diff --git a/core/assets/bundles/bundle_zh_TW.properties b/core/assets/bundles/bundle_zh_TW.properties index 591ef50191..a6b9f10cf7 100644 --- a/core/assets/bundles/bundle_zh_TW.properties +++ b/core/assets/bundles/bundle_zh_TW.properties @@ -55,7 +55,7 @@ schematic.saved = 藍圖已儲存。 schematic.delete.confirm = 該藍圖將被完全清除。 schematic.rename = 重新命名藍圖 schematic.info = {0}x{1}, {2}方塊 -schematic.disabled = [scarlet]Schematics disabled[]\nYou are not allowed to use schematics on this [accent]map[] or [accent]server. +schematic.disabled = [scarlet]藍圖被進用[]\n你不能在這個[accent]地圖[] 或 [accent]伺服器中使用藍圖. stat.wave = 打敗的波次:[accent]{0} stat.enemiesDestroyed = 摧毀的敵人:[accent]{0} @@ -115,7 +115,7 @@ mod.disable = 禁用 mod.content = 內容: mod.delete.error = 無法刪除模組,檔案可能在使用中。 mod.requiresversion = [scarlet]最低遊戲版本要求:[accent]{0} -mod.outdated = [scarlet]與 V6 不相容(無 minGameVersion: 105) +mod.outdated = [scarlet]與 V6 不相容(無 最低遊戲版本: 105) mod.missingdependencies = [scarlet]缺少依賴關係:{0} mod.erroredcontent = [scarlet]內容錯誤 mod.errors = 載入內容時發生錯誤 @@ -331,7 +331,7 @@ editor.generation = 篩選器: editor.ingame = 在遊戲中編輯 editor.publish.workshop = 在工作坊上發佈 editor.newmap = 新地圖 -editor.center = Center +editor.center = 中心 workshop = 工作坊 waves.title = 波次 waves.remove = 移除 @@ -420,7 +420,7 @@ filters.empty = [lightgray]沒有過濾器!使用下面的按鈕新增一個 filter.distort = 扭曲 filter.noise = 雜訊 filter.enemyspawn = 敵人重生選擇 -filter.spawnpath = Path To Spawn +filter.spawnpath = 生成路徑 filter.corespawn = 核心選擇 filter.median = 平均數 filter.oremedian = 礦石平均數 @@ -445,7 +445,7 @@ filter.option.amount = 數量 filter.option.block = 方塊 filter.option.floor = 地板 filter.option.flooronto = 目標地板 -filter.option.target = Target +filter.option.target = 目標 filter.option.wall = 牆 filter.option.ore = 礦石 filter.option.floor2 = 次要地板 @@ -479,7 +479,7 @@ requirement.research = 研究 {0} requirement.capture = 捕獲 {0} bestwave = [lightgray]最高波次:{0} launch.text = 發射 -research.multiplayer = Only the host can research items. +research.multiplayer = 只有管理者可以使用這個物品 uncover = 探索 configure = 設定 loadout = 裝載 @@ -512,7 +512,7 @@ weather.rain.name = 雨 weather.snow.name = 雪 weather.sandstorm.name = 沙塵暴 weather.sporestorm.name = 孢子風暴 -weather.fog.name = Fog +weather.fog.name = 霧 sectors.unexplored = [lightgray]未探索 sectors.resources = 資源: @@ -522,11 +522,11 @@ sectors.resume = 繼續 sectors.launch = 發射 sectors.select = 選取 sectors.nonelaunch = [lightgray]無(太陽) -sectors.rename = Rename Sector -sector.missingresources = [scarlet]Insufficient Core Resources +sectors.rename = 重新命名區域 +sector.missingresources = [scarlet]核心資源不足 planet.serpulo.name = Serpulo -planet.sun.name = Sun +planet.sun.name = 太陽 sector.groundZero.name = 原點 sector.craters.name = 火山島 @@ -566,10 +566,10 @@ settings.clear.confirm = 您確定要清除資料嗎?\n此動作無法復原 settings.clearall.confirm = [scarlet]警告![]\n這會清除所有資料,包括存檔、地圖、解鎖項目和快捷鍵綁定。\n按「是」後,遊戲將刪除所有資料並自動結束。 settings.clearsaves.confirm = 您確定您想要清除所有存檔嗎? settings.clearsaves = 清除存檔 -settings.clearresearch = Clear Research -settings.clearresearch.confirm = Are you sure you want to clear all of your campaign research? -settings.clearcampaignsaves = Clear Campaign Saves -settings.clearcampaignsaves.confirm = Are you sure you want to clear all of your campaign saves? +settings.clearresearch = 清除研究 +settings.clearresearch.confirm = 你確定要清除所有研究? +settings.clearcampaignsaves = 清除戰役紀錄 +settings.clearcampaignsaves.confirm = 你確定要清除所有戰役紀錄? paused = [accent](已暫停) clear = 清除 banned = [scarlet]已被封鎖 @@ -606,7 +606,7 @@ stat.powerconnections = 最大連結數 stat.poweruse = 能量使用 stat.powerdamage = 能量/傷害 stat.itemcapacity = 物品容量 -stat.memorycapacity = Memory Capacity +stat.memorycapacity = 記憶體容量 stat.basepowergeneration = 基礎能量生產 stat.productiontime = 生產時間 stat.repairtime = 方塊完全修復時間 @@ -626,22 +626,22 @@ stat.reload = 射擊次數/秒 stat.ammo = 彈藥 stat.shieldhealth = 護盾生命值 stat.cooldowntime = 冷確時間 -stat.explosiveness = Explosiveness -stat.basedeflectchance = Base Deflect Chance -stat.lightningchance = Lightning Chance -stat.lightningdamage = Lightning Damage -stat.flammability = Flammability -stat.radioactivity = Radioactivity -stat.heatcapacity = HeatCapacity -stat.viscosity = Viscosity -stat.temperature = Temperature -stat.speed = Speed -stat.buildspeed = Build Speed -stat.minespeed = Mine Speed -stat.minetier = Mine Tier -stat.payloadcapacity = Payload Capacity -stat.commandlimit = Command Limit -stat.abilities = Abilities +stat.explosiveness = 爆炸性 +stat.basedeflectchance = 基礎偏移量 +stat.lightningchance = 燃燒機率 +stat.lightningdamage = 燃燒傷害 +stat.flammability = 易燃性 +stat.radioactivity = 輻射性 +stat.heatcapacity = 熱容量 +stat.viscosity = 黏度 +stat.temperature = 溫度 +stat.speed = 速度 +stat.buildspeed = 建築速度 +stat.minespeed = 挖掘速度 +stat.minetier = 挖掘等級 +stat.payloadcapacity = 負荷量 +stat.commandlimit = 指令限制 +stat.abilities = 能力 ability.forcefield = Force Field ability.repairfield = Repair Field @@ -659,7 +659,7 @@ bar.powerbalance = 能量變化:{0} bar.powerstored = 能量存量: {0}/{1} bar.poweramount = 能量:{0} bar.poweroutput = 能量輸出:{0} -bar.powerlines = Connections: {0}/{1} +bar.powerlines = 連線: {0}/{1} bar.items = 物品:{0} bar.capacity = 容量: {0} bar.unitcap = {0} {1}/{2} @@ -671,7 +671,7 @@ bar.progress = 建造進度 bar.input = 輸入 bar.output = 輸出 -units.processorcontrol = [lightgray]Processor Controlled +units.processorcontrol = [lightgray]由微處理器控制 bullet.damage = [stat]{0}[lightgray]傷害 bullet.splashdamage = [stat]{0}[lightgray]範圍傷害 ~[stat] {1}[lightgray]格 @@ -680,15 +680,15 @@ bullet.homing = [stat]追蹤 bullet.shock = [stat]電擊 bullet.frag = [stat]破片彈 bullet.knockback = [stat]{0}[lightgray]擊退 -bullet.pierce = [stat]{0}[lightgray]x pierce -bullet.infinitepierce = [stat]pierce +bullet.pierce = [stat]{0}[lightgray]×穿刺 +bullet.infinitepierce = [stat]穿刺 bullet.freezing = [stat]冷凍 bullet.tarred = [stat]焦油 bullet.multiplier = [stat]{0}[lightgray]×彈藥倍數 bullet.reload = [stat]{0}[lightgray]×射擊速率 unit.blocks = 方塊 -unit.blockssquared = blocks² +unit.blockssquared = 方塊² unit.powersecond = 能量單位/秒 unit.liquidsecond = 液體單位/秒 unit.itemssecond = 物品/秒 @@ -711,7 +711,7 @@ category.power = 能量 category.liquids = 液體 category.items = 物品 category.crafting = 需求 -category.function = Function +category.function = 方法 category.optional = 可選的強化 setting.landscape.name = 鎖定水平畫面 setting.shadows.name = 陰影 @@ -861,7 +861,7 @@ mode.custom = 自訂規則 rules.infiniteresources = 無限資源 rules.reactorexplosions = 反應爐爆炸 -rules.schematic = Schematics Allowed +rules.schematic = 允許使用藍圖 rules.wavetimer = 波次時間 rules.waves = 波次 rules.attack = 攻擊模式 @@ -1007,7 +1007,7 @@ block.darksand-water.name = 黑沙水 block.char.name = 燒焦 block.dacite.name = 英安岩 block.dacite-wall.name = 英安岩牆 -block.dacite-boulder.name = Dacite Boulder +block.dacite-boulder.name = 英安岩石塊 block.ice-snow.name = 冰雪 block.stone-wall.name = 石牆 block.ice-wall.name = 冰牆 @@ -1151,24 +1151,24 @@ block.command-center.name = 指揮中心 block.ground-factory.name = 地面工廠 block.air-factory.name = 航空工廠 block.naval-factory.name = 海軍工廠 -block.additive-reconstructor.name = 加法重建者 -block.multiplicative-reconstructor.name = 乘法重建者 -block.exponential-reconstructor.name = 指數重建者 -block.tetrative-reconstructor.name = 特殊重建者 +block.additive-reconstructor.name = 一級升級者 +block.multiplicative-reconstructor.name = 二級升級者 +block.exponential-reconstructor.name = 三級升級者 +block.tetrative-reconstructor.name = 四級升級者 block.payload-conveyor.name = 原料輸送帶 block.payload-router.name = 原料分配器 block.disassembler.name = 拆裝機 block.silicon-crucible.name = 矽爐 block.overdrive-dome.name = 高速拱頂 -block.switch.name = 交換器 +block.switch.name = 按鈕 block.micro-processor.name = 微處理器 block.logic-processor.name = 邏輯處理器 block.hyper-processor.name = 超級處理器 -block.logic-display.name = 邏輯顯示 -block.large-logic-display.name = 大型邏輯顯示 +block.logic-display.name = 顯示器 +block.large-logic-display.name = 大型顯示器 block.memory-cell.name = 記憶單元 -block.memory-bank.name = Memory Bank +block.memory-bank.name = 記憶體 team.blue.name = 藍 team.crux.name = 紅