This commit is contained in:
Anuken 2020-04-16 11:30:42 -04:00
parent a8f4df8030
commit 713dbccf74
10 changed files with 304 additions and 36 deletions

View file

@ -258,7 +258,7 @@ public class Control implements ApplicationListener, Loadable{
ui.planet.hide();
SaveSlot slot = sector.save;
//TODO comment for new sector states
slot = null;
//slot = null;
if(slot != null){
try{
net.reset();

View file

@ -101,9 +101,9 @@ public class EditorTile extends Tile{
}
@Override
protected void changed(Team team){
protected void changeEntity(Team team){
if(state.isGame()){
super.changed(team);
super.changeEntity(team);
return;
}

View file

@ -52,7 +52,7 @@ public class MapGenerateDialog extends FloatingDialog{
private CachedTile ctile = new CachedTile(){
//nothing.
@Override
protected void changed(Team team){
protected void changeEntity(Team team){
}
};

View file

@ -929,16 +929,21 @@ abstract class TileComp implements Posc, Teamc, Healthc, Tilec, Timerc, QuadTree
public void removeFromProximity(){
onProximityRemoved();
tmpTiles.clear();
Point2[] nearby = Edges.getEdges(block.size);
for(Point2 point : nearby){
Tilec other = world.ent(tile.x + point.x, tile.y + point.y);
//remove this tile from all nearby tile's proximities
if(other != null){
other.onProximityUpdate();
other.proximity().remove(this, true);
tmpTiles.add(other);
}
}
for(Tilec other : tmpTiles){
other.proximity().remove(this, true);
other.onProximityUpdate();
}
}
public void updateProximity(){

View file

@ -20,7 +20,7 @@ public class CachedTile extends Tile{
}
@Override
protected void changed(Team team){
protected void changeEntity(Team team){
entity = null;
Block block = block();

View file

@ -8,7 +8,7 @@ import java.util.Arrays;
import static mindustry.Vars.world;
public class Edges{
private static final int maxSize = 11;
private static final int maxSize = 14;
private static final int maxRadius = 12;
private static Point2[][] edges = new Point2[maxSize][0];
private static Point2[][] edgeInside = new Point2[maxSize][0];

View file

@ -17,6 +17,8 @@ import mindustry.world.modules.*;
import static mindustry.Vars.*;
public class Tile implements Position, QuadTreeObject{
static final ObjectSet<Tilec> tileSet = new ObjectSet<>();
/** Tile traversal cost. */
public byte cost = 1;
/** Tile entity, usually null. */
@ -27,6 +29,7 @@ public class Tile implements Position, QuadTreeObject{
protected @NonNull Floor overlay;
/** Rotation, 0-3. Also used to store offload location, in which case it can be any number.*/
protected byte rotation;
protected boolean changing = false;
public Tile(int x, int y){
this.x = (short)x;
@ -42,7 +45,8 @@ public class Tile implements Position, QuadTreeObject{
this.block = wall;
//update entity and create it if needed
changed(Team.derelict);
changeEntity(Team.derelict);
changed();
}
public Tile(int x, int y, int floor, int overlay, int wall){
@ -161,10 +165,12 @@ public class Tile implements Position, QuadTreeObject{
}
public void setBlock(@NonNull Block type, Team team, int rotation){
preChanged();
changing = true;
this.block = type;
this.rotation = rotation == 0 ? 0 : (byte)Mathf.mod(rotation, 4);
changed(team);
preChanged();
changeEntity(team);
if(entity != null){
entity.team(team);
@ -205,6 +211,9 @@ public class Tile implements Position, QuadTreeObject{
this.entity = entity;
this.block = block;
}
changed();
changing = false;
}
public void setBlock(@NonNull Block type, Team team){
@ -501,12 +510,12 @@ public class Tile implements Position, QuadTreeObject{
//reset entity and block *manually* - thus, preChanged() will not be called anywhere else, for multiblocks
if(other != this){ //do not remove own entity so it can be processed in changed()
other.entity = null;
}
other.block = Blocks.air;
other.block = Blocks.air;
//manually call changed event
other.updateOcclusion();
world.notifyChanged(other);
//manually call changed event
other.updateOcclusion();
world.notifyChanged(other);
}
}
}
}
@ -520,13 +529,27 @@ public class Tile implements Position, QuadTreeObject{
}
}
protected void changed(Team team){
protected void changeEntity(Team team){
if(entity != null){
int size = entity.block().size;
entity.remove();
entity = null;
}
Block block = block();
//update edge entities
tileSet.clear();
for(Point2 edge : Edges.getEdges(size)){
Tilec other = world.ent(x + edge.x, y + edge.y);
if(other != null){
tileSet.add(other);
}
}
//update proximity, since multiblock was just removed
for(Tilec t : tileSet){
t.updateProximity();
}
}
if(block.hasEntity()){
entity = block.newEntity().init(this, team, block.update);
@ -537,16 +560,20 @@ public class Tile implements Position, QuadTreeObject{
entity.power(new PowerModule());
entity.power().graph.add(entity);
}
}
}
if(!world.isGenerating()){
protected void changed(){
if(!world.isGenerating()){
if(entity != null){
entity.updateProximity();
}
}else if(!world.isGenerating()){
//since the entity won't update proximity for us, update proximity for all nearby tiles manually
for(Point2 p : Geometry.d4){
Tilec tile = world.ent(x + p.x, y + p.y);
if(tile != null){
tile.onProximityUpdate();
}else{
//since the entity won't update proximity for us, update proximity for all nearby tiles manually
for(Point2 p : Geometry.d4){
Tilec tile = world.ent(x + p.x, y + p.y);
if(tile != null && !tile.tile().changing){
tile.onProximityUpdate();
}
}
}
}

View file

@ -68,15 +68,17 @@ public class MassConveyor extends Block{
public void onProximityUpdate(){
super.onProximityUpdate();
Tilec accept = nearby(Geometry.d4[rotation()].x * size, Geometry.d4[rotation()].y * size);
Tilec accept = nearby(Geometry.d4(rotation()).x * size, Geometry.d4(rotation()).y * size);
//next block must be aligned and of the same size
if(accept != null && accept.block().size == size &&
tileX() + Geometry.d4[rotation()].x * size == accept.tileX() && tileY() + Geometry.d4[rotation()].y * size == accept.tileY()){
tileX() + Geometry.d4(rotation()).x * size == accept.tileX() && tileY() + Geometry.d4(rotation()).y * size == accept.tileY()){
next = accept;
}else{
next = null;
}
int ntrns = 1 + size/2;
Tile next = tile.getNearby(Geometry.d4[rotation()].x * ntrns, Geometry.d4[rotation()].y * ntrns);
Tile next = tile.getNearby(Geometry.d4(rotation()).x * ntrns, Geometry.d4(rotation()).y * ntrns);
blocked = (next != null && next.solid()) || (this.next != null && (this.next.rotation() + 2)%4 == rotation());
}
@ -109,7 +111,7 @@ public class MassConveyor extends Block{
}
}else if(!blocked){
//dump item forward
float trnext = size * tilesize / 2f, cx = Geometry.d4[rotation()].x, cy = Geometry.d4[rotation()].y, rot = rotation() * 90;
float trnext = size * tilesize / 2f, cx = Geometry.d4(rotation()).x, cy = Geometry.d4(rotation()).y, rot = rotation() * 90;
if(item.dump(x + cx * trnext, y + cy * trnext, rotation() * 90)){
item = null;
@ -192,14 +194,14 @@ public class MassConveyor extends Block{
@Override
public boolean acceptPayload(Tilec source, Payload payload){
return this.item == null;
return this.item == null && progress <= 5f;
}
@Override
public void handlePayload(Tilec source, Payload payload){
this.item = payload;
this.stepAccepted = curStep();
this.itemRotation = source.rotation() * 90;
this.itemRotation = source.angleTo(this);
this.animation = 0;
}
@ -207,10 +209,10 @@ public class MassConveyor extends Block{
if(direction == rotation()){
return !blocked || next != null;
}else{
Tilec accept = nearby(Geometry.d4[direction].x * size, Geometry.d4[direction].y * size);
Tilec accept = nearby(Geometry.d4(direction).x * size, Geometry.d4(direction).y * size);
return accept != null && accept.block().size == size && accept.block().outputsPayload &&
//block must either be facing this one, or not be rotating
((accept.tileX() + Geometry.d4[accept.rotation()].x * size == tileX() && accept.tileY() + Geometry.d4[accept.rotation()].y * size == tileY()) || !accept.block().rotate);
((accept.tileX() + Geometry.d4(accept.rotation()).x * size == tileX() && accept.tileY() + Geometry.d4(accept.rotation()).y * size == tileY()) || !accept.block().rotate);
}
}

View file

@ -0,0 +1,233 @@
package mindustry.world.blocks.units;
import arc.*;
import arc.graphics.g2d.*;
import arc.math.*;
import arc.scene.ui.layout.*;
import arc.struct.*;
import arc.util.ArcAnnotate.*;
import arc.util.io.*;
import mindustry.*;
import mindustry.annotations.Annotations.*;
import mindustry.content.*;
import mindustry.entities.*;
import mindustry.gen.*;
import mindustry.graphics.*;
import mindustry.type.*;
import mindustry.ui.*;
import mindustry.world.*;
import mindustry.world.blocks.*;
import mindustry.world.blocks.payloads.*;
import mindustry.world.consumers.*;
import mindustry.world.meta.*;
//TODO remove
public class PayloadUnitFactory extends Block{
public float launchVelocity = 0f;
public TextureRegion topRegion;
public int[] capacities;
public UnitPlan[] plans = new UnitPlan[0];
public PayloadUnitFactory(String name){
super(name);
update = true;
hasPower = true;
hasItems = true;
solid = false;
flags = EnumSet.of(BlockFlag.producer);
configurable = true;
outputsPayload = true;
config(Integer.class, (tile, i) -> ((UnitFactoryEntity)tile).currentPlan = i < 0 || i >= plans.length ? -1 : i);
}
@Remote(called = Loc.server)
public static void onUnitFactorySpawn(Tile tile){
if(!(tile.entity instanceof UnitFactoryEntity)) return;
tile.<UnitFactoryEntity>ent().spawned();
}
@Override
public void init(){
super.init();
capacities = new int[Vars.content.items().size];
if(consumes.has(ConsumeType.item)){
ConsumeItems cons = consumes.get(ConsumeType.item);
for(ItemStack stack : cons.items){
capacities[stack.item.id] = stack.amount * 2;
}
}
}
@Override
public void load(){
super.load();
topRegion = Core.atlas.find(name + "-top");
}
@Override
public void setBars(){
super.setBars();
bars.add("progress", entity -> new Bar("bar.progress", Pal.ammo, ((UnitFactoryEntity)entity)::fraction));
}
@Override
public boolean outputsItems(){
return false;
}
@Override
public void setStats(){
super.setStats();
stats.remove(BlockStat.itemCapacity);
//TODO
//stats.add(BlockStat.productionTime, produceTime / 60f, StatUnit.seconds);
}
@Override
public TextureRegion[] generateIcons(){
return new TextureRegion[]{Core.atlas.find(name), Core.atlas.find(name + "-top")};
}
public static class UnitPlan{
public UnitType unit;
public ItemStack[] requirements;
public float time;
public UnitPlan(UnitType unit, float time, ItemStack[] requirements){
this.unit = unit;
this.time = time;
this.requirements = requirements;
}
UnitPlan(){}
}
public class UnitFactoryEntity extends TileEntity{
public int currentPlan = -1;
public float progress, time, speedScl;
public @Nullable UnitPayload payload;
public float fraction(){
return currentPlan == -1 ? 0 : progress / plans[currentPlan].time;
}
public void spawned(){
progress = 0f;
Effects.shake(2f, 3f, this);
Fx.producesmoke.at(this);
if(currentPlan != -1){
UnitPlan plan = plans[currentPlan];
Unitc unit = plan.unit.create(team);
payload = new UnitPayload(unit);
}
}
@Override
public void buildConfiguration(Table table){
Array<UnitType> units = Array.with(plans).map(u -> u.unit);
ItemSelection.buildTable(table, units, () -> currentPlan == -1 ? null : plans[currentPlan].unit, unit -> tile.configure(units.indexOf(unit)));
}
@Override
public Object config(){
return currentPlan;
}
@Override
public void draw(){
super.draw();
if(currentPlan != -1){
UnitPlan plan = plans[currentPlan];
TextureRegion region = plan.unit.icon(Cicon.full);
Shaders.build.region = region;
Shaders.build.progress = progress / plan.time;
Shaders.build.color.set(Pal.accent);
Shaders.build.color.a = speedScl;
Shaders.build.time = -time / 20f;
Draw.shader(Shaders.build);
Draw.rect(region, x, y);
Draw.shader();
Draw.color(Pal.accent);
Draw.alpha(speedScl);
Lines.lineAngleCenter(x + Mathf.sin(time, 20f, Vars.tilesize / 2f * size - 2f), y, 90, size * Vars.tilesize - 4f);
Draw.reset();
}
Draw.rect(topRegion, x, y);
}
@Override
public void updateTile(){
if(currentPlan < 0 || currentPlan >= plans.length){
currentPlan = -1;
}
if((consValid() || tile.isEnemyCheat()) && currentPlan != -1 && payload == null){
time += delta() * efficiency() * speedScl * Vars.state.rules.unitBuildSpeedMultiplier;
progress += delta() * efficiency() * Vars.state.rules.unitBuildSpeedMultiplier;
speedScl = Mathf.lerpDelta(speedScl, 1f, 0.05f);
}else{
speedScl = Mathf.lerpDelta(speedScl, 0f, 0.05f);
}
if(payload != null && dumpPayload(payload)){
payload = null;
}
if(currentPlan != -1){
UnitPlan plan = plans[currentPlan];
if(progress >= plan.time){
progress = 0f;
Call.onUnitFactorySpawn(tile);
useContent(plan.unit);
consume();
}
}else{
progress = 0f;
}
}
@Override
public int getMaximumAccepted(Item item){
return capacities[item.id];
}
@Override
public byte version(){
return 1;
}
@Override
public void write(Writes write){
super.write(write);
write.f(progress);
write.s(currentPlan);
}
@Override
public void read(Reads read, byte revision){
super.read(read, revision);
progress = read.f();
currentPlan = read.s();
}
}
}

View file

@ -108,7 +108,6 @@ public class UnitFactory extends Block{
public class UnitFactoryEntity extends TileEntity{
public int currentPlan = -1;
public float progress, time, speedScl;
public float fraction(){
@ -216,12 +215,14 @@ public class UnitFactory extends Block{
public void write(Writes write){
super.write(write);
write.f(progress);
write.s(currentPlan);
}
@Override
public void read(Reads read, byte revision){
super.read(read, revision);
progress = read.f();
currentPlan = read.s();
}
}
}