Fixed bullets being able to hit their own players

This commit is contained in:
Anuken 2018-03-07 00:08:24 -05:00
parent 565c3ed12f
commit 7425b5e367
2 changed files with 2 additions and 8 deletions

View file

@ -1,7 +1,7 @@
#Autogenerated file. Do not modify.
#Wed Mar 07 00:00:12 EST 2018
#Wed Mar 07 00:06:45 EST 2018
version=release
androidBuildCode=339
name=Mindustry
code=3.4
build=32
build=custom build

View file

@ -4,7 +4,6 @@ import io.anuke.mindustry.entities.enemies.Enemy;
import io.anuke.mindustry.world.Tile;
import io.anuke.ucore.entities.BulletEntity;
import io.anuke.ucore.entities.Entity;
import io.anuke.ucore.entities.SolidEntity;
import io.anuke.ucore.util.Timer;
import static io.anuke.mindustry.Vars.*;
@ -65,11 +64,6 @@ public class Bullet extends BulletEntity{
}
}
@Override
public boolean collides(SolidEntity other){
return true;
}
@Override
public int getDamage(){
return damage == -1 ? type.damage : damage;