From 78e2b1d3beb7be113cfb3e0b427e89eb728ea009 Mon Sep 17 00:00:00 2001 From: EggleEgg <125359838+EggleEgg@users.noreply.github.com> Date: Mon, 9 Feb 2026 19:12:13 +0100 Subject: [PATCH] Bugfix: fortress real range too small (#11640) * dont thread the needle * even less --- core/src/mindustry/content/UnitTypes.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/core/src/mindustry/content/UnitTypes.java b/core/src/mindustry/content/UnitTypes.java index 314a16fdf8..a083858114 100644 --- a/core/src/mindustry/content/UnitTypes.java +++ b/core/src/mindustry/content/UnitTypes.java @@ -176,8 +176,8 @@ public class UnitTypes{ bullet = new ArtilleryBulletType(2f, 20, "shell"){{ hitEffect = Fx.blastExplosion; knockback = 0.8f; - lifetime = 120f - 35f / 2f; - rangeOverride = 240f; + lifetime = 120f - (35f - 8f) / 2f; + maxRange = 240f; width = height = 14f; collides = true; collidesTiles = true;