diff --git a/core/src/mindustry/ai/WaveSpawner.java b/core/src/mindustry/ai/WaveSpawner.java index 3bd5bc5400..d011ce8dd8 100644 --- a/core/src/mindustry/ai/WaveSpawner.java +++ b/core/src/mindustry/ai/WaveSpawner.java @@ -39,7 +39,7 @@ public class WaveSpawner{ /** @return true if the player is near a ground spawn point. */ public boolean playerNear(){ - return groundSpawns.contains(g -> Mathf.dst(g.x * tilesize, g.y * tilesize, player.x, player.y) < state.rules.dropZoneRadius); + return groundSpawns.contains(g -> Mathf.dst(g.x * tilesize, g.y * tilesize, player.x, player.y) < state.rules.dropZoneRadius && player.getTeam() != state.rules.waveTeam); } public void spawnEnemies(){