Neoplasia reactor
|
After Width: | Height: | Size: 822 B |
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After Width: | Height: | Size: 411 B |
BIN
core/assets-raw/sprites/blocks/power/neoplasia-reactor-glow.png
Normal file
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After Width: | Height: | Size: 2.7 KiB |
BIN
core/assets-raw/sprites/blocks/power/neoplasia-reactor-heat.png
Normal file
|
After Width: | Height: | Size: 6.7 KiB |
|
After Width: | Height: | Size: 402 B |
BIN
core/assets-raw/sprites/blocks/power/neoplasia-reactor-top1.png
Normal file
|
After Width: | Height: | Size: 643 B |
BIN
core/assets-raw/sprites/blocks/power/neoplasia-reactor-top2.png
Normal file
|
After Width: | Height: | Size: 640 B |
BIN
core/assets-raw/sprites/blocks/power/neoplasia-reactor.png
Normal file
|
After Width: | Height: | Size: 4.5 KiB |
|
|
@ -1673,6 +1673,7 @@ block.basic-assembler-module.name = Basic Assembler Module
|
||||||
block.smite.name = Smite
|
block.smite.name = Smite
|
||||||
block.malign.name = Malign
|
block.malign.name = Malign
|
||||||
block.flux-reactor.name = Flux Reactor
|
block.flux-reactor.name = Flux Reactor
|
||||||
|
block.neoplasia-reactor.name = Neoplasia Reactor
|
||||||
|
|
||||||
block.switch.name = Switch
|
block.switch.name = Switch
|
||||||
block.micro-processor.name = Micro Processor
|
block.micro-processor.name = Micro Processor
|
||||||
|
|
|
||||||
|
|
@ -578,3 +578,4 @@
|
||||||
63106=shockwave-tower|block-shockwave-tower-ui
|
63106=shockwave-tower|block-shockwave-tower-ui
|
||||||
63105=heat-source|block-heat-source-ui
|
63105=heat-source|block-heat-source-ui
|
||||||
63104=flux-reactor|block-flux-reactor-ui
|
63104=flux-reactor|block-flux-reactor-ui
|
||||||
|
63103=neoplasia-reactor|block-neoplasia-reactor-ui
|
||||||
|
|
|
||||||
|
|
@ -36,6 +36,7 @@ import mindustry.world.consumers.*;
|
||||||
import mindustry.world.draw.*;
|
import mindustry.world.draw.*;
|
||||||
import mindustry.world.meta.*;
|
import mindustry.world.meta.*;
|
||||||
|
|
||||||
|
import static mindustry.Vars.*;
|
||||||
import static mindustry.type.ItemStack.*;
|
import static mindustry.type.ItemStack.*;
|
||||||
|
|
||||||
public class Blocks{
|
public class Blocks{
|
||||||
|
|
@ -119,7 +120,7 @@ public class Blocks{
|
||||||
impactReactor, battery, batteryLarge, powerNode, powerNodeLarge, surgeTower, diode,
|
impactReactor, battery, batteryLarge, powerNode, powerNodeLarge, surgeTower, diode,
|
||||||
|
|
||||||
//power - erekir
|
//power - erekir
|
||||||
turbineCondenser, ventCondenser, chemicalCombustionChamber, pyrolysisGenerator, fluxReactor,
|
turbineCondenser, ventCondenser, chemicalCombustionChamber, pyrolysisGenerator, fluxReactor, neoplasiaReactor,
|
||||||
beamNode, beamTower, beamLink,
|
beamNode, beamTower, beamLink,
|
||||||
|
|
||||||
//production
|
//production
|
||||||
|
|
@ -2374,7 +2375,6 @@ public class Blocks{
|
||||||
heating = 0.02f;
|
heating = 0.02f;
|
||||||
|
|
||||||
consumeItem(Items.thorium);
|
consumeItem(Items.thorium);
|
||||||
//TODO how to non update
|
|
||||||
consumeLiquid(Liquids.cryofluid, heating / coolantPower).update(false);
|
consumeLiquid(Liquids.cryofluid, heating / coolantPower).update(false);
|
||||||
}};
|
}};
|
||||||
|
|
||||||
|
|
@ -2507,6 +2507,7 @@ public class Blocks{
|
||||||
|
|
||||||
consumeLiquid(Liquids.cyanogen, 9f / 60f);
|
consumeLiquid(Liquids.cyanogen, 9f / 60f);
|
||||||
liquidCapacity = 30f;
|
liquidCapacity = 30f;
|
||||||
|
explosionMinWarmup = 0.5f;
|
||||||
|
|
||||||
size = 5;
|
size = 5;
|
||||||
|
|
||||||
|
|
@ -2529,6 +2530,70 @@ public class Blocks{
|
||||||
);
|
);
|
||||||
}};
|
}};
|
||||||
|
|
||||||
|
//TODO stats
|
||||||
|
neoplasiaReactor = new HeaterGenerator("neoplasia-reactor"){{
|
||||||
|
requirements(Category.power, with(Items.tungsten, 1000, Items.carbide, 300, Items.oxide, 150, Items.silicon, 500, Items.phaseFabric, 300, Items.surgeAlloy, 200));
|
||||||
|
|
||||||
|
size = 5;
|
||||||
|
liquidCapacity = 80f;
|
||||||
|
outputLiquid = new LiquidStack(Liquids.neoplasm, 20f / 60f);
|
||||||
|
explodeOnFull = true;
|
||||||
|
|
||||||
|
heatOutput = 60f;
|
||||||
|
|
||||||
|
//TODO arkycite, or nitrogen? both? Decide.
|
||||||
|
consumeLiquid(Liquids.arkycite, 80f / 60f);
|
||||||
|
consumeLiquid(Liquids.water, 10f / 60f);
|
||||||
|
consumeItem(Items.phaseFabric);
|
||||||
|
|
||||||
|
itemDuration = 60f * 3f;
|
||||||
|
itemCapacity = 10;
|
||||||
|
|
||||||
|
explosionRadius = 5;
|
||||||
|
explosionDamage = 500;
|
||||||
|
explodeEffect = new MultiEffect(Fx.bigShockwave, new WrapEffect(Fx.titanSmoke, Liquids.neoplasm.color), Fx.neoplasmSplat);
|
||||||
|
explodeSound = Sounds.explosionbig;
|
||||||
|
|
||||||
|
powerProduction = 100f;
|
||||||
|
rebuildable = false;
|
||||||
|
|
||||||
|
explosionPuddles = 80;
|
||||||
|
explosionPuddleRange = tilesize * 7f;
|
||||||
|
explosionPuddleLiquid = Liquids.neoplasm;
|
||||||
|
explosionPuddleAmount = 200f;
|
||||||
|
explosionMinWarmup = 0.5f;
|
||||||
|
|
||||||
|
consumeEffect = new RadialEffect(Fx.neoplasiaSmoke, 4, 90f, 54f / 4f);
|
||||||
|
|
||||||
|
drawer = new DrawMulti(
|
||||||
|
new DrawRegion("-bottom"),
|
||||||
|
new DrawLiquidTile(Liquids.arkycite, 3f),
|
||||||
|
new DrawCircles(){{
|
||||||
|
color = Color.valueOf("feb380").a(0.8f);
|
||||||
|
strokeMax = 3.25f;
|
||||||
|
radius = 65f / 4f;
|
||||||
|
amount = 5;
|
||||||
|
timeScl = 200f;
|
||||||
|
}},
|
||||||
|
|
||||||
|
new DrawRegion("-center"),
|
||||||
|
|
||||||
|
new DrawCells(){{
|
||||||
|
color = Color.valueOf("c33e2b");
|
||||||
|
particleColorFrom = Color.valueOf("e8803f");
|
||||||
|
particleColorTo = Color.valueOf("8c1225");
|
||||||
|
particles = 50;
|
||||||
|
range = 4f;
|
||||||
|
}},
|
||||||
|
new DrawDefault(),
|
||||||
|
new DrawHeatOutput(),
|
||||||
|
new DrawGlowRegion("-glow"){{
|
||||||
|
color = Color.valueOf("70170b");
|
||||||
|
alpha = 0.7f;
|
||||||
|
}}
|
||||||
|
);
|
||||||
|
}};
|
||||||
|
|
||||||
//endregion power
|
//endregion power
|
||||||
//region production
|
//region production
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -470,6 +470,26 @@ public class Fx{
|
||||||
}
|
}
|
||||||
}).layer(Layer.bullet - 1f),
|
}).layer(Layer.bullet - 1f),
|
||||||
|
|
||||||
|
neoplasmSplat = new Effect(400f, 300f, b -> {
|
||||||
|
float intensity = 3f;
|
||||||
|
|
||||||
|
color(Pal.neoplasm1);
|
||||||
|
for(int i = 0; i < 4; i++){
|
||||||
|
rand.setSeed(b.id*2 + i);
|
||||||
|
float lenScl = rand.random(0.5f, 1f);
|
||||||
|
int fi = i;
|
||||||
|
b.scaled(b.lifetime * lenScl, e -> {
|
||||||
|
randLenVectors(e.id + fi - 1, e.fin(Interp.pow10Out), (int)(5f * intensity), 22f * intensity, (x, y, in, out) -> {
|
||||||
|
float fout = e.fout(Interp.pow5Out) * rand.random(0.5f, 1f);
|
||||||
|
float rad = fout * ((2f + intensity) * 1.35f);
|
||||||
|
|
||||||
|
Fill.circle(e.x + x, e.y + y, rad);
|
||||||
|
Drawf.light(e.x + x, e.y + y, rad * 2.5f, b.color, 0.5f);
|
||||||
|
});
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}).layer(Layer.bullet - 2f),
|
||||||
|
|
||||||
scatheExplosion = new Effect(60f, 160f, e -> {
|
scatheExplosion = new Effect(60f, 160f, e -> {
|
||||||
color(e.color);
|
color(e.color);
|
||||||
stroke(e.fout() * 5f);
|
stroke(e.fout() * 5f);
|
||||||
|
|
@ -1698,6 +1718,21 @@ public class Fx{
|
||||||
}
|
}
|
||||||
}),
|
}),
|
||||||
|
|
||||||
|
neoplasiaSmoke = new Effect(280f, e -> {
|
||||||
|
color(Pal.neoplasmMid);
|
||||||
|
alpha(0.6f);
|
||||||
|
|
||||||
|
rand.setSeed(e.id);
|
||||||
|
for(int i = 0; i < 6; i++){
|
||||||
|
float len = rand.random(10f), rot = rand.range(120f) + e.rotation;
|
||||||
|
|
||||||
|
e.scaled(e.lifetime * rand.random(0.3f, 1f), b -> {
|
||||||
|
v.trns(rot, len * b.finpow());
|
||||||
|
Fill.circle(e.x + v.x, e.y + v.y, 3.3f * b.fslope() + 0.2f);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}),
|
||||||
|
|
||||||
heatReactorSmoke = new Effect(180f, e -> {
|
heatReactorSmoke = new Effect(180f, e -> {
|
||||||
color(Color.gray);
|
color(Color.gray);
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -50,9 +50,9 @@ public class Liquids{
|
||||||
viscosity = 0.85f;
|
viscosity = 0.85f;
|
||||||
flammability = 0f;
|
flammability = 0f;
|
||||||
capPuddles = false;
|
capPuddles = false;
|
||||||
hidden = true;
|
|
||||||
spreadTarget = Liquids.water;
|
spreadTarget = Liquids.water;
|
||||||
moveThroughBlocks = true;
|
moveThroughBlocks = true;
|
||||||
|
incinerable = true;
|
||||||
|
|
||||||
colorFrom = Color.valueOf("e8803f");
|
colorFrom = Color.valueOf("e8803f");
|
||||||
colorTo = Color.valueOf("8c1225");
|
colorTo = Color.valueOf("8c1225");
|
||||||
|
|
|
||||||
|
|
@ -47,7 +47,7 @@ public class Rules{
|
||||||
public boolean schematicsAllowed = true;
|
public boolean schematicsAllowed = true;
|
||||||
/** Whether friendly explosions can occur and set fire/damage other blocks. */
|
/** Whether friendly explosions can occur and set fire/damage other blocks. */
|
||||||
public boolean damageExplosions = true;
|
public boolean damageExplosions = true;
|
||||||
/** Whether fire is enabled. */
|
/** Whether fire (and neoplasm spread) is enabled. */
|
||||||
public boolean fire = true;
|
public boolean fire = true;
|
||||||
/** Whether units use and require ammo. */
|
/** Whether units use and require ammo. */
|
||||||
public boolean unitAmmo = false;
|
public boolean unitAmmo = false;
|
||||||
|
|
|
||||||
|
|
@ -112,6 +112,7 @@ public class Pal{
|
||||||
neoplasmOutline = Color.valueOf("2e191d"),
|
neoplasmOutline = Color.valueOf("2e191d"),
|
||||||
|
|
||||||
neoplasm1 = Color.valueOf("f98f4a"),
|
neoplasm1 = Color.valueOf("f98f4a"),
|
||||||
|
neoplasmMid = Color.valueOf("e05438"),
|
||||||
neoplasm2 = Color.valueOf("9e172c"),
|
neoplasm2 = Color.valueOf("9e172c"),
|
||||||
|
|
||||||
logicBlocks = Color.valueOf("d4816b"),
|
logicBlocks = Color.valueOf("d4816b"),
|
||||||
|
|
|
||||||
|
|
@ -5,6 +5,7 @@ import arc.graphics.g2d.*;
|
||||||
import arc.math.*;
|
import arc.math.*;
|
||||||
import arc.math.geom.*;
|
import arc.math.geom.*;
|
||||||
import arc.util.*;
|
import arc.util.*;
|
||||||
|
import mindustry.*;
|
||||||
import mindustry.entities.*;
|
import mindustry.entities.*;
|
||||||
import mindustry.gen.*;
|
import mindustry.gen.*;
|
||||||
import mindustry.graphics.*;
|
import mindustry.graphics.*;
|
||||||
|
|
@ -18,7 +19,7 @@ public class CellLiquid extends Liquid{
|
||||||
public int cells = 8;
|
public int cells = 8;
|
||||||
|
|
||||||
public @Nullable Liquid spreadTarget;
|
public @Nullable Liquid spreadTarget;
|
||||||
public float maxSpread = 0.5f, spreadConversion = 0.5f, spreadDamage = 0.1f;
|
public float maxSpread = 0.5f, spreadConversion = 1f, spreadDamage = 0.1f, removeScaling = 0.25f;
|
||||||
|
|
||||||
public CellLiquid(String name, Color color){
|
public CellLiquid(String name, Color color){
|
||||||
super(name, color);
|
super(name, color);
|
||||||
|
|
@ -30,20 +31,32 @@ public class CellLiquid extends Liquid{
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void update(Puddle puddle){
|
public void update(Puddle puddle){
|
||||||
|
if(!Vars.state.rules.fire) return;
|
||||||
|
|
||||||
if(spreadTarget != null){
|
if(spreadTarget != null){
|
||||||
float scaling = Mathf.pow(Mathf.clamp(puddle.amount / maxLiquid), 2f);
|
float scaling = Mathf.pow(Mathf.clamp(puddle.amount / maxLiquid), 2f);
|
||||||
|
|
||||||
for(var point : Geometry.d4c){
|
for(var point : Geometry.d4c){
|
||||||
Tile tile = puddle.tile.nearby(point);
|
Tile tile = puddle.tile.nearby(point);
|
||||||
if(tile != null && tile.build != null && tile.build.liquids != null && tile.build.liquids.get(spreadTarget) > 0){
|
if(tile != null && tile.build != null && tile.build.liquids != null && tile.build.liquids.get(spreadTarget) > 0.0001f){
|
||||||
float amount = Math.min(tile.build.liquids.get(spreadTarget), maxSpread * Time.delta * scaling);
|
float amount = Math.min(tile.build.liquids.get(spreadTarget), maxSpread * Time.delta * scaling);
|
||||||
tile.build.liquids.remove(spreadTarget, amount);
|
tile.build.liquids.remove(spreadTarget, amount * removeScaling);
|
||||||
Puddles.deposit(tile, this, amount * spreadConversion);
|
Puddles.deposit(tile, this, amount * spreadConversion);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//damage thing it is on
|
//damage thing it is on
|
||||||
if(spreadDamage > 0 && puddle.tile.build != null && puddle.tile.build.liquids != null && puddle.tile.build.liquids.get(spreadTarget) > 0){
|
if(spreadDamage > 0 && puddle.tile.build != null && puddle.tile.build.liquids != null && puddle.tile.build.liquids.get(spreadTarget) > 0.0001f){
|
||||||
|
|
||||||
|
//spread in 4 adjacent directions around thing it is on
|
||||||
|
float amountSpread = Math.min(puddle.tile.build.liquids.get(spreadTarget) * spreadConversion, maxSpread * Time.delta) / 2f;
|
||||||
|
for(var dir : Geometry.d4){
|
||||||
|
Tile other = puddle.tile.nearby(dir);
|
||||||
|
if(other != null){
|
||||||
|
Puddles.deposit(puddle.tile, other, puddle.liquid, amountSpread);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
puddle.tile.build.damage(spreadDamage * Time.delta * scaling);
|
puddle.tile.build.damage(spreadDamage * Time.delta * scaling);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -79,7 +92,7 @@ public class CellLiquid extends Liquid{
|
||||||
public void drawPuddle(Puddle puddle){
|
public void drawPuddle(Puddle puddle){
|
||||||
super.drawPuddle(puddle);
|
super.drawPuddle(puddle);
|
||||||
|
|
||||||
float baseLayer = puddle.tile != null && puddle.tile.build != null ? Layer.blockOver : Layer.debris - 0.5f;
|
float baseLayer = puddle.tile != null && puddle.tile.block().solid || puddle.tile.build != null ? Layer.blockOver : Layer.debris - 0.5f;
|
||||||
|
|
||||||
int id = puddle.id;
|
int id = puddle.id;
|
||||||
float amount = puddle.amount, x = puddle.x, y = puddle.y;
|
float amount = puddle.amount, x = puddle.x, y = puddle.y;
|
||||||
|
|
|
||||||
|
|
@ -47,6 +47,8 @@ public class Liquid extends UnlockableContent implements Senseable{
|
||||||
public boolean coolant = true;
|
public boolean coolant = true;
|
||||||
/** if true, this liquid can move through blocks as a puddle. */
|
/** if true, this liquid can move through blocks as a puddle. */
|
||||||
public boolean moveThroughBlocks = false;
|
public boolean moveThroughBlocks = false;
|
||||||
|
/** if true, this liquid can be incinerated in the incinerator block. */
|
||||||
|
public boolean incinerable = true;
|
||||||
/** The associated status effect. */
|
/** The associated status effect. */
|
||||||
public StatusEffect effect = StatusEffects.none;
|
public StatusEffect effect = StatusEffects.none;
|
||||||
/** Effect shown in puddles. */
|
/** Effect shown in puddles. */
|
||||||
|
|
|
||||||
77
core/src/mindustry/world/blocks/power/HeaterGenerator.java
Normal file
|
|
@ -0,0 +1,77 @@
|
||||||
|
package mindustry.world.blocks.power;
|
||||||
|
|
||||||
|
import arc.math.*;
|
||||||
|
import arc.util.io.*;
|
||||||
|
import mindustry.graphics.*;
|
||||||
|
import mindustry.ui.*;
|
||||||
|
import mindustry.world.blocks.heat.*;
|
||||||
|
import mindustry.world.draw.*;
|
||||||
|
import mindustry.world.meta.*;
|
||||||
|
|
||||||
|
public class HeaterGenerator extends ConsumeGenerator{
|
||||||
|
public float heatOutput = 10f;
|
||||||
|
public float warmupRate = 0.15f;
|
||||||
|
|
||||||
|
public HeaterGenerator(String name){
|
||||||
|
super(name);
|
||||||
|
|
||||||
|
drawer = new DrawMulti(new DrawDefault(), new DrawHeatOutput());
|
||||||
|
rotateDraw = false;
|
||||||
|
rotate = true;
|
||||||
|
canOverdrive = false;
|
||||||
|
drawArrow = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void setStats(){
|
||||||
|
super.setStats();
|
||||||
|
|
||||||
|
stats.add(Stat.output, heatOutput, StatUnit.heatUnits);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean rotatedOutput(int x, int y){
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void setBars(){
|
||||||
|
super.setBars();
|
||||||
|
|
||||||
|
addBar("heat", (HeaterGeneratorBuild entity) -> new Bar("bar.heat", Pal.lightOrange, () -> entity.heat / heatOutput));
|
||||||
|
}
|
||||||
|
|
||||||
|
public class HeaterGeneratorBuild extends ConsumeGeneratorBuild implements HeatBlock{
|
||||||
|
public float heat;
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void updateTile(){
|
||||||
|
super.updateTile();
|
||||||
|
|
||||||
|
//heat approaches target at the same speed regardless of efficiency
|
||||||
|
heat = Mathf.approachDelta(heat, heatOutput * efficiency, warmupRate * delta());
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public float heatFrac(){
|
||||||
|
return heat / heatOutput;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public float heat(){
|
||||||
|
return heat;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void write(Writes write){
|
||||||
|
super.write(write);
|
||||||
|
write.f(heat);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void read(Reads read, byte revision){
|
||||||
|
super.read(read, revision);
|
||||||
|
heat = read.f();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -35,6 +35,7 @@ public class PowerGenerator extends PowerDistributor{
|
||||||
public float explosionPuddleRange = tilesize * 2f;
|
public float explosionPuddleRange = tilesize * 2f;
|
||||||
public float explosionPuddleAmount = 100f;
|
public float explosionPuddleAmount = 100f;
|
||||||
public @Nullable Liquid explosionPuddleLiquid;
|
public @Nullable Liquid explosionPuddleLiquid;
|
||||||
|
public float explosionMinWarmup = 0f;
|
||||||
|
|
||||||
public float explosionShake = 0f, explosionShakeDuration = 6f;
|
public float explosionShake = 0f, explosionShakeDuration = 6f;
|
||||||
|
|
||||||
|
|
@ -110,23 +111,25 @@ public class PowerGenerator extends PowerDistributor{
|
||||||
}
|
}
|
||||||
|
|
||||||
public void createExplosion(){
|
public void createExplosion(){
|
||||||
if(explosionDamage > 0){
|
if(warmup() >= explosionMinWarmup){
|
||||||
Damage.damage(x, y, explosionRadius * tilesize, explosionDamage);
|
if(explosionDamage > 0){
|
||||||
}
|
Damage.damage(x, y, explosionRadius * tilesize, explosionDamage);
|
||||||
|
|
||||||
explodeEffect.at(this);
|
|
||||||
explodeSound.at(this);
|
|
||||||
|
|
||||||
if(explosionPuddleLiquid != null){
|
|
||||||
for(int i = 0; i < explosionPuddles; i++){
|
|
||||||
Tmp.v1.trns(Mathf.random(360f), Mathf.random(explosionPuddleRange));
|
|
||||||
Tile tile = world.tileWorld(x + Tmp.v1.x, y + Tmp.v1.y);
|
|
||||||
Puddles.deposit(tile, explosionPuddleLiquid, explosionPuddleAmount);
|
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
if(explosionShake > 0){
|
explodeEffect.at(this);
|
||||||
Effect.shake(explosionShake, explosionShakeDuration, this);
|
explodeSound.at(this);
|
||||||
|
|
||||||
|
if(explosionPuddleLiquid != null){
|
||||||
|
for(int i = 0; i < explosionPuddles; i++){
|
||||||
|
Tmp.v1.trns(Mathf.random(360f), Mathf.random(explosionPuddleRange));
|
||||||
|
Tile tile = world.tileWorld(x + Tmp.v1.x, y + Tmp.v1.y);
|
||||||
|
Puddles.deposit(tile, explosionPuddleLiquid, explosionPuddleAmount);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if(explosionShake > 0){
|
||||||
|
Effect.shake(explosionShake, explosionShakeDuration, this);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -76,7 +76,7 @@ public class Incinerator extends Block{
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean acceptLiquid(Building source, Liquid liquid){
|
public boolean acceptLiquid(Building source, Liquid liquid){
|
||||||
return heat > 0.5f;
|
return heat > 0.5f && liquid.incinerable;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -11,9 +11,10 @@ import mindustry.world.*;
|
||||||
|
|
||||||
public class DrawCells extends DrawBlock{
|
public class DrawCells extends DrawBlock{
|
||||||
public TextureRegion middle;
|
public TextureRegion middle;
|
||||||
|
|
||||||
public Color color = Color.white.cpy(), particleColorFrom = Color.black.cpy(), particleColorTo = Color.black.cpy();
|
public Color color = Color.white.cpy(), particleColorFrom = Color.black.cpy(), particleColorTo = Color.black.cpy();
|
||||||
public int particles = 12;
|
public int particles = 12;
|
||||||
public float range = 4f, recurrence = 6f, radius = 3f, lifetime = 60f;
|
public float range = 4f, recurrence = 2f, radius = 1.8f, lifetime = 60f * 3f;
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void draw(Building build){
|
public void draw(Building build){
|
||||||
|
|
@ -38,7 +39,6 @@ public class DrawCells extends DrawBlock{
|
||||||
}
|
}
|
||||||
|
|
||||||
Draw.color();
|
Draw.color();
|
||||||
Draw.rect(build.block.region, build.x, build.y);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|
|
||||||