Removed team light drawing

This commit is contained in:
Anuken 2022-04-06 17:17:47 -04:00
parent 047c284e48
commit 7268ac98f8
32 changed files with 53 additions and 63 deletions

View file

@ -8,7 +8,6 @@ import arc.math.geom.*;
import arc.struct.*;
import arc.util.*;
import mindustry.entities.*;
import mindustry.game.*;
import mindustry.gen.*;
import mindustry.graphics.*;
import mindustry.type.*;
@ -155,7 +154,7 @@ public class Fx{
Draw.color(e.color, e.fout());
Lines.stroke(1.5f);
Lines.line(e.x, e.y, pos.getX(), pos.getY());
Drawf.light(null, e.x, e.y, pos.getX(), pos.getY(), 20f, e.color, 0.6f * e.fout());
Drawf.light(e.x, e.y, pos.getX(), pos.getY(), 20f, e.color, 0.6f * e.fout());
}),
pointHit = new Effect(8f, e -> {
@ -1038,7 +1037,7 @@ public class Fx{
color();
Drawf.light(Team.derelict, e.x, e.y, 20f * e.fslope(), Pal.lightFlame, 0.5f);
Drawf.light(e.x, e.y, 20f * e.fslope(), Pal.lightFlame, 0.5f);
}),
fireHit = new Effect(35f, e -> {