Test fixes

This commit is contained in:
Anuken 2019-04-07 14:53:53 -04:00
parent 9699d9467a
commit 7dfb0a81e3
5 changed files with 15 additions and 7 deletions

View file

@ -1,7 +1,6 @@
import io.anuke.arc.collection.Array;
import io.anuke.arc.collection.ObjectSet;
import io.anuke.arc.util.Structs;
import io.anuke.arc.util.Time;
import io.anuke.arc.util.*;
import io.anuke.mindustry.core.GameState.State;
import io.anuke.mindustry.type.Item;
import io.anuke.mindustry.type.Zone;
@ -51,7 +50,7 @@ public class ZoneTests{
}
assertTrue(hasSpawnPoint, "Zone \"" + zone.name + "\" has no spawn points.");
//assertTrue(world.spawner.countSpawns() > 0, "Zone \"" + zone.name + "\" has no enemy spawn points: " + world.spawner.countSpawns());
assertTrue(world.spawner.countSpawns() > 0, "Zone \"" + zone.name + "\" has no enemy spawn points: " + world.spawner.countSpawns());
for(Item item : resources){
assertTrue(Structs.contains(zone.resources, item), "Zone \"" + zone.name + "\" is missing item in resource list: \"" + item.name + "\"");