Bugfix: fortress real range too small (#11640)

* dont thread the needle

* even less
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EggleEgg 2026-02-09 19:12:13 +01:00 committed by GitHub
parent b663f71640
commit 78e2b1d3be
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@ -176,8 +176,8 @@ public class UnitTypes{
bullet = new ArtilleryBulletType(2f, 20, "shell"){{
hitEffect = Fx.blastExplosion;
knockback = 0.8f;
lifetime = 120f - 35f / 2f;
rangeOverride = 240f;
lifetime = 120f - (35f - 8f) / 2f;
maxRange = 240f;
width = height = 14f;
collides = true;
collidesTiles = true;