Merge branch 'remove-multithreading' of https://github.com/Anuken/Mindustry

This commit is contained in:
Anuken 2018-11-12 11:00:09 -05:00
commit 92b68bdb8f
15 changed files with 240 additions and 446 deletions

View file

@ -172,7 +172,6 @@ public class Logic extends Module{
@Override
public void update(){
if(threads.isEnabled() && !threads.isOnThread()) return;
if(Vars.control != null){
control.runUpdateLogic();
@ -238,9 +237,5 @@ public class Logic extends Module{
checkGameOver();
}
}
if(threads.isEnabled()){
netServer.update();
}
}
}

View file

@ -399,11 +399,11 @@ public class NetClient extends Module{
quiet = true;
}
public synchronized void addRemovedEntity(int id){
public void addRemovedEntity(int id){
removed.add(id);
}
public synchronized boolean isEntityUsed(int id){
public boolean isEntityUsed(int id){
return removed.contains(id);
}
@ -414,11 +414,9 @@ public class NetClient extends Module{
BuildRequest[] requests;
synchronized(player.getPlaceQueue()){
requests = new BuildRequest[player.getPlaceQueue().size];
for(int i = 0; i < requests.length; i++){
requests[i] = player.getPlaceQueue().get(i);
}
requests = new BuildRequest[player.getPlaceQueue().size];
for(int i = 0; i < requests.length; i++){
requests[i] = player.getPlaceQueue().get(i);
}
Call.onClientShapshot(lastSent++, TimeUtils.millis(), player.x, player.y,

View file

@ -416,7 +416,6 @@ public class NetServer extends Module{
}
public void update(){
if(threads.isEnabled() && !threads.isOnThread()) return;
if(!headless && !closing && Net.server() && state.is(State.menu)){
closing = true;

View file

@ -1,80 +1,35 @@
package io.anuke.mindustry.core;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.utils.Queue;
import com.badlogic.gdx.utils.TimeUtils;
import io.anuke.ucore.core.Settings;
import io.anuke.ucore.core.Timers;
import io.anuke.ucore.util.Log;
import io.anuke.ucore.util.Threads;
import io.anuke.ucore.util.Threads.ThreadInfoProvider;
import static io.anuke.mindustry.Vars.control;
import static io.anuke.mindustry.Vars.logic;
public class ThreadHandler implements ThreadInfoProvider{
private final Queue<Runnable> toRun = new Queue<>();
private Thread thread, graphicsThread;
private final Object updateLock = new Object();
private float delta = 1f;
private float smoothDelta = 1f;
private long frame = 0, lastDeltaUpdate;
private float framesSinceUpdate;
private boolean enabled;
private boolean rendered = true;
private long lastFrameTime;
public ThreadHandler(){
Threads.setThreadInfoProvider(this);
graphicsThread = Thread.currentThread();
Timers.setDeltaProvider(() -> {
float result = isOnThread() ? delta : Gdx.graphics.getDeltaTime() * 60f;
return Math.min(Float.isNaN(result) ? 1f : result, 15f);
float result = Gdx.graphics.getDeltaTime() * 60f;
return Math.min(Float.isNaN(result) || Float.isInfinite(result) ? 1f : result, 15f);
});
}
public void run(Runnable r){
if(enabled){
synchronized(toRun){
toRun.addLast(r);
}
}else{
r.run();
}
r.run();
}
public void runGraphics(Runnable r){
if(enabled){
Gdx.app.postRunnable(r);
}else{
r.run();
}
r.run();
}
public void runDelay(Runnable r){
if(enabled){
synchronized(toRun){
toRun.addLast(r);
}
}else{
Gdx.app.postRunnable(r);
}
}
public int getTPS(){
if(smoothDelta == 0f){
return 60;
}
return (int) (60 / smoothDelta);
Gdx.app.postRunnable(r);
}
public long getFrameID(){
return enabled ? frame : Gdx.graphics.getFrameId();
}
public float getFramesSinceUpdate(){
return framesSinceUpdate;
return Gdx.graphics.getFrameId();
}
public void handleBeginRender(){
@ -95,119 +50,16 @@ public class ThreadHandler implements ThreadInfoProvider{
}
}
}
if(!enabled) return;
framesSinceUpdate += Timers.delta();
synchronized(updateLock){
rendered = true;
updateLock.notify();
}
}
public boolean isEnabled(){
return enabled;
}
public void setEnabled(boolean enabled){
if(enabled){
logic.doUpdate = false;
Timers.runTask(2f, () -> {
if(thread != null){
thread.interrupt();
thread = null;
}
thread = new Thread(this::runLogic);
thread.setDaemon(true);
thread.setName("Update Thread");
thread.start();
Log.info("Starting logic thread.");
this.enabled = true;
});
}else{
this.enabled = false;
if(thread != null){
thread.interrupt();
thread = null;
}
Timers.runTask(2f, () -> {
logic.doUpdate = true;
});
}
}
public boolean doInterpolate(){
return enabled && Gdx.graphics.getFramesPerSecond() - getTPS() > 20 && getTPS() < 30;
}
public boolean isOnThread(){
return Thread.currentThread() == thread;
}
@Override
public boolean isOnLogicThread() {
return !enabled || Thread.currentThread() == thread;
return true;
}
@Override
public boolean isOnGraphicsThread() {
return !enabled || Thread.currentThread() == graphicsThread;
return true;
}
private void runLogic(){
try{
while(true){
long time = TimeUtils.nanoTime();
while(true){
Runnable r;
synchronized(toRun){
if(toRun.size > 0){
r = toRun.removeFirst();
}else{
break;
}
}
r.run();
}
logic.doUpdate = true;
logic.update();
logic.doUpdate = false;
long elapsed = TimeUtils.nanosToMillis(TimeUtils.timeSinceNanos(time));
long target = (long) ((1000) / 60f);
if(elapsed < target){
Thread.sleep(target - elapsed);
}
synchronized(updateLock){
while(!rendered){
updateLock.wait();
}
rendered = false;
}
long actuallyElapsed = TimeUtils.nanosToMillis(TimeUtils.timeSinceNanos(time));
delta = Math.max(actuallyElapsed, target) / 1000f * 60f;
if(TimeUtils.timeSinceMillis(lastDeltaUpdate) > 1000){
lastDeltaUpdate = TimeUtils.millis();
smoothDelta = delta;
}
frame++;
framesSinceUpdate = 0;
}
}catch(InterruptedException ex){
Log.info("Stopping logic thread.");
}catch(Throwable ex){
control.setError(ex);
}
}
}

View file

@ -70,7 +70,7 @@ public class Player extends Unit implements BuilderTrait, CarryTrait, ShooterTra
public TargetTrait moveTarget;
private float walktime;
private Queue<BuildRequest> placeQueue = new ThreadQueue<>();
private Queue<BuildRequest> placeQueue = new Queue<>();
private Tile mining;
private CarriableTrait carrying;
private Trail trail = new Trail(12);
@ -421,55 +421,53 @@ public class Player extends Unit implements BuilderTrait, CarryTrait, ShooterTra
/**Draw all current build requests. Does not draw the beam effect, only the positions.*/
public void drawBuildRequests(){
synchronized(getPlaceQueue()){
for(BuildRequest request : getPlaceQueue()){
if(getCurrentRequest() == request) continue;
for(BuildRequest request : getPlaceQueue()){
if(getCurrentRequest() == request) continue;
if(request.breaking){
Block block = world.tile(request.x, request.y).target().block();
if(request.breaking){
Block block = world.tile(request.x, request.y).target().block();
//draw removal request
Lines.stroke(2f);
//draw removal request
Lines.stroke(2f);
Draw.color(Palette.removeBack);
Draw.color(Palette.removeBack);
float rad = Mathf.absin(Timers.time(), 7f, 1f) + block.size * tilesize / 2f - 1;
float rad = Mathf.absin(Timers.time(), 7f, 1f) + block.size * tilesize / 2f - 1;
Lines.square(
request.x * tilesize + block.offset(),
request.y * tilesize + block.offset() - 1,
rad);
Lines.square(
request.x * tilesize + block.offset(),
request.y * tilesize + block.offset() - 1,
rad);
Draw.color(Palette.remove);
Draw.color(Palette.remove);
Lines.square(
request.x * tilesize + block.offset(),
request.y * tilesize + block.offset(),
rad);
}else{
//draw place request
Lines.stroke(2f);
Lines.square(
request.x * tilesize + block.offset(),
request.y * tilesize + block.offset(),
rad);
}else{
//draw place request
Lines.stroke(2f);
Draw.color(Palette.accentBack);
Draw.color(Palette.accentBack);
float rad = Mathf.absin(Timers.time(), 7f, 1f) - 2f + request.recipe.result.size * tilesize / 2f;
float rad = Mathf.absin(Timers.time(), 7f, 1f) - 2f + request.recipe.result.size * tilesize / 2f;
Lines.square(
request.x * tilesize + request.recipe.result.offset(),
request.y * tilesize + request.recipe.result.offset() - 1,
rad);
Lines.square(
request.x * tilesize + request.recipe.result.offset(),
request.y * tilesize + request.recipe.result.offset() - 1,
rad);
Draw.color(Palette.accent);
Draw.color(Palette.accent);
Lines.square(
request.x * tilesize + request.recipe.result.offset(),
request.y * tilesize + request.recipe.result.offset(),
rad);
}
Lines.square(
request.x * tilesize + request.recipe.result.offset(),
request.y * tilesize + request.recipe.result.offset(),
rad);
}
Draw.reset();
}
Draw.reset();
}
//endregion

View file

@ -259,27 +259,25 @@ public class TileEntity extends BaseEntity implements TargetTrait, HealthTrait{
@Override
public void update(){
synchronized(Tile.tileSetLock){
//TODO better smoke effect, this one is awful
if(health != 0 && health < tile.block().health && !(tile.block() instanceof Wall) &&
Mathf.chance(0.009f * Timers.delta() * (1f - health / tile.block().health))){
//TODO better smoke effect, this one is awful
if(health != 0 && health < tile.block().health && !(tile.block() instanceof Wall) &&
Mathf.chance(0.009f * Timers.delta() * (1f - health / tile.block().health))){
Effects.effect(Fx.smoke, x + Mathf.range(4), y + Mathf.range(4));
}
Effects.effect(Fx.smoke, x + Mathf.range(4), y + Mathf.range(4));
}
timeScaleDuration -= Timers.delta();
if(timeScaleDuration <= 0f || !tile.block().canOverdrive){
timeScale = 1f;
}
timeScaleDuration -= Timers.delta();
if(timeScaleDuration <= 0f || !tile.block().canOverdrive){
timeScale = 1f;
}
if(health <= 0){
onDeath();
}
Block previous = tile.block();
tile.block().update(tile);
if(tile.block() == previous && cons != null){
cons.update(this);
}
if(health <= 0){
onDeath();
}
Block previous = tile.block();
tile.block().update(tile);
if(tile.block() == previous && cons != null){
cons.update(this);
}
}

View file

@ -84,30 +84,28 @@ public interface BuilderTrait extends Entity{
}
default void readBuilding(DataInput input, boolean applyChanges) throws IOException{
synchronized(getPlaceQueue()){
if(applyChanges) getPlaceQueue().clear();
if(applyChanges) getPlaceQueue().clear();
byte type = input.readByte();
if(type != -1){
int position = input.readInt();
float progress = input.readFloat();
BuildRequest request;
byte type = input.readByte();
if(type != -1){
int position = input.readInt();
float progress = input.readFloat();
BuildRequest request;
if(type == 1){ //remove
request = new BuildRequest(position % world.width(), position / world.width());
}else{ //place
byte recipe = input.readByte();
byte rotation = input.readByte();
request = new BuildRequest(position % world.width(), position / world.width(), rotation, content.recipe(recipe));
}
if(type == 1){ //remove
request = new BuildRequest(position % world.width(), position / world.width());
}else{ //place
byte recipe = input.readByte();
byte rotation = input.readByte();
request = new BuildRequest(position % world.width(), position / world.width(), rotation, content.recipe(recipe));
}
request.progress = progress;
request.progress = progress;
if(applyChanges){
getPlaceQueue().addLast(request);
}else if(isBuilding()){
getCurrentRequest().progress = progress;
}
if(applyChanges){
getPlaceQueue().addLast(request);
}else if(isBuilding()){
getCurrentRequest().progress = progress;
}
}
}
@ -122,13 +120,11 @@ public interface BuilderTrait extends Entity{
* Otherwise, a new place request is added to the queue.
*/
default void replaceBuilding(int x, int y, int rotation, Recipe recipe){
synchronized(getPlaceQueue()){
for(BuildRequest request : getPlaceQueue()){
if(request.x == x && request.y == y){
clearBuilding();
addBuildRequest(request);
return;
}
for(BuildRequest request : getPlaceQueue()){
if(request.x == x && request.y == y){
clearBuilding();
addBuildRequest(request);
return;
}
}
@ -142,18 +138,16 @@ public interface BuilderTrait extends Entity{
/**Add another build requests to the tail of the queue, if it doesn't exist there yet.*/
default void addBuildRequest(BuildRequest place){
synchronized(getPlaceQueue()){
for(BuildRequest request : getPlaceQueue()){
if(request.x == place.x && request.y == place.y){
return;
}
for(BuildRequest request : getPlaceQueue()){
if(request.x == place.x && request.y == place.y){
return;
}
Tile tile = world.tile(place.x, place.y);
if(tile != null && tile.entity instanceof BuildEntity){
place.progress = tile.<BuildEntity>entity().progress;
}
getPlaceQueue().addLast(place);
}
Tile tile = world.tile(place.x, place.y);
if(tile != null && tile.entity instanceof BuildEntity){
place.progress = tile.<BuildEntity>entity().progress;
}
getPlaceQueue().addLast(place);
}
/**
@ -161,9 +155,7 @@ public interface BuilderTrait extends Entity{
* May return null.
*/
default BuildRequest getCurrentRequest(){
synchronized(getPlaceQueue()){
return getPlaceQueue().size == 0 ? null : getPlaceQueue().first();
}
return getPlaceQueue().size == 0 ? null : getPlaceQueue().first();
}
/**
@ -275,18 +267,15 @@ public interface BuilderTrait extends Entity{
/**Draw placement effects for an entity. This includes mining*/
default void drawBuilding(Unit unit){
BuildRequest request;
synchronized(getPlaceQueue()){
if(!isBuilding()){
if(getMineTile() != null){
drawMining(unit);
}
return;
if(!isBuilding()){
if(getMineTile() != null){
drawMining(unit);
}
request = getCurrentRequest();
return;
}
request = getCurrentRequest();
Tile tile = world.tile(request.x, request.y);
if(unit.distanceTo(tile) > placeDistance){

View file

@ -40,12 +40,11 @@ import static io.anuke.mindustry.Vars.unitGroups;
import static io.anuke.mindustry.Vars.world;
public class Drone extends FlyingUnit implements BuilderTrait{
protected static float discoverRange = 120f;
protected static int timerRepairEffect = timerIndex++;
protected Item targetItem;
protected Tile mineTile;
protected Queue<BuildRequest> placeQueue = new ThreadQueue<>();
protected Queue<BuildRequest> placeQueue = new Queue<>();
protected boolean isBreaking;
public final UnitState
@ -250,14 +249,12 @@ public class Drone extends FlyingUnit implements BuilderTrait{
for(BaseUnit unit : group.all()){
if(unit instanceof Drone){
Drone drone = (Drone)unit;
synchronized(drone.getPlaceQueue()){
if(drone.isBuilding()){
//stop building if opposite building begins.
BuildRequest req = drone.getCurrentRequest();
if(req.breaking != event.breaking && req.x == event.tile.x && req.y == event.tile.y){
drone.clearBuilding();
drone.setState(drone.repair);
}
if(drone.isBuilding()){
//stop building if opposite building begins.
BuildRequest req = drone.getCurrentRequest();
if(req.breaking != event.breaking && req.x == event.tile.x && req.y == event.tile.y){
drone.clearBuilding();
drone.setState(drone.repair);
}
}

View file

@ -106,32 +106,29 @@ public class BlockRenderer{
for(int x = minx; x <= maxx; x++){
for(int y = miny; y <= maxy; y++){
boolean expanded = (Math.abs(x - avgx) > rangex || Math.abs(y - avgy) > rangey);
Tile tile = world.rawTile(x, y);
synchronized(Tile.tileSetLock){
Tile tile = world.rawTile(x, y);
if(tile != null){
Block block = tile.block();
Team team = tile.getTeam();
if(tile != null){
Block block = tile.block();
Team team = tile.getTeam();
if(!expanded && block != Blocks.air && world.isAccessible(x, y)){
tile.block().drawShadow(tile);
}
if(!expanded && block != Blocks.air && world.isAccessible(x, y)){
tile.block().drawShadow(tile);
if(block != Blocks.air){
if(!expanded){
addRequest(tile, Layer.block);
teamChecks.add(team.ordinal());
}
if(block != Blocks.air){
if(!expanded){
addRequest(tile, Layer.block);
teamChecks.add(team.ordinal());
if(block.expanded || !expanded){
if(block.layer != null && block.isLayer(tile)){
addRequest(tile, block.layer);
}
if(block.expanded || !expanded){
if(block.layer != null && block.isLayer(tile)){
addRequest(tile, block.layer);
}
if(block.layer2 != null && block.isLayer2(tile)){
addRequest(tile, block.layer2);
}
if(block.layer2 != null && block.isLayer2(tile)){
addRequest(tile, block.layer2);
}
}
}
@ -171,16 +168,14 @@ public class BlockRenderer{
layerBegins(req.layer);
}
synchronized(Tile.tileSetLock){
Block block = req.tile.block();
Block block = req.tile.block();
if(req.layer == Layer.block){
block.draw(req.tile);
}else if(req.layer == block.layer){
block.drawLayer(req.tile);
}else if(req.layer == block.layer2){
block.drawLayer2(req.tile);
}
if(req.layer == Layer.block){
block.draw(req.tile);
}else if(req.layer == block.layer){
block.drawLayer(req.tile);
}else if(req.layer == block.layer2){
block.drawLayer2(req.tile);
}
lastLayer = req.layer;
@ -199,17 +194,16 @@ public class BlockRenderer{
BlockRequest req = requests.get(index);
if(req.tile.getTeam() != team) continue;
synchronized(Tile.tileSetLock){
Block block = req.tile.block();
Block block = req.tile.block();
if(req.layer == Layer.block){
block.draw(req.tile);
}else if(req.layer == block.layer){
block.drawLayer(req.tile);
}else if(req.layer == block.layer2){
block.drawLayer2(req.tile);
}
if(req.layer == Layer.block){
block.draw(req.tile);
}else if(req.layer == block.layer){
block.drawLayer(req.tile);
}else if(req.layer == block.layer2){
block.drawLayer2(req.tile);
}
}
}

View file

@ -74,20 +74,18 @@ public class MinimapRenderer implements Disposable{
dx = Mathf.clamp(dx, sz, world.width() - sz);
dy = Mathf.clamp(dy, sz, world.height() - sz);
synchronized(units){
rect.set((dx - sz) * tilesize, (dy - sz) * tilesize, sz * 2 * tilesize, sz * 2 * tilesize);
Graphics.beginClip(x, y, w, h);
rect.set((dx - sz) * tilesize, (dy - sz) * tilesize, sz * 2 * tilesize, sz * 2 * tilesize);
Graphics.beginClip(x, y, w, h);
for(Unit unit : units){
float rx = (unit.x - rect.x) / rect.width * w, ry = (unit.y - rect.y) / rect.width * h;
Draw.color(unit.getTeam().color);
Draw.rect("white", x + rx, y + ry, w / (sz * 2), h / (sz * 2));
}
Draw.color();
Graphics.endClip();
for(Unit unit : units){
float rx = (unit.x - rect.x) / rect.width * w, ry = (unit.y - rect.y) / rect.width * h;
Draw.color(unit.getTeam().color);
Draw.rect("white", x + rx, y + ry, w / (sz * 2), h / (sz * 2));
}
Draw.color();
Graphics.endClip();
}
public TextureRegion getRegion(){
@ -128,11 +126,9 @@ public class MinimapRenderer implements Disposable{
dx = Mathf.clamp(dx, sz, world.width() - sz);
dy = Mathf.clamp(dy, sz, world.height() - sz);
synchronized(units){
rect.set((dx - sz) * tilesize, (dy - sz) * tilesize, sz * 2 * tilesize, sz * 2 * tilesize);
units.clear();
Units.getNearby(rect, units::add);
}
rect.set((dx - sz) * tilesize, (dy - sz) * tilesize, sz * 2 * tilesize, sz * 2 * tilesize);
units.clear();
Units.getNearby(rect, units::add);
}
private int colorFor(Tile tile){

View file

@ -53,10 +53,7 @@ public class OverlayRenderer{
//draw config selected block
if(input.frag.config.isShown()){
Tile tile = input.frag.config.getSelectedTile();
synchronized(Tile.tileSetLock){
tile.block().drawConfigure(tile);
}
tile.block().drawConfigure(tile);
}
input.drawTop();
@ -113,53 +110,52 @@ public class OverlayRenderer{
Draw.reset();
}
synchronized(Tile.tileSetLock){
Block block = target.block();
TileEntity entity = target.entity;
Block block = target.block();
TileEntity entity = target.entity;
if(entity != null){
int[] values = {0, 0};
boolean[] doDraw = {false};
if(entity != null){
int[] values = {0, 0};
boolean[] doDraw = {false};
Runnable drawbars = () -> {
for(BlockBar bar : block.bars.list()){
float offset = Mathf.sign(bar.top) * (block.size / 2f * tilesize + 2f + (bar.top ? values[0] : values[1]));
Runnable drawbars = () -> {
for(BlockBar bar : block.bars.list()){
float offset = Mathf.sign(bar.top) * (block.size / 2f * tilesize + 2f + (bar.top ? values[0] : values[1]));
float value = bar.value.get(target);
float value = bar.value.get(target);
if(MathUtils.isEqual(value, -1f)) continue;
if(MathUtils.isEqual(value, -1f)) continue;
if(doDraw[0]){
drawBar(bar.type.color, target.drawx(), target.drawy() + offset, value);
}
if(bar.top)
values[0]++;
else
values[1]++;
if(doDraw[0]){
drawBar(bar.type.color, target.drawx(), target.drawy() + offset, value);
}
};
drawbars.run();
if(values[0] > 0){
drawEncloser(target.drawx(), target.drawy() + block.size * tilesize / 2f + 2f, values[0]);
if(bar.top)
values[0]++;
else
values[1]++;
}
};
if(values[1] > 0){
drawEncloser(target.drawx(), target.drawy() - block.size * tilesize / 2f - 2f - values[1], values[1]);
}
drawbars.run();
doDraw[0] = true;
values[0] = 0;
values[1] = 1;
drawbars.run();
if(values[0] > 0){
drawEncloser(target.drawx(), target.drawy() + block.size * tilesize / 2f + 2f, values[0]);
}
if(values[1] > 0){
drawEncloser(target.drawx(), target.drawy() - block.size * tilesize / 2f - 2f - values[1], values[1]);
}
target.block().drawSelect(target);
doDraw[0] = true;
values[0] = 0;
values[1] = 1;
drawbars.run();
}
target.block().drawSelect(target);
}
}

View file

@ -22,7 +22,7 @@ public class Trail{
this.length = length;
}
public synchronized void update(float curx, float cury){
public void update(float curx, float cury){
if(Vector2.dst(curx, cury, lastX, lastY) >= maxJump){
points.clear();
}
@ -39,11 +39,11 @@ public class Trail{
lastY = cury;
}
public synchronized void clear(){
public void clear(){
points.clear();
}
public synchronized void draw(Color color, float stroke){
public void draw(Color color, float stroke){
Draw.color(color);
for(int i = 0; i < points.size - 2; i += 2){

View file

@ -190,11 +190,6 @@ public class SettingsMenuDialog extends SettingsDialog{
});
graphics.sliderPref("fpscap", 125, 5, 125, 5, s -> (s > 120 ? Bundles.get("setting.fpscap.none") : Bundles.format("setting.fpscap.text", s)));
graphics.checkPref("multithread", mobile, threads::setEnabled);
if(Settings.getBool("multithread")){
threads.setEnabled(true);
}
if(!mobile){
graphics.checkPref("vsync", true, b -> Gdx.graphics.setVSync(b));

View file

@ -126,7 +126,6 @@ public class HudFragment extends Fragment{
IntFormat tps = new IntFormat("text.tps");
IntFormat ping = new IntFormat("text.ping");
t.label(() -> fps.get(Gdx.graphics.getFramesPerSecond())).padRight(10);
t.label(() -> tps.get(threads.getTPS())).visible(() -> threads.isEnabled());
t.row();
if(Net.hasClient()){
t.label(() -> ping.get(Net.getPing())).visible(Net::client).colspan(2);

View file

@ -22,7 +22,6 @@ import static io.anuke.mindustry.Vars.*;
public class Tile implements PosTrait, TargetTrait{
public static final Object tileSetLock = new Object();
/**
* The coordinates of the core tile this is linked to, in the form of two bytes packed into one.
* This is relative to the block it is linked to; negate coords to find the link.
@ -147,33 +146,27 @@ public class Tile implements PosTrait, TargetTrait{
}
public void setBlock(Block type, int rotation){
synchronized(tileSetLock){
preChanged();
if(rotation < 0) rotation = (-rotation + 2);
this.wall = type;
this.link = 0;
setRotation((byte) (rotation % 4));
changed();
}
preChanged();
if(rotation < 0) rotation = (-rotation + 2);
this.wall = type;
this.link = 0;
setRotation((byte) (rotation % 4));
changed();
}
public void setBlock(Block type, Team team){
synchronized(tileSetLock){
preChanged();
this.wall = type;
this.team = (byte)team.ordinal();
this.link = 0;
changed();
}
preChanged();
this.wall = type;
this.team = (byte)team.ordinal();
this.link = 0;
changed();
}
public void setBlock(Block type){
synchronized(tileSetLock){
preChanged();
this.wall = type;
this.link = 0;
changed();
}
preChanged();
this.wall = type;
this.link = 0;
changed();
}
public void setFloor(Floor type){
@ -270,7 +263,7 @@ public class Tile implements PosTrait, TargetTrait{
* Returns the list of all tiles linked to this multiblock, or an empty array if it's not a multiblock.
* This array contains all linked tiles, including this tile itself.
*/
public synchronized Array<Tile> getLinkedTiles(Array<Tile> tmpArray){
public Array<Tile> getLinkedTiles(Array<Tile> tmpArray){
Block block = block();
tmpArray.clear();
if(block.isMultiblock()){
@ -292,7 +285,7 @@ public class Tile implements PosTrait, TargetTrait{
* Returns the list of all tiles linked to this multiblock if it were this block, or an empty array if it's not a multiblock.
* This array contains all linked tiles, including this tile itself.
*/
public synchronized Array<Tile> getLinkedTilesAs(Block block, Array<Tile> tmpArray){
public Array<Tile> getLinkedTilesAs(Block block, Array<Tile> tmpArray){
tmpArray.clear();
if(block.isMultiblock()){
int offsetx = -(block.size - 1) / 2;
@ -394,52 +387,47 @@ public class Tile implements PosTrait, TargetTrait{
}
private void preChanged(){
synchronized(tileSetLock){
block().removed(this);
if(entity != null){
entity.removeFromProximity();
}
team = 0;
block().removed(this);
if(entity != null){
entity.removeFromProximity();
}
team = 0;
}
private void changed(){
synchronized(tileSetLock){
if(entity != null){
entity.remove();
entity = null;
}
Block block = block();
if(block.hasEntity()){
entity = block.newEntity().init(this, block.update);
entity.cons = new ConsumeModule();
if(block.hasItems) entity.items = new ItemModule();
if(block.hasLiquids) entity.liquids = new LiquidModule();
if(block.hasPower){
entity.power = new PowerModule();
entity.power.graph.add(this);
}
if(!world.isGenerating()){
entity.updateProximity();
}
}else if(!(block instanceof BlockPart) && !world.isGenerating()){
//since the entity won't update proximity for us, update proximity for all nearby tiles manually
for(GridPoint2 p : Geometry.d4){
Tile tile = world.tile(x + p.x, y + p.y);
if(tile != null){
tile = tile.target();
tile.block().onProximityUpdate(tile);
}
}
}
updateOcclusion();
if(entity != null){
entity.remove();
entity = null;
}
Block block = block();
if(block.hasEntity()){
entity = block.newEntity().init(this, block.update);
entity.cons = new ConsumeModule();
if(block.hasItems) entity.items = new ItemModule();
if(block.hasLiquids) entity.liquids = new LiquidModule();
if(block.hasPower){
entity.power = new PowerModule();
entity.power.graph.add(this);
}
if(!world.isGenerating()){
entity.updateProximity();
}
}else if(!(block instanceof BlockPart) && !world.isGenerating()){
//since the entity won't update proximity for us, update proximity for all nearby tiles manually
for(GridPoint2 p : Geometry.d4){
Tile tile = world.tile(x + p.x, y + p.y);
if(tile != null){
tile = tile.target();
tile.block().onProximityUpdate(tile);
}
}
}
updateOcclusion();
world.notifyChanged(this);
}