mirror of
https://github.com/Anuken/Mindustry.git
synced 2026-01-26 22:42:41 -08:00
Cleanup
This commit is contained in:
parent
0c46d5088c
commit
6b7a63aba5
5 changed files with 20 additions and 23 deletions
|
|
@ -141,27 +141,23 @@ public class Effect{
|
|||
}
|
||||
|
||||
public static void create(Effect effect, float x, float y, float rotation, Color color, Object data){
|
||||
if(headless || effect == Fx.none) return;
|
||||
if(Core.settings.getBool("effects")){
|
||||
Rect view = Core.camera.bounds(Tmp.r1);
|
||||
Rect pos = Tmp.r2.setSize(effect.clip).setCenter(x, y);
|
||||
if(headless || effect == Fx.none || !Core.settings.getBool("effects")) return;
|
||||
|
||||
if(view.overlaps(pos)){
|
||||
if(!effect.initialized){
|
||||
effect.initialized = true;
|
||||
effect.init();
|
||||
}
|
||||
|
||||
EffectState entity = EffectState.create();
|
||||
entity.effect = effect;
|
||||
entity.rotation = rotation;
|
||||
entity.data = data;
|
||||
entity.lifetime = effect.lifetime;
|
||||
entity.set(x, y);
|
||||
entity.color.set(color);
|
||||
if(effect.followParent && data instanceof Posc) entity.parent = ((Posc)data);
|
||||
entity.add();
|
||||
if(Core.camera.bounds(Tmp.r1).overlaps(Tmp.r2.setCentered(x, y, effect.clip))){
|
||||
if(!effect.initialized){
|
||||
effect.initialized = true;
|
||||
effect.init();
|
||||
}
|
||||
|
||||
EffectState entity = EffectState.create();
|
||||
entity.effect = effect;
|
||||
entity.rotation = rotation;
|
||||
entity.data = data;
|
||||
entity.lifetime = effect.lifetime;
|
||||
entity.set(x, y);
|
||||
entity.color.set(color);
|
||||
if(effect.followParent && data instanceof Posc p) entity.parent = p;
|
||||
entity.add();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -41,6 +41,7 @@ public class Drawf{
|
|||
Draw.reset();
|
||||
}
|
||||
|
||||
/** Sets Draw.z to the text layer, and returns the previous layer. */
|
||||
public static float text(){
|
||||
float z = Draw.z();
|
||||
if(renderer.pixelator.enabled()){
|
||||
|
|
@ -275,7 +276,7 @@ public class Drawf{
|
|||
Draw.reset();
|
||||
}
|
||||
|
||||
/** Draws a sprite that should be lightwise correct. Provided sprite must be symmetrical. */
|
||||
/** Draws a sprite that should be light-wise correct, when rotated. Provided sprite must be symmetrical in shape. */
|
||||
public static void spinSprite(TextureRegion region, float x, float y, float r){
|
||||
r = Mathf.mod(r, 90f);
|
||||
Draw.rect(region, x, y, r);
|
||||
|
|
|
|||
|
|
@ -120,7 +120,7 @@ public class GenericCrafter extends Block{
|
|||
warmup = Mathf.approachDelta(warmup, 1f, warmupSpeed);
|
||||
|
||||
if(Mathf.chanceDelta(updateEffectChance)){
|
||||
updateEffect.at(getX() + Mathf.range(size * 4f), getY() + Mathf.range(size * 4));
|
||||
updateEffect.at(x + Mathf.range(size * 4f), y + Mathf.range(size * 4));
|
||||
}
|
||||
}else{
|
||||
warmup = Mathf.approachDelta(warmup, 0f, warmupSpeed);
|
||||
|
|
|
|||
|
|
@ -49,7 +49,7 @@ public class LiquidConverter extends GenericCrafter{
|
|||
|
||||
if(cons.valid()){
|
||||
if(Mathf.chanceDelta(updateEffectChance)){
|
||||
updateEffect.at(getX() + Mathf.range(size * 4f), getY() + Mathf.range(size * 4));
|
||||
updateEffect.at(x + Mathf.range(size * 4f), y + Mathf.range(size * 4));
|
||||
}
|
||||
|
||||
warmup = Mathf.lerpDelta(warmup, 1f, 0.02f);
|
||||
|
|
|
|||
|
|
@ -108,7 +108,7 @@ public class SolidPump extends Pump{
|
|||
lastPump = maxPump;
|
||||
warmup = Mathf.lerpDelta(warmup, 1f, 0.02f);
|
||||
if(Mathf.chance(delta() * updateEffectChance))
|
||||
updateEffect.at(getX() + Mathf.range(size * 2f), getY() + Mathf.range(size * 2f));
|
||||
updateEffect.at(x + Mathf.range(size * 2f), y + Mathf.range(size * 2f));
|
||||
}else{
|
||||
warmup = Mathf.lerpDelta(warmup, 0f, 0.02f);
|
||||
lastPump = 0f;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue