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Bugfixes
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9 changed files with 993 additions and 970 deletions
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@ -85,7 +85,7 @@ public class PowerTestFixture{
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// Simulate the "changed" method. Calling it through reflections would require half the game to be initialized.
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tile.entity = block.newEntity().init(tile, false);
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tile.entity.cons = new ConsumeModule();
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tile.entity.cons = new ConsumeModule(tile.entity);
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if(block.hasItems) tile.entity.items = new ItemModule();
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if(block.hasLiquids) tile.entity.liquids = new LiquidModule();
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if(block.hasPower){
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