From 78ae6dde4ffba1c97e2f74c9ccfeb94bcd0bd6d8 Mon Sep 17 00:00:00 2001 From: Anuken Date: Tue, 17 Nov 2020 11:23:50 -0500 Subject: [PATCH] Fixed deconstruction area not being queued [Mobile] --- core/src/mindustry/input/InputHandler.java | 2 +- fastlane/metadata/android/en-US/changelogs/29713.txt | 5 +++++ 2 files changed, 6 insertions(+), 1 deletion(-) create mode 100644 fastlane/metadata/android/en-US/changelogs/29713.txt diff --git a/core/src/mindustry/input/InputHandler.java b/core/src/mindustry/input/InputHandler.java index cec0f53348..db54caa813 100644 --- a/core/src/mindustry/input/InputHandler.java +++ b/core/src/mindustry/input/InputHandler.java @@ -778,7 +778,7 @@ public abstract class InputHandler implements InputProcessor, GestureListener{ /** Remove everything from the queue in a selection. */ protected void removeSelection(int x1, int y1, int x2, int y2, boolean flush){ - removeSelection(x1, y1, x2, y2, false, maxLength); + removeSelection(x1, y1, x2, y2, flush, maxLength); } /** Remove everything from the queue in a selection. */ diff --git a/fastlane/metadata/android/en-US/changelogs/29713.txt b/fastlane/metadata/android/en-US/changelogs/29713.txt new file mode 100644 index 0000000000..618ce38525 --- /dev/null +++ b/fastlane/metadata/android/en-US/changelogs/29713.txt @@ -0,0 +1,5 @@ +- Fixed research not using resources +- Fixed capturing other sectors in campaign counting as a capture in current sector +- Fixed incorrect shots/sec for turrets +- Fixed resources being unlocked in custom games +- Made campaign co-op games automatically send maps upon switching sectors instead of disconnecting