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Fs no maxDamageFraction (#11416)
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@ -4187,7 +4187,6 @@ public class Blocks{
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pointEffectSpace = 20f;
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damage = 1350;
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buildingDamageMultiplier = 0.2f;
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maxDamageFraction = 0.6f;
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pierceDamageFactor = 1f;
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length = brange;
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hitShake = 6f;
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