Fixed autobuilding

This commit is contained in:
Anuken 2022-04-22 13:17:42 -04:00
parent 9c46ae8b0f
commit 8212d441c2
3 changed files with 48 additions and 42 deletions

View file

@ -26,6 +26,7 @@ import mindustry.maps.*;
import mindustry.mod.*;
import mindustry.net.*;
import mindustry.service.*;
import mindustry.ui.dialogs.*;
import mindustry.world.*;
import java.io.*;
@ -270,7 +271,7 @@ public class Vars implements Loadable{
}
}
Arrays.sort(locales, Structs.comparing(l -> l.getDisplayName(l), String.CASE_INSENSITIVE_ORDER));
Arrays.sort(locales, Structs.comparing(LanguageDialog::getDisplayName, String.CASE_INSENSITIVE_ORDER));
locales = Seq.with(locales).and(new Locale("router")).toArray(Locale.class);
}
@ -462,7 +463,7 @@ public class Vars implements Loadable{
Core.bundle = I18NBundle.createBundle(handle, locale);
//router
if(locale.getDisplayName().equals("router")){
if(locale.toString().equals("router")){
bundle.debug("router");
}
}

View file

@ -182,7 +182,7 @@ public class Control implements ApplicationListener, Loadable{
float coreDelay = 0f;
if(!settings.getBool("skipcoreanimation")){
if(!settings.getBool("skipcoreanimation") && !state.rules.pvp){
coreDelay = coreLandDuration;
//delay player respawn so animation can play.
player.deathTimer = -80f;
@ -216,7 +216,7 @@ public class Control implements ApplicationListener, Loadable{
float unitsPerTick = 1f;
boolean anyBuilds = false;
for(var build : state.rules.defaultTeam.data().buildings){
for(var build : state.rules.defaultTeam.data().buildings.copy()){
if(!(build instanceof CoreBuild) && !build.block.privileged){
var ccore = build.closestCore();

View file

@ -12,51 +12,56 @@ import java.util.*;
import static mindustry.Vars.*;
public class LanguageDialog extends BaseDialog{
private Locale lastLocale;
private ObjectMap<String, String> displayNames = ObjectMap.of(
"in_ID", "Bahasa Indonesia (Indonesia)",
"da", "Dansk",
"de", "Deutsch",
"et", "Eesti",
"en", "English",
"es", "Español",
"eu", "Euskara",
"fil", "Filipino",
"fr", "Français",
"it", "Italiano",
"lt", "Lietuvių",
"hu", "Magyar",
"nl", "Nederlands",
"nl_BE", "Nederlands (België)",
"pl", "Polski",
"pt_BR", "Português (Brasil)",
"pt_PT", "Português (Portugal)",
"ro", "Română",
"fi", "Suomi",
"sv", "Svenska",
"vi", "Tiếng Việt",
"tk", "Türkmen dili",
"tr", "Türkçe",
"cs", "Čeština",
"be", "Беларуская",
"bg", "Български",
"ru", "Русский",
"sr", "Српски",
"uk_UA", "Українська",
"th", "ไทย",
"zh_CN", "简体中文",
"zh_TW", "正體中文",
"ja", "日本語",
"ko", "한국어",
"router", "router"
public static final ObjectMap<String, String> displayNames = ObjectMap.of(
"in_ID", "Bahasa Indonesia (Indonesia)",
"da", "Dansk",
"de", "Deutsch",
"et", "Eesti",
"en", "English",
"es", "Español",
"eu", "Euskara",
"fil", "Filipino",
"fr", "Français",
"it", "Italiano",
"lt", "Lietuvių",
"hu", "Magyar",
"nl", "Nederlands",
"nl_BE", "Nederlands (België)",
"pl", "Polski",
"pt_BR", "Português (Brasil)",
"pt_PT", "Português (Portugal)",
"ro", "Română",
"fi", "Suomi",
"sv", "Svenska",
"vi", "Tiếng Việt",
"tk", "Türkmen dili",
"tr", "Türkçe",
"cs", "Čeština",
"be", "Беларуская",
"bg", "Български",
"ru", "Русский",
"sr", "Српски",
"uk_UA", "Українська",
"th", "ไทย",
"zh_CN", "简体中文",
"zh_TW", "正體中文",
"ja", "日本語",
"ko", "한국어",
"router", "router"
);
private Locale lastLocale;
public LanguageDialog(){
super("@settings.language");
addCloseButton();
setup();
}
public static String getDisplayName(Locale locale){
return displayNames.get(locale.toString(), locale.toString());
}
private void setup(){
Table langs = new Table();
langs.marginRight(24f).marginLeft(24f);
@ -66,7 +71,7 @@ public class LanguageDialog extends BaseDialog{
ButtonGroup<TextButton> group = new ButtonGroup<>();
for(Locale loc : locales){
TextButton button = new TextButton(displayNames.get(loc.toString(), loc.getDisplayName(Locale.ROOT)), Styles.clearTogglet);
TextButton button = new TextButton(getDisplayName(loc), Styles.clearTogglet);
button.clicked(() -> {
if(getLocale().equals(loc)) return;
Core.settings.put("locale", loc.toString());