'arilleryPlastic' -> 'artilleryPlastic'

This commit is contained in:
TsjipTsjip 2019-12-16 19:55:10 +01:00
parent 7b1a0a42d4
commit 5ce66b0dbb
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GPG key ID: 70E596BC55D87BE3
2 changed files with 3 additions and 3 deletions

View file

@ -1542,7 +1542,7 @@ public class Blocks implements ContentList{
Items.silicon, Bullets.artilleryHoming,
Items.pyratite, Bullets.artilleryIncendiary,
Items.blastCompound, Bullets.artilleryExplosive,
Items.plastanium, Bullets.arilleryPlastic
Items.plastanium, Bullets.artilleryPlastic
);
size = 3;
shots = 4;

View file

@ -18,7 +18,7 @@ public class Bullets implements ContentList{
public static BulletType
//artillery
artilleryDense, arilleryPlastic, artilleryPlasticFrag, artilleryHoming, artilleryIncendiary, artilleryExplosive, artilleryUnit,
artilleryDense, artilleryPlastic, artilleryPlasticFrag, artilleryHoming, artilleryIncendiary, artilleryExplosive, artilleryUnit,
//flak
flakScrap, flakLead, flakPlastic, flakExplosive, flakSurge, flakGlass, glassFrag,
@ -65,7 +65,7 @@ public class Bullets implements ContentList{
despawnEffect = Fx.none;
}};
arilleryPlastic = new ArtilleryBulletType(3.4f, 0, "shell"){{
artilleryPlastic = new ArtilleryBulletType(3.4f, 0, "shell"){{
hitEffect = Fx.plasticExplosion;
knockback = 1f;
lifetime = 55f;