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Update bundle_in_ID.properties (#5247)
* Update bundle_in_ID.properties Adding and change some words. Menambah dan mengubah beberapa kata. * Update bundle_in_ID.properties * Update bundle_in_ID.properties Third change. Perubahan ketiga.
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1 changed files with 35 additions and 35 deletions
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@ -295,7 +295,7 @@ cancel = Batal
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openlink = Buka Tautan
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copylink = Salin Tautan
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back = Kembali
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max = Maks
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max = Batas
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crash.export = Ekspor Crash Log
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crash.none = Tidak ada crash log ditemukan.
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crash.exported = Crash log diekspor.
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@ -517,7 +517,7 @@ requirement.research = Kembangkan {0}
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requirement.produce = Produksi {0}
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requirement.capture = Kuasai {0}
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launch.text = Luncurkan
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research.multiplayer = Hanya host yang dapat meneliti item.
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research.multiplayer = Hanya host yang dapat meneliti barang.
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map.multiplayer = Hanya host yang dapat melihat sektor.
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uncover = Buka
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configure = Konfigurasi Muatan
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@ -586,8 +586,8 @@ planets = Planet
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planet.serpulo.name = Serpulo
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planet.sun.name = Matahari
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sector.impact0078.name = Impact 0078
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sector.groundZero.name = Titik Nol
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sector.impact0078.name = Benturan 0078
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sector.groundZero.name = Titik Awal
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sector.craters.name = Kawah
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sector.frozenForest.name = Hutan Beku
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sector.ruinousShores.name = Pantai Yang Hancur
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@ -595,12 +595,12 @@ sector.stainedMountains.name = Gunung Bernoda
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sector.desolateRift.name = Retakan Terpencil
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sector.nuclearComplex.name = Kompleks Produksi Nuklir
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sector.overgrowth.name = Pertumbuhan
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sector.tarFields.name = Lahan Tar
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sector.tarFields.name = Lahan Perminyakan Mentah
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sector.saltFlats.name = Dataran Garam
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sector.fungalPass.name = Lintasan Spora
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sector.biomassFacility.name = Pabrik Sintesis Biomassa
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sector.windsweptIslands.name = Pulau Bersemilir
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sector.extractionOutpost.name = Pos Ekstraksi
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sector.extractionOutpost.name = Pos Ekstraksi Terdepan
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sector.planetaryTerminal.name = Pusat Peluncuran Planet
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sector.groundZero.description = Lokasi yang optimal untuk bermain satu kali lagi. Sangat sedikit musuh. Beberapa sumber daya dapat dikumpulkan.\nKumpulkan timah dan tembaga sebanyak yang kamu bisa.\nMulai dari sini.
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@ -687,7 +687,7 @@ stat.instructions = Instruksi
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stat.powerconnections = Koneksi Maksimal
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stat.poweruse = Penggunaan Tenaga
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stat.powerdamage = Tenaga/Pukulan
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stat.itemcapacity = Kapasitas Item
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stat.itemcapacity = Kapasitas Bahan
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stat.memorycapacity = Kapasitas Memori
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stat.basepowergeneration = Basis Generasi Tenaga
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stat.productiontime = Waktu Produksi
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@ -699,11 +699,11 @@ stat.range = Jarak
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stat.drilltier = Sumber Daya yang Bisa di Bor
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stat.drillspeed = Basis Kecepatan Bor
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stat.boosteffect = Efek Pendorong
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stat.maxunits = Maks Unit Aktif
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stat.maxunits = Batas Unit Aktif
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stat.health = Darah
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stat.armor = Pelindung
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stat.buildtime = Waktu Pembuatan
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stat.maxconsecutive = Maks Konsekutif
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stat.maxconsecutive = Batas Konsekutif
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stat.buildcost = Biaya Bangunan
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stat.inaccuracy = Jarak Melenceng
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stat.shots = Tembakan
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@ -731,11 +731,11 @@ stat.abilities = Kemampuan
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stat.canboost = Dapat dipercepat
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stat.flying = Terbang
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stat.ammouse = Penggunaan Amunisi
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stat.damagemultiplier = Damage Multiplier
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stat.healthmultiplier = Health Multiplier
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stat.speedmultiplier = Speed Multiplier
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stat.reloadmultiplier = Reload Multiplier
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stat.buildspeedmultiplier = Build Speed Multiplier
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stat.damagemultiplier = Penggandaan Kekuatan (dmg)
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stat.healthmultiplier = Penggandaan Darah
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stat.speedmultiplier = Penggandaan Kecepatan
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stat.reloadmultiplier = Penggandaan Isi Ulang
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stat.buildspeedmultiplier = Penggandaan Kecepatan Membangun
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stat.reactive = Reaksi
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ability.forcefield = Bidang Kekuatan
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@ -757,7 +757,7 @@ bar.powerstored = Disimpan: {0}/{1}
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bar.poweramount = Tenaga: {0}
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bar.poweroutput = Pengeluaran Tenaga: {0}
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bar.powerlines = Sambungan: {0}/{1}
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bar.items = Item: {0}
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bar.items = Bahan: {0}
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bar.capacity = Kapasitas: {0}
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bar.unitcap = {0} {1}/{2}
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bar.liquid = Zat Cair
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@ -776,11 +776,11 @@ bullet.homing = [stat]mengejar
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bullet.frag = [stat]memecah
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bullet.lightning = [stat]{0}[lightgray]x petir ~ [stat]{1}[lightgray] kerusakan
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bullet.buildingdamage = [stat]{0}%[lightgray] kerusakan bangunan
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bullet.knockback = [stat]{0}[lightgray] pantulan kembali
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bullet.knockback = [stat]{0}[lightgray] terdorong
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bullet.pierce = [stat]{0}[lightgray]x tembus
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bullet.infinitepierce = [stat]menembus
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bullet.healpercent = [stat]{0}[lightgray]% menyembuhkan
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bullet.multiplier = [stat]{0}[lightgray]x multiplikasi amunisi
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bullet.multiplier = [stat]{0}[lightgray]x penggandaan amunisi
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bullet.reload = [stat]{0}[lightgray]x laju tembakan
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unit.blocks = blok
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@ -798,7 +798,7 @@ unit.perminute = /menit
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unit.timesspeed = x kecepatan
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unit.percent = %
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unit.shieldhealth = darah perisai
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unit.items = item
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unit.items = bahan
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unit.thousands = rb
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unit.millions = jt
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unit.billions = m
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@ -969,24 +969,24 @@ mode.custom = Pengaturan Modifikasi
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rules.infiniteresources = Sumber Daya Tak Terbatas
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rules.reactorexplosions = Ledakan Reaktor
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rules.coreincinerates = Penghangusan Luapan Inti
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rules.schematic = Skema Diperbolehkan
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rules.schematic = Bagan Diperbolehkan
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rules.wavetimer = Pengaturan Waktu Gelombang
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rules.waves = Gelombang
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rules.attack = Mode Penyerangan
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rules.buildai = Bangunan A.I.
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rules.enemyCheat = Sumber Daya A.I Musuh (Tim Merah) Tak Terbatas
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rules.blockhealthmultiplier = Multiplikasi Darah Blok
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rules.blockdamagemultiplier = Multiplikasi Kekuatan Blok
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rules.unitbuildspeedmultiplier = Multiplikasi Kecepatan Munculnya Unit
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rules.unithealthmultiplier = Multiplikasi Darah Unit
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rules.unitdamagemultiplier = Multiplikasi Kekuatan Unit
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rules.unitcapvariable = Jumlah Inti Yang Dapat Menambah Maks Unit
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rules.unitcap = Maks Unit Dasar
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rules.enemyCheat = Sumber Daya A.I. Musuh (Tim Merah) Tak Terbatas
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rules.blockhealthmultiplier = Penggandaan Darah Blok
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rules.blockdamagemultiplier = Penggandaan Kekuatan Blok
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rules.unitbuildspeedmultiplier = Penggandaan Kecepatan Munculnya Unit
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rules.unithealthmultiplier = Penggandaan Darah Unit
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rules.unitdamagemultiplier = Penggandaan Kekuatan Unit
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rules.unitcapvariable = Inti Memengaruhi Batas Unit
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rules.unitcap = Batas Unit Dasar
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rules.enemycorebuildradius = Dilarang Membangun Radius Inti Musuh :[lightgray] (blok)
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rules.wavespacing = Jarak Gelombang:[lightgray] (detik)
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rules.buildcostmultiplier = Multiplikasi Harga Bangunan
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rules.buildspeedmultiplier = Multiplikasi Waktu Pembuatan Bangunan
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rules.deconstructrefundmultiplier = Penggembalian Bahan Mendekonstruksi Blok
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rules.buildcostmultiplier = Penggandaan Harga Bangunan
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rules.buildspeedmultiplier = Penggandaan Waktu Pembuatan Bangunan
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rules.deconstructrefundmultiplier = Penggandaan Kembalinya Bahan Bangunan yang Dihancurkan
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rules.waitForWaveToEnd = Gelombang menunggu musuh
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rules.dropzoneradius = Radius Titik Muncul:[lightgray] (Blok)
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rules.unitammo = Unit Membutuhkan Amunisi
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@ -1109,7 +1109,7 @@ block.deepwater.name = Air Dalam
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block.water.name = Air
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block.tainted-water.name = Air Ternoda
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block.darksand-tainted-water.name = Air Ternodai Pasir Hitam
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block.tar.name = Tar
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block.tar.name = Minyak Mentah
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block.stone.name = Batu
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block.sand.name = Pasir
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block.darksand.name = Pasir Hitam
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@ -1189,13 +1189,13 @@ block.spore-press.name = Penekan Spora
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block.separator.name = Pemisah
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block.coal-centrifuge.name = Sentrifugal Batu Bara
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block.power-node.name = Simpul Tenaga
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block.power-node-large.name = Tiang Listrik Besar
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block.power-node-large.name = Simpul Tenaga Besar
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block.surge-tower.name = Tiang Listrik
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block.diode.name = Dioda Baterai
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block.battery.name = Baterai
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block.battery-large.name = Baterai Besar
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block.combustion-generator.name = Generator Pembakar
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block.steam-generator.name = Generator Turbin
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block.steam-generator.name = Generator Uap
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block.differential-generator.name = Generator Majemuk
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block.impact-reactor.name = Reaktor Tumbukan
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block.mechanical-drill.name = Bor Mekanik
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@ -1205,8 +1205,8 @@ block.water-extractor.name = Pengekstrak Air
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block.cultivator.name = Pembudidaya
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block.conduit.name = Pipa
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block.mechanical-pump.name = Pompa Mekanik
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block.item-source.name = Sumber Item
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block.item-void.name = Penghilang Item
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block.item-source.name = Sumber Bahan
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block.item-void.name = Penghilang Bahan
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block.liquid-source.name = Sumber Zat Cair
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block.liquid-void.name = Penghilang Zat Zair
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block.power-void.name = Penghilang Tenaga
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