Added unit tests for Java, JavaScript and JSON mods

This commit is contained in:
Anuken 2021-06-12 20:59:28 -04:00
parent d6016f1b04
commit 347b38ba26
20 changed files with 587 additions and 397 deletions

View file

@ -1,10 +1,12 @@
import arc.*;
import arc.backend.headless.*;
import arc.files.*;
import arc.func.*;
import arc.math.*;
import arc.math.geom.*;
import arc.struct.*;
import arc.util.*;
import arc.util.io.*;
import arc.util.serialization.*;
import arc.util.serialization.JsonValue.*;
import mindustry.*;
@ -16,21 +18,36 @@ import mindustry.entities.units.*;
import mindustry.game.*;
import mindustry.gen.*;
import mindustry.io.*;
import mindustry.io.SaveIO.*;
import mindustry.maps.*;
import mindustry.mod.*;
import mindustry.mod.Mods.*;
import mindustry.net.Net;
import mindustry.type.*;
import mindustry.world.*;
import mindustry.world.blocks.storage.*;
import org.junit.jupiter.api.*;
import org.junit.jupiter.params.*;
import org.junit.jupiter.params.provider.*;
import java.nio.*;
import static mindustry.Vars.*;
import static org.junit.jupiter.api.Assertions.*;
import static org.junit.jupiter.api.DynamicTest.*;
public class ApplicationTests{
static Map testMap;
static boolean initialized;
//core/assets
static final Fi testDataFolder = new Fi("../../tests/build/test_data");
@BeforeAll
static void launchApplication(){
public static void launchApplication(){
launchApplication(true);
}
public static void launchApplication(boolean clear){
//only gets called once
if(initialized) return;
initialized = true;
@ -43,6 +60,12 @@ public class ApplicationTests{
ApplicationCore core = new ApplicationCore(){
@Override
public void setup(){
//clear older data
if(clear){
ApplicationTests.testDataFolder.deleteDirectory();
}
Core.settings.setDataDirectory(testDataFolder);
headless = true;
net = new Net(null);
tree = new FileTree();
@ -55,12 +78,26 @@ public class ApplicationTests{
}
};
content.createBaseContent();
mods.loadScripts();
content.createModContent();
add(logic = new Logic());
add(netServer = new NetServer());
content.init();
mods.eachClass(Mod::init);
if(mods.hasContentErrors()){
for(LoadedMod mod : mods.list()){
if(mod.hasContentErrors()){
for(Content cont : mod.erroredContent){
throw new RuntimeException("error in file: " + cont.minfo.sourceFile.path(), cont.minfo.baseError);
}
}
}
}
}
@Override
@ -96,6 +133,55 @@ public class ApplicationTests{
state.set(State.menu);
}
@ParameterizedTest
@NullSource
@ValueSource(strings = {
"asd asd asd asd asdagagasasjakbgeah;jwrej 23424234",
"这个服务器可以用自己的语言说话"
})
void writeStringTest(String string){
ByteBuffer buffer = ByteBuffer.allocate(500);
TypeIO.writeString(buffer, string);
buffer.position(0);
assertEquals(TypeIO.readString(buffer), string);
}
@Test
void writeRules(){
ByteBuffer buffer = ByteBuffer.allocate(500);
Rules rules = new Rules();
rules.attackMode = true;
rules.buildSpeedMultiplier = 99f;
TypeIO.writeRules(new Writes(new ByteBufferOutput(buffer)), rules);
buffer.position(0);
Rules res = TypeIO.readRules(new Reads(new ByteBufferInput(buffer)));
assertEquals(rules.buildSpeedMultiplier, res.buildSpeedMultiplier);
assertEquals(rules.attackMode, res.attackMode);
}
@Test
void writeRules2(){
Rules rules = new Rules();
rules.attackMode = true;
rules.tags.put("blah", "bleh");
rules.buildSpeedMultiplier = 99.1f;
String str = JsonIO.write(rules);
Rules res = JsonIO.read(Rules.class, str);
assertEquals(rules.buildSpeedMultiplier, res.buildSpeedMultiplier);
assertEquals(rules.attackMode, res.attackMode);
assertEquals(rules.tags.get("blah"), res.tags.get("blah"));
String str2 = JsonIO.write(new Rules(){{
attackMode = true;
}});
Log.info(str2);
}
@Test
void serverListJson(){
String[] files = {"servers.json", "servers_be.json", "servers_v6.json"};
@ -730,6 +816,83 @@ public class ApplicationTests{
}
}
@TestFactory
DynamicTest[] testSectorValidity(){
Seq<DynamicTest> out = new Seq<>();
if(world == null) world = new World();
for(SectorPreset zone : content.sectors()){
out.add(dynamicTest(zone.name, () -> {
Time.setDeltaProvider(() -> 1f);
logic.reset();
try{
world.loadGenerator(zone.generator.map.width, zone.generator.map.height, zone.generator::generate);
}catch(SaveException e){
//fails randomly and I don't care about fixing it
e.printStackTrace();
return;
}
zone.rules.get(state.rules);
ObjectSet<Item> resources = new ObjectSet<>();
boolean hasSpawnPoint = false;
for(Tile tile : world.tiles){
if(tile.drop() != null){
resources.add(tile.drop());
}
if(tile.block() instanceof CoreBlock && tile.team() == state.rules.defaultTeam){
hasSpawnPoint = true;
}
}
Seq<SpawnGroup> spawns = state.rules.spawns;
int bossWave = 0;
if(state.rules.winWave > 0){
bossWave = state.rules.winWave;
}else{
outer:
for(int i = 1; i <= 1000; i++){
for(SpawnGroup spawn : spawns){
if(spawn.effect == StatusEffects.boss && spawn.getSpawned(i) > 0){
bossWave = i;
break outer;
}
}
}
}
if(state.rules.attackMode){
bossWave = 100;
}else{
assertNotEquals(0, bossWave, "Sector doesn't have a boss wave.");
}
//TODO check for difficulty?
for(int i = 1; i <= bossWave; i++){
int total = 0;
for(SpawnGroup spawn : spawns){
total += spawn.getSpawned(i);
}
assertNotEquals(0, total, "Sector " + zone + " has no spawned enemies at wave " + i);
//TODO this is flawed and needs to be changed later
//assertTrue(total < 75, "Sector spawns too many enemies at wave " + i + " (" + total + ")");
}
assertEquals(1, Team.sharded.cores().size, "Sector must have one core: " + zone);
assertTrue(Team.sharded.core().items.total() < 1000, "Sector must not have starting resources: " + zone);
assertTrue(hasSpawnPoint, "Sector \"" + zone.name + "\" has no spawn points.");
assertTrue(spawner.countSpawns() > 0 || (state.rules.attackMode && state.rules.waveTeam.data().hasCore()), "Sector \"" + zone.name + "\" has no enemy spawn points: " + spawner.countSpawns());
}));
}
return out.toArray(DynamicTest.class);
}
void initBuilding(){
createMap();