ sector.coastline.name = 해안선 sector.navalFortress.name = 해군 요새 sector.polarAerodrome.name = Polar Aerodrome sector.atolls.name = Atolls +sector.testingGrounds.name = Testing Grounds +sector.seaPort.name = Sea Port sector.groundZero.description = 이 장소는 다시 시작하기에 최적의 환경을 지녔습니다. 적은 위협적이지 않지만, 자원도 풍부하진 않습니다.\n가능한 한 많은 양의 구리와 납을 수집하십시오.\n이제 출격할 시간입니다! sector.frozenForest.description = 산과 가까운 이곳에도, 포자가 퍼졌습니다. 혹한의 추위조차 포자가 퍼지는 것을 억누를 수 없습니다.\n화력 발전기를 건설하고, 멘더를 사용하는 방법을 배워야 합니다. @@ -846,6 +848,8 @@ sector.taintedWoods.description = WIP, map submission by Stormride_R sector.atolls.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 +sector.testingGrounds.description = WIP, map submission by dnx2019 +sector.seaPort.description = WIP, map submission by inkognito626 sector.onset.name = 시작 sector.aegis.name = 보호 sector.lake.name = 호수 diff --git a/core/assets/bundles/bundle_lt.properties b/core/assets/bundles/bundle_lt.properties index 53b61021fb..35108dfd77 100644 --- a/core/assets/bundles/bundle_lt.properties +++ b/core/assets/bundles/bundle_lt.properties @@ -811,6 +811,8 @@ sector.coastline.name = Coastline sector.navalFortress.name = Naval Fortress sector.polarAerodrome.name = Polar Aerodrome sector.atolls.name = Atolls +sector.testingGrounds.name = Testing Grounds +sector.seaPort.name = Sea Port sector.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on. sector.frozenForest.description = Even here, closer to mountains, the spores have spread. The frigid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders. @@ -835,6 +837,8 @@ sector.taintedWoods.description = WIP, map submission by Stormride_R sector.atolls.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 +sector.testingGrounds.description = WIP, map submission by dnx2019 +sector.seaPort.description = WIP, map submission by inkognito626 sector.onset.name = The Onset sector.aegis.name = Aegis sector.lake.name = Lake diff --git a/core/assets/bundles/bundle_nl.properties b/core/assets/bundles/bundle_nl.properties index f94ceef309..63595da5a1 100644 --- a/core/assets/bundles/bundle_nl.properties +++ b/core/assets/bundles/bundle_nl.properties @@ -822,6 +822,8 @@ sector.coastline.name = Coastline sector.navalFortress.name = Naval Fortress sector.polarAerodrome.name = Polar Aerodrome sector.atolls.name = Atolls +sector.testingGrounds.name = Testing Grounds +sector.seaPort.name = Sea Port sector.groundZero.description = De optimale locatie om nog een keer te beginnen. Lage vijandelijke dreiging. Enkele grondstoffen.\nVerzamel zoveel mogelijk lood en koper.\nGa door. sector.frozenForest.description = Zelfs hier, dichter bij de bergen, hebben de schimmels zich verspreid. De koude temperaturen kunnen ze niet eeuwig tegenhouden.\n\nBegin de onderneming in energie. Bouw verbrandingsgeneratoren. Leer herstellers te gebruiken. @@ -846,6 +848,8 @@ sector.taintedWoods.description = WIP, map submission by Stormride_R sector.atolls.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 +sector.testingGrounds.description = WIP, map submission by dnx2019 +sector.seaPort.description = WIP, map submission by inkognito626 sector.onset.name = The Onset sector.aegis.name = Aegis diff --git a/core/assets/bundles/bundle_nl_BE.properties b/core/assets/bundles/bundle_nl_BE.properties index 8ef764749a..15be6536ec 100644 --- a/core/assets/bundles/bundle_nl_BE.properties +++ b/core/assets/bundles/bundle_nl_BE.properties @@ -811,6 +811,8 @@ sector.coastline.name = Coastline sector.navalFortress.name = Naval Fortress sector.polarAerodrome.name = Polar Aerodrome sector.atolls.name = Atolls +sector.testingGrounds.name = Testing Grounds +sector.seaPort.name = Sea Port sector.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on. sector.frozenForest.description = Even here, closer to mountains, the spores have spread. The frigid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders. @@ -835,6 +837,8 @@ sector.taintedWoods.description = WIP, map submission by Stormride_R sector.atolls.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 +sector.testingGrounds.description = WIP, map submission by dnx2019 +sector.seaPort.description = WIP, map submission by inkognito626 sector.onset.name = The Onset sector.aegis.name = Aegis sector.lake.name = Lake diff --git a/core/assets/bundles/bundle_pl.properties b/core/assets/bundles/bundle_pl.properties index 0c21d4a851..0da60628e3 100644 --- a/core/assets/bundles/bundle_pl.properties +++ b/core/assets/bundles/bundle_pl.properties @@ -819,6 +819,8 @@ sector.coastline.name = Linia Brzegowa sector.navalFortress.name = Morska Forteca sector.polarAerodrome.name = Polar Aerodrome sector.atolls.name = Atolls +sector.testingGrounds.name = Testing Grounds +sector.seaPort.name = Sea Port sector.groundZero.description = Optymalna lokalizacja, aby rozpocząć jeszcze raz. Niskie zagrożenie. Niewiele zasobów.\nZbierz możliwie jak najwięcej miedzi i ołowiu.\nPrzejdź do następnej strefy jak najszybciej. sector.frozenForest.description = Nawet tutaj, bliżej gór, zarodniki się rozprzestrzeniały. Niskie temperatury nie mogą ich zatrzymać na zawsze.\n\nZacznij od produkcji prądu. Buduj generatory spalinowe. Naucz się korzystać z naprawiaczy. @@ -843,6 +845,8 @@ sector.taintedWoods.description = WIP, map submission by Stormride_R sector.atolls.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 +sector.testingGrounds.description = WIP, map submission by dnx2019 +sector.seaPort.description = WIP, map submission by inkognito626 sector.onset.name = Początek sector.aegis.name = Egida diff --git a/core/assets/bundles/bundle_pt_BR.properties b/core/assets/bundles/bundle_pt_BR.properties index 96dc87fbd3..f648226fd0 100644 --- a/core/assets/bundles/bundle_pt_BR.properties +++ b/core/assets/bundles/bundle_pt_BR.properties @@ -827,6 +827,8 @@ sector.coastline.name = Litoral sector.navalFortress.name = Fortaleza Naval sector.polarAerodrome.name = Polar Aerodrome sector.atolls.name = Atolls +sector.testingGrounds.name = Testing Grounds +sector.seaPort.name = Sea Port sector.groundZero.description = Um lugar bom para recomeçar. Baixa ameaça inimiga. Poucos recursos.\nConsiga o máximo possível de chumbo e cobre.\nContinue. sector.frozenForest.description = Mesmo aqui, perto das montanhas, os esporos se espalharam. As temperaturas baixas não conseguirão contê-los para sempre.\n\nComeçe a aventura com energia. Construa geradores a combustão. Aprenda a usar reparadores. @@ -851,6 +853,8 @@ sector.taintedWoods.description = WIP, map submission by Stormride_R sector.atolls.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 +sector.testingGrounds.description = WIP, map submission by dnx2019 +sector.seaPort.description = WIP, map submission by inkognito626 sector.onset.name = O Começo sector.aegis.name = Aegis diff --git a/core/assets/bundles/bundle_pt_PT.properties b/core/assets/bundles/bundle_pt_PT.properties index 3539c18392..3973287a5a 100644 --- a/core/assets/bundles/bundle_pt_PT.properties +++ b/core/assets/bundles/bundle_pt_PT.properties @@ -811,6 +811,8 @@ sector.coastline.name = Coastline sector.navalFortress.name = Naval Fortress sector.polarAerodrome.name = Polar Aerodrome sector.atolls.name = Atolls +sector.testingGrounds.name = Testing Grounds +sector.seaPort.name = Sea Port sector.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on. sector.frozenForest.description = Even here, closer to mountains, the spores have spread. The frigid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders. @@ -835,6 +837,8 @@ sector.taintedWoods.description = WIP, map submission by Stormride_R sector.atolls.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 +sector.testingGrounds.description = WIP, map submission by dnx2019 +sector.seaPort.description = WIP, map submission by inkognito626 sector.onset.name = The Onset sector.aegis.name = Aegis sector.lake.name = Lake diff --git a/core/assets/bundles/bundle_ro.properties b/core/assets/bundles/bundle_ro.properties index 52951da860..9144bc403a 100644 --- a/core/assets/bundles/bundle_ro.properties +++ b/core/assets/bundles/bundle_ro.properties @@ -821,6 +821,8 @@ sector.coastline.name = Zona de Coastă sector.navalFortress.name = Fortăreața Navală sector.polarAerodrome.name = Polar Aerodrome sector.atolls.name = Atolls +sector.testingGrounds.name = Testing Grounds +sector.seaPort.name = Sea Port sector.groundZero.description = Locația optimă pt a începe încă odată. Risc de inamici scăzut. Puține resurse.\nAdună cât de mult plumb și cupru se poate.\nMergi mai departe. sector.frozenForest.description = Chiar și aici, aproape de munți, sporii s-au împrăștiat. Temperaturile reci nu-i pot reține la infinit.\n\nÎncepe călătoria către electricitate. Construiește generatoare de combustie. Învață să folosești reparatoare. @@ -845,6 +847,8 @@ sector.taintedWoods.description = WIP, map submission by Stormride_R sector.atolls.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 +sector.testingGrounds.description = WIP, map submission by dnx2019 +sector.seaPort.description = WIP, map submission by inkognito626 sector.onset.name = The Onset sector.aegis.name = Aegis sector.lake.name = Lake diff --git a/core/assets/bundles/bundle_ru.properties b/core/assets/bundles/bundle_ru.properties index 5054c8b20a..b39750f11f 100644 --- a/core/assets/bundles/bundle_ru.properties +++ b/core/assets/bundles/bundle_ru.properties @@ -822,6 +822,8 @@ sector.coastline.name = Береговая линия sector.navalFortress.name = Прибрежная крепость sector.polarAerodrome.name = Polar Aerodrome sector.atolls.name = Atolls +sector.testingGrounds.name = Testing Grounds +sector.seaPort.name = Sea Port sector.groundZero.description = Оптимальная локация для повторных игр. Низкая вражеская угроза. Немного ресурсов.\nСоберите как можно больше свинца и меди.\nДвигайтесь дальше. sector.frozenForest.description = Даже здесь, ближе к горам, споры распространились. Холодные температуры не могут сдерживать их вечно.\n\nНачните вкладываться в энергию. Постройте генераторы внутреннего сгорания. Научитесь пользоваться регенератором. @@ -846,6 +848,8 @@ sector.taintedWoods.description = WIP, map submission by Stormride_R sector.atolls.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 +sector.testingGrounds.description = WIP, map submission by dnx2019 +sector.seaPort.description = WIP, map submission by inkognito626 sector.onset.name = Начало sector.aegis.name = Защита diff --git a/core/assets/bundles/bundle_sr.properties b/core/assets/bundles/bundle_sr.properties index d774101704..f2faf82deb 100644 --- a/core/assets/bundles/bundle_sr.properties +++ b/core/assets/bundles/bundle_sr.properties @@ -822,6 +822,8 @@ sector.coastline.name = Obala sector.navalFortress.name = Pomorska Tvrđava sector.polarAerodrome.name = Polar Aerodrome sector.atolls.name = Atolls +sector.testingGrounds.name = Testing Grounds +sector.seaPort.name = Sea Port sector.groundZero.description = Savršena lokacija za ponovni početak. Niska neprijateljska pretnja, ali i mala količina resursa.\nSakupite sav bakar i svo olovo koje možete. Nastavite dalje. sector.frozenForest.description = Čak i ovde, u blizini planina, spore su se proširile… ledene temperature ih neće večno zadržati.\n\nZapočnite upotrebu elektriciteta. Graditei sagorevne generatore. Naučite primenu popravljača. @@ -846,6 +848,8 @@ sector.taintedWoods.description = WIP, map submission by Stormride_R sector.atolls.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 +sector.testingGrounds.description = WIP, map submission by dnx2019 +sector.seaPort.description = WIP, map submission by inkognito626 sector.onset.name = Žačetak sector.aegis.name = Okrilje diff --git a/core/assets/bundles/bundle_sv.properties b/core/assets/bundles/bundle_sv.properties index b8baa50131..5ddc8e8217 100644 --- a/core/assets/bundles/bundle_sv.properties +++ b/core/assets/bundles/bundle_sv.properties @@ -811,6 +811,8 @@ sector.coastline.name = Coastline sector.navalFortress.name = Naval Fortress sector.polarAerodrome.name = Polar Aerodrome sector.atolls.name = Atolls +sector.testingGrounds.name = Testing Grounds +sector.seaPort.name = Sea Port sector.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on. sector.frozenForest.description = Even here, closer to mountains, the spores have spread. The frigid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders. @@ -835,6 +837,8 @@ sector.taintedWoods.description = WIP, map submission by Stormride_R sector.atolls.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 +sector.testingGrounds.description = WIP, map submission by dnx2019 +sector.seaPort.description = WIP, map submission by inkognito626 sector.onset.name = The Onset sector.aegis.name = Aegis sector.lake.name = Lake diff --git a/core/assets/bundles/bundle_th.properties b/core/assets/bundles/bundle_th.properties index 606d323251..542a809dfc 100644 --- a/core/assets/bundles/bundle_th.properties +++ b/core/assets/bundles/bundle_th.properties @@ -823,6 +823,8 @@ sector.coastline.name = แนวชายฝั่ง sector.navalFortress.name = ปราการแห่งวารี sector.polarAerodrome.name = ฐานบินขั้วโลก sector.atolls.name = อะทอลส์ +sector.testingGrounds.name = Testing Grounds +sector.seaPort.name = Sea Port sector.groundZero.description = จุดที่ดีที่สุดในการตั้งต้นใหม่อีกครั้งนึง ศัตรูน้อย ทรัพยากรน้อย\nเก็บ[accent]ตะกั่ว[]และ[accent]ทองแดง[]ให้ได้มากที่สุด\nแล้วลุยต่อ sector.frozenForest.description = แม้แต่ที่นี่ ณ ที่ที่อยู่ใกล้กับภูเขา [accent]สปอร์[]ก็ยังแพร่มาถึงที่นี่ได้ อากาศอันแสนเย็นเยือกไม่สามารถหยุดยั้งพวกมันได้ตลอดไป\n\nเริ่มต้นการใช้ไฟฟ้า สร้างเครื่องกำเนิดไฟฟ้าเผาไหม้ เรียนรู้ที่จะใช้เครื่องซ่อมแซม @@ -847,6 +849,8 @@ sector.taintedWoods.description = WIP, map submission by Stormride_R sector.atolls.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 +sector.testingGrounds.description = WIP, map submission by dnx2019 +sector.seaPort.description = WIP, map submission by inkognito626 sector.onset.name = การเริ่มต้น sector.aegis.name = อีจีส diff --git a/core/assets/bundles/bundle_tk.properties b/core/assets/bundles/bundle_tk.properties index bc85bfd811..031584adfc 100644 --- a/core/assets/bundles/bundle_tk.properties +++ b/core/assets/bundles/bundle_tk.properties @@ -811,6 +811,8 @@ sector.coastline.name = Coastline sector.navalFortress.name = Naval Fortress sector.polarAerodrome.name = Polar Aerodrome sector.atolls.name = Atolls +sector.testingGrounds.name = Testing Grounds +sector.seaPort.name = Sea Port sector.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on. sector.frozenForest.description = Even here, closer to mountains, the spores have spread. The frigid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders. @@ -835,6 +837,8 @@ sector.taintedWoods.description = WIP, map submission by Stormride_R sector.atolls.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 +sector.testingGrounds.description = WIP, map submission by dnx2019 +sector.seaPort.description = WIP, map submission by inkognito626 sector.onset.name = The Onset sector.aegis.name = Aegis sector.lake.name = Lake diff --git a/core/assets/bundles/bundle_tr.properties b/core/assets/bundles/bundle_tr.properties index a7e5be3b84..7003e5b15f 100644 --- a/core/assets/bundles/bundle_tr.properties +++ b/core/assets/bundles/bundle_tr.properties @@ -821,6 +821,8 @@ sector.coastline.name = Kıyı Şeridi sector.navalFortress.name = Deniz Kalesi sector.polarAerodrome.name = Polar Aerodrome sector.atolls.name = Atolls +sector.testingGrounds.name = Testing Grounds +sector.seaPort.name = Sea Port sector.groundZero.description = Yeniden başlamak için ideal bölge. Düşük düşman tehlikesi ve az miktarda kaynak mevcut. Mümkün olduğunca çok bakır ve kurşun topla.\nİlerle. sector.frozenForest.description = Burada, dağlara yakın bölgelerde bile sporlar etrafa yayıldı. Dondurucu soğuk onları sonsuza dek durduramaz.\n\nEnerji kullanmaya başla. Termik jeneratörler inşa et. Tamircileri kullanmayı öğren. @@ -845,6 +847,8 @@ sector.taintedWoods.description = WIP, map submission by Stormride_R sector.atolls.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 +sector.testingGrounds.description = WIP, map submission by dnx2019 +sector.seaPort.description = WIP, map submission by inkognito626 sector.onset.name = Yeni Başlangıç sector.aegis.name = Siper sector.lake.name = Göletçik diff --git a/core/assets/bundles/bundle_uk_UA.properties b/core/assets/bundles/bundle_uk_UA.properties index 67890e6225..35f1f9e862 100644 --- a/core/assets/bundles/bundle_uk_UA.properties +++ b/core/assets/bundles/bundle_uk_UA.properties @@ -830,6 +830,8 @@ sector.coastline.name = Узбережжя sector.navalFortress.name = Морська фортеця sector.polarAerodrome.name = Polar Aerodrome sector.atolls.name = Atolls +sector.testingGrounds.name = Testing Grounds +sector.seaPort.name = Sea Port sector.groundZero.description = Оптимальне місце для повторних ігор. Низька ворожа загроза. Мало ресурсів.\nЗберіть якомога більше свинцю та міді.\nНе затримуйтесь і йдіть далі. sector.frozenForest.description = Навіть тут, ближче до гір, уже поширилися спори. Холодна температура не змогла стримати їх назавжди.\n\nЗважтесь створити енергію. Побудуйте генератори внутрішнього згорання. Навчіться користуватися регенераторами. @@ -854,6 +856,8 @@ sector.taintedWoods.description = WIP, map submission by Stormride_R sector.atolls.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 +sector.testingGrounds.description = WIP, map submission by dnx2019 +sector.seaPort.description = WIP, map submission by inkognito626 sector.onset.name = Перший наступ sector.aegis.name = Егіда diff --git a/core/assets/bundles/bundle_vi.properties b/core/assets/bundles/bundle_vi.properties index 80d296391f..71798cbc4b 100644 --- a/core/assets/bundles/bundle_vi.properties +++ b/core/assets/bundles/bundle_vi.properties @@ -837,6 +837,8 @@ sector.coastline.name = Coastline sector.navalFortress.name = Naval Fortress sector.polarAerodrome.name = Polar Aerodrome sector.atolls.name = Atolls +sector.testingGrounds.name = Testing Grounds +sector.seaPort.name = Sea Port sector.groundZero.description = Vị trí tối ưu để bắt đầu một lần nữa. Mối đe dọa của kẻ địch thấp. Ít tài nguyên.\nThu thập càng nhiều đồng và chì càng tốt.\nTiến lên. sector.frozenForest.description = Dù ở đây, gần núi cao, các bào tử vẫn bắt đầu phát tán. Nhiệt độ lạnh giá không thể giữ chúng lại mãi.\n\nBắt đầu tạo năng lượng. Hãy xây dựng máy phát điện đốt. Học cách sử dụng máy sửa chữa. @@ -862,6 +864,8 @@ sector.taintedWoods.description = WIP, map submission by Stormride_R sector.atolls.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 +sector.testingGrounds.description = WIP, map submission by dnx2019 +sector.seaPort.description = WIP, map submission by inkognito626 sector.onset.name = The Onset sector.aegis.name = Aegis diff --git a/core/assets/bundles/bundle_zh_CN.properties b/core/assets/bundles/bundle_zh_CN.properties index 654181bc66..6820cd99b7 100644 --- a/core/assets/bundles/bundle_zh_CN.properties +++ b/core/assets/bundles/bundle_zh_CN.properties @@ -831,6 +831,8 @@ sector.coastline.name = 边际海湾 sector.navalFortress.name = 海军要塞 sector.polarAerodrome.name = Polar Aerodrome sector.atolls.name = Atolls +sector.testingGrounds.name = Testing Grounds +sector.seaPort.name = Sea Port sector.groundZero.description = 踏上旅程的最佳位置。 这里的敌人威胁很小,但资源也少。\n\n尽你所能收集铅和铜,出发吧! sector.frozenForest.description = 一个靠近山脉的地方。 哪怕是在这里,也有了孢子扩散的痕迹。\n连极寒也无法长久地约束它们。\n\n开始运用电力,建造火力发电机并学会使用修理器。 @@ -855,6 +857,8 @@ sector.taintedWoods.description = WIP, map submission by Stormride_R sector.atolls.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 +sector.testingGrounds.description = WIP, map submission by dnx2019 +sector.seaPort.description = WIP, map submission by inkognito626 sector.onset.name = 始发地区 sector.aegis.name = 庇护前哨 diff --git a/core/assets/bundles/bundle_zh_TW.properties b/core/assets/bundles/bundle_zh_TW.properties index 569679ebf3..c596530109 100644 --- a/core/assets/bundles/bundle_zh_TW.properties +++ b/core/assets/bundles/bundle_zh_TW.properties @@ -827,6 +827,8 @@ sector.coastline.name = 海岸 sector.navalFortress.name = 海上要塞 sector.polarAerodrome.name = Polar Aerodrome sector.atolls.name = Atolls +sector.testingGrounds.name = Testing Grounds +sector.seaPort.name = Sea Port sector.groundZero.description = 再次開始的最佳位置。敵人威脅程度低。資源少。\n盡可能地採集鉛與銅。\n繼續前進。 sector.frozenForest.description = 即使是在如此靠近山脈的地方,孢子也已經擴散了。低溫無法永遠遏止它們。\n\n開始探索電力。建造火力發電機。學習如何修理方塊。 @@ -851,6 +853,8 @@ sector.taintedWoods.description = WIP, map submission by Stormride_R sector.atolls.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 +sector.testingGrounds.description = WIP, map submission by dnx2019 +sector.seaPort.description = WIP, map submission by inkognito626 sector.onset.name = 著陸點 sector.aegis.name = 神盾 diff --git a/core/src/mindustry/entities/part/DrawPart.java b/core/src/mindustry/entities/part/DrawPart.java index a8642fe6d4..6e14ccb247 100644 --- a/core/src/mindustry/entities/part/DrawPart.java +++ b/core/src/mindustry/entities/part/DrawPart.java @@ -96,9 +96,13 @@ public abstract class DrawPart{ } default float getClamp(PartParams p){ - return Mathf.clamp(get(p)); + return getClamp(p, true); } - + + default float getClamp(PartParams p, boolean clamp){ + return clamp ? Mathf.clamp(get(p)) : get(p); + } + default PartProgress inv(){ return p -> 1f - get(p); } diff --git a/core/src/mindustry/entities/part/FlarePart.java b/core/src/mindustry/entities/part/FlarePart.java index d07987d37e..ccf274a5b9 100644 --- a/core/src/mindustry/entities/part/FlarePart.java +++ b/core/src/mindustry/entities/part/FlarePart.java @@ -12,6 +12,7 @@ public class FlarePart extends DrawPart{ public float x, y, rotation, rotMove, spinSpeed; public boolean followRotation; public Color color1 = Pal.techBlue, color2 = Color.white; + public boolean clampProgress = true; public PartProgress progress = PartProgress.warmup; public float layer = Layer.effect; @@ -20,7 +21,7 @@ public class FlarePart extends DrawPart{ float z = Draw.z(); if(layer > 0) Draw.z(layer); - float prog = progress.getClamp(params); + float prog = progress.getClamp(params, clampProgress); int i = params.sideOverride == -1 ? 0 : params.sideOverride; float sign = (i == 0 ? 1 : -1) * params.sideMultiplier; diff --git a/core/src/mindustry/entities/part/HaloPart.java b/core/src/mindustry/entities/part/HaloPart.java index 0f5f4cafd0..7dc1dfcace 100644 --- a/core/src/mindustry/entities/part/HaloPart.java +++ b/core/src/mindustry/entities/part/HaloPart.java @@ -20,6 +20,7 @@ public class HaloPart extends DrawPart{ public Color color = Color.white; public @Nullable Color colorTo; public boolean mirror = false; + public boolean clampProgress = true; public PartProgress progress = PartProgress.warmup; public float layer = -1f, layerOffset = 0f; @@ -32,7 +33,7 @@ public class HaloPart extends DrawPart{ Draw.z(Draw.z() + layerOffset); float - prog = progress.getClamp(params), + prog = progress.getClamp(params, clampProgress), baseRot = Time.time * rotateSpeed, rad = radiusTo < 0 ? radius : Mathf.lerp(radius, radiusTo, prog), triLen = triLengthTo < 0 ? triLength : Mathf.lerp(triLength, triLengthTo, prog), diff --git a/core/src/mindustry/entities/part/RegionPart.java b/core/src/mindustry/entities/part/RegionPart.java index 4323f5f9aa..527ccae184 100644 --- a/core/src/mindustry/entities/part/RegionPart.java +++ b/core/src/mindustry/entities/part/RegionPart.java @@ -27,6 +27,8 @@ public class RegionPart extends DrawPart{ public boolean drawRegion = true; /** If true, the heat region produces light. */ public boolean heatLight = false; + /** Whether to clamp progress to (0-1). If false, allows usage of interps that go past the range, but may have unwanted visual bugs depending on values. */ + public boolean clampProgress = true; /** Progress function for determining position/rotation. */ public PartProgress progress = PartProgress.warmup; /** Progress function for scaling. */ @@ -67,14 +69,14 @@ public class RegionPart extends DrawPart{ Draw.z(Draw.z() + layerOffset); float prevZ = Draw.z(); - float prog = progress.getClamp(params), sclProg = growProgress.getClamp(params); + float prog = progress.getClamp(params, clampProgress), sclProg = growProgress.getClamp(params, clampProgress); float mx = moveX * prog, my = moveY * prog, mr = moveRot * prog + rotation, gx = growX * sclProg, gy = growY * sclProg; if(moves.size > 0){ for(int i = 0; i < moves.size; i++){ var move = moves.get(i); - float p = move.progress.getClamp(params); + float p = move.progress.getClamp(params, clampProgress); mx += move.x * p; my += move.y * p; mr += move.rot * p; @@ -130,7 +132,7 @@ public class RegionPart extends DrawPart{ } if(heat.found()){ - float hprog = heatProgress.getClamp(params); + float hprog = heatProgress.getClamp(params, clampProgress); heatColor.write(Tmp.c1).a(hprog * heatColor.a); Drawf.additive(heat, Tmp.c1, rx, ry, rot, turretShading ? turretHeatLayer : Draw.z() + heatLayerOffset); if(heatLight) Drawf.light(rx, ry, light.found() ? light : heat, rot, Tmp.c1, heatLightOpacity * hprog); diff --git a/core/src/mindustry/entities/part/ShapePart.java b/core/src/mindustry/entities/part/ShapePart.java index 7093c46b6b..dc8211fb26 100644 --- a/core/src/mindustry/entities/part/ShapePart.java +++ b/core/src/mindustry/entities/part/ShapePart.java @@ -15,6 +15,7 @@ public class ShapePart extends DrawPart{ public Color color = Color.white; public @Nullable Color colorTo; public boolean mirror = false; + public boolean clampProgress = true; public PartProgress progress = PartProgress.warmup; public float layer = -1f, layerOffset = 0f; @@ -26,7 +27,7 @@ public class ShapePart extends DrawPart{ Draw.z(Draw.z() + layerOffset); - float prog = progress.getClamp(params), + float prog = progress.getClamp(params, clampProgress), baseRot = Time.time * rotateSpeed, rad = radiusTo < 0 ? radius : Mathf.lerp(radius, radiusTo, prog), str = strokeTo < 0 ? stroke : Mathf.lerp(stroke, strokeTo, prog);