Various new sounds

This commit is contained in:
Anuken 2025-11-16 12:19:58 -05:00
parent ed860e8395
commit 98b6ac2d94
2 changed files with 2 additions and 1 deletions

View file

@ -51,6 +51,7 @@ public class SoundPriority{
//max(4, hit1, hit2, hit3);
sameGroup(missile, missileShort, missilePlasmaShort);
sameGroup(spark, shock);
for(var sound : Core.assets.getAll(Sound.class, new Seq<>())){
sound.setMinConcurrentInterrupt(Math.min(0.25f, sound.getLength() * 0.5f));

View file

@ -1013,7 +1013,7 @@ public class UnitTypes{
shoot.shotDelay = 3f;
ejectEffect = Fx.casing1;
mirror = false;
bullet = new BasicBulletType(2.5f, 15){{
bullet = new BasicBulletType(2.5f, 16){{
width = 7f;
height = 9f;
lifetime = 45f;