From 43904a800d2ea2b5f28f7f28acd4ce6a1d4b05ae Mon Sep 17 00:00:00 2001 From: Anuken Date: Tue, 22 Apr 2025 20:01:47 -0400 Subject: [PATCH] More reasonable rtsMaxSquad default --- core/src/mindustry/game/Rules.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/core/src/mindustry/game/Rules.java b/core/src/mindustry/game/Rules.java index 2339e5f1b2..fc367c1ad9 100644 --- a/core/src/mindustry/game/Rules.java +++ b/core/src/mindustry/game/Rules.java @@ -311,8 +311,8 @@ public class Rules{ public boolean rtsAi; /** Minimum size of attack squads. */ public int rtsMinSquad = 4; - /** Maximum size of attack squads. */ - public int rtsMaxSquad = 1000; + /** Maximum size of attack squads. Any groups of units above this size will attack targets regardless of weight. */ + public int rtsMaxSquad = 50; /** Minimum "advantage" needed for a squad to attack. Higher -> more cautious. */ public float rtsMinWeight = 1.2f;