diff --git a/core/assets/bundles/bundle.properties b/core/assets/bundles/bundle.properties index ae3b8082c4..6e67cc0f79 100644 --- a/core/assets/bundles/bundle.properties +++ b/core/assets/bundles/bundle.properties @@ -1185,8 +1185,8 @@ bullet.splashdamage = [stat]{0}[lightgray] area dmg ~ [stat]{1}[lightgray] tiles bullet.incendiary = [stat]incendiary bullet.homing = [stat]homing bullet.armorpierce = [stat]armor piercing -bullet.armorweakness = [red]{0}%[lightgray] armor weakness -bullet.armorpiercing = [stat]{0}%[lightgray] armor piercing +bullet.armorweakness = [red]{0}x[lightgray] armor weakness +bullet.partialarmorpierce = [stat]{0}%[lightgray] armor pierce bullet.antiarmor = [stat]{0}x[lightgray] anti-armor bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0}[lightgray] seconds of repair suppression ~ [stat]{1}[lightgray] tiles diff --git a/core/assets/bundles/bundle_be.properties b/core/assets/bundles/bundle_be.properties index 724630472e..88d2b47961 100644 --- a/core/assets/bundles/bundle_be.properties +++ b/core/assets/bundles/bundle_be.properties @@ -1185,8 +1185,8 @@ bullet.splashdamage = [stat] {0} [lightgray]страты ў радыусе ~ [st bullet.incendiary = [stat] запальны bullet.homing = [stat] саманаводных bullet.armorpierce = [stat]armor piercing -bullet.armorweakness = [red]{0}%[lightgray] armor weakness -bullet.armorpiercing = [stat]{0}%[lightgray] armor piercing +bullet.armorweakness = [red]{0}x[lightgray] armor weakness +bullet.partialarmorpierce = [stat]{0}%[lightgray] armor piercing bullet.antiarmor = [stat]{0}x[lightgray] anti-armor bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0} sec[lightgray] repair suppression ~ [stat]{1}[lightgray] tiles diff --git a/core/assets/bundles/bundle_bg.properties b/core/assets/bundles/bundle_bg.properties index 67114e49c6..02d65257a7 100644 --- a/core/assets/bundles/bundle_bg.properties +++ b/core/assets/bundles/bundle_bg.properties @@ -1185,8 +1185,8 @@ bullet.splashdamage = [stat]{0}[lightgray] щети на площ ~[stat] {1}[li bullet.incendiary = [stat]Подпалване bullet.homing = [stat]Самонасочване bullet.armorpierce = [stat]Пробождане на броня -bullet.armorweakness = [red]{0}%[lightgray] armor weakness -bullet.armorpiercing = [stat]{0}%[lightgray] armor piercing +bullet.armorweakness = [red]{0}x[lightgray] armor weakness +bullet.partialarmorpierce = [stat]{0}%[lightgray] armor piercing bullet.antiarmor = [stat]{0}x[lightgray] anti-armor bullet.maxdamagefraction = [stat]{0}%[lightgray] ограничена щета bullet.suppression = [stat]{0} сек[lightgray] възпиране на поправки ~ [stat]{1}[lightgray] плочки diff --git a/core/assets/bundles/bundle_ca.properties b/core/assets/bundles/bundle_ca.properties index 03107b5774..cd62299b8a 100644 --- a/core/assets/bundles/bundle_ca.properties +++ b/core/assets/bundles/bundle_ca.properties @@ -1185,8 +1185,8 @@ bullet.splashdamage = [stat]{0}[lightgray] de dany a l’àrea ~[stat] {1}[light bullet.incendiary = [stat]incendiari bullet.homing = [stat]munició guiada bullet.armorpierce = [stat]perforador d’armadures -bullet.armorweakness = [red]{0}%[lightgray] armor weakness -bullet.armorpiercing = [stat]{0}%[lightgray] armor piercing +bullet.armorweakness = [red]{0}x[lightgray] armor weakness +bullet.partialarmorpierce = [stat]{0}%[lightgray] armor piercing bullet.antiarmor = [stat]{0}x[lightgray] anti-armor bullet.maxdamagefraction = [stat]{0}%[lightgray] de dany límit bullet.suppression = [stat]Supressió de reparacions cada {0} s[lightgray] ~ [stat]{1}[lightgray] caselles diff --git a/core/assets/bundles/bundle_cs.properties b/core/assets/bundles/bundle_cs.properties index f87d0ce767..a3e06572ba 100644 --- a/core/assets/bundles/bundle_cs.properties +++ b/core/assets/bundles/bundle_cs.properties @@ -1185,8 +1185,8 @@ bullet.splashdamage = [stat]{0}[lightgray] plošného poškození ~[stat] {1}[li bullet.incendiary = [stat]zápalný bullet.homing = [stat]samonaváděcí bullet.armorpierce = [stat]proražení brnění -bullet.armorweakness = [red]{0}%[lightgray] armor weakness -bullet.armorpiercing = [stat]{0}%[lightgray] armor piercing +bullet.armorweakness = [red]{0}x[lightgray] armor weakness +bullet.partialarmorpierce = [stat]{0}%[lightgray] armor piercing bullet.antiarmor = [stat]{0}x[lightgray] anti-armor bullet.maxdamagefraction = [stat]{0}%[lightgray] limit poškození bullet.suppression = [stat]{0} sek[lightgray] potlačení opravy ~ [stat]{1}[lightgray] kostek diff --git a/core/assets/bundles/bundle_da.properties b/core/assets/bundles/bundle_da.properties index 953673b0f7..8d5c03d9cd 100644 --- a/core/assets/bundles/bundle_da.properties +++ b/core/assets/bundles/bundle_da.properties @@ -1185,8 +1185,8 @@ bullet.splashdamage = [stat]{0}[lightgray] områdeskade ~[stat] {1}[lightgray] f bullet.incendiary = [stat]brændfarlig bullet.homing = [stat]målsøgende bullet.armorpierce = [stat]armor piercing -bullet.armorweakness = [red]{0}%[lightgray] armor weakness -bullet.armorpiercing = [stat]{0}%[lightgray] armor piercing +bullet.armorweakness = [red]{0}x[lightgray] armor weakness +bullet.partialarmorpierce = [stat]{0}%[lightgray] armor piercing bullet.antiarmor = [stat]{0}x[lightgray] anti-armor bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0} sec[lightgray] repair suppression ~ [stat]{1}[lightgray] tiles diff --git a/core/assets/bundles/bundle_de.properties b/core/assets/bundles/bundle_de.properties index 736c3b518b..9564b3d341 100644 --- a/core/assets/bundles/bundle_de.properties +++ b/core/assets/bundles/bundle_de.properties @@ -1185,8 +1185,8 @@ bullet.splashdamage = [stat]{0}[lightgray] Flächenschaden ~[stat] {1}[lightgray bullet.incendiary = [stat]entzündend bullet.homing = [stat]zielsuchend bullet.armorpierce = [stat]panzerbrechend -bullet.armorweakness = [red]{0}%[lightgray] armor weakness -bullet.armorpiercing = [stat]{0}%[lightgray] armor piercing +bullet.armorweakness = [red]{0}x[lightgray] armor weakness +bullet.partialarmorpierce = [stat]{0}%[lightgray] armor piercing bullet.antiarmor = [stat]{0}x[lightgray] anti-armor bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0} sec[lightgray] Heilungsunterdrückung ~ [stat]{1}[lightgray] Kacheln diff --git a/core/assets/bundles/bundle_es.properties b/core/assets/bundles/bundle_es.properties index e208d3488e..9958c6127a 100644 --- a/core/assets/bundles/bundle_es.properties +++ b/core/assets/bundles/bundle_es.properties @@ -1185,8 +1185,8 @@ bullet.splashdamage = [stat]{0}[lightgray] daño en área ~[stat] {1}[lightgray] bullet.incendiary = [stat]incendiaria bullet.homing = [stat]rastreadora bullet.armorpierce = [stat]perforación de armadura -bullet.armorweakness = [red]{0}%[lightgray] debilidad contra armadura -bullet.armorpiercing = [stat]{0}%[lightgray] perforación de armadura +bullet.armorweakness = [red]{0}x[lightgray] debilidad contra armadura +bullet.partialarmorpierce = [stat]{0}%[lightgray] perforación de armadura bullet.antiarmor = [stat]{0}x[lightgray] anti-armadura bullet.maxdamagefraction = [stat]{0}%[lightgray] daño límite bullet.suppression = [stat]{0} seg[lightgray] supresión de reparación ~ [stat]{1}[lightgray] casillas diff --git a/core/assets/bundles/bundle_et.properties b/core/assets/bundles/bundle_et.properties index 634608cf34..a968f77e8d 100644 --- a/core/assets/bundles/bundle_et.properties +++ b/core/assets/bundles/bundle_et.properties @@ -1185,8 +1185,8 @@ bullet.splashdamage = [stat]{0}[lightgray] hävituspunkti ~[stat] {1}[lightgray] bullet.incendiary = [stat]süttiv bullet.homing = [stat]isesihtiv bullet.armorpierce = [stat]armor piercing -bullet.armorweakness = [red]{0}%[lightgray] armor weakness -bullet.armorpiercing = [stat]{0}%[lightgray] armor piercing +bullet.armorweakness = [red]{0}x[lightgray] armor weakness +bullet.partialarmorpierce = [stat]{0}%[lightgray] armor piercing bullet.antiarmor = [stat]{0}x[lightgray] anti-armor bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0} sec[lightgray] repair suppression ~ [stat]{1}[lightgray] tiles diff --git a/core/assets/bundles/bundle_eu.properties b/core/assets/bundles/bundle_eu.properties index cf9b663114..51d36112db 100644 --- a/core/assets/bundles/bundle_eu.properties +++ b/core/assets/bundles/bundle_eu.properties @@ -1185,8 +1185,8 @@ bullet.splashdamage = [stat]{0}[lightgray] ingurune-kaltea ~[stat] {1}[lightgray bullet.incendiary = [stat]su-eragilea bullet.homing = [stat]gidatua bullet.armorpierce = [stat]armadura zulatzea -bullet.armorweakness = [red]{0}%[lightgray] armor weakness -bullet.armorpiercing = [stat]{0}%[lightgray] armor piercing +bullet.armorweakness = [red]{0}x[lightgray] armor weakness +bullet.partialarmorpierce = [stat]{0}%[lightgray] armor piercing bullet.antiarmor = [stat]{0}x[lightgray] anti-armor bullet.maxdamagefraction = [stat]{0}%[lightgray] kalteen muga bullet.suppression = [stat]{0} seg[lightgray] konponketa kentzea ~ [stat]{1}[lightgray] teilak diff --git a/core/assets/bundles/bundle_fi.properties b/core/assets/bundles/bundle_fi.properties index e70a0e8f5f..88ed4f4614 100644 --- a/core/assets/bundles/bundle_fi.properties +++ b/core/assets/bundles/bundle_fi.properties @@ -1185,8 +1185,8 @@ bullet.splashdamage = [stat]{0}[lightgray] Aluevahinko ~[stat] {1}[lightgray] pa bullet.incendiary = [stat]sytyttävä bullet.homing = [stat]itseohjautuva bullet.armorpierce = [stat]haarniskan läpäisevä -bullet.armorweakness = [red]{0}%[lightgray] armor weakness -bullet.armorpiercing = [stat]{0}%[lightgray] armor piercing +bullet.armorweakness = [red]{0}x[lightgray] armor weakness +bullet.partialarmorpierce = [stat]{0}%[lightgray] armor piercing bullet.antiarmor = [stat]{0}x[lightgray] anti-armor bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0} sec[lightgray] repair suppression ~ [stat]{1}[lightgray] tiles diff --git a/core/assets/bundles/bundle_fil.properties b/core/assets/bundles/bundle_fil.properties index 5120d83e12..4119786de3 100644 --- a/core/assets/bundles/bundle_fil.properties +++ b/core/assets/bundles/bundle_fil.properties @@ -1185,8 +1185,8 @@ bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles bullet.incendiary = [stat]incendiary bullet.homing = [stat]homing bullet.armorpierce = [stat]armor piercing -bullet.armorweakness = [red]{0}%[lightgray] armor weakness -bullet.armorpiercing = [stat]{0}%[lightgray] armor piercing +bullet.armorweakness = [red]{0}x[lightgray] armor weakness +bullet.partialarmorpierce = [stat]{0}%[lightgray] armor piercing bullet.antiarmor = [stat]{0}x[lightgray] anti-armor bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0} sec[lightgray] repair suppression ~ [stat]{1}[lightgray] tiles diff --git a/core/assets/bundles/bundle_fr.properties b/core/assets/bundles/bundle_fr.properties index 1e97149591..133f58dde4 100644 --- a/core/assets/bundles/bundle_fr.properties +++ b/core/assets/bundles/bundle_fr.properties @@ -1185,8 +1185,8 @@ bullet.splashdamage = [stat]{0}[lightgray] dégâts de zone ~[stat] {1}[lightgra bullet.incendiary = [stat]incendiaire bullet.homing = [stat]autoguidé bullet.armorpierce = [stat]perceur d'armure -bullet.armorweakness = [red]{0}%[lightgray] armor weakness -bullet.armorpiercing = [stat]{0}%[lightgray] armor piercing +bullet.armorweakness = [red]{0}x[lightgray] armor weakness +bullet.partialarmorpierce = [stat]{0}%[lightgray] armor piercing bullet.antiarmor = [stat]{0}x[lightgray] anti-armor bullet.maxdamagefraction = [stat]{0}%[lightgray] limite de dégâts bullet.suppression = [stat]{0} sec[lightgray] suppression de soins ~ [stat]{1}[lightgray] blocs diff --git a/core/assets/bundles/bundle_hu.properties b/core/assets/bundles/bundle_hu.properties index 74a6256146..ff7a6c0b4a 100644 --- a/core/assets/bundles/bundle_hu.properties +++ b/core/assets/bundles/bundle_hu.properties @@ -1185,8 +1185,8 @@ bullet.splashdamage = [stat]{0}[lightgray] területi sebzés ~[stat] {1}[lightgr bullet.incendiary = [stat]gyújtó bullet.homing = [stat]nyomkövető bullet.armorpierce = [stat]páncélátütő -bullet.armorweakness = [red]{0}%[lightgray] páncélgyengítés -bullet.armorpiercing = [stat]{0}%[lightgray] páncélátütés +bullet.armorweakness = [red]{0}x[lightgray] páncélgyengítés +bullet.partialarmorpierce = [stat]{0}%[lightgray] páncélátütés bullet.antiarmor = [stat]{0} db[lightgray] páncélelhárító lövedék bullet.maxdamagefraction = [stat]{0}%[lightgray] sebzési határérték bullet.suppression = [stat]{0} mp[lightgray] javításelnyomás ~[stat]{1}[lightgray] mező diff --git a/core/assets/bundles/bundle_id_ID.properties b/core/assets/bundles/bundle_id_ID.properties index 9cdcc58f10..e3a12d953b 100644 --- a/core/assets/bundles/bundle_id_ID.properties +++ b/core/assets/bundles/bundle_id_ID.properties @@ -1185,8 +1185,8 @@ bullet.splashdamage = [stat]{0}[lightgray] damage percikan~[stat] {1}[lightgray] bullet.incendiary = [stat]membakar bullet.homing = [stat]mengejar bullet.armorpierce = [stat]menembus pelindung -bullet.armorweakness = [red]{0}%[lightgray] melemahkan pelindung -bullet.armorpiercing = [stat]{0}%[lightgray] menembus pelindung +bullet.armorweakness = [red]{0}x[lightgray] melemahkan pelindung +bullet.partialarmorpierce = [stat]{0}%[lightgray] menembus pelindung bullet.antiarmor = [stat]{0}x[lightgray] anti-pelindung bullet.maxdamagefraction = [stat]{0}%[lightgray] batas damage bullet.suppression = [stat]{0}[lightgray] detik penahan perbaikan ~ [stat]{1}[lightgray] ubin diff --git a/core/assets/bundles/bundle_it.properties b/core/assets/bundles/bundle_it.properties index ac7b6f95ab..af34dde819 100644 --- a/core/assets/bundles/bundle_it.properties +++ b/core/assets/bundles/bundle_it.properties @@ -1185,8 +1185,8 @@ bullet.splashdamage = [stat]{0}[lightgray] danno ad area ~[stat] {1}[lightgray] bullet.incendiary = [stat]incendiario bullet.homing = [stat]autoguidato bullet.armorpierce = [stat]perforazione alle armature -bullet.armorweakness = [red]{0}%[lightgray] armor weakness -bullet.armorpiercing = [stat]{0}%[lightgray] armor piercing +bullet.armorweakness = [red]{0}x[lightgray] armor weakness +bullet.partialarmorpierce = [stat]{0}%[lightgray] armor piercing bullet.antiarmor = [stat]{0}x[lightgray] anti-armor bullet.maxdamagefraction = [stat]{0}%[lightgray] limite danno bullet.suppression = [stat]{0} sec[lightgray] repair suppression ~ [stat]{1}[lightgray] tiles diff --git a/core/assets/bundles/bundle_ja.properties b/core/assets/bundles/bundle_ja.properties index fdc94e0b4b..52fd4425bd 100644 --- a/core/assets/bundles/bundle_ja.properties +++ b/core/assets/bundles/bundle_ja.properties @@ -1185,8 +1185,8 @@ bullet.splashdamage = [stat]{0}[lightgray] 範囲ダメージ 約[stat] {1}[ligh bullet.incendiary = [stat]焼夷弾 bullet.homing = [stat]追尾弾 bullet.armorpierce = [stat]装甲貫通 -bullet.armorweakness = [red]{0}%[lightgray] armor weakness -bullet.armorpiercing = [stat]{0}%[lightgray] armor piercing +bullet.armorweakness = [red]{0}x[lightgray] armor weakness +bullet.partialarmorpierce = [stat]{0}%[lightgray] armor piercing bullet.antiarmor = [stat]{0}x[lightgray] anti-armor bullet.maxdamagefraction = [stat]{0}%[lightgray] ダメージ制限 bullet.suppression = [stat]{0} 秒[lightgray] 修復妨害 ~ [stat]{1}[lightgray] タイル diff --git a/core/assets/bundles/bundle_ko.properties b/core/assets/bundles/bundle_ko.properties index 1353253685..5ea22036db 100644 --- a/core/assets/bundles/bundle_ko.properties +++ b/core/assets/bundles/bundle_ko.properties @@ -1185,8 +1185,8 @@ bullet.splashdamage = [stat]{0}[lightgray] 범위 피해량 ~ [stat]{1}[lightgra bullet.incendiary = [stat]방화[] bullet.homing = [stat]유도[] bullet.armorpierce = [stat]방어 관통 -bullet.armorweakness = [red]{0}%[lightgray] 방어력 취약 -bullet.armorpiercing = [stat]{0}%[lightgray] 방어력 관통 +bullet.armorweakness = [red]{0}x[lightgray] 방어력 취약 +bullet.partialarmorpierce = [stat]{0}%[lightgray] 방어력 관통 bullet.antiarmor = [stat]{0}x[lightgray] 방어력 반격 bullet.maxdamagefraction = [stat]{0}%[lightgray] 피해 한도 bullet.suppression = [stat]{0} 초[lightgray] 수리 억제 ~ [stat]{1}[lightgray] 타일 diff --git a/core/assets/bundles/bundle_lt.properties b/core/assets/bundles/bundle_lt.properties index e74cc621a2..fdc59e3a83 100644 --- a/core/assets/bundles/bundle_lt.properties +++ b/core/assets/bundles/bundle_lt.properties @@ -1185,8 +1185,8 @@ bullet.splashdamage = [stat]{0}[lightgray] zonos žalos ~[stat] {1}[lightgray] b bullet.incendiary = [stat]uždegantis bullet.homing = [stat]sekimas bullet.armorpierce = [stat]armor piercing -bullet.armorweakness = [red]{0}%[lightgray] armor weakness -bullet.armorpiercing = [stat]{0}%[lightgray] armor piercing +bullet.armorweakness = [red]{0}x[lightgray] armor weakness +bullet.partialarmorpierce = [stat]{0}%[lightgray] armor piercing bullet.antiarmor = [stat]{0}x[lightgray] anti-armor bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0} sec[lightgray] repair suppression ~ [stat]{1}[lightgray] tiles diff --git a/core/assets/bundles/bundle_nl.properties b/core/assets/bundles/bundle_nl.properties index a9a91a7837..61dd9782c0 100644 --- a/core/assets/bundles/bundle_nl.properties +++ b/core/assets/bundles/bundle_nl.properties @@ -1185,8 +1185,8 @@ bullet.splashdamage = [stat]{0}[lightgray] gebied scade ~[stat] {1}[lightgray] t bullet.incendiary = [stat]brandstichtend bullet.homing = [stat]doelzoekend bullet.armorpierce = [stat]pantserdoorborend -bullet.armorweakness = [red]{0}%[lightgray] armor weakness -bullet.armorpiercing = [stat]{0}%[lightgray] armor piercing +bullet.armorweakness = [red]{0}x[lightgray] armor weakness +bullet.partialarmorpierce = [stat]{0}%[lightgray] armor piercing bullet.antiarmor = [stat]{0}x[lightgray] anti-armor bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0} sec[lightgray] repair suppression ~ [stat]{1}[lightgray] tiles diff --git a/core/assets/bundles/bundle_nl_BE.properties b/core/assets/bundles/bundle_nl_BE.properties index 93d6d95220..3f2068c93d 100644 --- a/core/assets/bundles/bundle_nl_BE.properties +++ b/core/assets/bundles/bundle_nl_BE.properties @@ -1185,8 +1185,8 @@ bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles bullet.incendiary = [stat]incendiary bullet.homing = [stat]homing bullet.armorpierce = [stat]armor piercing -bullet.armorweakness = [red]{0}%[lightgray] armor weakness -bullet.armorpiercing = [stat]{0}%[lightgray] armor piercing +bullet.armorweakness = [red]{0}x[lightgray] armor weakness +bullet.partialarmorpierce = [stat]{0}%[lightgray] armor piercing bullet.antiarmor = [stat]{0}x[lightgray] anti-armor bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0} sec[lightgray] repair suppression ~ [stat]{1}[lightgray] tiles diff --git a/core/assets/bundles/bundle_pl.properties b/core/assets/bundles/bundle_pl.properties index acef038335..fabe6b7698 100644 --- a/core/assets/bundles/bundle_pl.properties +++ b/core/assets/bundles/bundle_pl.properties @@ -1185,8 +1185,8 @@ bullet.splashdamage = [stat]{0}[lightgray] Obrażenia obszarowe ~[stat] {1}[ligh bullet.incendiary = [stat]zapalający bullet.homing = [stat]naprowadzający bullet.armorpierce = [stat]przebijający pancerz -bullet.armorweakness = [red]{0}%[lightgray] armor weakness -bullet.armorpiercing = [stat]{0}%[lightgray] armor piercing +bullet.armorweakness = [red]{0}x[lightgray] armor weakness +bullet.partialarmorpierce = [stat]{0}%[lightgray] armor piercing bullet.antiarmor = [stat]{0}x[lightgray] anti-armor bullet.maxdamagefraction = [stat]{0}%[lightgray] maksymalne obrażenia bullet.suppression = [stat]{0} sec[lightgray] wyłączenie naprawy ~ [stat]{1}[lightgray] kratki diff --git a/core/assets/bundles/bundle_pt_BR.properties b/core/assets/bundles/bundle_pt_BR.properties index bd2a5b12d5..90e0ada59d 100644 --- a/core/assets/bundles/bundle_pt_BR.properties +++ b/core/assets/bundles/bundle_pt_BR.properties @@ -1185,8 +1185,8 @@ bullet.splashdamage = [stat]{0}[lightgray] de dano em área ~[stat] {1}[lightgra bullet.incendiary = [stat]Incendiário bullet.homing = [stat]Guiado bullet.armorpierce = [stat]pentração de armadura -bullet.armorweakness = [red]{0}%[lightgray] armor weakness -bullet.armorpiercing = [stat]{0}%[lightgray] armor piercing +bullet.armorweakness = [red]{0}x[lightgray] armor weakness +bullet.partialarmorpierce = [stat]{0}%[lightgray] armor piercing bullet.antiarmor = [stat]{0}x[lightgray] anti-armor bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0} sec[lightgray] repair suppression ~ [stat]{1}[lightgray] tiles diff --git a/core/assets/bundles/bundle_pt_PT.properties b/core/assets/bundles/bundle_pt_PT.properties index a7cb87141d..2e971944f7 100644 --- a/core/assets/bundles/bundle_pt_PT.properties +++ b/core/assets/bundles/bundle_pt_PT.properties @@ -1185,8 +1185,8 @@ bullet.splashdamage = [stat]{0}[lightgray] Dano em área ~[stat] {1}[lightgray] bullet.incendiary = [stat]incendiário bullet.homing = [stat]guiado bullet.armorpierce = [stat]perfuração de armadura -bullet.armorweakness = [red]{0}%[lightgray] armor weakness -bullet.armorpiercing = [stat]{0}%[lightgray] armor piercing +bullet.armorweakness = [red]{0}x[lightgray] armor weakness +bullet.partialarmorpierce = [stat]{0}%[lightgray] armor piercing bullet.antiarmor = [stat]{0}x[lightgray] anti-armor bullet.maxdamagefraction = [stat]{0}%[lightgray] limite de dano bullet.suppression = [stat]{0} seg.[lightgray] supressão de reparação ~ [stat]{1}[lightgray] blocos diff --git a/core/assets/bundles/bundle_ro.properties b/core/assets/bundles/bundle_ro.properties index 6265593272..e33245522b 100644 --- a/core/assets/bundles/bundle_ro.properties +++ b/core/assets/bundles/bundle_ro.properties @@ -1185,8 +1185,8 @@ bullet.splashdamage = [stat]{0}[lightgray] forță pe raza ~[stat] {1}[lightgray bullet.incendiary = [stat]incendiar bullet.homing = [stat]cu radar bullet.armorpierce = [stat]armor piercing -bullet.armorweakness = [red]{0}%[lightgray] armor weakness -bullet.armorpiercing = [stat]{0}%[lightgray] armor piercing +bullet.armorweakness = [red]{0}x[lightgray] armor weakness +bullet.partialarmorpierce = [stat]{0}%[lightgray] armor piercing bullet.antiarmor = [stat]{0}x[lightgray] anti-armor bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0} sec[lightgray] repair suppression ~ [stat]{1}[lightgray] tiles diff --git a/core/assets/bundles/bundle_ru.properties b/core/assets/bundles/bundle_ru.properties index 3ecf1100ba..d36fc1f807 100644 --- a/core/assets/bundles/bundle_ru.properties +++ b/core/assets/bundles/bundle_ru.properties @@ -1185,8 +1185,8 @@ bullet.splashdamage = [stat]{0}[lightgray] урона в радиусе ~[stat] bullet.incendiary = [stat]зажигательный bullet.homing = [stat]самонаводящийся bullet.armorpierce = [stat]бронебойный -bullet.armorweakness = [red]{0}%[lightgray] armor weakness -bullet.armorpiercing = [stat]{0}%[lightgray] armor piercing +bullet.armorweakness = [red]{0}x[lightgray] armor weakness +bullet.partialarmorpierce = [stat]{0}%[lightgray] armor piercing bullet.antiarmor = [stat]{0}x[lightgray] anti-armor bullet.maxdamagefraction = [stat]{0}%[lightgray] предел урона bullet.suppression = [stat]{0} сек[lightgray] подавления регенерации в радиусе ~ [stat]{1}[lightgray] блоков diff --git a/core/assets/bundles/bundle_sr.properties b/core/assets/bundles/bundle_sr.properties index f662c35d7e..f6ecd58bd2 100644 --- a/core/assets/bundles/bundle_sr.properties +++ b/core/assets/bundles/bundle_sr.properties @@ -1185,8 +1185,8 @@ bullet.splashdamage = [stat]{0}[lightgray] oblasna šteta ~[stat] {1}[lightgray] bullet.incendiary = [stat]zapaljiv bullet.homing = [stat]samonavođenje bullet.armorpierce = [stat]proboj oklopa -bullet.armorweakness = [red]{0}%[lightgray] armor weakness -bullet.armorpiercing = [stat]{0}%[lightgray] armor piercing +bullet.armorweakness = [red]{0}x[lightgray] armor weakness +bullet.partialarmorpierce = [stat]{0}%[lightgray] armor piercing bullet.antiarmor = [stat]{0}x[lightgray] anti-armor bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0} sec[lightgray] repair suppression ~ [stat]{1}[lightgray] tiles diff --git a/core/assets/bundles/bundle_sv.properties b/core/assets/bundles/bundle_sv.properties index ad2b6c3f18..9fd9937488 100644 --- a/core/assets/bundles/bundle_sv.properties +++ b/core/assets/bundles/bundle_sv.properties @@ -1185,8 +1185,8 @@ bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles bullet.incendiary = [stat]incendiary bullet.homing = [stat]homing bullet.armorpierce = [stat]armor piercing -bullet.armorweakness = [red]{0}%[lightgray] armor weakness -bullet.armorpiercing = [stat]{0}%[lightgray] armor piercing +bullet.armorweakness = [red]{0}x[lightgray] armor weakness +bullet.partialarmorpierce = [stat]{0}%[lightgray] armor piercing bullet.antiarmor = [stat]{0}x[lightgray] anti-armor bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0} sec[lightgray] repair suppression ~ [stat]{1}[lightgray] tiles diff --git a/core/assets/bundles/bundle_th.properties b/core/assets/bundles/bundle_th.properties index d73a6fb106..480f37978c 100644 --- a/core/assets/bundles/bundle_th.properties +++ b/core/assets/bundles/bundle_th.properties @@ -1185,8 +1185,8 @@ bullet.splashdamage = [stat]{0}[lightgray] ดาเมจกระจาย ~[s bullet.incendiary = [stat]ติดไฟ bullet.homing = [stat]ติดตามตัว bullet.armorpierce = [stat]เจาะเกราะ -bullet.armorweakness = [red]{0}%[lightgray] armor weakness -bullet.armorpiercing = [stat]{0}%[lightgray] armor piercing +bullet.armorweakness = [red]{0}x[lightgray] armor weakness +bullet.partialarmorpierce = [stat]{0}%[lightgray] armor piercing bullet.antiarmor = [stat]{0}x[lightgray] anti-armor bullet.maxdamagefraction = [stat]{0}%[lightgray] ความเสียหายสูงสุด bullet.suppression = [stat]{0} วิ[lightgray] ระงับการฟื้นฟู ~ [stat]{1}[lightgray] ช่อง diff --git a/core/assets/bundles/bundle_tk.properties b/core/assets/bundles/bundle_tk.properties index f3aa95c7fc..4e0f38dff5 100644 --- a/core/assets/bundles/bundle_tk.properties +++ b/core/assets/bundles/bundle_tk.properties @@ -1185,8 +1185,8 @@ bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles bullet.incendiary = [stat]incendiary bullet.homing = [stat]homing bullet.armorpierce = [stat]armor piercing -bullet.armorweakness = [red]{0}%[lightgray] armor weakness -bullet.armorpiercing = [stat]{0}%[lightgray] armor piercing +bullet.armorweakness = [red]{0}x[lightgray] armor weakness +bullet.partialarmorpierce = [stat]{0}%[lightgray] armor piercing bullet.antiarmor = [stat]{0}x[lightgray] anti-armor bullet.maxdamagefraction = [stat]{0}%[lightgray] damage limit bullet.suppression = [stat]{0} sec[lightgray] repair suppression ~ [stat]{1}[lightgray] tiles diff --git a/core/assets/bundles/bundle_tr.properties b/core/assets/bundles/bundle_tr.properties index 15325ad145..b3aeebfb46 100644 --- a/core/assets/bundles/bundle_tr.properties +++ b/core/assets/bundles/bundle_tr.properties @@ -1185,8 +1185,8 @@ bullet.splashdamage = [stat]{0} [lightgray]alan hasarı ~[stat] {1} [lightgray]k bullet.incendiary = [stat]yakıcı bullet.homing = [stat]güdümlü bullet.armorpierce = [stat]zırh delici -bullet.armorweakness = [red]{0}%[lightgray] armor weakness -bullet.armorpiercing = [stat]{0}%[lightgray] armor piercing +bullet.armorweakness = [red]{0}x[lightgray] armor weakness +bullet.partialarmorpierce = [stat]{0}%[lightgray] armor piercing bullet.antiarmor = [stat]{0}x[lightgray] anti-armor bullet.maxdamagefraction = [stat]{0}%[lightgray] hasar limiti bullet.suppression = [stat]{0} sn[lightgray] tamir bastırması ~ [stat]{1}[lightgray] karolar diff --git a/core/assets/bundles/bundle_uk_UA.properties b/core/assets/bundles/bundle_uk_UA.properties index 2dde679308..db2885724c 100644 --- a/core/assets/bundles/bundle_uk_UA.properties +++ b/core/assets/bundles/bundle_uk_UA.properties @@ -1185,8 +1185,8 @@ bullet.splashdamage = [stat]{0}[lightgray] шкода по ділянці ~[stat bullet.incendiary = [stat]запальний bullet.homing = [stat]самонаведення bullet.armorpierce = [stat]бронебійність -bullet.armorweakness = [red]{0}%[lightgray] armor weakness -bullet.armorpiercing = [stat]{0}%[lightgray] armor piercing +bullet.armorweakness = [red]{0}x[lightgray] armor weakness +bullet.partialarmorpierce = [stat]{0}%[lightgray] armor piercing bullet.antiarmor = [stat]{0}x[lightgray] anti-armor bullet.maxdamagefraction = [stat]{0}%[lightgray] обмеження шкоди bullet.suppression = [stat]{0}[lightgray] сек. пригнічення відновлення ~ [stat]{1}[lightgray] плит. diff --git a/core/assets/bundles/bundle_vi.properties b/core/assets/bundles/bundle_vi.properties index 3468c92b22..b3fc0479b0 100644 --- a/core/assets/bundles/bundle_vi.properties +++ b/core/assets/bundles/bundle_vi.properties @@ -1185,8 +1185,8 @@ bullet.splashdamage = [stat]{0}[lightgray] sát thương diện rộng ~[stat] { bullet.incendiary = [stat]gây cháy bullet.homing = [stat]truy đuổi bullet.armorpierce = [stat]xuyên giáp -bullet.armorweakness = [red]{0}%[lightgray] giảm giáp -bullet.armorpiercing = [stat]{0}%[lightgray] xuyên giáp +bullet.armorweakness = [red]{0}x[lightgray] giảm giáp +bullet.partialarmorpierce = [stat]{0}%[lightgray] xuyên giáp bullet.antiarmor = [stat]{0}x[lightgray] kháng giáp bullet.maxdamagefraction = [stat]{0}%[lightgray] giới hạn sát thương bullet.suppression = [stat]{0}[lightgray] giây ngăn sửa chữa ~ [stat]{1}[lightgray] ô diff --git a/core/assets/bundles/bundle_zh_CN.properties b/core/assets/bundles/bundle_zh_CN.properties index e7e5ebddf3..d5fa981fa4 100644 --- a/core/assets/bundles/bundle_zh_CN.properties +++ b/core/assets/bundles/bundle_zh_CN.properties @@ -1185,8 +1185,8 @@ bullet.splashdamage = [stat]{0}[lightgray] 范围伤害 ~ [stat]{1}[lightgray] bullet.incendiary = [stat]燃烧 bullet.homing = [stat]追踪 bullet.armorpierce = [stat]穿甲 -bullet.armorweakness = [red]{0}%[lightgray] armor weakness -bullet.armorpiercing = [stat]{0}%[lightgray] armor piercing +bullet.armorweakness = [red]{0}x[lightgray] armor weakness +bullet.partialarmorpierce = [stat]{0}%[lightgray] armor piercing bullet.antiarmor = [stat]{0}x[lightgray] anti-armor bullet.maxdamagefraction = [stat]{0}%[lightgray] 伤害上限 bullet.suppression = [stat]{0} 秒[lightgray] 修复压制 ~ [stat]{1}[lightgray] 格 diff --git a/core/assets/bundles/bundle_zh_TW.properties b/core/assets/bundles/bundle_zh_TW.properties index b69541cc13..18f15b2749 100644 --- a/core/assets/bundles/bundle_zh_TW.properties +++ b/core/assets/bundles/bundle_zh_TW.properties @@ -1185,8 +1185,8 @@ bullet.splashdamage = [stat]{0}[lightgray]範圍傷害 ~[stat] {1}[lightgray]格 bullet.incendiary = [stat]燃燒 bullet.homing = [stat]追蹤 bullet.armorpierce = [stat]穿甲 -bullet.armorweakness = [red]{0}%[lightgray] armor weakness -bullet.armorpiercing = [stat]{0}%[lightgray] armor piercing +bullet.armorweakness = [red]{0}x[lightgray] armor weakness +bullet.partialarmorpierce = [stat]{0}%[lightgray] armor piercing bullet.antiarmor = [stat]{0}x[lightgray] anti-armor bullet.maxdamagefraction = [stat]{0}%[lightgray]傷害上限 bullet.suppression = [stat]{0}秒[lightgray]抑制修復 ~ [stat]{1}[lightgray]格 diff --git a/core/src/mindustry/world/meta/StatValues.java b/core/src/mindustry/world/meta/StatValues.java index 58134e5c84..ed4923b10a 100644 --- a/core/src/mindustry/world/meta/StatValues.java +++ b/core/src/mindustry/world/meta/StatValues.java @@ -733,11 +733,11 @@ public class StatValues{ sep(bt, "@bullet.armorpierce"); } - if(type.armorMultiplier != 1f){ + if(type.armorMultiplier != 1f && !type.pierceArmor){ if(type.armorMultiplier > 1f){ - sep(bt, Core.bundle.format("bullet.armorweakness", (int)(type.armorMultiplier * 100))); + sep(bt, Core.bundle.format("bullet.armorweakness", (type.armorMultiplier))); }else if(Mathf.sign(type.armorMultiplier) == 1){ - sep(bt, Core.bundle.format("bullet.armorpiercing", (int)((1 - type.armorMultiplier) * 100))); + sep(bt, Core.bundle.format("bullet.partialarmorpierce", (int)((1 - type.armorMultiplier) * 100))); }else{ sep(bt, Core.bundle.format("bullet.antiarmor", (-type.armorMultiplier))); }