mirror of
https://github.com/Anuken/Mindustry.git
synced 2026-04-27 07:50:54 -07:00
Objective marker cleanup & optimization
This commit is contained in:
parent
84add050a9
commit
1d894bdacd
9 changed files with 161 additions and 49 deletions
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@ -2326,7 +2326,7 @@ lst.setprop = Sets a property of a unit or building.
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lst.effect = Create a particle effect.
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lst.sync = Sync a variable across the network.\nLimited to 20 times a second per variable.
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lst.makemarker = Create a new logic marker in the world.\nAn ID to identify this marker must be provided.\nMarkers currently limited to 20,000 per world.
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lst.setmarker = Set a property for a marker.\nThe ID used must be the same as in the Make Marker instruction.\n[accent]null []values are being ignored instead of converting to 0.
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lst.setmarker = Set a property for a marker.\nThe ID used must be the same as in the Make Marker instruction.\n[accent]null []values are ignored.
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lst.localeprint = Add map locale property value to the text buffer.\nTo set map locale bundles in map editor, check [accent]Map Info > Locale Bundles[].\nIf client is a mobile device, tries to print a property ending in ".mobile" first.
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logic.nounitbuild = [red]Unit building logic is not allowed here.
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@ -1,11 +1,9 @@
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package mindustry.core;
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import arc.*;
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import arc.struct.*;
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import arc.util.*;
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import mindustry.game.EventType.*;
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import mindustry.game.*;
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import mindustry.game.MapObjectives.*;
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import mindustry.gen.*;
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import mindustry.maps.*;
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import mindustry.type.*;
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@ -35,7 +33,7 @@ public class GameState{
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/** Statistics for this save/game. Displayed after game over. */
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public GameStats stats = new GameStats();
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/** Markers not linked to objectives. Controlled by world processors. */
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public IntMap<ObjectiveMarker> markers = new IntMap<>();
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public MapMarkers markers = new MapMarkers();
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/** Locale-specific string bundles of current map */
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public MapLocales mapLocales = new MapLocales();
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/** Global attributes of the environment, calculated by weather. */
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@ -375,13 +375,15 @@ public class Renderer implements ApplicationListener{
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//draw objective markers
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state.rules.objectives.eachRunning(obj -> {
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for(var marker : obj.markers){
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if(!marker.minimap) marker.drawWorld();
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if(!marker.minimap){
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marker.drawWorld();
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}
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}
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});
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for(var marker : state.markers.values()){
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if(marker != null){
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if(!marker.isHidden() && !marker.minimap) marker.drawWorld();
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for(var marker : state.markers){
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if(!marker.isHidden() && !marker.minimap){
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marker.drawWorld();
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}
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}
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72
core/src/mindustry/game/MapMarkers.java
Normal file
72
core/src/mindustry/game/MapMarkers.java
Normal file
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@ -0,0 +1,72 @@
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package mindustry.game;
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import arc.struct.*;
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import arc.util.*;
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import mindustry.game.MapObjectives.*;
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import mindustry.io.*;
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import java.io.*;
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import java.util.*;
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public class MapMarkers implements Iterable<ObjectiveMarker>{
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/** Maps marker unique ID to marker. */
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private IntMap<ObjectiveMarker> map = new IntMap<>();
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/** Sequential list of markers. This allows for faster iteration than a map. */
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private Seq<ObjectiveMarker> all = new Seq<>(false);
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public void add(int id, ObjectiveMarker marker){
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if(marker == null) return;
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var prev = map.put(id, marker);
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if(prev != null){
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all.set(prev.arrayIndex, marker);
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}else{
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all.add(marker);
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marker.arrayIndex = all.size - 1;
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}
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}
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public void remove(int id){
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var prev = map.remove(id);
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if(prev != null){
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if(all.size > prev.arrayIndex + 1){ //there needs to be something above the index to replace it with
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all.remove(prev.arrayIndex);
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//update its index
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all.get(prev.arrayIndex).arrayIndex = prev.arrayIndex;
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}else{
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//no sense updating the index of the replaced element when it was not replaced
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all.remove(prev.arrayIndex);
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}
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}
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}
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public @Nullable ObjectiveMarker get(int id){
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return map.get(id);
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}
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public boolean has(int id){
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return get(id) != null;
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}
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public int size(){
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return all.size;
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}
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public void write(DataOutput stream) throws IOException{
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JsonIO.writeBytes(map, ObjectiveMarker.class, (DataOutputStream)stream);
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}
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public void read(DataInput stream) throws IOException{
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all.clear();
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map = JsonIO.readBytes(IntMap.class, ObjectiveMarker.class, (DataInputStream)stream);
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for(var entry : map.entries()){
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all.add(entry.value);
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entry.value.arrayIndex = all.size - 1;
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}
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}
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@Override
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public Iterator<ObjectiveMarker> iterator(){
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return all.iterator();
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}
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}
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@ -627,10 +627,11 @@ public class MapObjectives implements Iterable<MapObjective>, Eachable<MapObject
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/** Marker used for drawing various content to indicate something along with an objective. Mostly used as UI overlay. */
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public static abstract class ObjectiveMarker{
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/** Position of marker, in world coordinates */
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public @TilePos Vec2 pos = new Vec2();
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/** Makes sure markers are only added once. */
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public transient boolean wasAdded;
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/** Internal use only! Do not access. */
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public transient int arrayIndex;
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/** Whether to display marker on minimap instead of world. {@link MinimapMarker} ignores this value. */
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public boolean minimap = false;
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/** Whether to scale marker corresponding to player's zoom level. {@link MinimapMarker} ignores this value. */
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@ -639,28 +640,31 @@ public class MapObjectives implements Iterable<MapObjective>, Eachable<MapObject
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protected boolean hidden = false;
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/** On which z-sorting layer is marker drawn. */
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protected float drawLayer = Layer.overlayUI;
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/** Draws the marker. Actual marker position and scale are calculated in {@link #drawWorld()} and {@link #drawMinimap(MinimapRenderer)}. */
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public void baseDraw(float x, float y, float scaleFactor){}
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/** Called in the main renderer. */
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public void drawWorld(){
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baseDraw(pos.x, pos.y, autoscale ? 4f / renderer.getDisplayScale() : 1f);
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}
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public void drawWorld(){}
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/** Called in the small and large map. */
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public void drawMinimap(MinimapRenderer minimap){
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minimap.transform(Tmp.v1.set(pos.x + 4f, pos.y + 4f));
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baseDraw(Tmp.v1.x, Tmp.v1.y, minimap.getScaleFactor(autoscale));
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}
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public void drawMinimap(MinimapRenderer minimap){}
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/** Add any UI elements necessary. */
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public void added(){}
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/** Remove any UI elements, if necessary. */
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public void removed(){}
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/** Whether the marker is hidden */
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public boolean isHidden(){
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return hidden;
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}
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/** Control marker with world processor code. Ignores NaN (null) values. */
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public void control(LMarkerControl type, double p1, double p2, double p3){
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if(Double.isNaN(p1)) return;
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switch(type){
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case visibility -> hidden = Mathf.equal((float)p1, 0f);
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case drawLayer -> drawLayer = (float)p1;
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@ -668,6 +672,7 @@ public class MapObjectives implements Iterable<MapObjective>, Eachable<MapObject
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case autoscale -> autoscale = !Mathf.equal((float)p1, 0f);
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}
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}
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public void setText(String text, boolean fetch){}
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public void setTexture(String textureName){}
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@ -699,8 +704,46 @@ public class MapObjectives implements Iterable<MapObjective>, Eachable<MapObject
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}
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}
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/** A marker that has a position in the world in world coordinates. */
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public static abstract class PosMarker extends ObjectiveMarker{
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/** Position of marker, in world coordinates */
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public @TilePos Vec2 pos = new Vec2();
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/** Called in the main renderer. */
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@Override
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public void drawWorld(){
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baseDraw(pos.x, pos.y, autoscale ? 4f / renderer.getDisplayScale() : 1f);
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}
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/** Called in the small and large map. */
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@Override
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public void drawMinimap(MinimapRenderer minimap){
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minimap.transform(Tmp.v1.set(pos.x + 4f, pos.y + 4f));
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baseDraw(Tmp.v1.x, Tmp.v1.y, minimap.getScaleFactor(autoscale));
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}
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@Override
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public void control(LMarkerControl type, double p1, double p2, double p3){
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if(!Double.isNaN(p1)){
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if(type == LMarkerControl.pos){
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pos.x = (float)p1 * tilesize;
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}else{
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super.control(type, p1, p2, p3);
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}
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}
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if(!Double.isNaN(p2)){
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if(type == LMarkerControl.pos){
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pos.y = (float)p2 * tilesize;
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}else{
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super.control(type, p1, p2, p3);
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}
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}
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}
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}
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/** Displays text above a shape. */
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public static class ShapeTextMarker extends ObjectiveMarker{
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public static class ShapeTextMarker extends PosMarker{
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public @Multiline String text = "frog";
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public float fontSize = 1f, textHeight = 7f;
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public @LabelFlag byte flags = WorldLabel.flagBackground | WorldLabel.flagOutline;
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@ -743,7 +786,7 @@ public class MapObjectives implements Iterable<MapObjective>, Eachable<MapObject
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@Override
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public void baseDraw(float x, float y, float scaleFactor){
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//in case some idiot decides to make 9999999 sides and freeze the game
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int sides = Math.min(this.sides, 200);
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int sides = Math.min(this.sides, 300);
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Draw.z(drawLayer);
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Lines.stroke(3f * scaleFactor, Pal.gray);
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@ -766,7 +809,6 @@ public class MapObjectives implements Iterable<MapObjective>, Eachable<MapObject
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public void control(LMarkerControl type, double p1, double p2, double p3){
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if(!Double.isNaN(p1)){
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switch(type){
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case pos -> pos.x = (float)p1 * tilesize;
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case fontSize -> fontSize = (float)p1;
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case textHeight -> textHeight = (float)p1;
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case labelFlags -> {
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@ -786,7 +828,6 @@ public class MapObjectives implements Iterable<MapObjective>, Eachable<MapObject
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if(!Double.isNaN(p2)){
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switch(type){
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case pos -> pos.y = (float)p2 * tilesize;
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case labelFlags -> {
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if(!Mathf.equal((float)p2, 0f)){
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flags |= WorldLabel.flagOutline;
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@ -883,7 +924,7 @@ public class MapObjectives implements Iterable<MapObjective>, Eachable<MapObject
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}
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/** Displays a shape with an outline and color. */
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public static class ShapeMarker extends ObjectiveMarker{
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public static class ShapeMarker extends PosMarker{
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public float radius = 8f, rotation = 0f, stroke = 1f;
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public boolean fill = false, outline = true;
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public int sides = 4;
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@ -927,7 +968,6 @@ public class MapObjectives implements Iterable<MapObjective>, Eachable<MapObject
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public void control(LMarkerControl type, double p1, double p2, double p3){
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if(!Double.isNaN(p1)){
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switch(type){
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case pos -> pos.x = (float)p1 * tilesize;
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case radius -> radius = (float)p1;
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case stroke -> stroke = (float)p1;
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case rotation -> rotation = (float)p1;
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@ -939,7 +979,6 @@ public class MapObjectives implements Iterable<MapObjective>, Eachable<MapObject
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if(!Double.isNaN(p2)){
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switch(type){
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case pos -> pos.y = (float)p2 * tilesize;
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case shape -> fill = !Mathf.equal((float)p2, 0f);
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default -> super.control(type, p1, p2, p3);
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}
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@ -956,7 +995,7 @@ public class MapObjectives implements Iterable<MapObjective>, Eachable<MapObject
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}
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/** Displays text at a location. */
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public static class TextMarker extends ObjectiveMarker{
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public static class TextMarker extends PosMarker{
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public @Multiline String text = "uwu";
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public float fontSize = 1f;
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public @LabelFlag byte flags = WorldLabel.flagBackground | WorldLabel.flagOutline;
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@ -993,7 +1032,6 @@ public class MapObjectives implements Iterable<MapObjective>, Eachable<MapObject
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public void control(LMarkerControl type, double p1, double p2, double p3){
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if(!Double.isNaN(p1)){
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switch(type){
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case pos -> pos.x = (float)p1 * tilesize;
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case fontSize -> fontSize = (float)p1;
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case labelFlags -> {
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if(!Mathf.equal((float)p1, 0f)){
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@ -1008,7 +1046,6 @@ public class MapObjectives implements Iterable<MapObjective>, Eachable<MapObject
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if(!Double.isNaN(p2)){
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switch(type){
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case pos -> pos.y = (float)p2 * tilesize;
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case labelFlags -> {
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if(!Mathf.equal((float)p2, 0f)){
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flags |= WorldLabel.flagOutline;
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@ -1033,8 +1070,8 @@ public class MapObjectives implements Iterable<MapObjective>, Eachable<MapObject
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}
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/** Displays a line from pos1 to pos2. */
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public static class LineMarker extends ObjectiveMarker{
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public @TilePos Vec2 pos = new Vec2(), endPos = new Vec2();
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public static class LineMarker extends PosMarker{
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public @TilePos Vec2 endPos = new Vec2();
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public float stroke = 1f;
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public boolean outline = true;
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public Color color = Color.valueOf("ffd37f");
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@ -1079,7 +1116,6 @@ public class MapObjectives implements Iterable<MapObjective>, Eachable<MapObject
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public void control(LMarkerControl type, double p1, double p2, double p3){
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if(!Double.isNaN(p1)){
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switch(type){
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case pos -> pos.x = (float)p1 * tilesize;
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case endPos -> endPos.x = (float)p1 * tilesize;
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case stroke -> stroke = (float)p1;
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case color -> color.set(Tmp.c1.fromDouble(p1));
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@ -1089,7 +1125,6 @@ public class MapObjectives implements Iterable<MapObjective>, Eachable<MapObject
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if(!Double.isNaN(p2)){
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switch(type){
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case pos -> pos.y = (float)p2 * tilesize;
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case endPos -> endPos.y = (float)p2 * tilesize;
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default -> super.control(type, p1, p2, p3);
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}
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@ -1098,7 +1133,7 @@ public class MapObjectives implements Iterable<MapObjective>, Eachable<MapObject
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}
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/** Displays a texture with specified name. */
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public static class TextureMarker extends ObjectiveMarker{
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public static class TextureMarker extends PosMarker{
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public float rotation = 0f, width = 0f, height = 0f; // Zero width/height scales marker to original texture's size
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public String textureName = "";
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public Color color = Color.white.cpy();
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@ -1123,7 +1158,6 @@ public class MapObjectives implements Iterable<MapObjective>, Eachable<MapObject
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public void control(LMarkerControl type, double p1, double p2, double p3){
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if(!Double.isNaN(p1)){
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switch(type){
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case pos -> pos.x = (float)p1 * tilesize;
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case rotation -> rotation = (float)p1;
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case textureSize -> width = (float)p1 * tilesize;
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case color -> color.set(Tmp.c1.fromDouble(p1));
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@ -1133,7 +1167,6 @@ public class MapObjectives implements Iterable<MapObjective>, Eachable<MapObject
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if(!Double.isNaN(p2)){
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switch(type){
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case pos -> pos.y = (float)p2 * tilesize;
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case textureSize -> height = (float)p2 * tilesize;
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default -> super.control(type, p1, p2, p3);
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}
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@ -255,13 +255,15 @@ public class MinimapRenderer{
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state.rules.objectives.eachRunning(obj -> {
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for(var marker : obj.markers){
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if(marker.minimap) marker.drawMinimap(this);
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if(marker.minimap){
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marker.drawMinimap(this);
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}
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}
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});
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for(var marker : state.markers.values()){
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if(marker != null){
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if(!marker.isHidden() && marker.minimap) marker.drawMinimap(this);
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for(var marker : state.markers){
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if(!marker.isHidden() && marker.minimap){
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marker.drawMinimap(this);
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}
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}
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}
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@ -242,10 +242,17 @@ public class Shaders{
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@Override
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public void apply(){
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setUniformf("u_progress", progress);
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setUniformf("u_uv", region.u, region.v);
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setUniformf("u_uv2", region.u2, region.v2);
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setUniformf("u_time", time);
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setUniformf("u_texsize", region.texture.width, region.texture.height);
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if(region.texture == null){
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setUniformf("u_uv", 0f, 0f);
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setUniformf("u_uv2", 1f, 1f);
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setUniformf("u_texsize", 1, 1);
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}else{
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setUniformf("u_uv", region.u, region.v);
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setUniformf("u_uv2", region.u2, region.v2);
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setUniformf("u_texsize", region.texture.width, region.texture.height);
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}
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}
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}
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@ -6,14 +6,12 @@ import arc.math.geom.*;
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import arc.struct.*;
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import arc.util.*;
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import arc.util.io.*;
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import mindustry.*;
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import mindustry.content.*;
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import mindustry.content.TechTree.*;
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import mindustry.core.*;
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import mindustry.ctype.*;
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import mindustry.entities.*;
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import mindustry.game.*;
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import mindustry.game.MapObjectives.*;
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import mindustry.game.Teams.*;
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import mindustry.gen.*;
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import mindustry.maps.Map;
|
||||
|
|
@ -403,11 +401,11 @@ public abstract class SaveVersion extends SaveFileReader{
|
|||
}
|
||||
|
||||
public void writeMarkers(DataOutput stream) throws IOException{
|
||||
JsonIO.writeBytes(Vars.state.markers, ObjectiveMarker.class, (DataOutputStream)stream);
|
||||
state.markers.write(stream);
|
||||
}
|
||||
|
||||
public void readMarkers(DataInput stream) throws IOException{
|
||||
Vars.state.markers = JsonIO.readBytes(IntMap.class, ObjectiveMarker.class, (DataInputStream)stream);
|
||||
state.markers.read(stream);
|
||||
}
|
||||
|
||||
public void readTeamBlocks(DataInput stream) throws IOException{
|
||||
|
|
|
|||
|
|
@ -2033,12 +2033,12 @@ public class LExecutor{
|
|||
public void run(LExecutor exec){
|
||||
var cons = MapObjectives.markerNameToType.get(type);
|
||||
|
||||
if(cons != null && state.markers.size < maxMarkers){
|
||||
if(cons != null && state.markers.size() < maxMarkers){
|
||||
int mid = exec.numi(id);
|
||||
if(exec.bool(replace) || !state.markers.containsKey(mid)){
|
||||
if(exec.bool(replace) || !state.markers.has(mid)){
|
||||
var marker = cons.get();
|
||||
marker.control(LMarkerControl.pos, exec.num(x), exec.num(y), 0);
|
||||
state.markers.put(mid, marker);
|
||||
state.markers.add(mid, marker);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -2046,7 +2046,7 @@ public class LExecutor{
|
|||
|
||||
@Remote(called = Loc.server, variants = Variant.both, unreliable = true)
|
||||
public static void createMarker(int id, ObjectiveMarker marker){
|
||||
state.markers.put(id, marker);
|
||||
state.markers.add(id, marker);
|
||||
}
|
||||
|
||||
@Remote(called = Loc.server, variants = Variant.both, unreliable = true)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue