Moved rotation to Building

This commit is contained in:
Anuken 2020-07-29 10:19:07 -04:00
parent 749b9f5b30
commit 8729410cd8
49 changed files with 154 additions and 202 deletions

View file

@ -110,7 +110,6 @@ public class ApplicationTests{
Time.setDeltaProvider(() -> 1000f);
Time.update();
Time.update();
Time.setDeltaProvider(() -> 1f);
Groups.unit.update();
assertFalse(Groups.unit.isEmpty(), "No enemies spawned.");
}
@ -289,7 +288,6 @@ public class ApplicationTests{
state.set(State.playing);
world.tile(0, 0).setBlock(Blocks.conveyor);
world.tile(0, 0).rotation(0);
world.tile(0, 0).build.acceptStack(Items.copper, 1000, null);
}
@ -372,8 +370,7 @@ public class ApplicationTests{
Seq<Building> entities = Seq.with(world.tile(0, 0).build);
for(int i = 0; i < length; i++){
world.tile(i + 1, 0).setBlock(Blocks.conveyor);
world.tile(i + 1, 0).rotation(0);
world.tile(i + 1, 0).setBlock(Blocks.conveyor, Team.derelict, 0);
entities.add(world.tile(i + 1, 0).build);
}