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Titan oxide ammo tweaks
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parent
45dfc85d02
commit
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2 changed files with 11 additions and 3 deletions
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@ -4338,7 +4338,7 @@ public class Blocks{
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buildingDamageMultiplier = 0.3f;
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}},
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Items.oxide, new ArtilleryBulletType(2.5f, 300, "shell"){{
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hitEffect = new MultiEffect(Fx.titanExplosionLarge, Fx.titanSmokeLarge);
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hitEffect = new MultiEffect(Fx.titanExplosionLarge, Fx.titanSmokeLarge, Fx.smokeAoeCloud);
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despawnEffect = Fx.none;
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knockback = 2f;
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lifetime = 190f;
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@ -4347,7 +4347,7 @@ public class Blocks{
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reloadMultiplier = 0.8f;
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splashDamageRadius = 110f;
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rangeChange = 8f;
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splashDamage = 330f;
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splashDamage = 300f;
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scaledSplashDamage = true;
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hitColor = backColor = trailColor = Color.valueOf("a0b380");
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frontColor = Color.valueOf("e4ffd6");
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@ -4374,7 +4374,7 @@ public class Blocks{
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fragBullets = 1;
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fragBullet = new EmptyBulletType(){{
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lifetime = 60f * 2f;
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lifetime = 60f * 2.5f;
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bulletInterval = 20f;
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intervalBullet = new EmptyBulletType(){{
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splashDamage = 30f;
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@ -499,6 +499,14 @@ public class Fx{
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}
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}),
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smokeAoeCloud = new Effect(60f * 3f, 250f, e -> {
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color(e.color, 0.65f);
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randLenVectors(e.id, 80, 90f, (x, y) -> {
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Fill.circle(e.x + x, e.y + y, 6f * Mathf.clamp(e.fin() / 0.1f) * Mathf.clamp(e.fout() / 0.1f));
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});
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}),
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missileTrailSmoke = new Effect(180f, 300f, b -> {
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float intensity = 2f;
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