diff --git a/core/src/io/anuke/mindustry/entities/bullet/Bullet.java b/core/src/io/anuke/mindustry/entities/bullet/Bullet.java index 361f79b33f..ae61553586 100644 --- a/core/src/io/anuke/mindustry/entities/bullet/Bullet.java +++ b/core/src/io/anuke/mindustry/entities/bullet/Bullet.java @@ -2,8 +2,6 @@ package io.anuke.mindustry.entities.bullet; import io.anuke.annotations.Annotations.Loc; import io.anuke.annotations.Annotations.Remote; -import io.anuke.mindustry.entities.EntityGroup; -import io.anuke.mindustry.entities.impl.SolidEntity; import io.anuke.arc.math.Mathf; import io.anuke.arc.math.geom.Rectangle; import io.anuke.arc.math.geom.Vector2; @@ -12,9 +10,11 @@ import io.anuke.arc.util.Time; import io.anuke.arc.util.Tmp; import io.anuke.arc.util.pooling.Pool.Poolable; import io.anuke.arc.util.pooling.Pools; +import io.anuke.mindustry.entities.EntityGroup; +import io.anuke.mindustry.entities.effect.Lightning; +import io.anuke.mindustry.entities.impl.SolidEntity; import io.anuke.mindustry.entities.traits.*; import io.anuke.mindustry.entities.type.Unit; -import io.anuke.mindustry.entities.effect.Lightning; import io.anuke.mindustry.game.Team; import io.anuke.mindustry.world.Tile; @@ -86,13 +86,13 @@ public class Bullet extends SolidEntity implements DamageTrait, ScaleTrait, Pool } /**Internal use only.*/ - @Remote(called = Loc.server) + @Remote(called = Loc.server, unreliable = true) public static void createBullet(BulletType type, float x, float y, float angle){ create(type, null, Team.none, x, y, angle); } /**ok*/ - @Remote(called = Loc.server) + @Remote(called = Loc.server, unreliable = true) public static void createBullet(BulletType type, Team team, float x, float y, float angle){ create(type, null, team, x, y, angle); } diff --git a/core/src/io/anuke/mindustry/entities/type/TileEntity.java b/core/src/io/anuke/mindustry/entities/type/TileEntity.java index fee8f4ac00..be13fa00e1 100644 --- a/core/src/io/anuke/mindustry/entities/type/TileEntity.java +++ b/core/src/io/anuke/mindustry/entities/type/TileEntity.java @@ -59,7 +59,7 @@ public class TileEntity extends BaseEntity implements TargetTrait, HealthTrait{ private boolean sleeping; private float sleepTime; - @Remote(called = Loc.server) + @Remote(called = Loc.server, unreliable = true) public static void onTileDamage(Tile tile, float health){ if(tile.entity != null){ tile.entity.health = health;