Campaign balance

This commit is contained in:
Anuken 2020-11-24 12:35:04 -05:00
parent 7d43856735
commit 61bec243dc
7 changed files with 11 additions and 5 deletions

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@ -24,6 +24,7 @@ public class SectorPresets implements ContentList{
saltFlats = new SectorPreset("saltFlats", serpulo, 101){{
difficulty = 5;
useAI = false;
}};
frozenForest = new SectorPreset("frozenForest", serpulo, 86){{

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@ -421,7 +421,7 @@ public class TechTree implements ContentList{
});
node(additiveReconstructor, Seq.with(new SectorComplete(biomassFacility)), () -> {
node(multiplicativeReconstructor, Seq.with(new SectorComplete(overgrowth)), () -> {
node(multiplicativeReconstructor, () -> {
node(exponentialReconstructor, () -> {
node(tetrativeReconstructor, () -> {
@ -508,6 +508,7 @@ public class TechTree implements ContentList{
node(saltFlats, Seq.with(
new SectorComplete(windsweptIslands),
new Research(commandCenter),
new Research(groundFactory),
new Research(airFactory),
new Research(door),
@ -646,7 +647,7 @@ public class TechTree implements ContentList{
static TechNode node(UnlockableContent content, ItemStack[] requirements, Seq<Objective> objectives, Runnable children){
TechNode node = new TechNode(context, content, requirements);
if(objectives != null){
node.objectives = objectives;
node.objectives.addAll(objectives);
}
TechNode prev = context;

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@ -21,7 +21,7 @@ import mindustry.world.blocks.storage.*;
import static mindustry.Vars.*;
public class SectorDamage{
public static final int maxRetWave = 30, maxWavesSimulated = 50;
public static final int maxRetWave = 40, maxWavesSimulated = 50;
//direct damage is for testing only
private static final boolean direct = false, rubble = true;

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@ -60,6 +60,7 @@ public class MendProjector extends Block{
float heat;
float charge = Mathf.random(reload);
float phaseHeat;
float smoothEfficiency;
@Override
public float range(){
@ -68,6 +69,7 @@ public class MendProjector extends Block{
@Override
public void updateTile(){
smoothEfficiency = Mathf.lerpDelta(smoothEfficiency, efficiency(), 0.08f);
heat = Mathf.lerpDelta(heat, consValid() || cheating() ? 1f : 0f, 0.08f);
charge += heat * delta();
@ -115,7 +117,7 @@ public class MendProjector extends Block{
@Override
public void drawLight(){
Drawf.light(team, x, y, 50f * efficiency(), baseColor, 0.7f * efficiency());
Drawf.light(team, x, y, 50f * smoothEfficiency, baseColor, 0.7f * smoothEfficiency);
}
@Override

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@ -65,6 +65,7 @@ public class OverdriveProjector extends Block{
float heat;
float charge = Mathf.random(reload);
float phaseHeat;
float smoothEfficiency;
@Override
public float range(){
@ -73,11 +74,12 @@ public class OverdriveProjector extends Block{
@Override
public void drawLight(){
Drawf.light(team, x, y, 50f * efficiency(), baseColor, 0.7f * efficiency());
Drawf.light(team, x, y, 50f * smoothEfficiency, baseColor, 0.7f * smoothEfficiency);
}
@Override
public void updateTile(){
smoothEfficiency = Mathf.lerpDelta(smoothEfficiency, efficiency(), 0.08f);
heat = Mathf.lerpDelta(heat, consValid() ? 1f : 0f, 0.08f);
charge += heat * Time.delta;