Bugfixes / Bundles updated

This commit is contained in:
Anuken 2019-09-26 15:41:42 -04:00
parent e15b6e7cff
commit 10ddb5f361
26 changed files with 770 additions and 256 deletions

View file

@ -1086,7 +1086,7 @@ block.ripple.description = An extremely powerful artillery turret. Shoots cluste
block.cyclone.description = A large anti-air and anti-ground turret. Fires explosive clumps of flak at nearby units.
block.spectre.description = A massive dual-barreled cannon. Shoots large armor-piercing bullets at air and ground targets.
block.meltdown.description = A massive laser cannon. Charges and fires a persistent laser beam at nearby enemies. Requires coolant to operate.
block.command-center.description = Issues movement commands to allied units across the map.\nCauses units to patrol, attack an enemy core or retreat to the core/factory. When no enemy core is present, units will default to patrolling under the attack command.
block.command-center.description = Issues movement commands to allied units across the map.\nCauses units to rally, attack an enemy core or retreat to the core/factory. When no enemy core is present, units will default to patrolling under the attack command.
block.draug-factory.description = Produces Draug mining drones.
block.spirit-factory.description = Produces Spirit structural repair drones.
block.phantom-factory.description = Produces advanced construction drones.

View file

@ -48,9 +48,18 @@ minimap = Minimapa
close = Zavřít
website = Web. stránky
quit = Ukončit
save.quit = Save & Quit
maps = Mapy
maps.browse = Browse Maps
continue = Pokračovat
maps.none = [LIGHT_GRAY]Žádné mapy nebyly nalezeny!
invalid = Invalid
preparingconfig = Preparing Config
preparingcontent = Preparing Content
uploadingcontent = Uploading Content
uploadingpreviewfile = Uploading Preview File
committingchanges = Comitting Changes
done = Done
about.button = O hře
name = Jméno:
noname = Nejdřív si vyber[accent] herní jméno[].
@ -65,12 +74,14 @@ players = {0} hráčů online
players.single = {0} hráč online
server.closing = [accent]Zavírám server...
server.kicked.kick = Byl jsi vykopnut ze serveru!
server.kicked.whitelist = You are not whitelisted here.
server.kicked.serverClose = Server je zavřený.
server.kicked.vote = You have been vote-kicked. Goodbye.
server.kicked.clientOutdated = Zastaralý klient hry! Aktualizuj si hru!
server.kicked.serverOutdated = Zastaralý server! Řekni hostiteli o aktualizaci!
server.kicked.banned = Jsi zabanován na tomto serveru.
server.kicked.typeMismatch = This server is not compatible with your build type.
server.kicked.playerLimit = This server is full. Wait for an empty slot.
server.kicked.recentKick = Před nedávnem jsi byl vykopnut.\nPočkej než se znovu připojíš.
server.kicked.nameInUse = Někdo se stejným jménem\nje aktuálně na serveru.
server.kicked.nameEmpty = Tvé jméno je neplatné.
@ -81,11 +92,13 @@ server.versions = Verze klienta:[accent] {0}[]\nVerze serveru:[accent] {1}[]
host.info = [accent]hostitel[] hostuje server na portu [scarlet]6567[]. \nKdokoliv na stejné [LIGHT_GRAY]wifi nebo místní síti[] by měl vidět server ve svém listu serverů.\n\nJestli chcete aby se uživatelé připojovali odkudkoliv pomocí IP, [accent]přesměrování portů[] je nutné.\n\n[LIGHT_GRAY]Poznámka: Jestli někdo má problém s připojením ke své LAN hře, ujistěte se že má Mindustry povolený přístup k místní síti v nastavení Firewallu.
join.info = Tady můžeš vložit [accent]IP serveru[] ke kterému se chceš připojit, nebo objevit [accent]Servery Místní sítě[] ke kterým se chceš připojit.\nLAN i Multiplayer jsou podporovány.\n\n[LIGHT_GRAY]Poznámka: Není žádný globální seznam serverů; Pokud se budeš chtít připojit k někomu pomocí IP, budeš jí muset znát od hostitele.
hostserver = Hostovat hru
invitefriends = Invite Friends
hostserver.mobile = Hostovat\nHru
host = Hostitel
hosting = [accent]Otevírám server...
hosts.refresh = Obnovit
hosts.discovering = Hledám hry LAN
hosts.discovering.any = Discovering games
server.refreshing = Obnovuji servery
hosts.none = [lightgray]Žádné místní hry nebyly nalezeny!
host.invalid = [scarlet]Nejde se připojit k hostiteli.
@ -109,13 +122,18 @@ server.version = [lightgray]Verze: {0} {1}
server.custombuild = [yellow]Vlastní verze
confirmban = Jsi si jistý že chceš zabanovat tohoto hráče?
confirmkick = Jsi si jistý že chceš vykopnout tohoto hráče?
confirmvotekick = Are you sure you want to vote-kick this player?
confirmunban = Jsi si jistý že chceš odbanovat tohoto hráče
confirmadmin = Jsi si jistý že chceš tohoto hráče pasovat na admina?
confirmunadmin = Jsi si jistý že chceš odebrat práva tomuto hráči?
joingame.title = Připojit se ke hře
joingame.ip = Adresa:
disconnect = Odpojen.
disconnect.error = Connection error.
disconnect.closed = Connection closed.
disconnect.timeout = Timed out.
disconnect.data = Chyba načtení dat světa!
cantconnect = Unable to join game ([accent]{0}[]).
connecting = [accent]Připojuji se...
connecting.data = [accent]Načítám data světa...
server.port = Port:
@ -141,6 +159,7 @@ save.rename = Přejmenovat
save.rename.text = Nové jméno:
selectslot = Vyber uložení.
slot = [accent]Slot {0}
editmessage = Edit Message
save.corrupted = [accent]Uložení je poškozené nebo neplatné\nPokud jsi právě aktualizoval svou hru, je to možná změnou formátu pro ukládání a [scarlet]NE[] chyba hry.
empty = <Prázný>
on = On
@ -148,12 +167,13 @@ off = Off
save.autosave = Automatické uložení: {0}
save.map = Mapa: {0}
save.wave = Vlna {0}
save.difficulty = Obtížnost: {0}
save.mode = Gamemode: {0}
save.date = Naposledy uloženo: {0}
save.playtime = Herní čas: {0}
warning = Varování.
confirm = Potvrdit
delete = Smazat
view.workshop = View In Workshop
ok = OK
open = Otevřít
customize = Přizpůsobit
@ -190,6 +210,11 @@ map.nospawn = Tato mapa nemá žádné jádro pro hráče ke spawnutí! Přidej
map.nospawn.pvp = Tato mapa nemá žádné nepřátelské jádro pro druhého hráče! Přidej v editoru do této mapy[SCARLET] červené[] jádro.
map.nospawn.attack = Tato mapa nemá žádná nepřátelská jádra ke zničení! Přidej v editoru do této mapy [SCARLET] červené[] jádro.
map.invalid = Chyba v načítání mapy: poškozený nebo neplatný soubor mapy.
map.publish.error = Error publishing map: {0}
map.publish.confirm = Are you sure you want to publish this map?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your maps will not show up!
eula = Steam EULA
map.publish = Map published.
map.publishing = [accent]Publishing map...
editor.brush = Štětec
editor.openin = Otevřít v editoru.
editor.oregen = Generovat nerostné zdroje.
@ -197,11 +222,14 @@ editor.oregen.info = Generování nerostných zdrojů:
editor.mapinfo = Informace o mapě
editor.author = Autor:
editor.description = Popis:
editor.nodescription = A map must have a description of at least 4 characters before being published.
editor.waves = Vln:
editor.rules = Pravidla:
editor.generation = Generation:
editor.ingame = Edit In-Game
editor.publish.workshop = Publish On Workshop
editor.newmap = Nová mapa
workshop = Workshop
waves.title = Waves
waves.remove = Remove
waves.never = <never>
@ -218,6 +246,7 @@ waves.invalid = Invalid waves in clipboard.
waves.copied = Waves copied.
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
editor.default = [LIGHT_GRAY]<Default>
details = Details...
edit = Edit...
editor.name = Jméno:
editor.spawn = Spawn Unit
@ -227,6 +256,7 @@ editor.errorload = Error loading file:\n[accent]{0}
editor.errorsave = Error saving file:\n[accent]{0}
editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor.
editor.errorlegacy = This map is too old, and uses a legacy map format that is no longer supported.
editor.errornot = This is not a map file.
editor.errorheader = This map file is either not valid or corrupt.
editor.errorname = Map has no name defined.
editor.update = Update
@ -259,6 +289,7 @@ editor.resizemap = Změnit velikost mapy
editor.mapname = Jméno mapy:
editor.overwrite = [accent]Varování!\nToto přepíše již existující mapu.
editor.overwrite.confirm = [scarlet]Varování![] Mapa s tímto jménem již existuje. Jsi si jistý že ji chceš přepsat?
editor.exists = A map with this name already exists.
editor.selectmap = Vyber mapu k načtení:
toolmode.replace = Replace
toolmode.replace.description = Draws only on solid blocks.
@ -338,6 +369,7 @@ launch.skip.confirm = If you skip now, you will not be able to launch until late
uncover = Uncover
configure = Configure Loadout
configure.locked = [LIGHT_GRAY]Reach wave {0}\nto configure loadout.
configure.invalid = Amount must be a number between 0 and {0}.
zone.unlocked = [LIGHT_GRAY]{0} unlocked.
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
@ -434,6 +466,7 @@ blocks.boosteffect = Boost Effect
blocks.maxunits = Max Active Units
blocks.health = Životy
blocks.buildtime = Build Time
blocks.buildcost = Build Cost
blocks.inaccuracy = Nepřesnost/výchylka
blocks.shots = Střely
blocks.reload = Střely za sekundu
@ -442,9 +475,11 @@ bar.drilltierreq = Better Drill Required
bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Efficiency: {0}%
bar.powerbalance = Power: {0}
bar.powerstored = Stored: {0}/{1}
bar.poweramount = Power: {0}
bar.poweroutput = Power Output: {0}
bar.items = Items: {0}
bar.capacity = Capacity: {0}
bar.liquid = Liquid
bar.heat = Heat
bar.power = Power
@ -489,6 +524,7 @@ setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
setting.indicators.name = Indikátor pro spojence
setting.autotarget.name = Automaticky zaměřuje
setting.keyboard.name = Mouse+Keyboard Controls
setting.touchscreen.name = Touchscreen Controls
setting.fpscap.name = Max FPS
setting.fpscap.none = žádný
setting.fpscap.text = {0} FPS
@ -519,6 +555,7 @@ setting.sfxvol.name = SFX hlasitost
setting.mutesound.name = Ztišit zvuky
setting.crashreport.name = Poslat anonymní spis o zhroucení hry
setting.savecreate.name = Auto-Create Saves
setting.publichost.name = Public Game Visibility
setting.chatopacity.name = Chat Opacity
setting.playerchat.name = Display In-Game Chat
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] settings...
@ -530,8 +567,8 @@ category.general.name = Všeobecné
category.view.name = Pohled
category.multiplayer.name = Multiplayer
command.attack = Útok
command.rally = Rally
command.retreat = Ústup
command.patrol = Hlídkovat
keybind.gridMode.name = Výběr bloků
keybind.gridModeShift.name = Výběr kategorie
keybind.press = Stiskni klívesu...
@ -747,10 +784,13 @@ block.hail.name = Hail
block.lancer.name = Lancer
block.conveyor.name = Dopravník
block.titanium-conveyor.name = Titániový dopravník
block.armored-conveyor.name = Armored Conveyor
block.armored-conveyor.description = Moves items at the same speed as titanium conveyors, but possesses more armor. Does not accept inputs from the sides from anything but other conveyors.
block.junction.name = Křižovatka
block.router.name = Směrovač
block.distributor.name = Distributor
block.sorter.name = Dělička
block.message.name = Message
block.overflow-gate.name = Brána přetečení
block.silicon-smelter.name = Silicon Smelter
block.phase-weaver.name = Tkalcovna pro fázovou tkaninu
@ -925,6 +965,7 @@ unit.eruptor.description = A heavy mech designed to take down structures. Fires
unit.wraith.description = Rychlý, udeř a uteč stíhací letoun.
unit.ghoul.description = Těžký, kobercový bombardér.
unit.revenant.description = A heavy, hovering missile array.
block.message.description = Stores a message. Used for communication between allies.
block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
block.silicon-smelter.description = Redukuje písek s vysoce čistým koksem za účelem výroby křemíku.

View file

@ -48,9 +48,18 @@ minimap = Minimap
close = Schließen
website = Website
quit = Verlassen
save.quit = Save & Quit
maps = Karten
maps.browse = Browse Maps
continue = Weiter
maps.none = [LIGHT_GRAY]Keine Karten gefunden!
invalid = Invalid
preparingconfig = Preparing Config
preparingcontent = Preparing Content
uploadingcontent = Uploading Content
uploadingpreviewfile = Uploading Preview File
committingchanges = Comitting Changes
done = Done
about.button = Info
name = Name:
noname = Wähle zuerst einen[accent] Spielernamen[].
@ -65,12 +74,14 @@ players = {0} Spieler online
players.single = {0} Spieler online
server.closing = [accent]Schließe den Server ...
server.kicked.kick = Du wurdest vom Server gekickt!
server.kicked.whitelist = You are not whitelisted here.
server.kicked.serverClose = Server geschlossen.
server.kicked.vote = You have been vote-kicked. Goodbye.
server.kicked.clientOutdated = Veralteter Client! Aktualisiere dein Spiel!
server.kicked.serverOutdated = Veralteter Server! Bitte den Host um ein Update!
server.kicked.banned = Du wurdest vom Server verbannt.
server.kicked.typeMismatch = This server is not compatible with your build type.
server.kicked.playerLimit = This server is full. Wait for an empty slot.
server.kicked.recentKick = Du wurdest gerade gekickt.\nWarte bevor du dich wieder verbindest.
server.kicked.nameInUse = Es ist bereits ein Spieler \nmit diesem Namen auf dem Server.
server.kicked.nameEmpty = Dein Name muss mindestens einen Buchstaben oder eine Zahl enthalten.
@ -81,11 +92,13 @@ server.versions = Deine Version:[accent] {0}[]\nServerversion:[accent] {1}[]
host.info = Der [accent]host[]-Knopf startet einen Server auf den Ports [scarlet]6567[] und [scarlet]6568.[]\nJeder im gleichen [LIGHT_GRAY]W-Lan oder lokalem Netzwerk[] sollte deinen Server in seiner Server Liste sehen können.\n\nWenn du Leuten die Verbindung über IP ermöglichen willst, benötigst du [accent]Port-Forwarding[].\n\n[LIGHT_GRAY]Hinweis: Falls es Probleme mit der Verbindung im Netzwerk gibt, stell sicher, dass Mindustry in deinen Firewall Einstellungen Zugriff auf das lokale Netzwerk hat.
join.info = Hier kannst du eine [accent]Server-IP[] eingeben um dich zu verbinden oder Server im [accent]lokalem Netzwerk[] entdecken und dich mit ihnen verbinden.\nSowohl Spielen über das lokale Netzwerk als auch Spielen über das Internet werden unterstützt.\n\n[LIGHT_GRAY]Hinweis: Es gibt keine globale Server Liste; Wenn du dich mit jemand per IP verbinden willst musst du den Host nach seiner IP fragen.
hostserver = Server hosten
invitefriends = Invite Friends
hostserver.mobile = Host\nSpiel
host = Host
hosting = [accent] Server wird geöffnet ...
hosts.refresh = Aktualisieren
hosts.discovering = Suche nach LAN-Spielen
hosts.discovering.any = Discovering games
server.refreshing = Server wird aktualisiert
hosts.none = [lightgray] Keine LAN-Spiele gefunden!
host.invalid = [scarlet] Kann keine Verbindung zum Host herstellen.
@ -109,13 +122,18 @@ server.version = [lightgray]Version: {0}
server.custombuild = [yellow]Benutzerdefinierter Build
confirmban = Bist du sicher, dass du diesen Spieler verbannen möchtest?
confirmkick = Bist du sicher, dass du diesen Spieler kicken willst?
confirmvotekick = Are you sure you want to vote-kick this player?
confirmunban = Bist du sicher, dass du die Verbannung des Spielers rückgängig machen willst?
confirmadmin = Bist du sicher, dass du diesen Spieler zu einem Admin machen möchtest?
confirmunadmin = Bis du sicher, dass dieser Spieler kein Admin mehr sein soll?
joingame.title = Spiel beitreten
joingame.ip = IP:
disconnect = Verbindung unterbrochen.
disconnect.error = Connection error.
disconnect.closed = Connection closed.
disconnect.timeout = Timed out.
disconnect.data = Fehler beim Laden der Welt!
cantconnect = Unable to join game ([accent]{0}[]).
connecting = [accent] Verbinde...
connecting.data = [accent] Welt wird geladen...
server.port = Port:
@ -141,6 +159,7 @@ save.rename = Umbenennen
save.rename.text = Neuer Name
selectslot = Wähle einen Spielstand
slot = [accent] Platz {0}
editmessage = Edit Message
save.corrupted = [accent] Datei beschädigt oder ungültig!
empty = <leer>
on = An
@ -148,12 +167,13 @@ off = Aus
save.autosave = Automatisches Speichern: {0}
save.map = Karte: {0}
save.wave = Welle: {0}
save.difficulty = Schwierigkeitsgrad: {0}
save.mode = Gamemode: {0}
save.date = Zuletzt gespeichert: {0}
save.playtime = Spielzeit: {0}
warning = Warnung.
confirm = Bestätigen
delete = Löschen
view.workshop = View In Workshop
ok = OK
open = Öffnen
customize = Anpassen
@ -190,6 +210,11 @@ map.nospawn = Diese Karte hat keine Kerne in denen die Spieler beginnen können!
map.nospawn.pvp = Diese Karte hat keine gegnerischen Kerne wo Gegner starten könnten! Füge über den Editor [SCARLET] rote[] Kerne zu dieser Karte hinzu.
map.nospawn.attack = Diese Karte hat keine gengnerischen Kerne, die Spieler angreifen können! Füge über den Editor [SCARLET] rote[] Kerne zu dieser Karte hinzu.
map.invalid = Fehler beim Laden der Karte: Beschädigtes oder ungültige Karten Datei.
map.publish.error = Error publishing map: {0}
map.publish.confirm = Are you sure you want to publish this map?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your maps will not show up!
eula = Steam EULA
map.publish = Map published.
map.publishing = [accent]Publishing map...
editor.brush = Pinsel
editor.openin = Öffne im Editor
editor.oregen = Erze generieren
@ -197,11 +222,14 @@ editor.oregen.info = Erze generiert:
editor.mapinfo = Karten Info
editor.author = Autor:
editor.description = Beschreibung:
editor.nodescription = A map must have a description of at least 4 characters before being published.
editor.waves = Wellen:
editor.rules = Regeln:
editor.generation = Generator:
editor.ingame = Im Spiel Bearbeiten
editor.publish.workshop = Publish On Workshop
editor.newmap = Neue Karte
workshop = Workshop
waves.title = Wellen
waves.remove = Entfernen
waves.never = <nie>
@ -218,6 +246,7 @@ waves.invalid = Ungültige Wellen in der Zwischenablage.
waves.copied = Wellen kopiert.
waves.none = Keine Gegner definiert.\nInfo: Leere Wellen Entwürfe werden automatisch mit dem Standard-Entwurf ersetzt.
editor.default = [LIGHT_GRAY]<Standard>
details = Details...
edit = Bearbeiten...
editor.name = Name:
editor.spawn = Spawn Bereich
@ -227,6 +256,7 @@ editor.errorload = Fehler beim Laden der Datei:\n[accent]{0}
editor.errorsave = Fehler beim Speichern der Datei:\n[accent]{0}
editor.errorimage = Das ist ein Bild, keine Karte. Wechsel nicht den Dateityp und erwarte, dass es funktioniert.\n\nWenn du eine alte Karte importieren möchtest, benutze den 'Importiere Terrain Bild' Knopf in dem Editor.
editor.errorlegacy = Diese Karte ist zu alt und benutzt ein veraltetes Karten Format, das nicht mehr unterstützt wird.
editor.errornot = This is not a map file.
editor.errorheader = Diese Karte ist entweder nicht gültig oder beschädigt.
editor.errorname = Karte hat keinen Namen.
editor.update = Aktualisieren
@ -259,6 +289,7 @@ editor.resizemap = Größe der Karte ändern
editor.mapname = Karten Name
editor.overwrite = [accent] Warnung! Dies überschreibt eine vorhandene Karte.
editor.overwrite.confirm = [scarlet]Warnung![] Eine Karte mit diesem Namen existiert bereits. Bist du sicher, dass du sie überschreiben willst?
editor.exists = A map with this name already exists.
editor.selectmap = Wähle eine Karte zum Laden:
toolmode.replace = Ersetzen
toolmode.replace.description = Zeichnet nur auf festen Blöcken.
@ -338,6 +369,7 @@ launch.skip.confirm = If you skip now, you will not be able to launch until late
uncover = Freischalten
configure = Startitems festlegen
configure.locked = [LIGHT_GRAY]Erreiche Welle {0}\n, um Startitems festlegen zu können.
configure.invalid = Amount must be a number between 0 and {0}.
zone.unlocked = [LIGHT_GRAY]{0} freigeschaltet.
zone.requirement.complete = Welle {0} erreicht:\n{1} Anforderungen der Zone erfüllt.
zone.config.complete = Welle {0} erreicht:\nFestlegen von Startitems freigeschaltet.
@ -434,6 +466,7 @@ blocks.boosteffect = Verstärkungseffekt
blocks.maxunits = Max aktive Einheiten
blocks.health = Lebenspunkte
blocks.buildtime = Baudauer
blocks.buildcost = Build Cost
blocks.inaccuracy = Ungenauigkeit
blocks.shots = Schüsse
blocks.reload = Schüsse/Sekunde
@ -442,9 +475,11 @@ bar.drilltierreq = Better Drill Required
bar.drillspeed = Bohrgeschwindigkeit: {0}/s
bar.efficiency = Effizienz: {0}%
bar.powerbalance = Strom: {0}
bar.powerstored = Stored: {0}/{1}
bar.poweramount = Strom: {0}
bar.poweroutput = Strom Output: {0}
bar.items = Items: {0}
bar.capacity = Capacity: {0}
bar.liquid = Flüssigkeit
bar.heat = Hitze
bar.power = Strom
@ -489,6 +524,7 @@ setting.antialias.name = Antialias[LIGHT_GRAY] (Neustart erforderlich)[]
setting.indicators.name = Verbündeten-Indikatoren
setting.autotarget.name = Auto-Zielauswahl
setting.keyboard.name = Maus+Tastatur Steuerung
setting.touchscreen.name = Touchscreen Controls
setting.fpscap.name = Max FPS
setting.fpscap.none = kein
setting.fpscap.text = {0} FPS
@ -519,6 +555,7 @@ setting.sfxvol.name = Audioeffekt-Lautstärke
setting.mutesound.name = Audioeffekte stummschalten
setting.crashreport.name = Anonyme Absturzberichte senden
setting.savecreate.name = Auto-Create Saves
setting.publichost.name = Public Game Visibility
setting.chatopacity.name = Chat Deckkraft
setting.playerchat.name = Chat im Spiel anzeigen
uiscale.reset = UI-Skalierung wurde geändert.\nDrücke "OK", um diese Skalierung zu bestätigen.\n[scarlet]Zurückkehren und Beenden in[accent] {0}[] Einstellungen...
@ -530,8 +567,8 @@ category.general.name = Allgemein
category.view.name = Ansicht
category.multiplayer.name = Mehrspieler
command.attack = Angreifen
command.rally = Rally
command.retreat = Rückzug
command.patrol = Patrouillieren
keybind.gridMode.name = Block Auswahl
keybind.gridModeShift.name = Kategorie auswählen
keybind.press = Drücke eine Taste...
@ -747,10 +784,13 @@ block.hail.name = Streuer
block.lancer.name = Lanzer
block.conveyor.name = Förderband
block.titanium-conveyor.name = Titan-Förderband
block.armored-conveyor.name = Armored Conveyor
block.armored-conveyor.description = Moves items at the same speed as titanium conveyors, but possesses more armor. Does not accept inputs from the sides from anything but other conveyors.
block.junction.name = Kreuzung
block.router.name = Verteiler
block.distributor.name = Großer Verteiler
block.sorter.name = Sortierer
block.message.name = Message
block.overflow-gate.name = Überlauftor
block.silicon-smelter.name = Silizium-Schmelzer
block.phase-weaver.name = Phasenweber
@ -925,6 +965,7 @@ unit.eruptor.description = Ein schwerer Mech, der Strukturen abbaut. Feuert eine
unit.wraith.description = Eine schneller Abfangjäger.
unit.ghoul.description = Ein schwerer Flächenbomber.
unit.revenant.description = Eine schwere, schwebende Raketengruppe.
block.message.description = Stores a message. Used for communication between allies.
block.graphite-press.description = Komprimiert Kohlestücke zu reinen Graphitplatten.
block.multi-press.description = Eine aktualisierte Version der Graphitpresse. Setzt Wasser und Strom ein, um Kohle schnell und effizient zu verarbeiten.
block.silicon-smelter.description = Reduziert Sand mit hochreinem Kohlenstoff, um Silizium zu produzieren.

View file

@ -48,9 +48,18 @@ minimap = Minimapa
close = Cerrar
website = Sitio web
quit = Salir
save.quit = Save & Quit
maps = Mapas
maps.browse = Browse Maps
continue = Continuar
maps.none = [LIGHT_GRAY]¡No se han encontrado mapas!
invalid = Invalid
preparingconfig = Preparing Config
preparingcontent = Preparing Content
uploadingcontent = Uploading Content
uploadingpreviewfile = Uploading Preview File
committingchanges = Comitting Changes
done = Done
about.button = Acerca de
name = Nombre:
noname = Elige un[accent] nombre de jugador[] primero.
@ -65,12 +74,14 @@ players = {0} jugadores online
players.single = {0} jugador online
server.closing = [accent]Cerrando servidor...
server.kicked.kick = ¡Has sido expulsado del servidor!
server.kicked.whitelist = You are not whitelisted here.
server.kicked.serverClose = El servidor ha cerrado.
server.kicked.vote = You have been vote-kicked. Goodbye.
server.kicked.clientOutdated = ¡Cliente desactualizado! ¡Actualiza tu juego!
server.kicked.serverOutdated = ¡Servidor desactualizado! ¡Pídele al anfitrión que lo actualice!
server.kicked.banned = Has sido baneado del servidor.
server.kicked.typeMismatch = This server is not compatible with your build type.
server.kicked.playerLimit = This server is full. Wait for an empty slot.
server.kicked.recentKick = Has sido expulsado recientemente.\nEspera para poder conectarte de nuevo.
server.kicked.nameInUse = Ya hay alguien con ese\nnombre en el servidor.
server.kicked.nameEmpty = Tu nombre debe por lo menos contener un carácter o número.
@ -81,11 +92,13 @@ server.versions = Your version:[accent] {0}[]\nVersión del servidor:[accent] {1
host.info = El botón [accent]host[] hostea un servidor en el puerto [scarlet]6567[]. \nCualquier persona en la misma [LIGHT_GRAY]wifi o red local[] debería poder ver tu servidor en la lista de servidores.\n\nSi quieres que cualquier persona se pueda conectar de cualquier lugar por IP, la [accent]asignación de puertos[] es requerida.\n\n[LIGHT_GRAY]Nota: Si alguien experimenta problemas conectándose a tu partida LAN, asegúrate de permitir a Mindustry acceso a tu red local mediante la configuración de tu firewall.
join.info = Aquí, puedes escribir la [accent]IP de un server[] para conectarte, o descubrir servidores de [accent]red local[] para conectarte.\nLAN y WAN es soportado para jugar en multijugador.\n\n[LIGHT_GRAY]Nota: No hay una lista automática global de servidores; si quieres conectarte por IP, tendrás que preguntarle al anfitrión por la IP.
hostserver = Hostear Servidor
invitefriends = Invite Friends
hostserver.mobile = Hostear\nJuego
host = Hostear
hosting = [accent]Abriendo servidor...
hosts.refresh = Actualizar
hosts.discovering = Descubrir partidas LAN
hosts.discovering.any = Discovering games
server.refreshing = Actualizando servidor...
hosts.none = [lightgray]¡No se han encontrado partidas LAN!
host.invalid = [scarlet]No se ha podido conectar al anfitrión.
@ -109,13 +122,18 @@ server.version = [lightgray]Versión: {0}
server.custombuild = [yellow]Versión personalizada
confirmban = ¿Estás seguro de querer banear este jugador?
confirmkick = ¿Estás seguro de querer expulsar este jugador?
confirmvotekick = Are you sure you want to vote-kick this player?
confirmunban = ¿Estás seguro de querer desbanear este jugador?
confirmadmin = ¿Estás seguro de querer hacer administrador a este jugador?
confirmunadmin = ¿Estás seguro de querer quitar los permisos de administrador a este jugador?
joingame.title = Unirse a la partida
joingame.ip = IP:
disconnect = Desconectado.
disconnect.error = Connection error.
disconnect.closed = Connection closed.
disconnect.timeout = Timed out.
disconnect.data = ¡Se ha fallado la carga de datos del mundo!
cantconnect = Unable to join game ([accent]{0}[]).
connecting = [accent]Conectando...
connecting.data = [accent]Cargando datos del mundo...
server.port = Puerto:
@ -141,6 +159,7 @@ save.rename = Renombrar
save.rename.text = Nuevo nombre:
selectslot = Selecciona un Punto de Guardado.
slot = [accent]Casilla {0}
editmessage = Edit Message
save.corrupted = [accent]¡El punto de guardado está corrupto o es inválido!\nSi acabas de actualizar el juego, esto debe ser probablemente un cambio en el formato de guardado y[scarlet] no[] un error.
empty = <vacío>
on = Encendido
@ -148,12 +167,13 @@ off = Apagado
save.autosave = Autoguardado: {0}
save.map = Mapa: {0}
save.wave = Oleada {0}
save.difficulty = Dificultad: {0}
save.mode = Gamemode: {0}
save.date = Última vez guardado: {0}
save.playtime = Tiempo de juego: {0}
warning = Aviso.
confirm = Confirmar
delete = Borrar
view.workshop = View In Workshop
ok = OK
open = Abrir
customize = Personalizar
@ -190,6 +210,11 @@ map.nospawn = ¡Este mapa no tiene ningún núcleo en el cual pueda aparecer el
map.nospawn.pvp = ¡Este mapa no tiene ningún núcleo enemigo para que aparezca el jugador! Añade un núcleo[SCARLET] red[] a este mapa en el editor.
map.nospawn.attack = ¡Este mapa no tiene núcleos para que el jugador ataque! Añade núcleos[SCARLET] red[] a este mapa en el editor.
map.invalid = Error cargando el mapa: archivo corrupto o inválido.
map.publish.error = Error publishing map: {0}
map.publish.confirm = Are you sure you want to publish this map?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your maps will not show up!
eula = Steam EULA
map.publish = Map published.
map.publishing = [accent]Publishing map...
editor.brush = Pincel
editor.openin = Abrir en el Editor
editor.oregen = Generación de Minerales
@ -197,11 +222,14 @@ editor.oregen.info = Generación de Minerales:
editor.mapinfo = Info del Mapa
editor.author = Autor:
editor.description = Descripción:
editor.nodescription = A map must have a description of at least 4 characters before being published.
editor.waves = Oleadas:
editor.rules = Normas:
editor.generation = Generación:
editor.ingame = Editar dentro del juego
editor.publish.workshop = Publish On Workshop
editor.newmap = Nuevo Mapa
workshop = Workshop
waves.title = Oleadas
waves.remove = Borrar
waves.never = <nunca>
@ -218,6 +246,7 @@ waves.invalid = Oleadas inválidaas en el portapapeles.
waves.copied = Oleadas copiadas.
waves.none = No hay enemigos definidos.\nNótese que las listas de oleadas vacías se sustituirán por la lista por defecto.
editor.default = [LIGHT_GRAY]<Por defecto>
details = Details...
edit = Editar...
editor.name = Nombre:
editor.spawn = Spawn Unit
@ -227,6 +256,7 @@ editor.errorload = Error cargando el archivo:\n[accent]{0}
editor.errorsave = Error guardando el archivo:\n[accent]{0}
editor.errorimage = Eso es una imagen, no un mapa. No cambies las extensiones del archivo esperando que funcione.\nSi quieres importar un mapa viejo, usa el botón de 'import legacy map' en el editor.
editor.errorlegacy = Este mapa es demasiado viejo y usa un formato de mapa que ya no es soportado.
editor.errornot = This is not a map file.
editor.errorheader = Este mapa es inválido o está corrupto.
editor.errorname = El mapa no tiene un nombre definido.
editor.update = Actualizar
@ -259,6 +289,7 @@ editor.resizemap = Cambiar Tamaño del Mapa
editor.mapname = Nombre del Mapa:
editor.overwrite = [accent]¡Advertencia!\nEsto sobrescribe un mapa ya existente.
editor.overwrite.confirm = [scarlet]¡Advertencia![] Un mapa con ese nombre ya existe. ¿Estás seguro de querer sobrescribirlo?
editor.exists = A map with this name already exists.
editor.selectmap = Selecciona un mapa para cargar:
toolmode.replace = Sustituir
toolmode.replace.description = Solo dibuja en bloques sólidos.
@ -338,6 +369,7 @@ launch.skip.confirm = Si saltas la oleada ahora, no podrás lanzar recursos hast
uncover = Descubrir
configure = Configurar carga inicial
configure.locked = [LIGHT_GRAY]Alcanza la oleada {0}\npara configurar la carga inicial.
configure.invalid = Amount must be a number between 0 and {0}.
zone.unlocked = [LIGHT_GRAY]{0} desbloqueado.
zone.requirement.complete = Oleada {0} alcanzada:\nrequerimientos de la zona {1} cumplidos.
zone.config.complete = Oleada {0} alcanzada:\nconfiguración de carga inicial desbloqueada.
@ -434,6 +466,7 @@ blocks.boosteffect = Efecto del Potenciador
blocks.maxunits = Máximo de Unidades Activas
blocks.health = Vida
blocks.buildtime = Tiempo de construcción
blocks.buildcost = Build Cost
blocks.inaccuracy = Imprecisión
blocks.shots = Disparos
blocks.reload = Recarga
@ -442,9 +475,11 @@ bar.drilltierreq = Se requiere un mejor taladro.
bar.drillspeed = Velocidad del Taladro: {0}/s
bar.efficiency = Eficiencia: {0}%
bar.powerbalance = Energía: {0}
bar.powerstored = Stored: {0}/{1}
bar.poweramount = Energía: {0}
bar.poweroutput = Salida de Energía: {0}
bar.items = Items: {0}
bar.capacity = Capacity: {0}
bar.liquid = Líquido
bar.heat = Calor
bar.power = Energía
@ -489,6 +524,7 @@ setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
setting.indicators.name = Indicadores de Aliados
setting.autotarget.name = Auto apuntado
setting.keyboard.name = Controles de Ratón+Teclado
setting.touchscreen.name = Touchscreen Controls
setting.fpscap.name = Máx FPS
setting.fpscap.none = Nada
setting.fpscap.text = {0} FPS
@ -519,6 +555,7 @@ setting.sfxvol.name = Volumen de los efectos de sonido
setting.mutesound.name = Silenciar Sonido
setting.crashreport.name = Enviar informes de fallos anónimos
setting.savecreate.name = Auto-Create Saves
setting.publichost.name = Public Game Visibility
setting.chatopacity.name = Opacidad del Chat
setting.playerchat.name = Display In-Game Chat
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] seconds...
@ -530,8 +567,8 @@ category.general.name = General
category.view.name = Visión
category.multiplayer.name = Multijugador
command.attack = Atacar
command.rally = Rally
command.retreat = Retirarse
command.patrol = Patrullar
keybind.gridMode.name = Selección de Bloque
keybind.gridModeShift.name = Selección de Categoría
keybind.press = Presiona una tecla...
@ -747,10 +784,13 @@ block.hail.name = Granizo
block.lancer.name = Lancero
block.conveyor.name = Cinta Transportadora
block.titanium-conveyor.name = Cinta Transportadora de Titanio
block.armored-conveyor.name = Armored Conveyor
block.armored-conveyor.description = Moves items at the same speed as titanium conveyors, but possesses more armor. Does not accept inputs from the sides from anything but other conveyors.
block.junction.name = Cruce
block.router.name = Enrutador
block.distributor.name = Distribuidor
block.sorter.name = Clasificador
block.message.name = Message
block.overflow-gate.name = Compuerta de Desborde
block.silicon-smelter.name = Horno para Silicona
block.phase-weaver.name = Tejedor de Fase
@ -925,6 +965,7 @@ unit.eruptor.description = Un mecanoide pesado diseñado para destruir estructur
unit.wraith.description = Una unidad interceptora rápida.
unit.ghoul.description = Una unidad bombardera pesada. Usa compuesto explosivo o pirotita como munición.
unit.revenant.description = Una unidad aérea pesada con misiles.
block.message.description = Stores a message. Used for communication between allies.
block.graphite-press.description = Comprime carbón en piezas de grafito puro.
block.multi-press.description = Una versión mejorada de la prensa de grafito. Utiliza agua y energía para procesar carbón rápida y eficientemente.
block.silicon-smelter.description = Reduce arena con coque de alta pureza para producir silicona.

View file

@ -48,9 +48,18 @@ minimap = Kaart
close = Sule
website = Website
quit = Lahku
save.quit = Save & Quit
maps = Maailmad
maps.browse = Browse Maps
continue = Jätka
maps.none = [LIGHT_GRAY]Ühtegi maailma ei leitud!
invalid = Invalid
preparingconfig = Preparing Config
preparingcontent = Preparing Content
uploadingcontent = Uploading Content
uploadingpreviewfile = Uploading Preview File
committingchanges = Comitting Changes
done = Done
about.button = Info
name = Nimi:
noname = Valige[accent] nimi[] kõigepealt.
@ -65,12 +74,14 @@ players = {0} mängijat mängus
players.single = {0} mängija mängus
server.closing = [accent]Serveri sulgemine...
server.kicked.kick = Sind visati serverist välja!
server.kicked.whitelist = You are not whitelisted here.
server.kicked.serverClose = Server suletud.
server.kicked.vote = You have been vote-kicked. Goodbye.
server.kicked.clientOutdated = Aegunud versioon! Uuenda oma mängu!
server.kicked.serverOutdated = Aegunud server! Palu omanikul serverit uuendada!
server.kicked.banned = Sul on keeld seal mängida.
server.kicked.typeMismatch = This server is not compatible with your build type.
server.kicked.playerLimit = This server is full. Wait for an empty slot.
server.kicked.recentKick = Sind visati hiljuti välja.\nOota natuke enne uuesti proovimist.
server.kicked.nameInUse = Keegi sellise nimega\non juba seal serveris.
server.kicked.nameEmpty = Sinu valitud nimi ei sobi.
@ -81,11 +92,13 @@ server.versions = Your version:[accent] {0}[]\nServer version:[accent] {1}[]
host.info = [accent]Hosti[] nupp avab serveri pordil [scarlet]6567[]. \nIgaüks samas [LIGHT_GRAY]wifis või kohtvõrgus[] peaks nägema sinu serverit enda serverite nimekirjas.\n\nKui sa tahad, et inimesed saaksid kõikjalt IP aadressi abil liituda, [accent]portide edasisuunamine[] on vajalik.\n\n[LIGHT_GRAY]Märkus: Kui kellelgi on probleeme sinu LAN-mänguga liitumisel, siis tee kindlaks, et sul on Mindustry lubatud oma kohtvõrgus tulemüüri seadetes.
join.info = Siin saad lisada [accent]serveri IP aadressi[] millega liituda, või leida [accent]kohtvõrgu[] servereid millega liituda.\nNii LAN kui ka WAN mitmikmängu toetatakse.\n\n[LIGHT_GRAY]Märkus: Ei ole olemas automaatset üldist serverite listi; kui sa tahad kellegagi liituda IP-aadressiga on sul vaja omaniku IP-aadressi.
hostserver = Hosti Mäng
invitefriends = Invite Friends
hostserver.mobile = Hosti\nMäng
host = Hosti
hosting = [accent]Serveri avamine...
hosts.refresh = Värskenda
hosts.discovering = LAN mängude otsimine
hosts.discovering.any = Discovering games
server.refreshing = Serveri värskendamine
hosts.none = [lightgray]Kohalikke mänge ei leitud!
host.invalid = [scarlet]Serveriga ei saa ühendust.
@ -109,13 +122,18 @@ server.version = [lightgray]Versioon: {0} {1}
server.custombuild = [yellow]Kohandatud Versioon
confirmban = Oled kindel, et soovid mängjale anda keelu siin mängida?
confirmkick = Oled kindel, et soovid mängijat välja visata?
confirmvotekick = Are you sure you want to vote-kick this player?
confirmunban = Oled kindel, et soovid sellel mängijal siin uuesti lubada mängida?
confirmadmin = Oled kindel, et soovid mängijale adminstraatori õigused anda?
confirmunadmin = Oled kindel, et soovid mängijalt adminstraatori õigused ära võtta?
joingame.title = Liitu Mänguga
joingame.ip = Aadress:
disconnect = Lahti ühendatud.
disconnect.error = Connection error.
disconnect.closed = Connection closed.
disconnect.timeout = Timed out.
disconnect.data = Ebaõnnestus maailma andmeid alla laadida!
cantconnect = Unable to join game ([accent]{0}[]).
connecting = [accent]Ühendamine...
connecting.data = [accent]Laen maailma andmeid alla...
server.port = Port:
@ -141,6 +159,7 @@ save.rename = Nimeta ümber
save.rename.text = Uus nimi:
selectslot = Vali salvestus.
slot = [accent]Koht {0}
editmessage = Edit Message
save.corrupted = [accent]See salvestus on ära rikutud!\nKui sa just uuendasid mängu, siis on probleem tõenäoliselt kasutatavate salvestuste formaadi muutus ja [scarlet]mitte[] koodi viga.
empty = <tühi>
on = Sees
@ -148,12 +167,13 @@ off = Väljas
save.autosave = Automaatne salvestamine: {0}
save.map = Maailm: {0}
save.wave = Raund {0}
save.difficulty = Raskusaste: {0}
save.mode = Gamemode: {0}
save.date = Viimati Salvestatud: {0}
save.playtime = Mänguaeg: {0}
warning = Hoiatus.
confirm = Kinnita
delete = Kustuta
view.workshop = View In Workshop
ok = OK
open = Ava
customize = Kohanda
@ -190,6 +210,11 @@ map.nospawn = This map does not have any cores for the player to spawn in! Add a
map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] non-blue[] cores to this map in the editor.
map.nospawn.attack = This map does not have any enemy cores for player to attack! Add[SCARLET] red[] cores to this map in the editor.
map.invalid = Error loading map: corrupted or invalid map file.
map.publish.error = Error publishing map: {0}
map.publish.confirm = Are you sure you want to publish this map?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your maps will not show up!
eula = Steam EULA
map.publish = Map published.
map.publishing = [accent]Publishing map...
editor.brush = Brush
editor.openin = Open In Editor
editor.oregen = Ore Generation
@ -197,11 +222,14 @@ editor.oregen.info = Ore Generation:
editor.mapinfo = Maailma Info
editor.author = Autor:
editor.description = Kirjeldus:
editor.nodescription = A map must have a description of at least 4 characters before being published.
editor.waves = Raundid:
editor.rules = Rules:
editor.generation = Generation:
editor.ingame = Edit In-Game
editor.publish.workshop = Publish On Workshop
editor.newmap = New Map
workshop = Workshop
waves.title = Raundid
waves.remove = Eemalda
waves.never = <never>
@ -218,6 +246,7 @@ waves.invalid = Invalid waves in clipboard.
waves.copied = Raundid kopeeritud.
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
editor.default = [LIGHT_GRAY]<Default>
details = Details...
edit = Muuda...
editor.name = Nimi:
editor.spawn = Spawn Unit
@ -227,6 +256,7 @@ editor.errorload = Error loading file:\n[accent]{0}
editor.errorsave = Error saving file:\n[accent]{0}
editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor.
editor.errorlegacy = This map is too old, and uses a legacy map format that is no longer supported.
editor.errornot = This is not a map file.
editor.errorheader = This map file is either not valid or corrupt.
editor.errorname = Maailma nime pole täpsustatud.
editor.update = Uuenda
@ -259,6 +289,7 @@ editor.resizemap = Resize Map
editor.mapname = Map Name:
editor.overwrite = [accent]Warning!\nThis overwrites an existing map.
editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it?
editor.exists = A map with this name already exists.
editor.selectmap = Select a map to load:
toolmode.replace = Replace
toolmode.replace.description = Draws only on solid blocks.
@ -338,6 +369,7 @@ launch.skip.confirm = If you skip now, you will not be able to launch until late
uncover = Uncover
configure = Configure Loadout
configure.locked = [LIGHT_GRAY]Unlock configuring loadout: Wave {0}.
configure.invalid = Amount must be a number between 0 and {0}.
zone.unlocked = [LIGHT_GRAY]{0} unlocked.
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
@ -434,6 +466,7 @@ blocks.boosteffect = Boost Effect
blocks.maxunits = Max Active Units
blocks.health = Health
blocks.buildtime = Build Time
blocks.buildcost = Build Cost
blocks.inaccuracy = Inaccuracy
blocks.shots = Shots
blocks.reload = Shots/Second
@ -442,9 +475,11 @@ bar.drilltierreq = Better Drill Required
bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Efficiency: {0}%
bar.powerbalance = Power: {0}/s
bar.powerstored = Stored: {0}/{1}
bar.poweramount = Power: {0}
bar.poweroutput = Power Output: {0}
bar.items = Items: {0}
bar.capacity = Capacity: {0}
bar.liquid = Vedelik
bar.heat = Kuumus
bar.power = Energia
@ -489,6 +524,7 @@ setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
setting.indicators.name = Enemy/Ally Indicators
setting.autotarget.name = Auto-Target
setting.keyboard.name = Mouse+Keyboard Controls
setting.touchscreen.name = Touchscreen Controls
setting.fpscap.name = Max FPS
setting.fpscap.none = None
setting.fpscap.text = {0} FPS
@ -519,6 +555,7 @@ setting.sfxvol.name = SFX Volume
setting.mutesound.name = Mute Sound
setting.crashreport.name = Send Anonymous Crash Reports
setting.savecreate.name = Auto-Create Saves
setting.publichost.name = Public Game Visibility
setting.chatopacity.name = Chat Opacity
setting.playerchat.name = Display In-Game Chat
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] seconds...
@ -530,8 +567,8 @@ category.general.name = General
category.view.name = View
category.multiplayer.name = Multiplayer
command.attack = Ründa
command.rally = Rally
command.retreat = Põgene
command.patrol = Patrol
keybind.gridMode.name = Block Select
keybind.gridModeShift.name = Category Select
keybind.press = Vajuta klahvi...
@ -747,10 +784,13 @@ block.hail.name = Hail
block.lancer.name = Lancer
block.conveyor.name = Conveyor
block.titanium-conveyor.name = Titanium Conveyor
block.armored-conveyor.name = Armored Conveyor
block.armored-conveyor.description = Moves items at the same speed as titanium conveyors, but possesses more armor. Does not accept inputs from the sides from anything but other conveyors.
block.junction.name = Junction
block.router.name = Router
block.distributor.name = Distributor
block.sorter.name = Sorter
block.message.name = Message
block.overflow-gate.name = Overflow Gate
block.silicon-smelter.name = Silicon Smelter
block.phase-weaver.name = Phase Weaver
@ -925,6 +965,7 @@ unit.eruptor.description = A heavy mech designed to take down structures. Fires
unit.wraith.description = A fast, hit-and-run interceptor unit.
unit.ghoul.description = A heavy carpet bomber.
unit.revenant.description = A heavy, hovering missile array.
block.message.description = Stores a message. Used for communication between allies.
block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
block.silicon-smelter.description = Reduces sand with highly pure coal in order to produce silicon.

View file

@ -16,13 +16,11 @@ screenshot.invalid = Mapa handiegia, baliteke pantaila-argazkirako memoria nahik
gameover = Partida amaitu da
gameover.pvp = [accent] {0}[] taldeak irabazi du!
highscore = [accent]Marka berria!
load.sound = Soinuak
load.map = Mapak
load.image = Irudiak
load.content = Edukia
load.system = Sistema
stat.wave = Garaitutako boladak:[accent] {0}
stat.enemiesDestroyed = Suntsitutako etsaiak:[accent] {0}
stat.built = Eraikitako eraikinak:[accent] {0}
@ -30,7 +28,6 @@ stat.destroyed = Suntsitutako eraikinak:[accent] {0}
stat.deconstructed = Deseraikitako eraikinak:[accent] {0}
stat.delivered = Egotzitako baliabideak:
stat.rank = Azken graduazioa: [accent]{0}
launcheditems = [accent]Egotzitako baliabideak
map.delete = Ziur al zaude "[accent]{0}[]" mapa ezabatu nahi duzula?
level.highscore = Marka: [accent]{0}
@ -51,9 +48,18 @@ minimap = Mapatxoa
close = Itxi
website = Webgunea
quit = Irten
save.quit = Save & Quit
maps = Mapak
maps.browse = Browse Maps
continue = Jarraitu
maps.none = [lightgray]Ez da maparik aurkitu!
invalid = Invalid
preparingconfig = Preparing Config
preparingcontent = Preparing Content
uploadingcontent = Uploading Content
uploadingpreviewfile = Uploading Preview File
committingchanges = Comitting Changes
done = Done
about.button = Honi buruz
name = Izena:
noname = Hautatu[accent] jokalari-izena[] aurretik.
@ -68,12 +74,14 @@ players = {0} jokalari konektatuta
players.single = Jokalari {0} konektatuta
server.closing = [accent]Zerbitzaria ixten...
server.kicked.kick = Zerbitzaritik kanporatu zaituzte!
server.kicked.whitelist = You are not whitelisted here.
server.kicked.serverClose = Zerbitzaria itxita.
server.kicked.vote = Botoen bidez kanporatu zaituzte. Agur.
server.kicked.clientOutdated = Bezero zaharkitua! Eguneratu zure jolasa!
server.kicked.serverOutdated = Zerbitzari zaharkitua! Eskatu ostalariari eguneratzeko!
server.kicked.banned = Zerbitzari honetan debekatuta zaude.
server.kicked.typeMismatch = Zerbitzari hau ez da zure konpilazio motarekin bateragarria.
server.kicked.playerLimit = This server is full. Wait for an empty slot.
server.kicked.recentKick = Duela gutxi kanporatu zaituzte.\nItxaron berriro konektatzeko.
server.kicked.nameInUse = Badago izen bereko beste norbait\nzerbitzari honetan jada.
server.kicked.nameEmpty = Aukeratu duzun izena baliogabea da.
@ -84,11 +92,13 @@ server.versions = Zure bertsioa:[accent] {0}[]\nZerbitzariaren bertsioa:[accent]
host.info = [accent]Ostalaria[] botoiak zerbitzari bat abiatzen du [scarlet]6567[] atakan.\n[lightgray]wifi edo sare lokal[] berean dagoen edonor zure zerbitzaria ikusi ahal beharko luke.\n\nJendea edonondik IP-a erabilita konektatu ahal izatea nahi baduzu, [accent]ataka birbidaltzea[] ezinbestekoa da.\n\n[lightgray]Oharra: Inork zure sare lokalean partidara elkartzeko arazoak baditu, egiaztatu Mindustry-k baimena duela sare lokalera elkartzeko suebakiaren ezarpenetan. Kontuan izan sare publiko batzuk ez dutela zerbitzarien bilaketa baimentzen.
join.info = Hemen, konektatzeko [accent]zerbitzari baten IP-a[] sartu dezakezu konektatzeko, edo [accent]sare lokaleko[] zerbitzariak bilatu.\nLAN zein WAN sareetan onartzen dira hainbat jokalarien partidak .\n\n[lightgray]Oharra: Ez dago zerbitzarien zerrenda global automatikorik, beste inorekin IP bidez konektatu nahi baduzu, ostalariari bere IP helbidea eskatu beharko diozu.
hostserver = Ostatatu hainbat jokalarien partida
invitefriends = Invite Friends
hostserver.mobile = Ostatatu\npartida
host = Ostatatu
hosting = [accent]Zerbitzaria irekitzen...
hosts.refresh = Freskatu
hosts.discovering = LAN partidak bilatzen
hosts.discovering.any = Discovering games
server.refreshing = Zerbitzaria freskatzen
hosts.none = [lightgray]Ez da partida lokalik aurkitu!
host.invalid = [scarlet]Ezin da ostalarira konektatu.
@ -112,6 +122,7 @@ server.version = [gray]v{0} {1}
server.custombuild = [yellow]Konpilazio pertsonalizatua
confirmban = Ziur jokalari hau debekatu nahi duzula?
confirmkick = Ziur jokalari hau kanporatu nahi duzula?
confirmvotekick = Are you sure you want to vote-kick this player?
confirmunban = Ziur jokalari hau debekatzeari utzi nahi nahi diozula?
confirmadmin = Ziur jokalari hau admin bihurtu nahi duzula?
confirmunadmin = Ziur jokalari honi admin eskubidea kendu nahi diozula?
@ -122,6 +133,7 @@ disconnect.error = Konexio errorea.
disconnect.closed = Konexioa itxita.
disconnect.timeout = Denbor-muga agortuta.
disconnect.data = Huts egin du munduaren datuak eskuratzean!
cantconnect = Unable to join game ([accent]{0}[]).
connecting = [accent]Konektatzen...
connecting.data = [accent]Munduaren datuak kargatzen...
server.port = Ataka:
@ -147,6 +159,7 @@ save.rename = Aldatu izena
save.rename.text = Gordetako partida berria:
selectslot = Hautatu gordetako partida bat.
slot = [accent]{0}. tartea
editmessage = Edit Message
save.corrupted = [accent]Gordetako partidaren fitxategia hondatuta dago edo baliogabea da!\nBerriki eguneratu baduzu jolasa, gordetzeko formatuan aldaketaren bat izan daiteke eta [scarlet]ez[] akats bat.
empty = <hutsik>
on = Piztuta
@ -154,12 +167,13 @@ off = Itzalita
save.autosave = Gordetze automatikoa: {0}
save.map = Mapa: {0}
save.wave = {0}. bolada
save.difficulty = Zailtasuna: {0}
save.mode = Gamemode: {0}
save.date = Azkenekoz gordeta: {0}
save.playtime = Jolastua: {0}
warning = Abisua.
confirm = Baieztatu
delete = Ezabatu
view.workshop = View In Workshop
ok = Ados
open = Ireki
customize = Aldatu arauak
@ -196,6 +210,11 @@ map.nospawn = Mapa honek ez du muinik jokalaria sortu dadin! Gehitu muin [accent
map.nospawn.pvp = Mapa honek ez du etsaien muinik jokalaria sortu dadin! Gehitu [SCARLET]laranja ez den[] muinen bat edo batzuk mapa honi editorean.
map.nospawn.attack = Mapa honek ez du etsaien muinik jokalariak eraso dezan! Gehitu muin [SCARLET]gorriak[] mapa honi editorean.
map.invalid = Errorea mapa kargatzean: Mapa-fitxategi baliogabe edo hondatua.
map.publish.error = Error publishing map: {0}
map.publish.confirm = Are you sure you want to publish this map?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your maps will not show up!
eula = Steam EULA
map.publish = Map published.
map.publishing = [accent]Publishing map...
editor.brush = Brotxa
editor.openin = Ireki editorean
editor.oregen = Mea sorrera
@ -203,11 +222,14 @@ editor.oregen.info = Mea sorrera:
editor.mapinfo = Mapa info
editor.author = Egilea:
editor.description = Deskripzioa:
editor.nodescription = A map must have a description of at least 4 characters before being published.
editor.waves = Boladak:
editor.rules = Arauak:
editor.generation = Sorrarazi:
editor.ingame = Editatu jolasean
editor.publish.workshop = Publish On Workshop
editor.newmap = Mapa berria
workshop = Workshop
waves.title = Boladak
waves.remove = Kendu
waves.never = <beti>
@ -224,6 +246,7 @@ waves.invalid = Bolada baliogabeak arbelean.
waves.copied = Boladak kopiatuta.
waves.none = Ez da etsairik zehaztu.\nKontuan izan bolada hutsak lehenetsitako diseinuarekin ordeztuko direla.
editor.default = [lightgray]<Lehenetsia>
details = Details...
edit = Editatu...
editor.name = Izena:
editor.spawn = Sortu unitatea
@ -233,6 +256,7 @@ editor.errorload = Errorea fitxategia kargatzen:\n[accent]{0}
editor.errorsave = Errorea fitxategia gordetzen:\n[accent]{0}
editor.errorimage = Hori irudi bat da, ez mapa bat. Ez aldatu luzapena funtzionatuko duelakoan.\n\nMapa zahar bat inportatu nahi baduzu, erabili 'inportatu mapa zaharra' botoia editorean.
editor.errorlegacy = Mapa hau zaharregia da, eta jada onartzen ez den formatu zahar bat darabil.
editor.errornot = This is not a map file.
editor.errorheader = Mapa hau hondatuta dago edo baliogabea da.
editor.errorname = Mapak ez du zehaztutako izenik. Gordetako partida bat kargatzen saiatu zara?
editor.update = Eguneratu
@ -265,8 +289,8 @@ editor.resizemap = Aldatu maparen neurria
editor.mapname = Maparen izena:
editor.overwrite = [accent]Abisua!\nHonek badagoen mapa bat gainidatziko du.
editor.overwrite.confirm = [scarlet]Abisua![] Badago izen bereko beste mapa bat. Ziur gainidatzi nahi duzula?
editor.exists = A map with this name already exists.
editor.selectmap = Hautatu mapa kargatzeko:
toolmode.replace = Ordeztu
toolmode.replace.description = Marraztu bloke zurrunak bakarrik.
toolmode.replaceall = Ordeztu denak
@ -281,7 +305,6 @@ toolmode.fillteams = Bete taldeak
toolmode.fillteams.description = Bete taldeak blokeen ordez.
toolmode.drawteams = Marraztu taldeak
toolmode.drawteams.description = Marraztu taldeak blokeen ordez.
filters.empty = [lightgray]Iragazkirik ez! Gehitu bat beheko botoiarekin.
filter.distort = Distortsioa
filter.noise = Orbana
@ -313,7 +336,6 @@ filter.option.floor2 = Bigarren zorua
filter.option.threshold2 = Bigarren atalasea
filter.option.radius = Erradioa
filter.option.percentile = Pertzentila
width = Zabalera:
height = Altuera:
menu = Menua
@ -331,7 +353,6 @@ tutorial.retake = Berriro hasi tutoriala
editor = Editorea
mapeditor = Mapen editorea
donate = Dohaintza
abandon = Abandonatu
abandon.text = Eremu hau eta bere baliabide guztiak etsaiaren esku geratuko dira.
locked = Blokeatuta
@ -348,6 +369,7 @@ launch.skip.confirm = Orain ez eginez gero, geroagoko beste bolada batera itxaro
uncover = Estalgabetu
configure = Konfiguratu zuzkidura
configure.locked = [lightgray]Zuzkiduraren konfigurazioa desblokeatzeko: {0} bolada.
configure.invalid = Amount must be a number between 0 and {0}.
zone.unlocked = [lightgray]{0} desblokeatuta.
zone.requirement.complete = {0}. boladara iritsia:\n{1} Eremuaren betebeharra beteta.
zone.config.complete = {0}. boladara iritsia:\nZuzkiduraren konfigurazioa desblokeatuta.
@ -357,7 +379,6 @@ zone.objective.survival = Biziraupena
zone.objective.attack = Suntsitu etsaiaren muina
add = Gehitu
boss.health = Nagusiaren osasuna
connectfail = [crimson]Konexio errorea:\n\n[accent]{0}
error.unreachable = Zerbitzaria eskuraezin.\nHelbidea ondo idatzita dago?
error.invalidaddress = Helbide baliogabea.
@ -368,7 +389,6 @@ error.mapnotfound = Ez da mapa-fitxategia aurkitu!
error.io = Sareko irteera/sarrera errorea.
error.any = Sareko errore ezezaguna.
error.bloom = Ezin izan da distira hasieratu.\nAgian zure gailuak ez du onartzen.
zone.groundZero.name = Zero eremua
zone.desertWastes.name = Basamortuak
zone.craters.name = Kraterrak
@ -383,7 +403,6 @@ zone.saltFlats.name = Gatz zelaiak
zone.impact0078.name = 0078 talka
zone.crags.name = Harkaitzak
zone.fungalPass.name = Onddo mendatea
zone.groundZero.description = Berriro hasteko kokaleku egokiena.\nBaliabide gutxi daude baina etsaien mehatxua ere txikia da.\nEskuratu ahal beste berun eta kobre.\nSegi aurrera.
zone.frozenForest.description = Hemen ere, mendietatik hurbil, esporak sakabanatu dira. Tenperatura hotzek ez dituzte betirako geldiaraziko.\n\nHasi energia eskuratzeko abentura. Eraiki errekuntza sorgailuak. Ikasi konpontzaileak erabiltzen.
zone.desertWastes.description = Basamortu hauen zabalak dira, ezustekoak, eta abandonaturiko sektore estrukturekin marratuak.\nBadago ikatza eskualde honetan. Erre energiarako, edo grafitoa sintetizatzeko.\n\n[lightgray]Ezin da lurreratze tokia bermatu.
@ -398,7 +417,6 @@ zone.nuclearComplex.description = Torioa ekoiztu eta prozesatzeko instalazio ohi
zone.fungalPass.description = Mendi garaiak eta esporez jositako behe lautaden arteko transizio eremua. Etsaien araketa-base txiki bat dago hemen.\nSuntsitu ezazu.\nErabili Daga eta Ibilkari unitateak. Akabatu bi muinak.
zone.impact0078.description = <jarri deskripzioa hemen>
zone.crags.description = <jarri deskripzioa hemen>
settings.language = Hizkuntza
settings.data = Jolasaren datuak
settings.reset = Berrezarri lehenespenak
@ -448,24 +466,25 @@ blocks.boosteffect = Indartze-efektua
blocks.maxunits = Gehieneko unitate aktiboak
blocks.health = Osasuna
blocks.buildtime = Eraikitze-denbora
blocks.buildcost = Build Cost
blocks.inaccuracy = Zehazgabetasuna
blocks.shots = Tiroak
blocks.reload = Tiroak/segundoko
blocks.ammo = Munizioa
bar.drilltierreq = Zulagailu hobea behar da
bar.drillspeed = Ustiatze-abiadura: {0}/s
bar.efficiency = Eraginkortasuna: {0}%
bar.powerbalance = Energia: {0}/s
bar.powerstored = Stored: {0}/{1}
bar.poweramount = Energia: {0}
bar.poweroutput = Energia irteera: {0}
bar.items = Elementuak: {0}
bar.capacity = Capacity: {0}
bar.liquid = Likidoa
bar.heat = Beroa
bar.power = Energia
bar.progress = Eraikitze egoera
bar.spawned = Unitateak: {0}/{1}
bullet.damage = [stat]{0}[lightgray] kalte
bullet.splashdamage = [stat]{0}[lightgray] ingurune-kaltea ~[stat] {1}[lightgray] lauza
bullet.incendiary = [stat]su-eragilea
@ -477,7 +496,6 @@ bullet.freezing = [stat]hozkirri
bullet.tarred = [stat]mundrunduta
bullet.multiplier = [stat]{0}[lightgray]x munizio-biderkatzailea
bullet.reload = [stat]{0}[lightgray]x tiro tasa
unit.blocks = bloke
unit.powersecond = energia unitate/segundoko
unit.liquidsecond = likido unitate/segundoko
@ -486,7 +504,7 @@ unit.liquidunits = likido unitate
unit.powerunits = energia unitate
unit.degrees = grado
unit.seconds = segundo
unit.persecond =/seg
unit.persecond = /seg
unit.timesspeed = x abiadura
unit.percent = %
unit.items = elementu
@ -506,6 +524,7 @@ setting.antialias.name = Antialias[lightgray] (berrabiarazi behar da)[]
setting.indicators.name = Etsai/Aliatu adierazleak
setting.autotarget.name = Punteria automatikoa
setting.keyboard.name = Sagu+Teklatu kontrolak
setting.touchscreen.name = Touchscreen Controls
setting.fpscap.name = Max FPS
setting.fpscap.none = Bat ere ez
setting.fpscap.text = {0} FPS
@ -536,6 +555,7 @@ setting.sfxvol.name = Efektuen bolumena
setting.mutesound.name = Isilarazi soinua
setting.crashreport.name = Bidali kraskatze txosten automatikoak
setting.savecreate.name = Gorde automatikoki
setting.publichost.name = Public Game Visibility
setting.chatopacity.name = Txataren opakotasuna
setting.playerchat.name = Erakutsi jolas barneko txata
uiscale.reset = Interfazearen eskala aldatu da.\nSakatu "Ados" eskala hau berresteko.\n[scarlet][accent] {0}[] segundo atzera egin eta irteteko...
@ -547,8 +567,8 @@ category.general.name = Orokorra
category.view.name = Bistaratzea
category.multiplayer.name = Hainbat jokalari
command.attack = Eraso
command.rally = Rally
command.retreat = Erretreta
command.patrol = Patruila
keybind.gridMode.name = Bloke-hautua
keybind.gridModeShift.name = Kategoria-hautua
keybind.press = Sakatu tekla bat...
@ -589,7 +609,6 @@ mode.pvp.description = Borrokatu beste jokalari batzuk lokalean.\n[gray]Gutxiene
mode.attack.name = Erasoa
mode.attack.description = Suntsitu etsaiaren basea. Boladarik ez.\n[gray]Kono gorria behar da mapan jolasteko.
mode.custom = Arau pertsonalizatuak
rules.infiniteresources = Baliabide amaigabeak
rules.wavetimer = Boladen denboragailua
rules.waves = Boladak
@ -616,7 +635,6 @@ rules.title.resourcesbuilding = Baliabideak eta eraikuntza
rules.title.player = Jokalariak
rules.title.enemy = Etsaiak
rules.title.unit = Unitateak
content.item.name = Solidoak
content.liquid.name = Likidoak
content.unit.name = Unitateak
@ -678,7 +696,6 @@ mech.buildspeed = [lightgray]Eraikitze abiadura: {0}%
liquid.heatcapacity = [lightgray]Bero edukiera: {0}
liquid.viscosity = [lightgray]Likatasuna: {0}
liquid.temperature = [lightgray]Tenperatura: {0}
block.sand-boulder.name = Hondar harkaitza
block.grass.name = Belarra
block.salt.name = Gatza
@ -767,10 +784,13 @@ block.hail.name = Txingor
block.lancer.name = Lantzari
block.conveyor.name = Garraio-zinta
block.titanium-conveyor.name = Titaniozko garraio-zinta
block.armored-conveyor.name = Armored Conveyor
block.armored-conveyor.description = Moves items at the same speed as titanium conveyors, but possesses more armor. Does not accept inputs from the sides from anything but other conveyors.
block.junction.name = Lotunea
block.router.name = Bideratzailea
block.distributor.name = Banatzailea
block.sorter.name = Antolatzailea
block.message.name = Message
block.overflow-gate.name = Gainezkatze atea
block.silicon-smelter.name = Silizio galdategia
block.phase-weaver.name = Fase ehulea
@ -906,8 +926,6 @@ tutorial.deposit = Baliabideak blokeren batean sartzeko, arrastatu zure ontzitik
tutorial.waves = [lightgray]Etsaia[] dator.\n\nBabestu muina 2 boladetan zehar. [accent]Egin klik[] tirokatzeko.\nEraiki dorre eta zulagailu gehiago. Ustiatu kobre gehiago.
tutorial.waves.mobile = [lightgray]Etsaia[] daor.\n\nBabestu muina 2 boladatan. Zure ontziak automatikoki tirokatuko ditu etsaiak.\nEraiki dorre eta zulagailu gehiago. Ustiatu kobre gehiago.
tutorial.launch = Bolada zehatz batera heltzean, [accent]muina egotzi[] dezakezu, zure defentsak atzean utziz [accent]eta muineko baliabide guztiak eskuratuz.[]\nBaliabide hauek teknologia berriak ikertzeko erabili daitezke.\n\n[accent]Sakatu egotzi botoia.
item.copper.description = Egiturazko material oinarrizkoena. Asko erabilia bloke mota guztietarako.
item.lead.description = Hastapeneko oinarrizko materiala. Bloke elektronikoak eta likidoen garraiorako blokeetan asko erabilia.
item.metaglass.description = Beirazko konposatu izugarri sendoa. Asko erabilia likidoen garraio eta biltegiratzerako.
@ -947,6 +965,7 @@ unit.eruptor.description = Estrukturak behera botatzeko diseinatutako meka astun
unit.wraith.description = Jo eta iheseko unitate harrapari azkarra. Energia sorgailuak ditu xede.
unit.ghoul.description = Azal bonbaketari astuna. Etsaiaren estrukturak urratzen ditu, azpiegitura kritikoa xede duela.
unit.revenant.description = Misil planeatzailedun tramankulu astuna.
block.message.description = Stores a message. Used for communication between allies.
block.graphite-press.description = Ikatz puskak zanpatzen ditu grafito hutsezko xaflak sortuz.
block.multi-press.description = Grafito prentsaren bertsio hobetu bat. Ura eta energia behar ditu ikatza azkar eta eraginkorki prozesatzeko.
block.silicon-smelter.description = Hondarra eta ikatz hutsa txikitzen ditu silizioa sortzeko.

View file

@ -16,13 +16,11 @@ screenshot.invalid = La carte est trop large, il n'y a potentiellement pas assez
gameover = Game over
gameover.pvp = L'équipe [accent] {0}[] a gagnée !
highscore = [accent]Nouveau meilleur score!
load.sound = Sons
load.map = Cartes
load.image = Images
load.content = Contenus
load.system = Système
stat.wave = Vagues vaincues:[accent] {0}
stat.enemiesDestroyed = Ennemis détruits:[accent] {0}
stat.built = Bâtiments construits:[accent] {0}
@ -30,7 +28,6 @@ stat.destroyed = Bâtiments détruits:[accent] {0}
stat.deconstructed = Bâtiments déconstruits:[accent] {0}
stat.delivered = Ressources transférées:
stat.rank = Rang Final: [accent]{0}
launcheditems = [accent]Ressources transférées
map.delete = Êtes-vous sûr de vouloir supprimer cette carte "[accent]{0}[]"?
level.highscore = Meilleur score: [accent]{0}
@ -51,6 +48,7 @@ minimap = Minimap
close = Fermer
website = Site Web
quit = Quitter
save.quit = Save & Quit
maps = Cartes
maps.browse = Parcourir les Cartes
continue = Continuer
@ -62,7 +60,6 @@ uploadingcontent = Publication du Contenu
uploadingpreviewfile = Publication du Fichier d'Aperçu
committingchanges = Validation des Modifications
done = Fait
about.button = À propos
name = Nom:
noname = Commencer par choisir un[accent] nom de joueur[].
@ -294,7 +291,6 @@ editor.overwrite = [accent]Attention!\nCeci écrase une carte existante.
editor.overwrite.confirm = [scarlet]Attention![] Une carte avec ce nom existe déjà. Êtes-vous sûr de vouloir l'écraser?
editor.exists = Une carte avec ce nom existe déjà.
editor.selectmap = Sélectionnez une carte:
toolmode.replace = Remplacer
toolmode.replace.description = Dessiner seulement sur les blocs solides.
toolmode.replaceall = Tout remplacer
@ -309,7 +305,6 @@ toolmode.fillteams = Remplire les équipes
toolmode.fillteams.description = Rempli les équipes au lieu des blocs.
toolmode.drawteams = Dessiner les équipes
toolmode.drawteams.description = Dessine les équipes au lieu de blocs.
filters.empty = [lightgray]Aucun filtre! Ajoutez-en un avec les boutons ci-dessous.
filter.distort = Déformation
filter.noise = Bruit
@ -341,7 +336,6 @@ filter.option.floor2 = Sol secondaire
filter.option.threshold2 = Seuil secondaire
filter.option.radius = Rayon
filter.option.percentile = Centile
width = Largeur:
height = Hauteur:
menu = Menu
@ -359,7 +353,6 @@ tutorial.retake = Re-Take Tutorial
editor = Éditeur
mapeditor = Éditeur de carte
donate = Faire un\ndon
abandon = Abandonner
abandon.text = Cette zone et toutes ses ressources vont être perdues.
locked = Verrouillé
@ -386,7 +379,6 @@ zone.objective.survival = Survivre
zone.objective.attack = Détruire le noyau ennemi
add = Ajouter...
boss.health = Santé du Boss
connectfail = [crimson]Échec de la connexion au serveur :\n\n[accent]{0}
error.unreachable = Serveur injoignable.\nL'adresse IP est correcte?
error.invalidaddress = Adresse invalide.
@ -397,7 +389,6 @@ error.mapnotfound = Carte introuvable!
error.io = Erreur de Réseau (I/O)
error.any = Erreur réseau inconnue
error.bloom = Echec de l'initialisation du flou lumineux.\nVotre appareil peux ne pas le supporter.
zone.groundZero.name = Première Bataille
zone.desertWastes.name = Désert Sauvage
zone.craters.name = Les Cratères
@ -412,7 +403,6 @@ zone.saltFlats.name = Marais Salants
zone.impact0078.name = Impact 0078
zone.crags.name = Rochers
zone.fungalPass.name = Passe Fongique
zone.groundZero.description = L'emplacement optimal pour débuter. Faible menace ennemie. Peu de ressources. \nRecueillez autant de plomb et de cuivre que possible.\nRien d'autre à signaler.
zone.frozenForest.description = Même ici, plus près des montagnes, les spores se sont propagées. Les températures glaciales ne pourront pas les contenir pour toujours.\n\nFamiliarisez vous avec l'Énergie. Construisez des générateurs a combustion. Aprenez a utiliser les réparateurs.
zone.desertWastes.description = Cette étendue désertique est immense, imprévisibles. On y croise des structures abandonnées.\nLe charbon est présent dans la région. Brulez-le pour générer de l'Énergie ou synthétisez-le en graphite.\n\n[lightgray]Ce lieu d'atterisage est imprévisible.
@ -427,7 +417,6 @@ zone.nuclearComplex.description = Une ancienne installation de production et tra
zone.fungalPass.description = Une zone de transition entre les hautes montagnes et les basses régions infestées de spores. Une petite base de reconnaissance ennemie s'y trouve.\nDétruisez la.\nUtilisez les unités Poignard et Rampeurs. Détruisez les deux noyaux.
zone.impact0078.description = <insérer une description ici>
zone.crags.description = <insérer une description ici>
settings.language = Langue
settings.data = Données du Jeu
settings.reset = Valeurs par Défaut.
@ -482,7 +471,6 @@ blocks.inaccuracy = Imprécision
blocks.shots = Tirs
blocks.reload = Tirs/Seconde
blocks.ammo = Munitions
bar.drilltierreq = Foreuse Ameliorée Requise
bar.drillspeed = Vitesse de forage: {0}/s
bar.efficiency = Efficacité: {0}%
@ -497,7 +485,6 @@ bar.heat = Chaleur
bar.power = Énergie
bar.progress = Progression de la construction
bar.spawned = Unités: {0}/{1}
bullet.damage = [stat]{0}[lightgray] dégâts
bullet.splashdamage = [stat]{0}[lightgray] dégâts de zone ~[stat] {1}[lightgray] blocs
bullet.incendiary = [stat]incendiaire
@ -509,7 +496,6 @@ bullet.freezing = [stat]gel
bullet.tarred = [stat]goudronné
bullet.multiplier = [stat]{0}[lightgray]x multiplicateur de munitions
bullet.reload = [stat]{0}[lightgray]x vitesse de tir
unit.blocks = blocs
unit.powersecond = énergie/seconde
unit.liquidsecond = unité de liquide/seconde
@ -623,7 +609,6 @@ mode.pvp.description = Battez-vous contre d'autres joueurs en local.\n[gray]Requ
mode.attack.name = Attaque
mode.attack.description = Pas de vagues, le but étant de détruire la base ennemie.\n[gray]Requiert un noyaux rouge dans la map pour y jouer.
mode.custom = Règles personnalisées
rules.infiniteresources = Ressources infinies
rules.wavetimer = Minuterie pour les vagues
rules.waves = Vagues
@ -650,7 +635,6 @@ rules.title.resourcesbuilding = Ressources & Construction
rules.title.player = Joueurs
rules.title.enemy = Ennemis
rules.title.unit = Unités
content.item.name = Objets
content.liquid.name = Liquides
content.unit.name = Unités
@ -712,7 +696,6 @@ mech.buildspeed = [LIGHT_GRAY]Vitesse de Construction: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Capacité Thermique: {0}
liquid.viscosity = [LIGHT_GRAY]Viscosité: {0}
liquid.temperature = [LIGHT_GRAY]Température: {0}
block.sand-boulder.name = Bloc de Sable
block.grass.name = Herbe
block.salt.name = Sel
@ -861,8 +844,6 @@ block.solar-panel.name = Panneau Solaire
block.solar-panel-large.name = Grand Panneau Solaire
block.oil-extractor.name = Extracteur de Pétrole
block.command-center.name = Centre de Commandement
block.rally-point.name = Point de Raliement
block.rally-point.description = Un marqueur pour que les unitées s'y regroupent autour. Nécessite l'émission de la commande 'Rassembler' depuis le centre de commande pour pouvoir l'utiliser.
block.draug-factory.name = Usine de Drones Draug Mineurs
block.spirit-factory.name = Usine de Drones Spirituels Réparateurs
block.phantom-factory.name = Usine de Drones Fantômes Constructeurs
@ -945,7 +926,6 @@ tutorial.deposit = Déposez des ressources dans des blocs en les faisant glisser
tutorial.waves = L'[lightgray] ennemi[] approche.\n\nDefend le noyau pendant 2 vagues.[accent] Clique[] pour tirer.\nConstruisez plus de tourelles et de foreuses. Minez plus de cuivre.
tutorial.waves.mobile = L'[lightgray] ennemi[] approche.\n\nDefend le noyau pendant 2 vagues. Votre vaisseau tirera automatiquement sur les ennemis.\nConstruisez plus de tourelles et de foreuses. Minez plus de cuivre.
tutorial.launch = Une fois que vous aurez atteind une vague spécifique, vous aurez la possibilité de[accent] faire décoler le noyau[], abandonant vos défenses mais en [accent]sécurisant toutes les ressources de votre noyau.[]\nCes ressources peuvent ensuite être utilisées pour rechercher de nouvelles technologies.\n\n[accent]Appuyez sur le bouton de lancement.
item.copper.description = Le matériau structurel de base. Utilisé intensivement dans tout les blocs.
item.lead.description = Un matériau de départ. Utilisé intensivement en électronique et dans les blocs de trasports de liquides.
item.metaglass.description = Un composé de vitre super-résistant. Utilisé largement pour le transport et le stockage de liquides.

View file

@ -6,7 +6,7 @@ link.discord.description = Le discord officiel de Mindustry
link.github.description = Code source du jeu
link.changelog.description = Liste des mises à jour
link.dev-builds.description = Versions instables de développement
link.trello.description =Trello officiel pour les fonctionnalités planifiées.
link.trello.description = Trello officiel pour les fonctionnalités planifiées.
link.itch.io.description = Site itch.io avec les versions téléchargeables pour ordinateur.
link.google-play.description = Page Google Play du jeu
link.wiki.description = Wiki officiel de Mindustry
@ -48,9 +48,18 @@ minimap = Minimap
close = Fermer
website = Website
quit = Quitter
save.quit = Save & Quit
maps = Cartes
maps.browse = Browse Maps
continue = Continue
maps.none = [LIGHT_GRAY]Aucune carte trouvée!
invalid = Invalid
preparingconfig = Preparing Config
preparingcontent = Preparing Content
uploadingcontent = Uploading Content
uploadingpreviewfile = Uploading Preview File
committingchanges = Comitting Changes
done = Done
about.button = À propos
name = Nom:
noname = Choisissez d'abord [accent]un pseudo[].
@ -65,28 +74,31 @@ players = {0} joueurs
players.single = {0} joueur
server.closing = [accent]Fermeture du serveur ...
server.kicked.kick = Vous avez été expulsé du serveur !
server.kicked.whitelist = You are not whitelisted here.
server.kicked.serverClose = Serveur fermé.
server.kicked.vote = You have been vote-kicked. Goodbye.
server.kicked.clientOutdated = Client dépassé! Mettez à jour votre jeu !
server.kicked.serverOutdated = Serveur dépassé! Demandez à l'hôte de le mettre à jour !
server.kicked.banned = Vous êtes banni de ce serveur.
server.kicked.typeMismatch = This server is not compatible with your build type.
server.kicked.playerLimit = Ce serveur est complet. Attendez qu'une place ce libére.
server.kicked.recentKick = Vous avez été expulsé récemment.\nAttendez avant de vous connecter à nouveau.
server.kicked.nameInUse = Il y a déjà quelqu'un avec ce nom\nsur ce serveur.
server.kicked.nameEmpty = Votre nom doit contenir au moins une lettre ou un chiffre.
server.kicked.idInUse = Vous êtes déjà sur ce serveur ! Se connecter avec deux comptes n'est pas permis !
server.kicked.customClient = Ce serveur ne supporte pas les versions personnalisées (Custom builds). Télécharger une version officielle.
server.kicked.gameover = Vous avez perdu !
server.kicked.playerLimit = Ce serveur est complet. Attendez qu'une place ce libére.
server.versions = Votre version:[accent] {0}[]\nVersion du serveur:[accent] {1}[]
host.info = Le bouton [accent]héberger[] héberge un serveur sur les ports [scarlet]6567[] et [scarlet]6568.[]\nN'importe qui sur le même [LIGHT_GRAY]réseau wifi ou local[] devrait pouvoir voir votre serveur dans sa liste de serveurs.\n\nSi vous voulez que les gens puissent se connecter de n'importe où grâce à l'IP, [accent]rediriger les ports[] est requis.\n\n[LIGHT_GRAY]Note:Si quelqu'un éprouve des difficultés à se connecter à votre partie LAN, assurez-vous que vous avez autorisé Mindustry à accéder à votre réseau local dans les paramètres de votre pare-feu.
join.info = Ici, vous pouvez entrer l' [accent]IP d'un serveur[] pour s'y connecter, ou découvrir les serveurs[accent]sur votre réseau local[] pour s'y connecter.\nLes parties multijoueur LAN et WAN sont toutes deux supportées.\n\n[LIGHT_GRAY]Note: Aucune liste globale des serveurs n'est génerée automatiquement: si vous voulez vous connecter à un serveur par IP, vous devrez demander l'IP à l'hébergeur.
hostserver = Héberger un serveur
invitefriends = Invite Friends
hostserver.mobile = Héberger\nUne partie
host = Héberger
hosting = [accent]Ouverture du serveur ...
hosts.refresh = Actualiser
hosts.discovering = Recherche de parties en LAN
hosts.discovering.any = Discovering games
server.refreshing = Actualisation du serveur
hosts.none = [lightgray]Aucun jeu en LAN trouvé !
host.invalid = [scarlet]Impossible de se\nconnecter à l'hôte.
@ -110,13 +122,18 @@ server.version = [lightgray]Version: {0} {1}
server.custombuild = [accent]Version personnalisée
confirmban = Êtes-vous sûr de vouloir bannir ce joueur ?
confirmkick = Êtes-vous sûr de vouloir expulser ce joueur?
confirmvotekick = Are you sure you want to vote-kick this player?
confirmunban = Êtes-vous sûr de vouloir annuler le ban de ce joueur ?
confirmadmin = Êtes-vous sûr de vouloir faire de ce joueur un administrateur ?
confirmunadmin = Êtes-vous sûr de vouloir supprimer le statut d'administrateur de ce joueur ?
joingame.title = Rejoindre une partie
joingame.ip = IP:
disconnect = Déconnecté.
disconnect.error = Connection error.
disconnect.closed = Connection closed.
disconnect.timeout = Timed out.
disconnect.data = Les données du monde n'ont pas pu être chargées !
cantconnect = Unable to join game ([accent]{0}[]).
connecting = [accent]Connexion...
connecting.data = [accent]Chargement des données du monde...
server.port = Port:
@ -142,6 +159,7 @@ save.rename = Renommer
save.rename.text = Nouveau nom:
selectslot = Sélectionnez une sauvegarde.
slot = [accent]Emplacement {0}
editmessage = Edit Message
save.corrupted = [accent]Fichier de sauvegarde corrompu ou invalide!\nSi vous venez de mettre à jour votre jeu, c'est probablement dû à un changement du format de sauvegarde et [scarlet]non[] un bug.
empty = <vide>
on = Allumer
@ -155,6 +173,7 @@ save.playtime = Temps de jeu: {0}
warning = Avertissement.
confirm = Confirmer
delete = Supprimer
view.workshop = View In Workshop
ok = OK
open = Ouvrir
customize = Personnaliser
@ -191,6 +210,11 @@ map.nospawn = Cette carte ne possède pas de base pour que le joueur puisse appa
map.nospawn.pvp = Cette carte ne contient aucune base ennemi dans lequel le joueur apparaît!\nAjoutez des bases [SCARLET]rouge[] à cette carte dans l'éditeur.
map.nospawn.attack = Cette carte ne contient aucune base ennemi à attaquer! Ajoutez des bases [SCARLET]rouge[] à cette carte dans l'éditeur.
map.invalid = Erreur lors du chargement de la carte: carte corrompue ou invalide.
map.publish.error = Error publishing map: {0}
map.publish.confirm = Are you sure you want to publish this map?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your maps will not show up!
eula = Steam EULA
map.publish = Map published.
map.publishing = [accent]Publishing map...
editor.brush = Pinceau
editor.openin = Ouvrir dans l'éditeur
editor.oregen = Génération des minerais
@ -198,11 +222,14 @@ editor.oregen.info = Génération de minerais:
editor.mapinfo = Infos sur la carte
editor.author = Auteur:
editor.description = Description:
editor.nodescription = A map must have a description of at least 4 characters before being published.
editor.waves = Vagues:
editor.rules = Règles:
editor.generation = Generation:
editor.ingame = Modifier en jeu
editor.publish.workshop = Publish On Workshop
editor.newmap = Nouvelle carte
workshop = Workshop
waves.title = Vagues
waves.remove = Retirer
waves.never = <jamais>
@ -219,6 +246,7 @@ waves.invalid = Vagues invalides dans le Presse-papiers.
waves.copied = Vagues copiées.
waves.none = Aucun ennemi défini.\nNotez que les dispositions vides seront automatiquement remplacées par la dispositions par défaut.
editor.default = [LIGHT_GRAY]<Par défaut>
details = Details...
edit = Modifier...
editor.name = Nom:
editor.spawn = Ajouter une unité
@ -228,6 +256,7 @@ editor.errorload = Erreur lors du chargement du fichier:\n[accent]{0}
editor.errorsave = Erreur lors de la sauvegarde du fichier:\n[accent]{0}
editor.errorimage = Cest une image, pas une carte.\n\nSi vous souhaitez importer une carte 3.5/build 40, utilisez le bouton "Importer une carte héritée" dans léditeur.
editor.errorlegacy = Cette carte est trop ancienne et utilise un format de carte qui n'est plus pris en charge.
editor.errornot = Ce n'est pas un fichier de carte.
editor.errorheader = Ce fichier de carte n'est pas valide ou corrompu.
editor.errorname = La carte n'a pas de nom !
editor.update = Mettre à jour
@ -236,7 +265,6 @@ editor.apply = Appliquer
editor.generate = Générer
editor.resize = Redimensionner
editor.loadmap = Charger une carte
editor.errornot = Ce n'est pas un fichier de carte.
editor.savemap = Sauvegarder une carte
editor.saved = Sauvegardé !
editor.save.noname = Votre carte ne possède pas de nom ! Ajouter en un dans le menu 'Infos sur la carte'.
@ -261,6 +289,7 @@ editor.resizemap = Redimensionner\nla carte
editor.mapname = Nom de la carte:
editor.overwrite = [accent]Attention!\nCela écrasera une carte existante.
editor.overwrite.confirm = [scarlet]Attention ![] Une carte avec ce nom existe déjà. Êtes-vous sûr de vouloir la réécrire?
editor.exists = A map with this name already exists.
editor.selectmap = Sélectionnez une carte à charger:
toolmode.replace = Remplacer
toolmode.replace.description = Dessine uniquement sur des blocs pleins.
@ -340,6 +369,7 @@ launch.skip.confirm = If you skip now, you will not be able to launch until late
uncover = Découvrir
configure = Configurer le transfert des ressources.
configure.locked = [LIGHT_GRAY]Atteigner la vague {0}\npour configurer le transfert des ressources.
configure.invalid = Amount must be a number between 0 and {0}.
zone.unlocked = [LIGHT_GRAY]{0} Débloquée.
zone.requirement.complete = Vague {0} atteinte:\n{1} Exigences de la zone complétées
zone.config.complete = Vague {0} atteinte:\nConfiguration du transfert débloquée.
@ -445,9 +475,11 @@ bar.drilltierreq = Better Drill Required
bar.drillspeed = Vitesse de forage: {0}/s
bar.efficiency = Efficacité: {0}%
bar.powerbalance = Énergie: {0}
bar.powerstored = Stored: {0}/{1}
bar.poweramount = Énergie: {0}
bar.poweroutput = Énergie en sortie: {0}
bar.items = Objets: {0}
bar.capacity = Capacity: {0}
bar.liquid = Liquide
bar.heat = Chaleur
bar.power = Énergie
@ -492,6 +524,7 @@ setting.antialias.name = Antialias[LIGHT_GRAY] (demande le redémarrage de l'app
setting.indicators.name = Indicateurs d'alliés
setting.autotarget.name = Visée automatique
setting.keyboard.name = Contrôles Souris + Clavier
setting.touchscreen.name = Touchscreen Controls
setting.fpscap.name = Max FPS
setting.fpscap.none = Vide
setting.fpscap.text = {0} FPS
@ -522,6 +555,7 @@ setting.sfxvol.name = Volume des SFX
setting.mutesound.name = Couper les SFX
setting.crashreport.name = Envoyer des rapports d'incident anonymement.
setting.savecreate.name = Auto-Create Saves
setting.publichost.name = Public Game Visibility
setting.chatopacity.name = Opacité du tchat
setting.playerchat.name = Afficher le tchat en jeu
uiscale.reset = L'échelle de l'interface a été modifiée.\nAppuyez sur "OK" pour confirmer cette échelle.\n[scarlet]Revenir et sortir en[accent] {0}[] réglages...
@ -533,8 +567,8 @@ category.general.name = Général
category.view.name = Voir
category.multiplayer.name = Multijoueur
command.attack = Attaquer
command.rally = Rally
command.retreat = Retraite
command.patrol = Patrouiller
keybind.gridMode.name = Sélectionnez le bloc
keybind.gridModeShift.name = Sélection de la catégorie
keybind.press = Appuyez sur une touche ...
@ -750,10 +784,13 @@ block.hail.name = Hail
block.lancer.name = Lancer
block.conveyor.name = Transporteur
block.titanium-conveyor.name = Transporteur en titane
block.armored-conveyor.name = Armored Conveyor
block.armored-conveyor.description = Moves items at the same speed as titanium conveyors, but possesses more armor. Does not accept inputs from the sides from anything but other conveyors.
block.junction.name = Junction
block.router.name = Routeur
block.distributor.name = [accent]Distributeur[]
block.sorter.name = Trieur
block.message.name = Message
block.overflow-gate.name = Barrière de Débordement
block.silicon-smelter.name = Fonderie de silicone
block.phase-weaver.name = Tisseur à phase
@ -928,6 +965,7 @@ unit.eruptor.description = Un mech lourd conçu pour abattre des structures. Tir
unit.wraith.description = Une unité volante rapide harcelant les ennemis. Utilise du plomb comme munitions.
unit.ghoul.description = Un bombardier lourd. Utilise de la pyratite ou des explosifs comme munitions.
unit.revenant.description = Un arsenal de missiles lourd et planant.
block.message.description = Stores a message. Used for communication between allies.
block.graphite-press.description = Compresse des morceaux de charbon en feuilles de graphite.
block.multi-press.description = Une version améliorée de la presse à graphite. Utilise de l'eau et de l'électricité pour traiter le charbon rapidement et efficacement.
block.silicon-smelter.description = Réduit le sable avec du coke* très pur afin de produire du silicium. (*Coke produit à partir de charbon:REF)

View file

@ -48,9 +48,18 @@ minimap = Peta Kecil
close = Tutup
website = Website
quit = Keluar
save.quit = Save & Quit
maps = Maps
maps.browse = Browse Maps
continue = Lanjutkan
maps.none = [LIGHT_GRAY]Tidak ketemu peta!
invalid = Invalid
preparingconfig = Preparing Config
preparingcontent = Preparing Content
uploadingcontent = Uploading Content
uploadingpreviewfile = Uploading Preview File
committingchanges = Comitting Changes
done = Done
about.button = Tentang
name = Nama:
noname = Pilih[accent] nama pemain[] dahulu.
@ -65,12 +74,14 @@ players = {0} pemain aktif
players.single = {0} pemain aktif
server.closing = [accent]Menutup server...
server.kicked.kick = Anda telah dikeluarkan dari server!
server.kicked.whitelist = You are not whitelisted here.
server.kicked.serverClose = Server ditutup.
server.kicked.vote = You have been vote-kicked. Goodbye.
server.kicked.clientOutdated = Client kadaluarsa! perbarui permainan Anda!
server.kicked.serverOutdated = Server kadaluarsa! Tanya host untuk diperbarui!
server.kicked.banned = Anda telah dilarang untuk memasuki server ini.
server.kicked.typeMismatch = This server is not compatible with your build type.
server.kicked.playerLimit = This server is full. Wait for an empty slot.
server.kicked.recentKick = Anda baru saja dikeluarkan dari server ini.\nTunggu sebelum masuk lagi.
server.kicked.nameInUse = Sudah ada pemain dengan nama itu \ndi server ini.
server.kicked.nameEmpty = Nama yang dipilih tidak valid.
@ -81,11 +92,13 @@ server.versions = Your version:[accent] {0}[]\nServer version:[accent] {1}[]
host.info = Tombol [accent]host[] akan membuat server sementara di port [scarlet]6567[]. \nSemua orang yang memiliki [LIGHT_GRAY]Wi-Fi atau jaringan lokal[] akan bisa melihat server anda di daftar server mereka.\n\nJika Anda ingin pemain dari mana saja memasuki servermu dengan IP, [accent]port forwarding[] dibutuhkan.\n\n[LIGHT_GRAY]Diingat: Jika seseorang mengalami masalah memasuki permainan LAN mu, pastikan Anda telah mengizinkan Mindustry akses ke jaringan lokalmu di pengaturan firewall.
join.info = Disini, Anda bisa memasuki [accent]server IP[], atau menemukan [accent]server lokal[] untuk bermain bersama.\nLAN dan WAN mendukung permainan bersama.\n\n[LIGHT_GRAY]Diingat: Tidak ada daftar server global; jika anda ingin bergabung dengan seseorang memakai IP, Anda perlu menanyakan host tentang IP mereka.
hostserver = Host Permainan
invitefriends = Invite Friends
hostserver.mobile = Host\nPermainan
host = Host
hosting = [accent]Membuka server...
hosts.refresh = Muat Ulang
hosts.discovering = Mencari permainan LAN
hosts.discovering.any = Discovering games
server.refreshing = Memuat ulang server
hosts.none = [lightgray]Tidak ditemukan game lokal!
host.invalid = [scarlet]Tidak bisa menyambung dengan host.
@ -109,13 +122,18 @@ server.version = [lightgray]Versi: {0} {1}
server.custombuild = [yellow]Bentuk Modifikasi
confirmban = Anda yakin ingin melarang pemain ini untuk masuk lagi?
confirmkick = Anda yakin ingin mengeluarkan pemain ini?
confirmvotekick = Are you sure you want to vote-kick this player?
confirmunban = Anda yakin ingin mengizinkan pemain ini untuk masuk lagi?
confirmadmin = Anda yakin ingin membuat pemain ini sebagai admin?
confirmunadmin = Anda yakin ingin menghapus status admin dari pemain ini?
joingame.title = Bermain Bersama
joingame.ip = Alamat:
disconnect = Terputus.
disconnect.error = Connection error.
disconnect.closed = Connection closed.
disconnect.timeout = Timed out.
disconnect.data = Gagal memuat data server!
cantconnect = Unable to join game ([accent]{0}[]).
connecting = [accent]Memasuki...
connecting.data = [accent]Memuat data server...
server.port = Port:
@ -141,6 +159,7 @@ save.rename = Ganti nama
save.rename.text = Nama baru:
selectslot = Pilih simpanan.
slot = [accent]Tempat {0}
editmessage = Edit Message
save.corrupted = [accent]File simpanan rusak atau tidak valid!\nJika Anda baru saja memperbarui permainannya, ini karena perubahan di format penyimpanan dan [scarlet]bukan[] sebuah bug.
empty = <kosong>
on = Aktif
@ -148,12 +167,13 @@ off = Nonaktif
save.autosave = Auto simpan: {0}
save.map = Peta: {0}
save.wave = Gelombang {0}
save.difficulty = Tingkat Kesulitan: {0}
save.mode = Gamemode: {0}
save.date = Simpanan Terakhir: {0}
save.playtime = Waktu Bermain: {0}
warning = Peringatan.
confirm = Konfirmasi
delete = Hapus
view.workshop = View In Workshop
ok = OK
open = Buka
customize = Modifikasi
@ -190,6 +210,11 @@ map.nospawn = Peta ini tidak memiliki inti agar pemain bisa muncul! Tambahkan in
map.nospawn.pvp = Peta ini tidak memiliki inti agar pemain lawan bisa muncul! Tambahkan inti[SCARLET] selain biru[] kedalam peta di penyunting.
map.nospawn.attack = Peta ini tidak memiliki inti musuh agar pemain bisa menyerang! Tambahkan inti[SCARLET] merah[] kedalam peta di penyunting.
map.invalid = Error memuat peta: rusak atau file peta tidak valid.
map.publish.error = Error publishing map: {0}
map.publish.confirm = Are you sure you want to publish this map?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your maps will not show up!
eula = Steam EULA
map.publish = Map published.
map.publishing = [accent]Publishing map...
editor.brush = Kuas
editor.openin = Buka di Penyunting
editor.oregen = Generasi Sumber Daya
@ -197,11 +222,14 @@ editor.oregen.info = Generasi Sumber Daya:
editor.mapinfo = Info Peta
editor.author = Pencipta:
editor.description = Deskripsi:
editor.nodescription = A map must have a description of at least 4 characters before being published.
editor.waves = Gelombang:
editor.rules = Peraturan:
editor.generation = Generation:
editor.ingame = Sunting Dalam Permainan
editor.publish.workshop = Publish On Workshop
editor.newmap = New Map
workshop = Workshop
waves.title = Gelombang
waves.remove = Hapus
waves.never = <tidak pernah>
@ -218,6 +246,7 @@ waves.invalid = Gelombang tidak valid di papan klip.
waves.copied = Gelombang tersalin.
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
editor.default = [LIGHT_GRAY]<Standar>
details = Details...
edit = Sunting...
editor.name = Nama:
editor.spawn = Munculkan Unit
@ -227,6 +256,7 @@ editor.errorload = Error memuat file:\n[accent]{0}
editor.errorsave = Error menyimpan file:\n[accent]{0}
editor.errorimage = Itu gambar biasa, bukan peta. Jangan merubah ekstensi dan megharapkan akan berhasil.\n\nJika anda ingin mengimpor peta "Legacy", gunakan tombol 'impor peta legacy ' di penyunting.
editor.errorlegacy = Peta ini terlalu tua, dan memakai format peta "legacy" yang tidak didukung lagi.
editor.errornot = This is not a map file.
editor.errorheader = File peta ini bisa jadi tidak valid atau rusak rusak.
editor.errorname = Peta tidak ada nama.
editor.update = Perbaruan
@ -259,6 +289,7 @@ editor.resizemap = Ubah Ukuran Peta
editor.mapname = Nama Peta:
editor.overwrite = [accent]Peringatan!\nIni menindih peta yang telah ada.
editor.overwrite.confirm = [scarlet]Peringatan![] Peta dengan nama ini sudah ada. Yakin ingin menindihnya?
editor.exists = A map with this name already exists.
editor.selectmap = Pilih peta untuk dimuat:
toolmode.replace = Replace
toolmode.replace.description = Draws only on solid blocks.
@ -338,6 +369,7 @@ launch.skip.confirm = If you skip now, you will not be able to launch until late
uncover = Buka
configure = Konfigurasi Muatan
configure.locked = [LIGHT_GRAY]Buka konfigurasi muatan: Gelombang {0}.
configure.invalid = Amount must be a number between 0 and {0}.
zone.unlocked = [LIGHT_GRAY]{0} terbuka.
zone.requirement.complete = Gelombang {0} terselesaikan:\nPersyaratan zona {1} tercapai.
zone.config.complete = Gelombang {0} terselesaikan:\nkonfigurasi muatan terbuka.
@ -434,6 +466,7 @@ blocks.boosteffect = Efek Boost
blocks.maxunits = Maks Unit Aktif
blocks.health = Darah
blocks.buildtime = Waktu Pembuatan
blocks.buildcost = Build Cost
blocks.inaccuracy = Jarak Melenceng
blocks.shots = Tembakan
blocks.reload = Tembakan/Detik
@ -442,9 +475,11 @@ bar.drilltierreq = Better Drill Required
bar.drillspeed = Kecepatan Bor: {0}/s
bar.efficiency = Daya Guna: {0}%
bar.powerbalance = Tenaga: {0}/s
bar.powerstored = Stored: {0}/{1}
bar.poweramount = Tenaga: {0}
bar.poweroutput = Pengeluaran Tenaga: {0}
bar.items = Item: {0}
bar.capacity = Capacity: {0}
bar.liquid = Zat Cair
bar.heat = Panas
bar.power = Tenaga
@ -489,6 +524,7 @@ setting.antialias.name = Antialiasi[LIGHT_GRAY] (membutuhkan restart)[]
setting.indicators.name = Indikasi Musuh/Teman Lain
setting.autotarget.name = Auto-Target
setting.keyboard.name = Mouse+Keyboard Controls
setting.touchscreen.name = Touchscreen Controls
setting.fpscap.name = Maks FPS
setting.fpscap.none = Tidak Ada
setting.fpscap.text = {0} FPS
@ -519,6 +555,7 @@ setting.sfxvol.name = Volume SFX
setting.mutesound.name = Diamkan Suara
setting.crashreport.name = Laporkan Masalah
setting.savecreate.name = Auto-Create Saves
setting.publichost.name = Public Game Visibility
setting.chatopacity.name = Jelas-Beningnya Chat
setting.playerchat.name = Tunjukkan Chat dalam Permainan
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] settings...
@ -530,8 +567,8 @@ category.general.name = Umum
category.view.name = Melihat
category.multiplayer.name = Bermain Bersama
command.attack = Serang
command.rally = Rally
command.retreat = Mundur
command.patrol = Patroli
keybind.gridMode.name = Pilih Blok
keybind.gridModeShift.name = Pilih Kategori
keybind.press = Tekan kunci...
@ -747,10 +784,13 @@ block.hail.name = Hail
block.lancer.name = Lancer
block.conveyor.name = Pengantar
block.titanium-conveyor.name = Pengantar Berbahan Titanium
block.armored-conveyor.name = Armored Conveyor
block.armored-conveyor.description = Moves items at the same speed as titanium conveyors, but possesses more armor. Does not accept inputs from the sides from anything but other conveyors.
block.junction.name = Simpangan
block.router.name = Pengarah
block.distributor.name = Distributor
block.sorter.name = Penyortir
block.message.name = Message
block.overflow-gate.name = Gerbang Meluap
block.silicon-smelter.name = Pelebur Silikon
block.phase-weaver.name = Pengrajut Phase
@ -925,6 +965,7 @@ unit.eruptor.description = A heavy mech designed to take down structures. Fires
unit.wraith.description = Unit tabrak-lari yang cepat.
unit.ghoul.description = Pengebom kelas berat.
unit.revenant.description = A heavy, hovering missile array.
block.message.description = Stores a message. Used for communication between allies.
block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
block.silicon-smelter.description = Mengubah pasir dengan batu bara untuk memproduksi silikon.

View file

@ -16,6 +16,11 @@ screenshot.invalid = Mappa troppo grossa, probabilmente non c'è abbastanza memo
gameover = Il nucleo è stato distrutto.
gameover.pvp = La squadra [accent] {0}[] ha vinto!
highscore = [YELLOW]Nuovo record!
load.sound = Sounds
load.map = Maps
load.image = Images
load.content = Content
load.system = System
stat.wave = Ondate sconfitte:[accent] {0}
stat.enemiesDestroyed = Nemici distrutti:[accent] {0}
stat.built = Costruzioni erette:[accent] {0}
@ -23,8 +28,6 @@ stat.destroyed = Costruzioni distrutte:[accent] {0}
stat.deconstructed = Costruzioni smontate:[accent] {0}
stat.delivered = Riorse lanciate:
stat.rank = Livello finale: [accent]{0}
placeline = Hai appena selezionato un blocco.\nOra puoi[accent] piazzarne una linea[] eseguendo[accent] una lunga pressione[] e poi trascinando in ogni direzione.\nProva!
removearea = Hai appena selezionato la modalità distruzione.\nOra puoi[accent] rimuovere blocchi in una certa zona [] eseguendo[accent] una lunga pressione[] e poi trascinando in ogni direzione.\nProva!
launcheditems = [accent]Oggetti lanciati
map.delete = Sei sicuro di voler eliminare questa mappa"[accent]{0}[]"?
level.highscore = Miglior punteggio: [accent]{0}
@ -45,9 +48,18 @@ minimap = Minimappa
close = Chiuso
website = Website
quit = Esci
save.quit = Save & Quit
maps = Mappe
maps.browse = Browse Maps
continue = Continua
maps.none = [LIGHT_GRAY]Nessuna mappa trovata!
invalid = Invalid
preparingconfig = Preparing Config
preparingcontent = Preparing Content
uploadingcontent = Uploading Content
uploadingpreviewfile = Uploading Preview File
committingchanges = Comitting Changes
done = Done
about.button = Info
name = Nome:
noname = Scegli un [accent] nome[] prima di unirti.
@ -62,10 +74,14 @@ players = {0} giocatori online
players.single = {0} giocatori online
server.closing = [accent]Chiusura server ...
server.kicked.kick = Sei stato cacciato dal server!
server.kicked.whitelist = You are not whitelisted here.
server.kicked.serverClose = Server chiuso.
server.kicked.vote = You have been vote-kicked. Goodbye.
server.kicked.clientOutdated = Versione del client obsoleta! Aggiorna il tuo gioco!
server.kicked.serverOutdated = Server obsoleto! Chiedi all'host di aggiornare!
server.kicked.banned = Sei bannato da questo server.
server.kicked.typeMismatch = This server is not compatible with your build type.
server.kicked.playerLimit = This server is full. Wait for an empty slot.
server.kicked.recentKick = Sei stato cacciato di recente.\nAspetta prima di riconnetterti.
server.kicked.nameInUse = C'è già qualcuno con il tuo nome\nsu questo server.
server.kicked.nameEmpty = Il tuo nome deve contenere almeno un carattere.
@ -76,11 +92,13 @@ server.versions = Your version:[accent] {0}[]\nServer version:[accent] {1}[]
host.info = Il pulsante [accent]hos [] ospita un server sulle porte [scarlet]6567[] e [scarlet]656.[] Chiunque sulla stessa [LIGHT_GRAY]connessione wifi o rete locale[] dovrebbe essere in grado di vedere il proprio server nel proprio elenco server.\n\n Se vuoi che le persone siano in grado di connettersi ovunque tramite IP, è richiesto il [accent]port forwarding[]. \n\n[LIGHT_GRAY]Nota: se qualcuno sta riscontrando problemi durante la connessione al gioco LAN, assicurati di aver consentito a Mindustry di accedere alla rete locale nelle impostazioni del firewall.
join.info = Qui è possibile inserire un [accent]IP del server[] a cui connettersi, o scoprire [accent]un server sulla rete locale[] disponibile.\n Sono supportati sia il multiplayer LAN che WAN. \n\n[LIGHT_GRAY]Nota: non esiste un elenco di server globali automatici; se si desidera connettersi a qualcuno tramite IP, è necessario chiedere all'host il proprio IP.
hostserver = Host Server
invitefriends = Invite Friends
hostserver.mobile = Host\nServer
host = Host
hosting = [accent] Apertura del server ...
hosts.refresh = Aggiorna
hosts.discovering = Ricerca partite LAN
hosts.discovering.any = Discovering games
server.refreshing = Aggiornamento del server
hosts.none = [lightgray]Nessuna partita LAN trovata!
host.invalid = [scarlet]Impossibile connettersi all'host.
@ -104,13 +122,18 @@ server.version = [lightgray]Versione: {0}
server.custombuild = [yellow] Costruzione personalizzata
confirmban = Sei sicuro di voler bandire questo giocatore?
confirmkick = Sei sicuro di voler espellere questo giocatore?
confirmvotekick = Are you sure you want to vote-kick this player?
confirmunban = Sei sicuro di voler riammettere questo giocatore?
confirmadmin = Sei sicuro di voler rendere questo giocatore un amministratore?
confirmunadmin = Sei sicuro di voler rimuovere lo stato di amministratore da questo giocatore?
joingame.title = Unisciti alla Partita
joingame.ip = IP:
disconnect = Disconnesso.
disconnect.error = Connection error.
disconnect.closed = Connection closed.
disconnect.timeout = Timed out.
disconnect.data = Il mondo non si vuole caricare, mi dispiace!
cantconnect = Unable to join game ([accent]{0}[]).
connecting = [accent]Connessione in corso ...
connecting.data = [accent]Caricamento dei dati del mondo ...
server.port = Porta:
@ -130,15 +153,13 @@ save.export = Esporta Salvataggio
save.import.invalid = [accent]Questo salvataggio non è valido!
save.import.fail = [crimson]Impossibile importare salvataggio: [accent]{0}
save.export.fail = [crimson]Impossibile esportare il salvataggio: [accent]{0}
settings.data = Importa/Esporta salvataggio
data.export = Esporta Salvataggio
data.import = Importa Salvataggio
save.import = Importa Salvataggio
save.newslot = Salva nome:
save.rename = Rinomina
save.rename.text = Nuovo nome:
selectslot = Seleziona un salvataggio.
slot = [accent]Slot {0}
editmessage = Edit Message
save.corrupted = [orang]Salvataggio corrotto o non valido!
empty = <Vuoto>
on = On
@ -146,12 +167,13 @@ off = Off
save.autosave = Salvataggio automatico: {0}
save.map = Mappa: {0}
save.wave = Ondata: {0}
save.difficulty = Difficoltà: {0}
save.mode = Gamemode: {0}
save.date = Ultimo salvataggio: {0}
save.playtime = Tempo di gioco: {0}
warning = Attenzione
confirm = Conferma
delete = Elimina
view.workshop = View In Workshop
ok = OK
open = Apri
customize = Personalizza
@ -159,6 +181,11 @@ cancel = Annulla
openlink = Apri Link
copylink = Copia link
back = Indietro
data.export = Esporta Salvataggio
data.import = Importa Salvataggio
data.exported = Data exported.
data.invalid = This isn't valid game data.
data.import.confirm = Importing external data will erase[scarlet] all[] your current game data.\n[accent]This cannot be undone![]\n\nOnce the data is imported, your game will exit immediately.
classic.export = Esporta dati classici
classic.export.text = [accent]Mindustry[] ha appena rilasciato un aggiornamento importante.\nSalvataggio Classic (v3.5 build 40) o dati delle mappe è stato ritrovato. Vorresti esportare questi salvatagggi sul tuo telefono per usarli nella Mindustry Classic app?
quit.confirm = Sei sicuro di voler uscire?
@ -183,6 +210,11 @@ map.nospawn = Questa mappa non possiede un nucleo in cui spawnare! Aggiungine un
map.nospawn.pvp = Questa mappa non ha un nucleo nemico! Aggiungi un [SCARLET]nucleo rosso[] nell'editor per poter giocare.
map.nospawn.attack = Questa mappa non ha un nucleo nemico! Aggiungi un [SCARLET]nucleo rosso[] nell'editor per poter giocare.
map.invalid = Errore nel caricamento della mappa: file mappa corrotto o non valido.
map.publish.error = Error publishing map: {0}
map.publish.confirm = Are you sure you want to publish this map?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your maps will not show up!
eula = Steam EULA
map.publish = Map published.
map.publishing = [accent]Publishing map...
editor.brush = Pennello
editor.openin = Apri nell'editor
editor.oregen = Generazione dei minerali
@ -190,11 +222,14 @@ editor.oregen.info = Generazione dei minerali:
editor.mapinfo = Informazioni mappa
editor.author = Autore:
editor.description = Descrizione:
editor.nodescription = A map must have a description of at least 4 characters before being published.
editor.waves = Ondate:
editor.rules = Regole:
editor.generation = Generazione:
editor.ingame = Modifica in gioco
editor.publish.workshop = Publish On Workshop
editor.newmap = Nuova mappa
workshop = Workshop
waves.title = Ondate
waves.remove = Rimuovi
waves.never = mai
@ -211,6 +246,7 @@ waves.invalid = Onde dagli appunti non valide.
waves.copied = Onde copiate.
waves.none = Nessun nemico definiti.\n Nota che le disposizioni di ondate vuote verranno automaticamente rimpiazzate con la disposizione predefinita.
editor.default = [LIGHT_GRAY]<Predefinito>
details = Details...
edit = Modifica...
editor.name = Nome:
editor.spawn = Piazza un'unità
@ -220,6 +256,7 @@ editor.errorload = Errore nel caricamento di:\n[accent]{0}
editor.errorsave = Errore nel salvataggio di:\n[accent]{0}
editor.errorimage = Quella è un'immagine, non una mappa. Non cambiare estensioni sperando che funzioni.\n\n Se vuoi importare una mappa vecchia clicca su "importa una mappa vecchia" nell'editor.
editor.errorlegacy = La mappa è troppo vecchia ed usa un formato che non è più supportato.
editor.errornot = This is not a map file.
editor.errorheader = Questo file della mappa è invalido o corrotto.
editor.errorname = Questa mappa è senza nome.
editor.update = Aggiorna
@ -252,6 +289,7 @@ editor.resizemap = Ridimensiona la mappa
editor.mapname = Nome Mappa:
editor.overwrite = [Accent]Attenzione!\nQuesto sovrascrive una mappa esistente.
editor.overwrite.confirm = [scarlet]Attenzione![] Una mappa con questo nome esiste già. Sei sicuro di volerla sovrascrivere?
editor.exists = A map with this name already exists.
editor.selectmap = Seleziona una mappa da caricare:
toolmode.replace = Rimpiazzare
toolmode.replace.description = Disegna solo su blocchi solidi.
@ -331,6 +369,7 @@ launch.skip.confirm = Se salti adesso non riuscirai a decollare fino alle ondate
uncover = Svelare
configure = Configura l'equipaggiamento
configure.locked = [LIGHT_GRAY]Arriva all'ondata {0}\nper configurare l'equipaggiamento.
configure.invalid = Amount must be a number between 0 and {0}.
zone.unlocked = [LIGHT_GRAY]{0} sbloccata.
zone.requirement.complete = Ondata {0} raggiunta:\n{1} requisiti di zona soddisfatti.
zone.config.complete = Ondata {0} raggiunta:\nEquipaggiamento personalizzato sbloccato.
@ -379,6 +418,7 @@ zone.fungalPass.description = Un'area di transizione tra alte montagne e terre p
zone.impact0078.description = <inserisci descrizione>
zone.crags.description = <inserisci descrizione>
settings.language = Lingua
settings.data = Importa/Esporta salvataggio
settings.reset = Resetta Alle Impostazioni Predefinite
settings.rebind = Reimposta
settings.controls = Controlli
@ -397,7 +437,6 @@ info.title = [accent] Info
error.title = [crimson]Si è verificato un errore
error.crashtitle = Si è verificato un errore
attackpvponly = [scarlet]Solo possible nelle modalità Attacco/PvP
blocks.buildcost = Costo di Costruzione
blocks.input = Ingresso
blocks.output = Uscita
blocks.booster = Booster
@ -427,6 +466,7 @@ blocks.boosteffect = Effetto boost
blocks.maxunits = Unità attive max
blocks.health = Salute
blocks.buildtime = Tempo di costruzione
blocks.buildcost = Costo di Costruzione
blocks.inaccuracy = Inaccuratezza
blocks.shots = Colpi
blocks.reload = Ricarica
@ -435,9 +475,11 @@ bar.drilltierreq = Miglior trivella richiesta
bar.drillspeed = Velocità scavo: {0}/s
bar.efficiency = Efficienza: {0}%
bar.powerbalance = Energia: {0}
bar.powerstored = Stored: {0}/{1}
bar.poweramount = Energia: {0}
bar.poweroutput = Energia in uscita: {0}
bar.items = Oggetti: {0}
bar.capacity = Capacity: {0}
bar.liquid = Liquido
bar.heat = Calore
bar.power = Energia
@ -482,6 +524,7 @@ setting.antialias.name = Antialias[LIGHT_GRAY] (richiede riapertura gioco)[]
setting.indicators.name = Indicatori Alleati
setting.autotarget.name = Mira automatica
setting.keyboard.name = Controlli Mouse+Tastiera
setting.touchscreen.name = Touchscreen Controls
setting.fpscap.name = Limite FPS
setting.fpscap.none = Niente
setting.fpscap.text = {0} FPS
@ -511,6 +554,8 @@ setting.mutemusic.name = Silenzia musica
setting.sfxvol.name = Volume Effetti
setting.mutesound.name = Togli suoni
setting.crashreport.name = Invia rapporti sugli arresti anomali anonimamente
setting.savecreate.name = Auto-Create Saves
setting.publichost.name = Public Game Visibility
setting.chatopacity.name = Opacità chat
setting.playerchat.name = Mostra Chat in-game
uiscale.reset = La scala dell'interfaccia utente è stata modificata.\nPremere "OK" per confermare questa scala.\n[scarlet] Ripristina ed esci dalle impostazioni [accent] {0}[] impostazioni...
@ -522,8 +567,8 @@ category.general.name = Generale
category.view.name = Visualizzazione
category.multiplayer.name = Multigiocatore
command.attack = Attacca
command.rally = Rally
command.retreat = Torna indietro
command.patrol = Guardia
keybind.gridMode.name = Seleziona blocco
keybind.gridModeShift.name = Seleziona categoria
keybind.press = Premi un tasto...
@ -531,6 +576,7 @@ keybind.press.axis = Premi un'asse o un tasto...
keybind.screenshot.name = Screenshot della mappa
keybind.move_x.name = Sposta_x
keybind.move_y.name = Sposta_y
keybind.fullscreen.name = Toggle Fullscreen
keybind.select.name = seleziona
keybind.diagonal_placement.name = Posizionamento diagonale
keybind.pick.name = Scegli Blocco
@ -738,10 +784,13 @@ block.hail.name = Bombardiere
block.lancer.name = Lanciere
block.conveyor.name = Nastro trasportatore
block.titanium-conveyor.name = Nastro trasportatore avanzato
block.armored-conveyor.name = Armored Conveyor
block.armored-conveyor.description = Moves items at the same speed as titanium conveyors, but possesses more armor. Does not accept inputs from the sides from anything but other conveyors.
block.junction.name = Incrocio
block.router.name = Distributore
block.distributor.name = Distributore Grande
block.sorter.name = Filtro
block.message.name = Message
block.overflow-gate.name = Separatore per eccesso
block.silicon-smelter.name = Fonderia
block.phase-weaver.name = Tessitore di fase
@ -794,6 +843,7 @@ block.blast-mixer.name = Miscelatore di esplosivi
block.solar-panel.name = Pannello solare
block.solar-panel-large.name = Pannello solare 3x3
block.oil-extractor.name = Estrattore di petrolio
block.command-center.name = Centro di Comando
block.draug-factory.name = Fabbrica Droni Minatori
block.spirit-factory.name = Fabbrica Droni Riparatori
block.phantom-factory.name = Fabbrica Droni Fantasma
@ -834,7 +884,6 @@ block.meltdown.name = Fusione
block.container.name = Contenitore
block.launch-pad.name = Ascensore Spaziale
block.launch-pad-large.name = Ascensore Spaziale Avanzato
block.command-center.name = Centro di Comando
team.blue.name = blu
team.crux.name = rosso
team.sharded.name = arancione
@ -916,11 +965,7 @@ unit.eruptor.description = Un mech pesante progettato per abbattere le strutture
unit.wraith.description = Un'unità d'intercezione rapida ed efficiente.
unit.ghoul.description = Un bombardiere pesante. Utilizza composti esplosivi o pirite come munizioni.
unit.revenant.description = Un pesante lanciamissili volante.
unit.chaos-array.description = Ignoto
unit.eradicator.description = Ignoto
unit.lich.description = Ignoto
unit.reaper.description = Ignoto
block.command-center.description = Da istruzioni alle unità alleate nella mappa. Comanda la ricongizione, l'attacco del nucleo nemico o la ritirata verso il proprio nucleo o fabbrica.\nQuando non è presente un nucleo nemico, le unità pattuglieranno anche se viene ordinato un attacco.
block.message.description = Stores a message. Used for communication between allies.
block.graphite-press.description = Comprime pezzi di carbone in fogli di grafite puri.
block.multi-press.description = Una versione aggiornata della pressa per grafite. Impiega acqua ed energia per elaborare il carbone in modo rapido ed efficiente.
block.silicon-smelter.description = Fonde sabbia e carbone riscaldati per ottenere silicio.
@ -944,7 +989,7 @@ block.item-void.description = Elimina gli oggetti che vi entrano senza bisogno d
block.liquid-source.description = Emette continuamente liquidi. Esiste solo nella modalità creativa.
block.copper-wall.description = Un blocco difensivo economico.\nUtile per proteggere il nucleo e le torrette nelle prime ondate.
block.copper-wall-large.description = Un blocco difensivo economico.\nUtile per proteggere il nucleo e le torrette nelle prime ondate. \nOccupa più blocchi
block.titanium-wall.description =Un blocco difensivo moderatamente forte.\nFornisce una protezione moderata dai nemici.
block.titanium-wall.description = Un blocco difensivo moderatamente forte.\nFornisce una protezione moderata dai nemici.
block.titanium-wall-large.description = Un blocco difensivo moderatamente forte.\nFornisce una protezione moderata dai nemici. \nOccupa più blocchi
block.thorium-wall.description = Un forte blocco difensivo.\nBuona protezione dai nemici.
block.thorium-wall-large.description = Un forte blocco difensivo.\nBuona protezione dai nemici.\nOccupa più blocchi
@ -1022,6 +1067,7 @@ block.ripple.description = Una grande torretta di artiglieria che spara più col
block.cyclone.description = Una grande torretta a fuoco rapido.
block.spectre.description = Una grande torretta che spara due potenti proiettili contemporaneamente.
block.meltdown.description = Una grande torretta che spara un potente laser a lungo raggio.
block.command-center.description = Da istruzioni alle unità alleate nella mappa. Comanda la ricongizione, l'attacco del nucleo nemico o la ritirata verso il proprio nucleo o fabbrica.\nQuando non è presente un nucleo nemico, le unità pattuglieranno anche se viene ordinato un attacco.
block.draug-factory.description = Produce droni per la raccolta mineraria.
block.spirit-factory.description = Produce droni che riparano blocchi.
block.phantom-factory.description = Produce droni avanzati che seguono il giocatore e lo assistono nella costruzione.

View file

@ -16,13 +16,11 @@ screenshot.invalid = マップが広すぎます。スクリーンショット
gameover = ゲームオーバー
gameover.pvp = [accent] {0}[] チームの勝利!
highscore = [accent]ハイスコアを更新!
load.sound = サウンド
load.map = マップ
load.image = 画像
load.content = コンテンツ
load.system = システム
stat.wave = 防衛したウェーブ:[accent] {0}
stat.enemiesDestroyed = 敵による破壊数:[accent] {0}
stat.built = 建設した建造物数:[accent] {0}
@ -30,7 +28,6 @@ stat.destroyed = 破壊した建造物数:[accent] {0}
stat.deconstructed = 解体した建造物数:[accent] {0}
stat.delivered = 獲得した資源:
stat.rank = 最終ランク: [accent]{0}
launcheditems = [accent]回収したアイテム
map.delete = マップ "[accent]{0}[]" を削除してもよろしいですか?
level.highscore = ハイスコア: [accent]{0}
@ -51,6 +48,7 @@ minimap = ミニマップ
close = 閉じる
website = ウェブサイト
quit = 終了
save.quit = Save & Quit
maps = マップ
maps.browse = マップを閲覧する
continue = 続ける
@ -62,7 +60,6 @@ uploadingcontent = コンテンツをアップロードしています
uploadingpreviewfile = プレビューファイルをアップロードしています
committingchanges = 変更を適応中
done = 完了
about.button = 情報
name = 名前:
noname = [accent]プレイヤー名[]を入力してください。
@ -125,6 +122,7 @@ server.version = [lightgray]バージョン: {0} {1}
server.custombuild = [yellow]カスタムビルド
confirmban = このプレイヤーをBanしてもよろしいですか?
confirmkick = このプレイヤーをキックしてもよろしいですか?
confirmvotekick = Are you sure you want to vote-kick this player?
confirmunban = このプレイヤーのBanを解除してもよろしいですか?
confirmadmin = このプレイヤーを管理者にしてもよろしいですか?
confirmunadmin = このプレイヤーを管理者から削除してもよろしいですか?
@ -161,6 +159,7 @@ save.rename = 名前を変更
save.rename.text = 新しい名前:
selectslot = セーブデータを選択してください。
slot = [accent]スロット {0}
editmessage = Edit Message
save.corrupted = [accent]セーブファイルが無効、または破損しました!\nゲームのアップデート直後の場合、恐らくセーブデータのフォーマットの変更によるもので、バグではありません。
empty = <空>
on = オン
@ -174,6 +173,7 @@ save.playtime = プレイ時間: {0}
warning = 警告
confirm = 確認
delete = 削除
view.workshop = View In Workshop
ok = OK
open = 開く
customize = カスタマイズ
@ -222,6 +222,7 @@ editor.oregen.info = 鉱石の生成:
editor.mapinfo = マップ情報
editor.author = 作者:
editor.description = 説明:
editor.nodescription = A map must have a description of at least 4 characters before being published.
editor.waves = ウェーブ:
editor.rules = ルール:
editor.generation = 生成:
@ -288,8 +289,8 @@ editor.resizemap = マップをリサイズ
editor.mapname = マップ名:
editor.overwrite = [accent]警告!\nすでに存在するマップを上書きします。
editor.overwrite.confirm = [scarlet]警告![] すでに同じ名前のマップが存在します。上書きしてもよろしいですか?
editor.exists = A map with this name already exists.
editor.selectmap = 読み込むマップを選択:
toolmode.replace = 置きかえ
toolmode.replace.description = 固体ブロックのみに描きます。
toolmode.replaceall = 全て置きかえ
@ -304,7 +305,6 @@ toolmode.fillteams = チームで埋める
toolmode.fillteams.description = ブロックの代わりにチームで埋めます。
toolmode.drawteams = チームを描く
toolmode.drawteams.description = ブロックの代わりにチームを描きます。
filters.empty = [lightgray]フィルターが設定されていません! 下のボタンからフィルターを追加してください。
filter.distort = ゆがみ
filter.noise = ノイズ
@ -336,7 +336,6 @@ filter.option.floor2 = 2番目の地面
filter.option.threshold2 = 2番目のスレッシュホールド
filter.option.radius = 半径
filter.option.percentile = パーセンタイル
width = 幅:
height = 高さ:
menu = メニュー
@ -354,7 +353,6 @@ tutorial.retake = チュートリアル
editor = エディター
mapeditor = マップエディター
donate = 寄付
abandon = 撤退
abandon.text = このゾーンとすべての資源が敵に奪われます。
locked = ロック
@ -381,7 +379,6 @@ zone.objective.survival = 生き残る
zone.objective.attack = 敵のコアを破壊する
add = 追加...
boss.health = ボスのHP
connectfail = [crimson]サーバーへ接続できませんでした:\n\n[accent]{0}
error.unreachable = サーバーに到達できません。\nアドレスは正しいですか?
error.invalidaddress = 無効なアドレスです。
@ -392,7 +389,6 @@ error.mapnotfound = マップファイルが見つかりません!
error.io = ネットワークエラーです。
error.any = 不明なネットワークエラーです。
error.bloom = Bloomの初期化に失敗しました。\n恐らくあなたのデバイスではBloomがサポートされていません。
zone.groundZero.name = グラウンド · ゼロ
zone.desertWastes.name = デザート · ウェーツ
zone.craters.name = ザ · クレーター
@ -407,7 +403,6 @@ zone.saltFlats.name = ソルト · フラッツ
zone.impact0078.name = インパクト 0078
zone.crags.name = クラーグス
zone.fungalPass.name = ファングル ・ パス
zone.groundZero.description = Mindustryに慣れていない初心者向けのマップです。敵は強くなく、資源も多すぎません。\n出来るだけ多くの銅と鉛を集めるのがポイントです。
zone.frozenForest.description = Even here, closer to mountains, the spores have spread. The frigid temperatures cannot contain them forever.\n\n電力を使用してみましょう。火力発電機を建設し、修復機の使い方を学びましょう。
zone.desertWastes.description = 大量の廃棄物が散乱し、放棄された建造物が存在します。\nこのマップには石炭が存在します。石炭を燃やして発電したり、グラファイトを生成しましょう。\n\n[lightgray]この着陸位置は保証できません。
@ -422,7 +417,6 @@ zone.nuclearComplex.description = A former facility for the production and proce
zone.fungalPass.description = A transition area between high mountains and lower, spore-ridden lands. A small enemy reconnaissance base is located here.\nDestroy it.\nUse Dagger and Crawler units. Take out the two cores.
zone.impact0078.description = <insert description here>
zone.crags.description = <insert description here>
settings.language = 言語
settings.data = ゲームデータ
settings.reset = デフォルトにリセット
@ -477,11 +471,11 @@ blocks.inaccuracy = 精度のずれ
blocks.shots = ショット
blocks.reload = ショット/秒
blocks.ammo = 弾薬
bar.drilltierreq = より良いドリルが必要です
bar.drillspeed = 採掘速度: {0}/秒
bar.efficiency = 効率: {0}%
bar.powerbalance = 電力: {0}/秒
bar.powerstored = Stored: {0}/{1}
bar.poweramount = 電力: {0}
bar.poweroutput = 電力発電量: {0}
bar.items = アイテム: {0}
@ -491,7 +485,6 @@ bar.heat = 熱
bar.power = 電力
bar.progress = 建設状況
bar.spawned = ユニット数: {0}/{1}
bullet.damage = [stat]{0}[lightgray] ダメージ
bullet.splashdamage = [stat]{0}[lightgray] 範囲ダメージ 約[stat] {1}[lightgray] タイル
bullet.incendiary = [stat]焼夷弾
@ -503,7 +496,6 @@ bullet.freezing = [stat]フリーズ
bullet.tarred = [stat]タール弾
bullet.multiplier = [stat]弾薬 {0}[lightgray]倍
bullet.reload = [stat]リロード速度 {0}[lightgray]倍
unit.blocks = ブロック
unit.powersecond = 電力/秒
unit.liquidsecond = 液体/秒
@ -532,6 +524,7 @@ setting.antialias.name = アンチエイリアス[lightgray] (再起動が必要
setting.indicators.name = 敵/味方の方角表示
setting.autotarget.name = オートターゲット
setting.keyboard.name = マウスとキーボード操作
setting.touchscreen.name = Touchscreen Controls
setting.fpscap.name = 最大FPS
setting.fpscap.none = なし
setting.fpscap.text = {0} FPS
@ -574,8 +567,8 @@ category.general.name = 一般
category.view.name = 表示
category.multiplayer.name = マルチプレイ
command.attack = 攻撃
command.rally = Rally
command.retreat = 後退
command.patrol = 巡回
keybind.gridMode.name = ブロック選択
keybind.gridModeShift.name = カテゴリー選択
keybind.press = キーを押してください...
@ -616,7 +609,6 @@ mode.pvp.description = エリア内で他のプレイヤーと戦います。\n[
mode.attack.name = アタック
mode.attack.description = ウェーブがなく、敵の基地を破壊することを目指します。\n[gray]プレイするには、マップに赤色のコアが必要です。
mode.custom = カスタムルール
rules.infiniteresources = 資源の無限化
rules.wavetimer = ウェーブの自動進行
rules.waves = ウェーブ
@ -643,7 +635,6 @@ rules.title.resourcesbuilding = 資源 & 建設
rules.title.player = プレイヤー
rules.title.enemy =
rules.title.unit = ユニット
content.item.name = アイテム
content.liquid.name = 液体
content.unit.name = ユニット
@ -705,7 +696,6 @@ mech.buildspeed = [lightgray]建設速度: {0}%
liquid.heatcapacity = [lightgray]熱容量: {0}
liquid.viscosity = [lightgray]粘度: {0}
liquid.temperature = [lightgray]温度: {0}
block.sand-boulder.name = 巨大な礫
block.grass.name =
block.salt.name = 岩塩氷河
@ -794,10 +784,13 @@ block.hail.name = ヘイル
block.lancer.name = ランサー
block.conveyor.name = コンベアー
block.titanium-conveyor.name = チタンコンベアー
block.armored-conveyor.name = Armored Conveyor
block.armored-conveyor.description = Moves items at the same speed as titanium conveyors, but possesses more armor. Does not accept inputs from the sides from anything but other conveyors.
block.junction.name = ジャンクション
block.router.name = ルーター
block.distributor.name = ディストリビューター
block.sorter.name = ソーター
block.message.name = Message
block.overflow-gate.name = オーバーフローゲート
block.silicon-smelter.name = シリコン溶鉱炉
block.phase-weaver.name = フェーズ織機
@ -972,6 +965,7 @@ unit.eruptor.description = 建造物を破壊することに特化したユニ
unit.wraith.description = 高速で突撃攻撃が可能な迎撃ユニットです。
unit.ghoul.description = 重爆撃機です。敵の重要な建造物を優先して破壊します。
unit.revenant.description = 空中からミサイルを発射する重爆撃機です。
block.message.description = Stores a message. Used for communication between allies.
block.graphite-press.description = 石炭を圧縮し、黒鉛を生成します。
block.multi-press.description = 黒鉛圧縮機のアップグレード版です。水と電力を使用して、より効率的に石炭を圧縮します。
block.silicon-smelter.description = 石炭と砂からシリコンを製造します。
@ -1088,6 +1082,7 @@ block.repair-point.description = 近くの負傷したユニットを修復し
block.dart-mech-pad.description = 機体を基本的な攻撃性能を備えた機体に乗り換えます。\n整備台に乗ってタップすることで使用できます。
block.delta-mech-pad.description = 機体を高速で突撃攻撃に向いた軽装備の機体に乗り換えます。\n整備台に乗ってタップすることで使用できます。
block.tau-mech-pad.description = 機体を味方の建造物やユニットの修復が可能な支援型機体に乗り換えます。\n整備台に乗ってタップすることで使用できます。
block.omega-mech-pad.description = Provides transformation into a heavily-armored missile mech.\nUse by tapping while standing on it.
block.javelin-ship-pad.description = 機体を高速で強力な電撃砲を搭載した迎撃機に乗り換えます。\n整備台に乗ってタップすることで使用できます。
block.trident-ship-pad.description = 機体を重装備の爆撃機に乗り換えます。\n整備台に乗ってタップすることで使用できます。
block.glaive-ship-pad.description = 機体を重装備の大型攻撃機に乗り換えます。\n整備台に乗ってタップすることで使用できます。

View file

@ -16,13 +16,11 @@ screenshot.invalid = 맵이 너무 커서 스크린샷을 찍을 메모리가
gameover = 게임 오버
gameover.pvp = [accent]{0}[] 팀이 승리했습니다!
highscore = [accent]최고점수 달성!
load.sound = 소리
load.map =
load.image = 사진
load.content = 컨텐츠
load.system = 시스템
stat.wave = 버틴 단계 수 : [accent]{0}
stat.enemiesDestroyed = 파괴한 적 수 : [accent]{0}
stat.built = 건설한 건물 수 : [accent]{0}
@ -30,7 +28,6 @@ stat.destroyed = 파괴된 건물 수 : [accent]{0}
stat.deconstructed = 파괴한 건물 수 : [accent]{0}
stat.delivered = 획득한 자원 :
stat.rank = 최종 점수: [accent]{0}
launcheditems = [accent]창고
map.delete = 정말로 "[accent]{0}[]" 맵을 삭제하시겠습니까?
level.highscore = 최고 점수 : [accent]{0}
@ -63,7 +60,6 @@ uploadingcontent = 컨텐츠 업로드
uploadingpreviewfile = 미리보기 파일 업로드
committingchanges = 바뀐 점 적용
done = 완료
about.button = 정보
name = 이름 :
noname = 먼저 [accent] 유저 이름[] 을 설정하세요.
@ -133,7 +129,7 @@ confirmunadmin = 이 플레이어를 일반 유저로 만들겠습니까?
joingame.title = 게임 참가
joingame.ip = 주소:
disconnect = 서버와 연결이 해제되었습니다.
disconnect.data = 맵 데이터를 받아오는데 실패했습니다..
disconnect.error = Connection error.
disconnect.closed = 연결이 끊어졌습니다..
disconnect.timeout = 연결 시간 한계 도달..
disconnect.data = 월드 데이터 로딩 실패..
@ -295,7 +291,6 @@ editor.overwrite = [accept]경고!이 명령은 기존 맵을 덮어씌우게
editor.overwrite.confirm = [scarlet]경고![] 이 이름을 가진 맵이 이미 있습니다. 덮어 쓰시겠습니까?
editor.exists = 같은 이름의 맵이 이미 존재합니다.
editor.selectmap = 불러올 맵 선택:
toolmode.replace = 재배치
toolmode.replace.description = 블록을 배치합니다.
toolmode.replaceall = 모두 재배치
@ -310,7 +305,6 @@ toolmode.fillteams = 팀 채우기
toolmode.fillteams.description = 블록 대신 팀 건물로 채웁니다.
toolmode.drawteams = 팀 그리기
toolmode.drawteams.description = 블록 대신 팀 건물을 배치합니다.
filters.empty = [LIGHT_GRAY]필터가 없습니다!! 아래 버튼을 눌러 추가하세요.
filter.distort = 왜곡
filter.noise = 맵 전체에 타일 혹은 블럭 뿌리기
@ -342,7 +336,6 @@ filter.option.floor2 = 2번째 바닥
filter.option.threshold2 = 2번째 한계점
filter.option.radius = 반경
filter.option.percentile = 백분위수
width = 넓이:
height = 높이:
menu = 메뉴
@ -360,7 +353,6 @@ tutorial.retake = 튜토리얼
editor = 편집기
mapeditor = 맵 편집기
donate = 기부
abandon = 포기
abandon.text = 이 구역의 모든 자원이 적에게 빼앗길 것입니다.
locked = 잠김
@ -387,7 +379,6 @@ zone.objective.survival = 생존
zone.objective.attack = 적 코어 파괴
add = 추가...
boss.health = 보스 체력
connectfail = [crimson]{0}[accent] 서버에 연결하지 못했습니다.[]
error.unreachable = 서버에 연결하지 못했습니다.\n서버 주소가 정확히 입력되었나요?
error.invalidaddress = 잘못된 주소입니다.
@ -398,7 +389,6 @@ error.mapnotfound = 맵 파일을 찾을 수 없습니다!
error.io = 네트워크 I/O 오류.
error.any = 알 수 없는 네트워크 오류.
error.bloom = 블룸 그래픽 효과를 적용하지 못했습니다.\n당신의 기기가 이 기능을 지원하지 않는 것일 수도 있습니다.
zone.groundZero.name = 전초기지
zone.desertWastes.name = 쓰레기 사막
zone.craters.name = 크레이터
@ -413,7 +403,6 @@ zone.saltFlats.name = 소금 사막
zone.impact0078.name = Impact 0078
zone.crags.name = 협곡
zone.fungalPass.name = 포자 지대
zone.groundZero.description = 이 장소는 다시 시작하기에 최적의 환경을 지닌 장소입니다. 적은 수준의 위협이 있으며 자원의 양은 적습니다.\n가능한 한 많은 양의 구리와 납을 수집하십시오.\n출격합시다!
zone.frozenForest.description = 이 지역도 산과 가까운 지역입니다 포자들이 흩뿌려져 있으며 극한의 추위도 포자룰 막을 수 있을거 같지 않습니다.\n전력을 통해서 모험을 시작하십시오 화력 발전소를 짓고 수리드론을 사용하는 법을 배우십시오.
zone.desertWastes.description = 이 황무지는 끝을 알수 없을 정도로 광활합니다 그리고 십자가 형태의 버려진 구조물이 존재합니다.\n석탄이 존재하며 이를 화력발전에 쓰거나 흑연정제에 쓰십시오.\n\n[lightgray]이 지역에서의 착륙장소는 확실하지 않습니다.
@ -428,7 +417,6 @@ zone.nuclearComplex.description = 과거 토륨의 생산, 연구와 처리를
zone.fungalPass.description = 고산지대과 포자지대 사이의 지역입니다. 소규모의 적 정찰기지가 있으니 디거와 크롤러를 이용해 적의 코어를 파괴하십시오.
zone.impact0078.description = [ROYAL]죄송합니다. 아직 설명이 준비되지 않았습니다.
zone.crags.description = [ROYAL]죄송합니다. 아직 설명이 준비되지 않았습니다.
settings.language = 언어
settings.data = 게임 데이터
settings.reset = 설정 초기화
@ -483,7 +471,6 @@ blocks.inaccuracy = 오차각
blocks.shots = 발포 횟수
blocks.reload = 재장전
blocks.ammo = 탄약
bar.drilltierreq = 더 좋은 드릴이 요구됨
bar.drillspeed = 채광 속도 : {0}/s
bar.efficiency = 효율성 : {0}%
@ -498,7 +485,6 @@ bar.heat = 발열
bar.power = 전력
bar.progress = 생산 진행도
bar.spawned = 최대 {1}기 중 {0}기 생산됨
bullet.damage = [stat]{0}[lightgray] 데미지
bullet.splashdamage = [stat]{0}[lightgray] 범위 데미지 ~[stat] {1}[lightgray] 타일
bullet.incendiary = [stat]방화
@ -510,7 +496,6 @@ bullet.freezing = [stat]동결
bullet.tarred = [stat]타르
bullet.multiplier = [stat]{0}[lightgray]x 탄약 소모율
bullet.reload = [stat]{0}[lightgray]x 사격 속도
unit.blocks = 블록
unit.powersecond = 전력/초
unit.liquidsecond = 액체/초
@ -582,8 +567,8 @@ category.general.name = 일반
category.view.name = 보기
category.multiplayer.name = 멀티플레이
command.attack = 공격
command.rally = Rally
command.retreat = 후퇴
command.patrol = 순찰
keybind.gridMode.name = 블록 선택
keybind.gridModeShift.name = 카테고리 선택
keybind.press = 키를 누르세요.
@ -624,7 +609,6 @@ mode.pvp.description = 실제 플레이어와 PvP를 합니다. 맵에 적어도
mode.attack.name = 공격
mode.attack.description = 적 기지를 파괴하세요. 맵에 빨간팀 코어가 있어야 플레이 가능합니다.
mode.custom = 사용자 정의 규칙
rules.infiniteresources = 무한 자원
rules.wavetimer = 웨이브 타이머
rules.waves = 웨이브
@ -651,7 +635,6 @@ rules.title.resourcesbuilding = 자원 & 건축
rules.title.player = 플레이어들
rules.title.enemy =
rules.title.unit = 유닛
content.item.name = 아이템
content.liquid.name = 액체
content.unit.name = 유닛
@ -713,7 +696,6 @@ mech.buildspeed = [LIGHT_GRAY]건설 속도: {0}%
liquid.heatcapacity = [LIGHT_GRAY]발열 용량: {0}
liquid.viscosity = [LIGHT_GRAY]점도: {0}
liquid.temperature = [LIGHT_GRAY]온도: {0}
block.sand-boulder.name = 사암
block.grass.name = 잔디
block.salt.name = 소금
@ -944,7 +926,6 @@ tutorial.deposit = 자원을 다시 블록에 넣을수도 있습니다.\n\n[acc
tutorial.waves = [LIGHT_GRAY]적[]이 접근합니다.\n당신의 기체는 적을 향해 클릭하여 공격할 수 있습니다. 또한, 구리를 더 캐내고 포탑을 더 지어서 방어를 강화하세요.\n\n[accent]2단계 동안 코어를 보호하세요.[]
tutorial.waves.mobile = [LIGHT_GRAY]적[]이 접근합니다.\n당신의 기체는 적을 자동조준하지만, 원하는 적을 클릭하여 공격하고 싶은 대상을 바꿀 수 있습니다.\n구리를 더 캐내고 포탑을 더 지어서 방어를 강화하세요.\n\n[accent]2단계동안 코어를 방어하세요.[]
tutorial.launch = 특정 단계에 도달하면 [accent]출격[]이 가능합니다.\n[accent]출격[]을 하게되면 해당 지역의 코어에 들어있는 자원들을 캠페인의 자원 창고로 보내지만, 해당 지역의 [accent]모든 것들[]은 날라가게 되니 주의하세요.
item.copper.description = 모든 종류의 블록에서 광범위하게 사용되는 자원입니다.
item.lead.description = 쉽게 구할 수 있으며, 전자 및 액체 수송 블록에서 광범위하게 사용되는 자원입니다.
item.metaglass.description = 초강력 유리 화합물. 액체 분배 및 저장에 광범위하게 사용됩니다.\n\n[royal]액체를 활용하기 위한 필수품입니다.

View file

@ -48,9 +48,18 @@ minimap = Minimap
close = Close
website = Website
quit = Quit
save.quit = Save & Quit
maps = Maps
maps.browse = Browse Maps
continue = Continue
maps.none = [LIGHT_GRAY]No maps found!
invalid = Invalid
preparingconfig = Preparing Config
preparingcontent = Preparing Content
uploadingcontent = Uploading Content
uploadingpreviewfile = Uploading Preview File
committingchanges = Comitting Changes
done = Done
about.button = About
name = Name:
noname = Pick a[accent] player name[] first.
@ -65,12 +74,14 @@ players = {0} players online
players.single = {0} player online
server.closing = [accent]Closing server...
server.kicked.kick = You have been kicked from the server!
server.kicked.whitelist = You are not whitelisted here.
server.kicked.serverClose = Server closed.
server.kicked.vote = You have been vote-kicked. Goodbye.
server.kicked.clientOutdated = Outdated client! Update your game!
server.kicked.serverOutdated = Outdated server! Ask the host to update!
server.kicked.banned = You are banned on this server.
server.kicked.typeMismatch = This server is not compatible with your build type.
server.kicked.playerLimit = This server is full. Wait for an empty slot.
server.kicked.recentKick = You have been kicked recently.\nWait before connecting again.
server.kicked.nameInUse = There is someone with that name\nalready on this server.
server.kicked.nameEmpty = Your chosen name is invalid.
@ -81,11 +92,13 @@ server.versions = Your version:[accent] {0}[]\nServer version:[accent] {1}[]
host.info = The [accent]host[] button hosts a server on port [scarlet]6567[]. \nAnybody on the same [LIGHT_GRAY]wifi or local network[] should be able to see your server in their server list.\n\nIf you want people to be able to connect from anywhere by IP, [accent]port forwarding[] is required.\n\n[LIGHT_GRAY]Note: If someone is experiencing trouble connecting to your LAN game, make sure you have allowed Mindustry access to your local network in your firewall settings.
join.info = Here, you can enter a [accent]server IP[] to connect to, or discover [accent]local network[] servers to connect to.\nBoth LAN and WAN multiplayer is supported.\n\n[LIGHT_GRAY]Note: There is no automatic global server list; if you want to connect to someone by IP, you would need to ask the host for their IP.
hostserver = Host Game
invitefriends = Invite Friends
hostserver.mobile = Host\nGame
host = Host
hosting = [accent]Opening server...
hosts.refresh = Refresh
hosts.discovering = Discovering LAN games
hosts.discovering.any = Discovering games
server.refreshing = Refreshing server
hosts.none = [lightgray]No local games found!
host.invalid = [scarlet]Can't connect to host.
@ -109,13 +122,18 @@ server.version = [lightgray]Version: {0} {1}
server.custombuild = [yellow]Custom Build
confirmban = Are you sure you want to ban this player?
confirmkick = Are you sure you want to kick this player?
confirmvotekick = Are you sure you want to vote-kick this player?
confirmunban = Are you sure you want to unban this player?
confirmadmin = Are you sure you want to make this player an admin?
confirmunadmin = Are you sure you want to remove admin status from this player?
joingame.title = Join Game
joingame.ip = Address:
disconnect = Disconnected.
disconnect.error = Connection error.
disconnect.closed = Connection closed.
disconnect.timeout = Timed out.
disconnect.data = Failed to load world data!
cantconnect = Unable to join game ([accent]{0}[]).
connecting = [accent]Connecting...
connecting.data = [accent]Loading world data...
server.port = Port:
@ -141,6 +159,7 @@ save.rename = Rename
save.rename.text = New name:
selectslot = Select a save.
slot = [accent]Slot {0}
editmessage = Edit Message
save.corrupted = [accent]Save file corrupted or invalid!\nIf you have just updated your game, this is probably a change in the save format and [scarlet]not[] a bug.
empty = <empty>
on = On
@ -148,12 +167,13 @@ off = Off
save.autosave = Autosave: {0}
save.map = Map: {0}
save.wave = Wave {0}
save.difficulty = Difficulty: {0}
save.mode = Gamemode: {0}
save.date = Last Saved: {0}
save.playtime = Playtime: {0}
warning = Warning.
confirm = Confirm
delete = Delete
view.workshop = View In Workshop
ok = OK
open = Open
customize = Customize
@ -190,6 +210,11 @@ map.nospawn = This map does not have any cores for the player to spawn in! Add a
map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] red[] cores to this map in the editor.
map.nospawn.attack = This map does not have any enemy cores for player to attack! Add[SCARLET] red[] cores to this map in the editor.
map.invalid = Error loading map: corrupted or invalid map file.
map.publish.error = Error publishing map: {0}
map.publish.confirm = Are you sure you want to publish this map?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your maps will not show up!
eula = Steam EULA
map.publish = Map published.
map.publishing = [accent]Publishing map...
editor.brush = Brush
editor.openin = Open In Editor
editor.oregen = Ore Generation
@ -197,11 +222,14 @@ editor.oregen.info = Ore Generation:
editor.mapinfo = Map Info
editor.author = Author:
editor.description = Description:
editor.nodescription = A map must have a description of at least 4 characters before being published.
editor.waves = Waves:
editor.rules = Rules:
editor.generation = Generation:
editor.ingame = Edit In-Game
editor.publish.workshop = Publish On Workshop
editor.newmap = New Map
workshop = Workshop
waves.title = Waves
waves.remove = Remove
waves.never = <never>
@ -218,6 +246,7 @@ waves.invalid = Invalid waves in clipboard.
waves.copied = Waves copied.
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
editor.default = [LIGHT_GRAY]<Default>
details = Details...
edit = Edit...
editor.name = Name:
editor.spawn = Spawn Unit
@ -227,6 +256,7 @@ editor.errorload = Error loading file:\n[accent]{0}
editor.errorsave = Error saving file:\n[accent]{0}
editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor.
editor.errorlegacy = This map is too old, and uses a legacy map format that is no longer supported.
editor.errornot = This is not a map file.
editor.errorheader = This map file is either not valid or corrupt.
editor.errorname = Map has no name defined.
editor.update = Update
@ -259,6 +289,7 @@ editor.resizemap = Resize Map
editor.mapname = Map Name:
editor.overwrite = [accent]Warning!\nThis overwrites an existing map.
editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it?
editor.exists = A map with this name already exists.
editor.selectmap = Select a map to load:
toolmode.replace = Replace
toolmode.replace.description = Draws only on solid blocks.
@ -338,6 +369,7 @@ launch.skip.confirm = If you skip now, you will not be able to launch until late
uncover = Uncover
configure = Configure Loadout
configure.locked = [LIGHT_GRAY]Unlock configuring loadout:\nWave {0}.
configure.invalid = Amount must be a number between 0 and {0}.
zone.unlocked = [LIGHT_GRAY]{0} unlocked.
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
@ -434,6 +466,7 @@ blocks.boosteffect = Boost Effect
blocks.maxunits = Max Active Units
blocks.health = Health
blocks.buildtime = Build Time
blocks.buildcost = Build Cost
blocks.inaccuracy = Inaccuracy
blocks.shots = Shots
blocks.reload = Shots/Second
@ -442,9 +475,11 @@ bar.drilltierreq = Better Drill Required
bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Efficiency: {0}%
bar.powerbalance = Power: {0}
bar.powerstored = Stored: {0}/{1}
bar.poweramount = Power: {0}
bar.poweroutput = Power Output: {0}
bar.items = Items: {0}
bar.capacity = Capacity: {0}
bar.liquid = Liquid
bar.heat = Heat
bar.power = Power
@ -489,6 +524,7 @@ setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
setting.indicators.name = Ally Indicators
setting.autotarget.name = Auto-Target
setting.keyboard.name = Mouse+Keyboard Controls
setting.touchscreen.name = Touchscreen Controls
setting.fpscap.name = Max FPS
setting.fpscap.none = None
setting.fpscap.text = {0} FPS
@ -519,6 +555,7 @@ setting.sfxvol.name = SFX Volume
setting.mutesound.name = Mute Sound
setting.crashreport.name = Send Anonymous Crash Reports
setting.savecreate.name = Auto-Create Saves
setting.publichost.name = Public Game Visibility
setting.chatopacity.name = Chat Opacity
setting.playerchat.name = Display In-Game Chat
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] settings...
@ -530,8 +567,8 @@ category.general.name = General
category.view.name = View
category.multiplayer.name = Multiplayer
command.attack = Attack
command.rally = Rally
command.retreat = Retreat
command.patrol = Patrol
keybind.gridMode.name = Block Select
keybind.gridModeShift.name = Category Select
keybind.press = Press a key...
@ -747,10 +784,13 @@ block.hail.name = Hail
block.lancer.name = Lancer
block.conveyor.name = Conveyor
block.titanium-conveyor.name = Titanium Conveyor
block.armored-conveyor.name = Armored Conveyor
block.armored-conveyor.description = Moves items at the same speed as titanium conveyors, but possesses more armor. Does not accept inputs from the sides from anything but other conveyors.
block.junction.name = Junction
block.router.name = Router
block.distributor.name = Distributor
block.sorter.name = Sorter
block.message.name = Message
block.overflow-gate.name = Overflow Gate
block.silicon-smelter.name = Silicon Smelter
block.phase-weaver.name = Phase Weaver
@ -925,6 +965,7 @@ unit.eruptor.description = A heavy mech designed to take down structures. Fires
unit.wraith.description = A fast, hit-and-run interceptor unit.
unit.ghoul.description = A heavy carpet bomber.
unit.revenant.description = A heavy, hovering missile array.
block.message.description = Stores a message. Used for communication between allies.
block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
block.silicon-smelter.description = Reduces sand with highly pure coal in order to produce silicon.

View file

@ -48,9 +48,18 @@ minimap = Kaartje
close = Sluit
website = Website
quit = Verlaat
save.quit = Save & Quit
maps = Kaarten
maps.browse = Browse Maps
continue = Ga verder
maps.none = [LIGHT_GRAY]Geen kaarten gevonden!
invalid = Invalid
preparingconfig = Preparing Config
preparingcontent = Preparing Content
uploadingcontent = Uploading Content
uploadingpreviewfile = Uploading Preview File
committingchanges = Comitting Changes
done = Done
about.button = Extra info
name = Naam:
noname = Kies eerst[accent] een naam[].
@ -65,12 +74,14 @@ players = {0} spelers online
players.single = {0} speler online
server.closing = [accent]Server wordt gesloten...
server.kicked.kick = Je bent uit de server gegooid!
server.kicked.whitelist = You are not whitelisted here.
server.kicked.serverClose = Server gesloten.
server.kicked.vote = You have been vote-kicked. Goodbye.
server.kicked.clientOutdated = Verouderde versie! Update Mindustry!
server.kicked.serverOutdated = Verouderde server! Vraag de eigenaar van de server om de server te updaten!
server.kicked.banned = Je bent verbannen van deze server.
server.kicked.typeMismatch = This server is not compatible with your build type.
server.kicked.playerLimit = This server is full. Wait for an empty slot.
server.kicked.recentKick = Je bent daarnet van de server gegooid.\nWacht even voor je weer verbindt
server.kicked.nameInUse = Er is al iemand met dezelfde naam op de server.
server.kicked.nameEmpty = Je gekozen naam is ongeldig.
@ -81,11 +92,13 @@ server.versions = Your version:[accent] {0}[]\nServer version:[accent] {1}[]
host.info = Ook De [accent]host[] knop hosts een server op poort [scarlet]6567[]. \nIedereen die verbonden is met dezelfde [LIGHT_GRAY]wifi of lokaal netwerk[] zou je server moeten zien in zijn server lijst.\n\nAls je wil dat personen kunnen verbinden met je server van ergens anders via IP. Dan is [accent]port forwarding[] is nodig.\n\n[LIGHT_GRAY]Nota: Als iemand problemen heeft met het verbinden tot je LAN spel, zorg dan dat mindustry toestemming heeft tot je lokale netwerk in de Firewall instellingen.
join.info = Hier kan je een [accent]server IP[] invullen waarmee je wil verbinden. Je kan hier ook verbinden met servers op je [accent]lokale netwerk[]. LAN en WAN multiplayer wordt ondersteund.\n\n[LIGHT_GRAY]Belangrijk: er is geen automatische globale server lijst; als je met iemand wil verbinden via een IP adres moet je zijn/haar IP adres vragen.
hostserver = Host Game
invitefriends = Invite Friends
hostserver.mobile = Host\nGame
host = Host
hosting = [accent]De server wordt geopend...
hosts.refresh = Herlaad
hosts.discovering = LAN games worden gezocht
hosts.discovering.any = Discovering games
server.refreshing = De server wordt herladen
hosts.none = [lightgray]Geen games op je lokale netwerk gevonden.
host.invalid = [scarlet]Kan niet verbinden met de host (server).
@ -109,13 +122,18 @@ server.version = [lightgray]Versie: {0} {1}
server.custombuild = [yellow]Aangepaste versie
confirmban = Ben je zeker dat je deze speler wil verbannen?
confirmkick = Ben je zeker dat je deze speler van de server wil gooien?
confirmvotekick = Are you sure you want to vote-kick this player?
confirmunban = Ben je zeker dat je de verbanning ongedaan wil maken?
confirmadmin = Ben je zeker dat je deze speler administrator wil maken?
confirmunadmin = Ben je zeker dat je de Administrator status van deze speler ongedaan wilt maken?
joingame.title = Verbinden met server
joingame.ip = IP adres:
disconnect = Verbinding verbroken.
disconnect.error = Connection error.
disconnect.closed = Connection closed.
disconnect.timeout = Timed out.
disconnect.data = Laden map data mislukt!
cantconnect = Unable to join game ([accent]{0}[]).
connecting = [accent]Verbinden...
connecting.data = [accent]Laden map data...
server.port = Poort:
@ -141,6 +159,7 @@ save.rename = Naam wijzigen
save.rename.text = Nieuwe naam:
selectslot = Selecteer een save.
slot = [accent]Slot {0}
editmessage = Edit Message
save.corrupted = [accent]Save file corrupted or invalid!\nIf you have just updated your game, this is probably a change in the save format and [scarlet]not[] a bug.
empty = <empty>
on = Aan
@ -148,12 +167,13 @@ off = Uit
save.autosave = Autosave: {0}
save.map = Map: {0}
save.wave = Golf {0}
save.difficulty = Moeilijkheid: {0}
save.mode = Gamemode: {0}
save.date = Last Saved: {0}
save.playtime = Playtime: {0}
warning = Waarschuwing.
confirm = Bevestig
delete = Verwijder
view.workshop = View In Workshop
ok = OK
open = Open
customize = Pas aan
@ -190,6 +210,11 @@ map.nospawn = This map does not have any cores for the player to spawn in! Add a
map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] non-blue[] cores to this map in the editor.
map.nospawn.attack = This map does not have any enemy cores for player to attack! Add[SCARLET] red[] cores to this map in the editor.
map.invalid = Error loading map: corrupted or invalid map file.
map.publish.error = Error publishing map: {0}
map.publish.confirm = Are you sure you want to publish this map?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your maps will not show up!
eula = Steam EULA
map.publish = Map published.
map.publishing = [accent]Publishing map...
editor.brush = Brush
editor.openin = Open In Editor
editor.oregen = Ore Generation
@ -197,11 +222,14 @@ editor.oregen.info = Ore Generation:
editor.mapinfo = Map Info
editor.author = Author:
editor.description = Description:
editor.nodescription = A map must have a description of at least 4 characters before being published.
editor.waves = Waves:
editor.rules = Rules:
editor.generation = Generation:
editor.ingame = Edit In-Game
editor.publish.workshop = Publish On Workshop
editor.newmap = New Map
workshop = Workshop
waves.title = Waves
waves.remove = Remove
waves.never = <never>
@ -218,6 +246,7 @@ waves.invalid = Invalid waves in clipboard.
waves.copied = Waves copied.
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
editor.default = [LIGHT_GRAY]<Default>
details = Details...
edit = Edit...
editor.name = Name:
editor.spawn = Spawn Unit
@ -227,6 +256,7 @@ editor.errorload = Error loading file:\n[accent]{0}
editor.errorsave = Error saving file:\n[accent]{0}
editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor.
editor.errorlegacy = This map is too old, and uses a legacy map format that is no longer supported.
editor.errornot = This is not a map file.
editor.errorheader = This map file is either not valid or corrupt.
editor.errorname = Map has no name defined.
editor.update = Update
@ -259,6 +289,7 @@ editor.resizemap = Resize Map
editor.mapname = Map Name:
editor.overwrite = [accent]Warning!\nThis overwrites an existing map.
editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it?
editor.exists = A map with this name already exists.
editor.selectmap = Select a map to load:
toolmode.replace = Replace
toolmode.replace.description = Draws only on solid blocks.
@ -338,6 +369,7 @@ launch.skip.confirm = If you skip now, you will not be able to launch until late
uncover = Uncover
configure = Configure Loadout
configure.locked = [LIGHT_GRAY]Unlock configuring loadout:\nWave {0}.
configure.invalid = Amount must be a number between 0 and {0}.
zone.unlocked = [LIGHT_GRAY]{0} unlocked.
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
@ -434,6 +466,7 @@ blocks.boosteffect = Boost Effect
blocks.maxunits = Max Active Units
blocks.health = Health
blocks.buildtime = Build Time
blocks.buildcost = Build Cost
blocks.inaccuracy = Inaccuracy
blocks.shots = Shots
blocks.reload = Shots/Second
@ -442,9 +475,11 @@ bar.drilltierreq = Better Drill Required
bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Efficiency: {0}%
bar.powerbalance = Power: {0}/s
bar.powerstored = Stored: {0}/{1}
bar.poweramount = Power: {0}
bar.poweroutput = Power Output: {0}
bar.items = Items: {0}
bar.capacity = Capacity: {0}
bar.liquid = Liquid
bar.heat = Heat
bar.power = Power
@ -489,6 +524,7 @@ setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
setting.indicators.name = Enemy/Ally Indicators
setting.autotarget.name = Auto-Target
setting.keyboard.name = Mouse+Keyboard Controls
setting.touchscreen.name = Touchscreen Controls
setting.fpscap.name = Max FPS
setting.fpscap.none = None
setting.fpscap.text = {0} FPS
@ -519,6 +555,7 @@ setting.sfxvol.name = SFX Volume
setting.mutesound.name = Mute Sound
setting.crashreport.name = Send Anonymous Crash Reports
setting.savecreate.name = Auto-Create Saves
setting.publichost.name = Public Game Visibility
setting.chatopacity.name = Chat Opacity
setting.playerchat.name = Display In-Game Chat
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] settings...
@ -530,8 +567,8 @@ category.general.name = General
category.view.name = View
category.multiplayer.name = Multiplayer
command.attack = Attack
command.rally = Rally
command.retreat = Retreat
command.patrol = Patrol
keybind.gridMode.name = Block Select
keybind.gridModeShift.name = Category Select
keybind.press = Press a key...
@ -747,10 +784,13 @@ block.hail.name = Hail
block.lancer.name = Lancer
block.conveyor.name = Conveyor
block.titanium-conveyor.name = Titanium Conveyor
block.armored-conveyor.name = Armored Conveyor
block.armored-conveyor.description = Moves items at the same speed as titanium conveyors, but possesses more armor. Does not accept inputs from the sides from anything but other conveyors.
block.junction.name = Junction
block.router.name = Router
block.distributor.name = Distributor
block.sorter.name = Sorter
block.message.name = Message
block.overflow-gate.name = Overflow Gate
block.silicon-smelter.name = Silicon Smelter
block.phase-weaver.name = Phase Weaver
@ -925,6 +965,7 @@ unit.eruptor.description = A heavy mech designed to take down structures. Fires
unit.wraith.description = A fast, hit-and-run interceptor unit.
unit.ghoul.description = A heavy carpet bomber.
unit.revenant.description = A heavy, hovering missile array.
block.message.description = Stores a message. Used for communication between allies.
block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
block.silicon-smelter.description = Reduces sand with highly pure coal in order to produce silicon.

View file

@ -16,13 +16,11 @@ screenshot.invalid = Zrzut ekranu jest zbyt duży. Najprawdopodobniej brakuje mi
gameover = Rdzeń został zniszczony.
gameover.pvp = Zwyciężyła drużyna [accent]{0}[]!
highscore = [YELLOW] Nowy rekord!
load.sound = Dźwięki
load.map = Mapy
load.image = Obrazy
load.content = Treść
load.system = System
stat.wave = Fale powstrzymane:[accent] {0}
stat.enemiesDestroyed = Przeciwnicy zniszczeni:[accent] {0}
stat.built = Budynki zbudowane:[accent] {0}
@ -30,7 +28,6 @@ stat.destroyed = Budynki zniszczone:[accent] {0}
stat.deconstructed = Budynki zrekonstruowane:[accent] {0}
stat.delivered = Surowce wystrzelone:
stat.rank = Ocena: [accent]{0}
launcheditems = [accent]Wystrzelone przedmioty
map.delete = Jesteś pewny, że chcesz usunąć "[accent]{0}[]"?
level.highscore = Rekord: [accent]{0}
@ -51,7 +48,9 @@ minimap = Minimapa
close = Zamknij
website = Strona Gry
quit = Wyjdź
save.quit = Save & Quit
maps = Mapy
maps.browse = Browse Maps
continue = Kontynuuj
maps.none = [LIGHT_GRAY]Nie znaleziono żadnych map!
invalid = Invalid
@ -93,6 +92,7 @@ server.versions = Twoja wersja gry:[accent] {0}[]\nWersja gry serwera:[accent] {
host.info = Przycisk [accent]host[] hostuje serwer na porcie [scarlet]6567[] i [scarlet]6568.[]\nKtokolwiek z tym samym [LIGHT_GRAY]wifi lub hotspotem[] powinien zobaczyć twój serwer.\n\nJeśli chcesz, aby każdy z twoim IP mógł dołączyć, [accent]przekierowywanie portów[] jest potrzebne.\n\n[LIGHT_GRAY]Notka:Jeśli ktokolwiek ma problem z dołączeniem do gry, upewnij się, że udostępniłeś Mindustry dostęp do sieci.
join.info = Tutaj możesz wpisać [accent]IP serwera[], aby dołączyć lub wyszukaj [accent]serwery w lokalnej sieci[], do których chcesz dołączyć .\nGra wieloosobowa na LAN i WAN jest wspomagana.\n\n[LIGHT_GRAY]Notka: Nie ma automatycznej listy wszystkich serwerów; jeśli chcesz dołączyć przez IP, musisz zapytać się hosta o IP.
hostserver = Stwórz Serwer
invitefriends = Invite Friends
hostserver.mobile = Hostuj\ngrę
host = Hostuj
hosting = [accent] Otwieranie serwera...
@ -122,6 +122,7 @@ server.version = [lightgray]Wersja: {0}
server.custombuild = [yellow]Zmodowany klient
confirmban = Jesteś pewny, że chcesz zbanować tego gracza?
confirmkick = Jesteś pewny, że chcesz wyrzucić tego gracza?
confirmvotekick = Are you sure you want to vote-kick this player?
confirmunban = Jesteś pewny, że chcesz odbanować tego gracza?
confirmadmin = Jesteś pewny, że chcesz dać rangę admina temu graczowi?
confirmunadmin = Jesteś pewny, że chcesz zabrać rangę admina temu graczowi?
@ -132,6 +133,7 @@ disconnect.error = Błąd połączenia.
disconnect.closed = Połączenie zostało zamknięte.
disconnect.timeout = Przekroczono limit czasu.
disconnect.data = Nie udało się załadować mapy!
cantconnect = Unable to join game ([accent]{0}[]).
connecting = [accent]Łączenie...
connecting.data = [accent]Ładowanie danych świata...
server.port = Port:
@ -157,6 +159,7 @@ save.rename = Zmień nazwę
save.rename.text = Nowa nazwa:
selectslot = Wybierz zapis.
slot = [accent]Slot {0}
editmessage = Edit Message
save.corrupted = [accent]Zapis gry jest uszkodzony lub nieprawidłowy! Jeżeli aktualizowałeś grę, najprawdopodobniej jest to zmiana w formacie zapisu i [scarlet]nie jest[] to błąd.
empty = <pusto>
on = Włączone
@ -164,12 +167,13 @@ off = Wyłączone
save.autosave = Autozapis: {0}
save.map = Mapa: {0}
save.wave = Fala {0}
save.difficulty = Poziom trudności: {0}
save.mode = Gamemode: {0}
save.date = Ostatnio zapisano: {0}
save.playtime = Czas gry: {0}
warning = Uwaga.
confirm = Potwierdź
delete = Usuń
view.workshop = View In Workshop
ok = Ok
open = Otwórz
customize = Dostosuj
@ -207,6 +211,8 @@ map.nospawn.pvp = Ta mapa nie ma żadnego rdzenia przeciwnika, aby mogli się zr
map.nospawn.attack = Ta mapa nie ma żadnego rdzenia przeciwnika, aby można było go zaatakować! Dodaj[SCARLET] czerwony[] rdzeń do mapy w edytorze.
map.invalid = Błąd podczas ładowania mapy: uszkodzony lub niepoprawny plik mapy.
map.publish.error = Błąd podczas publikowania mapy: {0}
map.publish.confirm = Are you sure you want to publish this map?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your maps will not show up!
eula = Steam EULA
map.publish = Opublikowano mapę.
map.publishing = [accent]Publikowanie mapy...
editor.brush = Pędzel
@ -216,6 +222,7 @@ editor.oregen.info = Generacja złóż:
editor.mapinfo = Informacje o mapie
editor.author = Autor:
editor.description = Opis:
editor.nodescription = A map must have a description of at least 4 characters before being published.
editor.waves = Fale:
editor.rules = Zasady:
editor.generation = Generacja:
@ -282,8 +289,8 @@ editor.resizemap = Zmień rozmiar mapy
editor.mapname = Nazwa mapy:
editor.overwrite = [accent]Uwaga!\nSpowoduje to nadpisanie istniejącej mapy.
editor.overwrite.confirm = [scarlet]Uwaga![] Mapa pod tą nazwą już istnieje. Jesteś pewny, że chcesz ją nadpisać?
editor.exists = A map with this name already exists.
editor.selectmap = Wybierz mapę do załadowania:
toolmode.replace = Zastąp
toolmode.replace.description = Rysuje tylko na stałych blokach.
toolmode.replaceall = Zastąp wszystko
@ -298,7 +305,6 @@ toolmode.fillteams = Wypełń Drużyny
toolmode.fillteams.description = Wypełniaj drużyny zamiast bloków.
toolmode.drawteams = Rysuj Drużyny
toolmode.drawteams.description = Rysuj drużyny zamiast bloków.
filters.empty = [LIGHT_GRAY]Brak filtrów! Dodaj jeden za pomocą przycisku poniżej.
filter.distort = Zniekształcanie
filter.noise = Szum
@ -330,7 +336,6 @@ filter.option.floor2 = Druga podłoga
filter.option.threshold2 = Drugi próg
filter.option.radius = Zasięg
filter.option.percentile = Percentyl
width = Szerokość:
height = Wysokość:
menu = Menu
@ -348,7 +353,6 @@ tutorial.retake = Ponów Samouczek
editor = Edytor
mapeditor = Edytor map
donate = Wspomóż nas
abandon = Opuść
abandon.text = Ta strefa i wszystkie jej surowce będą przejęte przez przeciwników.
locked = Zablokowane
@ -375,7 +379,6 @@ zone.objective.survival = Przeżyj
zone.objective.attack = Zniszcz Rdzeń Wroga
add = Dodaj...
boss.health = Zdrowie Bossa
connectfail = [crimson]Nie można połączyć się z serwerem:\n\n[accent]{0}
error.unreachable = Serwer niedostępny.\nCzy adres jest wpisany poprawnie?
error.invalidaddress = Niepoprawny adres.
@ -386,7 +389,6 @@ error.mapnotfound = Plik mapy nie został znaleziony!
error.io = Błąd siecowy I/O.
error.any = Nieznany błąd sieci.
error.bloom = Nie udało się załadować bloom.\nTwoje urządzenie może nie wspierać tej funkcji.
zone.groundZero.name = Wybuch Lądowy
zone.desertWastes.name = Pustynne Pustkowia
zone.craters.name = Kratery
@ -415,7 +417,6 @@ zone.nuclearComplex.description = Dawny zakład produkcji i przetwarzania toru,
zone.fungalPass.description = Przejściowy obszar pomiędzy wysokimi górami a nisko znajdującymi się, ogarniętymi przez zarodniki równinami. Znajduje się tu mała postawiona przez wrogów baza zwiadowcza.\nZniszcz ją.\nUżyj jednostek Nóż i Pełzak. Zniszcz oba rdżenie.
zone.impact0078.description = <insert description here>
zone.crags.description = <insert description here>
settings.language = Język
settings.data = Dane Gry
settings.reset = Przywróć domyślne
@ -470,11 +471,11 @@ blocks.inaccuracy = Niedokładność
blocks.shots = Strzały
blocks.reload = Strzałów/sekundę
blocks.ammo = Amunicja
bar.drilltierreq = Wymagane Lepsze Wiertło
bar.drillspeed = Prędkość wiertła: {0}/s
bar.efficiency = Efektywność: {0}%
bar.powerbalance = Moc: {0}
bar.powerstored = Stored: {0}/{1}
bar.poweramount = Moc: {0}
bar.poweroutput = Wyjście mocy: {0}
bar.items = Przedmiotów: {0}
@ -484,7 +485,6 @@ bar.heat = Ciepło
bar.power = Prąd
bar.progress = Postęp Budowy
bar.spawned = Jednostki: {0}/{1}
bullet.damage = [stat]{0}[lightgray] Obrażenia
bullet.splashdamage = [stat]{0}[lightgray] Obrażenia obszarowe ~[stat] {1}[lightgray] kratki
bullet.incendiary = [stat]zapalający
@ -496,7 +496,6 @@ bullet.freezing = [stat]zamrażający
bullet.tarred = [stat]smolny
bullet.multiplier = [stat]{0}[lightgray]x mnożnik amunicji
bullet.reload = [stat]{0}[lightgray]x szybkość ataku
unit.blocks = Klocki
unit.powersecond = jednostek prądu na sekundę
unit.liquidsecond = jednostek płynów na sekundę
@ -525,6 +524,7 @@ setting.antialias.name = Antialias[LIGHT_GRAY] (wymaga restartu)[]
setting.indicators.name = Wskaźniki Przyjaciół
setting.autotarget.name = Automatyczne Celowanie
setting.keyboard.name = Sterowanie Myszka+Klawiatura
setting.touchscreen.name = Touchscreen Controls
setting.fpscap.name = Maksymalny FPS
setting.fpscap.none = Nieograniczone
setting.fpscap.text = {0} FPS
@ -556,7 +556,6 @@ setting.mutesound.name = Wycisz dźwięki
setting.crashreport.name = Wysyłaj anonimowo dane o crashu gry
setting.savecreate.name = Automatyczne tworzenie zapisu
setting.publichost.name = Widoczność gry publicznej
setting.chatopacity.name = Przezroczystość czatu
setting.playerchat.name = Wyświetlaj czat w grze
uiscale.reset = Skala interfejsu uległa zmianie.\nNaciśnij "OK" by potwierdzić zmiany.\n[scarlet]Cofanie zmian i wyjście z gry za[accent] {0}[]
@ -568,8 +567,8 @@ category.general.name = Ogólne
category.view.name = Wyświetl
category.multiplayer.name = Multiplayer
command.attack = Atakuj
command.rally = Rally
command.retreat = Wycofaj
command.patrol = Patrol
keybind.gridMode.name = Wybieranie Bloku
keybind.gridModeShift.name = Wybieranie Kategorii
keybind.press = Naciśnij wybrany klawisz...
@ -610,7 +609,6 @@ mode.pvp.description = Walcz przeciwko innym graczom.
mode.attack.name = Atak
mode.attack.description = Brak fal, celem jest zniszczenie bazy przeciwnika.
mode.custom = Własny tryb
rules.infiniteresources = Nieskończone zasoby
rules.wavetimer = Zegar fal
rules.waves = Fale
@ -637,7 +635,6 @@ rules.title.resourcesbuilding = Zasoby i Budowanie
rules.title.player = Gracze
rules.title.enemy = Przeciwnicy
rules.title.unit = Jednostki
content.item.name = Przedmioty
content.liquid.name = Płyny
content.unit.name = Jednostki
@ -699,7 +696,6 @@ mech.buildspeed = [LIGHT_GRAY]Szybkość Budowy: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Wytrzymałość na przegrzewanie: {0}
liquid.viscosity = [LIGHT_GRAY]Lepkość: {0}
liquid.temperature = [LIGHT_GRAY]Temperatura: {0}
block.sand-boulder.name = Piaskowy Głaz
block.grass.name = Trawa
block.salt.name = Sól
@ -788,10 +784,13 @@ block.hail.name = Grad
block.lancer.name = Lancer
block.conveyor.name = Przenośnik
block.titanium-conveyor.name = Tytanowy przenośnik
block.armored-conveyor.name = Armored Conveyor
block.armored-conveyor.description = Moves items at the same speed as titanium conveyors, but possesses more armor. Does not accept inputs from the sides from anything but other conveyors.
block.junction.name = Węzeł
block.router.name = Rozdzielacz
block.distributor.name = Dystrybutor
block.sorter.name = Sortownik
block.message.name = Message
block.overflow-gate.name = Brama Przeciwprzepełnieniowa
block.silicon-smelter.name = Huta Krzemu
block.phase-weaver.name = Fazowa Fabryka
@ -966,6 +965,7 @@ unit.eruptor.description = Ciężki mech stworzony do niszczenia struktur. Strze
unit.wraith.description = Szybka jednostka, stosuje taktyke uderz-uciekaj Namierza jakiekolwiek źródło prądu.
unit.ghoul.description = Ciężki bombowiec dywanowy. Rozdziera struktury wroga, atakując krytyczną infrastrukturę.
unit.revenant.description = Ciężka, unosząca sie platforma z rakietami.
block.message.description = Stores a message. Used for communication between allies.
block.graphite-press.description = Kompresuje kawałki węgla w czyste blaszki grafitu.
block.multi-press.description = Ulepszona wersja prasy grafitowej. Używa wody i prądu do kompresowania węgla szybko i efektywnie.
block.silicon-smelter.description = Redukuje piasek za pomocą wysoce czystego węgla w celu wytworzenia krzemu.

View file

@ -48,9 +48,18 @@ minimap = Mini-Mapa
close = Fechar
website = Website
quit = Sair
save.quit = Save & Quit
maps = Mapas
maps.browse = Browse Maps
continue = Continuar
maps.none = [LIGHT_GRAY]Nenhum Mapa Encontrado!
invalid = Invalid
preparingconfig = Preparing Config
preparingcontent = Preparing Content
uploadingcontent = Uploading Content
uploadingpreviewfile = Uploading Preview File
committingchanges = Comitting Changes
done = Done
about.button = Sobre
name = Nome:
noname = Pegue[accent] um nome[] primeiro.
@ -65,12 +74,14 @@ players = {0} Jogadores Ativos
players.single = {0} Jogador Ativo
server.closing = [accent]Fechando servidor...
server.kicked.kick = Voce foi expulso do servidor!
server.kicked.whitelist = You are not whitelisted here.
server.kicked.serverClose = Servidor Fechado.
server.kicked.vote = Você foi expulso desse servidor. Tchau.
server.kicked.clientOutdated = Cliente desatualizado! Atualize seu jogo!
server.kicked.serverOutdated = Servidor desatualiado! Peça ao dono para atualizar!
server.kicked.banned = Você foi banido do servidor.
server.kicked.typeMismatch = Este servidor não é compatível com a sua versão.
server.kicked.playerLimit = This server is full. Wait for an empty slot.
server.kicked.recentKick = Voce foi banido recentemente.\nEspere para conectar de novo.
server.kicked.nameInUse = Este nome já esta sendo usado\nneste servidor.
server.kicked.nameEmpty = Voce deve ter pelo menos uma letra ou número.
@ -81,11 +92,13 @@ server.versions = Sua versão:[accent] {0}[]\nVersão do servidor:[accent] {1}[]
host.info = The [accent]Hospedar[]Botão Hopeda um servidor no Host[scarlet]6567[] e [scarlet]6568.[]\nQualquer um no [LIGHT_GRAY]Wi-fi Ou Internet local[] Pode ver este servidor na lista de servidores.\n\nSe voce quer poder entrar em qualquer servidor em seu ip, [accent]port forwarding[] é requerido.\n\n[LIGHT_GRAY]Note: Se alguem esta com problemas em conectar no seu servidor lan, Tenha certeza que deixou mindustry Acessar sua internet local nas configurações de firewall
join.info = Aqui, Você pode entar em um [accent]IP De servidor[] Para conectar, Ou descobrir [accent]Servidores[] Da rede local.\nAmbos os servidores LAN e WAN São suportados.\n\n[LIGHT_GRAY]Note: Não tem uma lista de servidores automaticos; Se você quer conectar ao IP de alguem, Você precisa pedir o IP Ao Rosteador.
hostserver = Hospedar servidor
invitefriends = Invite Friends
hostserver.mobile = Hospedar\nJogo
host = Hospedar
hosting = [accent]Abrindo server...
hosts.refresh = Atualizar
hosts.discovering = Descobrindo jogos em lan
hosts.discovering.any = Discovering games
server.refreshing = Atualizando servidor
hosts.none = [lightgray]Nenhum jogo lan encontrado!
host.invalid = [scarlet]Não foi possivel Hospedar.
@ -109,13 +122,18 @@ server.version = [lightgray]Versão: {0}
server.custombuild = [yellow]Construção customizada
confirmban = Certeza que quer banir este jogador?
confirmkick = Certeza que quer expulsar o jogador?
confirmvotekick = Are you sure you want to vote-kick this player?
confirmunban = Certeza que quer desbanir este jogador?
confirmadmin = Certeza que quer fazer este jogador um administrador?
confirmunadmin = Certeza que quer remover o estatus de adminstrador deste jogador?
joingame.title = Entrar no jogo
joingame.ip = IP:
disconnect = Desconectado.
disconnect.error = Connection error.
disconnect.closed = Connection closed.
disconnect.timeout = Timed out.
disconnect.data = Falha ao abrir os dados do mundo!
cantconnect = Unable to join game ([accent]{0}[]).
connecting = [accent]Conectando...
connecting.data = [accent]Carregando dados do mundo...
server.port = Porte:
@ -141,6 +159,7 @@ save.rename = Renomear
save.rename.text = Novo jogo:
selectslot = Selecione um slot para salvar.
slot = [accent]Slot {0}
editmessage = Edit Message
save.corrupted = [accent]Arquivo corrompido ou inválido!
empty = <vazio>
on = Ligado
@ -148,12 +167,13 @@ off = Desligado
save.autosave = Autosalvar: {0}
save.map = Mapa: {0}
save.wave = Horda {0}
save.difficulty = Dificuldade: {0}
save.mode = Gamemode: {0}
save.date = Último salvamento: {0}
save.playtime = Tempo De Jogo: {0}
warning = Aviso.
confirm = Confirmar
delete = Excluir
view.workshop = View In Workshop
ok = OK
open = Abrir
customize = Customize
@ -190,6 +210,11 @@ map.nospawn = Esse mapa não contém um [yellow]núcleo[] para o jogador Nascer!
map.nospawn.pvp = Esse mapa não tem núcleos inimigos para os jogadores nascerem! Adicione[SCARLET] Núcleos vermelhos[] no mapa no editor.
map.nospawn.attack = Esse mapa não tem nenhum núcleos enimigos para o jogador atacar! coloque[SCARLET] Núcleos[] vermelhos no editor.
map.invalid = Erro ao carregar o mapa: Arquivo de mapa invalido ou corrupto.
map.publish.error = Error publishing map: {0}
map.publish.confirm = Are you sure you want to publish this map?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your maps will not show up!
eula = Steam EULA
map.publish = Map published.
map.publishing = [accent]Publishing map...
editor.brush = Pincel
editor.openin = Abrir no Editor
editor.oregen = Geração de minério
@ -197,11 +222,14 @@ editor.oregen.info = Geração de minério:
editor.mapinfo = Informação do mapa
editor.author = Autor:
editor.description = Descrição:
editor.nodescription = A map must have a description of at least 4 characters before being published.
editor.waves = Ondas:
editor.rules = Regras:
editor.generation = Generation:
editor.ingame = Editar em jogo
editor.publish.workshop = Publish On Workshop
editor.newmap = Novo mapa
workshop = Workshop
waves.title = Hordas
waves.remove = Remover
waves.never = <nunca>
@ -218,6 +246,7 @@ waves.invalid = Hordas inválidas na área de transferência.
waves.copied = Hordas copiadas.
waves.none = Sem hordas definidas.\nNote que layouts vazios de ondas serão automaticamente substituídos pelo layout padrão.
editor.default = [LIGHT_GRAY]<padrão>
details = Details...
edit = Editar...
editor.name = Nome:
editor.spawn = Criar unidade
@ -227,6 +256,7 @@ editor.errorload = Erro carregando arquivo:\n[accent]{0}
editor.errorsave = Erro salvando arquivo:\n[accent]{0}
editor.errorimage = Isso é uma imagem, Não um mapa. Não vá por aí mudando extensões esperando que funcione.\n\nSe você quer importar um mapa legacy, Use o botão 'Importar mapa legacy'no editor.
editor.errorlegacy = Esse mapa é velho demais, E usa um formato de mapa legacy que não é mais suportado.
editor.errornot = This is not a map file.
editor.errorheader = Este arquivo de mapa não é mais válido ou está corrompido.
editor.errorname = Mapa não tem nome definido.
editor.update = Atualizar
@ -259,6 +289,7 @@ editor.resizemap = Redimensionar Mapa
editor.mapname = Nome do Mapa:
editor.overwrite = [accent]Aviso!\nIsso Subistitui um mapa existente.
editor.overwrite.confirm = [scarlet]Aviso![] Um mapa com esse nome já existe. Tem certeza que deseja substituir?
editor.exists = A map with this name already exists.
editor.selectmap = Selecione uma mapa para carregar:
toolmode.replace = Substituir
toolmode.replace.description = Draws only on solid blocks.
@ -338,6 +369,7 @@ launch.skip.confirm = Se você pular a onda agora, você não será capaz de lan
uncover = Descobrir
configure = Configurar carregamento
configure.locked = [LIGHT_GRAY]Alcançe a onda {0}\npara Configurar o Loadout.
configure.invalid = Amount must be a number between 0 and {0}.
zone.unlocked = [LIGHT_GRAY]{0} Desbloqueado.
zone.requirement.complete = Onda {0} alcançada:\n{1} Requerimentos da zona alcançada.
zone.config.complete = Onda {0} Alcançada:\nLoadout config desbloqueado.
@ -434,6 +466,7 @@ blocks.boosteffect = Efeito do Boost
blocks.maxunits = Maximo de unidades ativas
blocks.health = Saúde
blocks.buildtime = Tempo de construção
blocks.buildcost = Build Cost
blocks.inaccuracy = Imprecisão
blocks.shots = Tiros
blocks.reload = Recarregar
@ -442,9 +475,11 @@ bar.drilltierreq = Broca melhor necessária.
bar.drillspeed = Velocidade da broca: {0}/s
bar.efficiency = Eficiência: {0}%
bar.powerbalance = Energia: {0}
bar.powerstored = Stored: {0}/{1}
bar.poweramount = Energia: {0}
bar.poweroutput = Saída de energia: {0}
bar.items = Itens: {0}
bar.capacity = Capacity: {0}
bar.liquid = Liquido
bar.heat = Aquecimento
bar.power = Poder
@ -489,6 +524,7 @@ setting.antialias.name = Antialias[LIGHT_GRAY] (Requer recomeço)[]
setting.indicators.name = Indicador de aliados
setting.autotarget.name = Alvo automatico
setting.keyboard.name = Mouse+Keyboard Controls
setting.touchscreen.name = Touchscreen Controls
setting.fpscap.name = FPS Maximo
setting.fpscap.none = Nenhum
setting.fpscap.text = {0} FPS
@ -519,6 +555,7 @@ setting.sfxvol.name = Volume de Efeitos
setting.mutesound.name = Desligar Som
setting.crashreport.name = Enviar denuncias de crash anonimas
setting.savecreate.name = Auto-Create Saves
setting.publichost.name = Public Game Visibility
setting.chatopacity.name = Opacidade do chat
setting.playerchat.name = Mostrar chat em jogo
uiscale.reset = A escala da interface do usuário foi mudada.\nPressione "OK" para confirmar esta escala.\n[scarlet]Revertendo e saindo em[accent] {0}[] settings...
@ -530,8 +567,8 @@ category.general.name = Geral
category.view.name = Ver
category.multiplayer.name = Multijogador
command.attack = Atacar
command.rally = Rally
command.retreat = Recuar
command.patrol = Patrulha
keybind.gridMode.name = Seleção de blocos
keybind.gridModeShift.name = Seleção de categoria
keybind.press = Pressione uma tecla...
@ -747,10 +784,13 @@ block.hail.name = Granizo
block.lancer.name = Lançador
block.conveyor.name = Esteira
block.titanium-conveyor.name = Esteira de Titânio
block.armored-conveyor.name = Armored Conveyor
block.armored-conveyor.description = Moves items at the same speed as titanium conveyors, but possesses more armor. Does not accept inputs from the sides from anything but other conveyors.
block.junction.name = Junção
block.router.name = Roteador
block.distributor.name = Distribuidor
block.sorter.name = Ordenador
block.message.name = Message
block.overflow-gate.name = Portão Sobrecarregado
block.silicon-smelter.name = Fundidora de silicio
block.phase-weaver.name = Palheta de fase
@ -925,6 +965,7 @@ unit.eruptor.description = A heavy mech designed to take down structures. Fires
unit.wraith.description = Uma unidade rapida, Interceptadora de bater e correr.
unit.ghoul.description = Um bombardeiro pesado. Usa composto de explosão Ou piratite como munição.
unit.revenant.description = A heavy, hovering missile array.
block.message.description = Stores a message. Used for communication between allies.
block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
block.silicon-smelter.description = Reduz areia com carvão puro. Para fazer silicio.

View file

@ -16,13 +16,11 @@ screenshot.invalid = Карта слишком большая, возможно,
gameover = Игра окончена
gameover.pvp = [accent]{0}[] команда победила!
highscore = [accent]Новый рекорд!
load.sound = Звуки
load.map = Карты
load.image = Изображения
load.content = Содержимое
load.system = Система
stat.wave = Волн отражено:[accent] {0}
stat.enemiesDestroyed = Врагов уничтожено:[accent] {0}
stat.built = Строений построено:[accent] {0}
@ -30,7 +28,6 @@ stat.destroyed = Строений уничтожено:[accent] {0}
stat.deconstructed = Строений деконструировано:[accent] {0}
stat.delivered = Ресурсов запущено:
stat.rank = Финальный счёт: [accent]{0}
launcheditems = [accent]Запущенные предметы
map.delete = Вы действительно хотите удалить карту «[accent]{0}[]»?
level.highscore = Рекорд: [accent]{0}
@ -63,7 +60,6 @@ uploadingcontent = Выгрузка содержимого
uploadingpreviewfile = Выгрузка файла предпросмотра
committingchanges = Внесение изменений
done = Готово
about.button = Об игре
name = Имя:
noname = Для начала, придумайте[accent] себе имя[].
@ -295,7 +291,6 @@ editor.overwrite = [accent]Внимание! \nЭто перезапишет у
editor.overwrite.confirm = [scarlet]Осторожно![] Карта с таким названием уже существует. Вы действительно хотите её перезаписать?
editor.exists = Карта с таким именем уже существует.
editor.selectmap = Выберите карту для загрузки:
toolmode.replace = Заменить
toolmode.replace.description = Рисует только\nна сплошных блоках.
toolmode.replaceall = Заменить всё
@ -310,7 +305,6 @@ toolmode.fillteams = Изменить команду блоков
toolmode.fillteams.description = Изменяет принадлежность\nблоков к команде.
toolmode.drawteams = Изменить команду блока
toolmode.drawteams.description = Изменяет принадлежность\nблока к команде.
filters.empty = [lightgray]Нет фильтров! Добавьте один при помощи кнопки ниже.
filter.distort = Искажение
filter.noise = Шум
@ -342,7 +336,6 @@ filter.option.floor2 = Вторая поверхность
filter.option.threshold2 = Вторичный предельный порог
filter.option.radius = Радиус
filter.option.percentile = Процентиль
width = Ширина:
height = Высота:
menu = Меню
@ -360,7 +353,6 @@ tutorial.retake = Перепройти обучение
editor = Редактор
mapeditor = Редактор карт
donate = Пожертво\nвать
abandon = Покинуть
abandon.text = Эта зона и все её ресурсы будут отданы противнику.
locked = Заблокировано
@ -380,14 +372,13 @@ configure.locked = [lightgray]Возможность разблокировки
configure.invalid = Amount must be a number between 0 and {0}.
zone.unlocked = Зона «[lightgray]{0}» теперь разблокирована.
zone.requirement.complete = Вы достигли {0}-ой волны,\nУсловия для зоны «{1}» выполнены.
zone.config.complete = Вы достигли {0}-ой волны,\Возможность выгрузки ресурсов теперь разблокирована.
zone.config.complete = Вы достигли {0}-ой волны,Возможность выгрузки ресурсов теперь разблокирована.
zone.resources = [lightgray]Обнаруженные ресурсы:
zone.objective = [lightgray]Цель: [accent]{0}
zone.objective.survival = Выжить
zone.objective.attack = Уничтожить вражеское ядро
add = Добавить…
boss.health = Здоровье босса
connectfail = [crimson]Ошибка подключения:\n\n[accent]{0}
error.unreachable = Сервер недоступен.\nВы уверены, что адрес введён корректно?
error.invalidaddress = Некорректный адрес.
@ -398,7 +389,6 @@ error.mapnotfound = Файл карты не найден!
error.io = Сетевая ошибка ввода-вывода.
error.any = Неизвестная сетевая ошибка.
error.bloom = Не удалось инициализировать свечение (Bloom).\nВозможно, ваше устройство не поддерживает его.
zone.groundZero.name = Отправная точка
zone.desertWastes.name = Покинутые пустоши
zone.craters.name = Кратеры
@ -413,7 +403,6 @@ zone.saltFlats.name = Соляные равнины
zone.impact0078.name = Воздействие 0078
zone.crags.name = Скалы
zone.fungalPass.name = Грибной перевал
zone.groundZero.description = Оптимальная локация для повторных игр. Низкая вражеская угроза. Немного ресурсов.\nСоберите как можно больше свинца и меди.\nДвигайтесь дальше.
zone.frozenForest.description = Даже здесь, ближе к горам, споры распространились. Холодные температуры не могут сдерживать их вечно.\n\nНачните вкладываться в энергию. Постройте генераторы внутреннего сгорания. Научитесь пользоваться регенератором.
zone.desertWastes.description = Эти пустоши огромны, непредсказуемы и пронизаны заброшенными секторальными структурами.\nВ регионе представлен уголь. Сожгите его для энергии, или синтезируйте в графит.\n\n[lightgray]Место посадки здесь может не быть гарантировано.
@ -428,7 +417,6 @@ zone.nuclearComplex.description = Бывший завод по производ
zone.fungalPass.description = Переходная область между высокими горами и более низкими, покрытыми спорами землями. Здесь расположена небольшая разведывательная база противника.\nУничтожьте ее.\nИспользуйте единицы «Кинжал» и «Камикадзе». Достаньте до обоих ядер.
zone.impact0078.description = <вставить описание здесь>
zone.crags.description = <вставить описание здесь>
settings.language = Язык
settings.data = Игровые данные
settings.reset = Сбросить по умолчанию
@ -483,13 +471,12 @@ blocks.inaccuracy = Разброс
blocks.shots = Выстрелы
blocks.reload = Выстрелы/секунду
blocks.ammo = Боеприпасы
bar.drilltierreq = Требуется лучший бур
bar.drillspeed = Скорость бурения: {0}/s
bar.efficiency = Эффективность: {0}%
bar.powerbalance = Энергия: {0}/с
bar.poweramount = Энергия: {0}
bar.powerstored = Накоплено: {0}/{1}
bar.poweramount = Энергия: {0}
bar.poweroutput = Выход энергии: {0}
bar.items = Предметы: {0}
bar.capacity = Вместимость: {0}
@ -498,7 +485,6 @@ bar.heat = Нагрев
bar.power = Энергия
bar.progress = Прогресс строительства
bar.spawned = Боев. ед.: {0}/{1}
bullet.damage = [stat]{0}[lightgray] урона
bullet.splashdamage = [stat]{0}[lightgray] урона в радиусе ~[stat] {1}[lightgray] блоков
bullet.incendiary = [stat]зажигательный
@ -510,7 +496,6 @@ bullet.freezing = [stat]замораживающий
bullet.tarred = [stat]горючий
bullet.multiplier = [stat]{0}[lightgray]x количество боеприпасов
bullet.reload = [stat]{0}[lightgray]x скорость стрельбы
unit.blocks = блоки
unit.powersecond = единиц энергии/секунду
unit.liquidsecond = жидкостных единиц/секунду
@ -624,7 +609,6 @@ mode.pvp.description = Боритесь против других игроков
mode.attack.name = Атака
mode.attack.description = Уничтожьте вражескую базу. Никаких волн.\n[gray]Для игры требуется красное ядро на карте.
mode.custom = Пользовательские правила
rules.infiniteresources = Бесконечные ресурсы (Игрок)
rules.wavetimer = Интервал волн
rules.waves = Волны
@ -651,7 +635,6 @@ rules.title.resourcesbuilding = Ресурсы & строительство
rules.title.player = Игроки
rules.title.enemy = Враги
rules.title.unit = Боев. ед.
content.item.name = Предметы
content.liquid.name = Жидкости
content.unit.name = Боевые единицы
@ -713,7 +696,6 @@ mech.buildspeed = [lightgray]Скорость строительства: {0}%
liquid.heatcapacity = [lightgray]Теплоёмкость: {0}
liquid.viscosity = [lightgray]Вязкость: {0}
liquid.temperature = [lightgray]Температура: {0}
block.sand-boulder.name = Песчаный валун
block.grass.name = Трава
block.salt.name = Соль
@ -862,7 +844,7 @@ block.solar-panel.name = Солнечная панель
block.solar-panel-large.name = Большая солнечная панель
block.oil-extractor.name = Нефтяная вышка
block.command-center.name = Командный центр
block.draug-factory.name = Завод добывающих дронов «Драугр»
block.draug-factory.name = Завод добывающих дронов «Драугр»
block.spirit-factory.name = Завод ремонтных дронов «Дух»
block.phantom-factory.name = Завод строительных дронов «Фантом»
block.wraith-factory.name = Завод истребителей «Призрак»
@ -944,7 +926,6 @@ tutorial.deposit = Положить предметы в блоки можно п
tutorial.waves = [lightgray]Противники[] приближаются.\n\nЗащитите ядро от двух волн.[accent] Нажмите левую кнопку мыши[], чтобы выстрелить.\nПостройте больше турелей и буров. Добудьте больше меди.
tutorial.waves.mobile = [lightgray]Противники[] приближаются.\n\nЗащитите ядро от двух волн. Ваш мех будет автоматически атаковать противника.\nПостройте больше турелей и буров. Добудьте больше меди.
tutorial.launch = Когда Вы достигаете некоторых волн, Вы можете осуществить[accent] запуск ядра[], оставив базу и[accent] перенести ресурсы из ядра.[]\nЭти ресурсы могут быть использованы для изучения новых технологий.\n\n[accent]Нажмите кнопку запуска.
item.copper.description = Самый основной строительный материал. Широко используется во всех типах блоков.
item.lead.description = Основной стартовый материал. Широко используется в электронике и блоках для транспортировки жидкостей.
item.metaglass.description = Сверхпрочный сплав стекла. Широко используется для распределения и хранения жидкости.

View file

@ -48,9 +48,18 @@ minimap = Minikarta
close = Stäng
website = Website
quit = Avsulta
save.quit = Save & Quit
maps = Kartor
maps.browse = Browse Maps
continue = Fortsätt
maps.none = [lightgray]No maps found!
invalid = Invalid
preparingconfig = Preparing Config
preparingcontent = Preparing Content
uploadingcontent = Uploading Content
uploadingpreviewfile = Uploading Preview File
committingchanges = Comitting Changes
done = Done
about.button = Om
name = Namn:
noname = Välj ett[accent] namn[] först.
@ -65,12 +74,14 @@ players = {0} spelare online
players.single = {0} spelare online
server.closing = [accent]Stänger server...
server.kicked.kick = You have been kicked from the server!
server.kicked.whitelist = You are not whitelisted here.
server.kicked.serverClose = Server stängd.
server.kicked.vote = You have been vote-kicked. Goodbye.
server.kicked.clientOutdated = Outdated client! Uppdatera ditt spel!
server.kicked.serverOutdated = Outdated server! Ask the host to update!
server.kicked.banned = Du är bannad från servern.
server.kicked.typeMismatch = This server is not compatible with your build type.
server.kicked.playerLimit = This server is full. Wait for an empty slot.
server.kicked.recentKick = You have been kicked recently.\nWait before connecting again.
server.kicked.nameInUse = Någon med det namnet finns redan\npå servern.
server.kicked.nameEmpty = Ditt namn är ogiltigt.
@ -81,11 +92,13 @@ server.versions = Your version:[accent] {0}[]\nServer version:[accent] {1}[]
host.info = The [accent]host[] button hosts a server on port [scarlet]6567[]. \nAnybody on the same [lightgray]wifi or local network[] should be able to see your server in their server list.\n\nIf you want people to be able to connect from anywhere by IP, [accent]port forwarding[] is required.\n\n[lightgray]Note: If someone is experiencing trouble connecting to your LAN game, make sure you have allowed Mindustry access to your local network in your firewall settings. Note that public networks sometimes do not allow server discovery.
join.info = Here, you can enter a [accent]server IP[] to connect to, or discover [accent]local network[] servers to connect to.\nBoth LAN and WAN multiplayer is supported.\n\n[lightgray]Note: There is no automatic global server list; if you want to connect to someone by IP, you would need to ask the host for their IP.
hostserver = Host Multiplayer Game
invitefriends = Invite Friends
hostserver.mobile = Host\nGame
host = Host
hosting = [accent]Öppnar server...
hosts.refresh = Refresh
hosts.discovering = Discovering LAN games
hosts.discovering.any = Discovering games
server.refreshing = Refreshing server
hosts.none = [lightgray]No local games found!
host.invalid = [scarlet]Can't connect to host.
@ -109,13 +122,18 @@ server.version = [gray]v{0} {1}
server.custombuild = [yellow]Custom Build
confirmban = Are you sure you want to ban this player?
confirmkick = Are you sure you want to kick this player?
confirmvotekick = Are you sure you want to vote-kick this player?
confirmunban = Are you sure you want to unban this player?
confirmadmin = Are you sure you want to make this player an admin?
confirmunadmin = Are you sure you want to remove admin status from this player?
joingame.title = Join Game
joingame.ip = Adress:
disconnect = Disconnected.
disconnect.error = Connection error.
disconnect.closed = Connection closed.
disconnect.timeout = Timed out.
disconnect.data = Failed to load world data!
cantconnect = Unable to join game ([accent]{0}[]).
connecting = [accent]Ansluter...
connecting.data = [accent]Loading world data...
server.port = Port:
@ -141,6 +159,7 @@ save.rename = Byt namn
save.rename.text = Nytt namn:
selectslot = Select a save.
slot = [accent]Slot {0}
editmessage = Edit Message
save.corrupted = [accent]Save file corrupted or invalid!\nIf you have just updated your game, this is probably a change in the save format and [scarlet]not[] a bug.
empty = <tom>
on =
@ -148,12 +167,13 @@ off = Av
save.autosave = Autospara: {0}
save.map = Map: {0}
save.wave = Våg {0}
save.difficulty = Difficulty: {0}
save.mode = Gamemode: {0}
save.date = Last Saved: {0}
save.playtime = Speltid: {0}
warning = Varning.
confirm = Confirm
delete = Radera
view.workshop = View In Workshop
ok = OK
open = Öppna
customize = Customize Rules
@ -190,6 +210,11 @@ map.nospawn = This map does not have any cores for the player to spawn in! Add a
map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] non-orange[] cores to this map in the editor.
map.nospawn.attack = This map does not have any enemy cores for player to attack! Add[SCARLET] red[] cores to this map in the editor.
map.invalid = Error loading map: corrupted or invalid map file.
map.publish.error = Error publishing map: {0}
map.publish.confirm = Are you sure you want to publish this map?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your maps will not show up!
eula = Steam EULA
map.publish = Map published.
map.publishing = [accent]Publishing map...
editor.brush = Pensel
editor.openin = Öppna I Redigeraren
editor.oregen = Malmgenerering
@ -197,11 +222,14 @@ editor.oregen.info = Malmgenerering:
editor.mapinfo = Map Info
editor.author = Skapare:
editor.description = Beskrivning:
editor.nodescription = A map must have a description of at least 4 characters before being published.
editor.waves = Vågor:
editor.rules = Regler:
editor.generation = Generering:
editor.ingame = Edit In-Game
editor.publish.workshop = Publish On Workshop
editor.newmap = New Map
workshop = Workshop
waves.title = Vågor
waves.remove = Ta bort
waves.never = <aldrig>
@ -218,6 +246,7 @@ waves.invalid = Invalid waves in clipboard.
waves.copied = Vågor kopierade.
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
editor.default = [lightgray]<Default>
details = Details...
edit = Redigera...
editor.name = Namn:
editor.spawn = Spawn Unit
@ -227,6 +256,7 @@ editor.errorload = Error loading file:\n[accent]{0}
editor.errorsave = Error saving file:\n[accent]{0}
editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor.
editor.errorlegacy = This map is too old, and uses a legacy map format that is no longer supported.
editor.errornot = This is not a map file.
editor.errorheader = This map file is either not valid or corrupt.
editor.errorname = Map has no name defined. Are you trying to load a save file?
editor.update = Uppdatera
@ -259,6 +289,7 @@ editor.resizemap = Resize Map
editor.mapname = Kartnamn:
editor.overwrite = [accent]Warning!\nThis overwrites an existing map.
editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it?
editor.exists = A map with this name already exists.
editor.selectmap = Select a map to load:
toolmode.replace = Byt ut
toolmode.replace.description = Draws only on solid blocks.
@ -338,6 +369,7 @@ launch.skip.confirm = If you skip now, you will not be able to launch until late
uncover = Uncover
configure = Configure Loadout
configure.locked = [lightgray]Unlock configuring loadout: Wave {0}.
configure.invalid = Amount must be a number between 0 and {0}.
zone.unlocked = [lightgray]{0} unlocked.
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
@ -434,6 +466,7 @@ blocks.boosteffect = Boost Effect
blocks.maxunits = Max Active Units
blocks.health = Health
blocks.buildtime = Build Time
blocks.buildcost = Build Cost
blocks.inaccuracy = Inaccuracy
blocks.shots = Skott
blocks.reload = Shots/Second
@ -442,9 +475,11 @@ bar.drilltierreq = Bättre Borr Krävs
bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Effektivitet: {0}%
bar.powerbalance = Power: {0}/s
bar.powerstored = Stored: {0}/{1}
bar.poweramount = Power: {0}
bar.poweroutput = Power Output: {0}
bar.items = Föremål: {0}
bar.capacity = Capacity: {0}
bar.liquid = Vätska
bar.heat = Hetta
bar.power = Power
@ -489,6 +524,7 @@ setting.antialias.name = Antialias[lightgray] (requires restart)[]
setting.indicators.name = Enemy/Ally Indicators
setting.autotarget.name = Auto-Target
setting.keyboard.name = Mouse+Keyboard Controls
setting.touchscreen.name = Touchscreen Controls
setting.fpscap.name = Begränsade FPS
setting.fpscap.none = Inga
setting.fpscap.text = {0} FPS
@ -519,6 +555,7 @@ setting.sfxvol.name = Ljudeffektvolym
setting.mutesound.name = Stäng Av Ljudeffekter
setting.crashreport.name = Skicka Anonyma Krashrapporter
setting.savecreate.name = Auto-Create Saves
setting.publichost.name = Public Game Visibility
setting.chatopacity.name = Chattgenomskinlighet
setting.playerchat.name = Visa Chatt
uiscale.reset = UI-skalan har ändrats.\nTryck "OK" för att använda den här skalan.\n[scarlet]Avslutar och återställer om[accent] {0}[] sekunder...
@ -530,8 +567,8 @@ category.general.name = General
category.view.name = View
category.multiplayer.name = Multiplayer
command.attack = Attack
command.rally = Rally
command.retreat = Retreat
command.patrol = Patrol
keybind.gridMode.name = Block Select
keybind.gridModeShift.name = Category Select
keybind.press = Press a key...
@ -747,10 +784,13 @@ block.hail.name = Hail
block.lancer.name = Lancer
block.conveyor.name = Conveyor
block.titanium-conveyor.name = Titanium Conveyor
block.armored-conveyor.name = Armored Conveyor
block.armored-conveyor.description = Moves items at the same speed as titanium conveyors, but possesses more armor. Does not accept inputs from the sides from anything but other conveyors.
block.junction.name = Korsning
block.router.name = Router
block.distributor.name = Distributor
block.sorter.name = Sorterare
block.message.name = Message
block.overflow-gate.name = Overflow Gate
block.silicon-smelter.name = Silicon Smelter
block.phase-weaver.name = Phase Weaver
@ -925,6 +965,7 @@ unit.eruptor.description = A heavy mech designed to take down structures. Fires
unit.wraith.description = A fast, hit-and-run interceptor unit. Targets power generators.
unit.ghoul.description = A heavy carpet bomber. Rips through enemy structures, targeting critital infrastructure.
unit.revenant.description = A heavy, hovering missile array.
block.message.description = Stores a message. Used for communication between allies.
block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
block.silicon-smelter.description = Reduces sand with pure coal. Produces silicon.

View file

@ -48,9 +48,18 @@ minimap = Minimap
close = Kapat
website = Website
quit = Cik
save.quit = Save & Quit
maps = Haritalar
maps.browse = Browse Maps
continue = Devam et
maps.none = [LIGHT_GRAY]Harita bulunamadi!
invalid = Invalid
preparingconfig = Preparing Config
preparingcontent = Preparing Content
uploadingcontent = Uploading Content
uploadingpreviewfile = Uploading Preview File
committingchanges = Comitting Changes
done = Done
about.button = Hakkinda
name = isim:
noname = Pick a[accent] player name[] first.
@ -65,12 +74,14 @@ players = {0} oyuncu cevrimici
players.single = {0} oyuncu cevrimici
server.closing = [accent]Oyun kapaniyor.
server.kicked.kick = Oyundan cikarildin
server.kicked.whitelist = You are not whitelisted here.
server.kicked.serverClose = Oyun kapandi
server.kicked.vote = You have been vote-kicked. Goodbye.
server.kicked.clientOutdated = Yeni bir versiyon mevcut! Hemen indir!
server.kicked.serverOutdated = Eski oyun! Yapimciya guncellemesini soyle!
server.kicked.banned = Oyundan kalici olarak cikarildin.
server.kicked.typeMismatch = This server is not compatible with your build type.
server.kicked.playerLimit = This server is full. Wait for an empty slot.
server.kicked.recentKick = Oyundan cikarilmistin.\nBaglanmadn once biraz bekle.
server.kicked.nameInUse = Oyunda bu isimde bir\nkisi zaten var.
server.kicked.nameEmpty = ismin gecerli degil.
@ -81,11 +92,13 @@ server.versions = Your version:[accent] {0}[]\nServer version:[accent] {1}[]
host.info = [accent]host[] su linkte bir oyun acti! [scarlet]6567[]. \nSeninle [LIGHT_GRAY]ayni internete[] sahip olan kisiler oyunu gorebilir.\n\neger baska yerlerden kisilerind de gelmesini istiyorsan, [accent]oyun acmak[]zorunludur.\n\n[LIGHT_GRAY]Not: eger baglanmakta gucluk cekiliyorsa, antivirusunun internetine baglanmasini izin vermesini sagla.
join.info = Buradan,[accent]Oyunun linkini[] kullanarak katilabilir, yada, [accent]internetinle[] baglanacak oyun bulabilirsin\ninternetli ve Linkli oyunlar desteklenir.\n\n[LIGHT_GRAY]Not: Otomatik bir oyun listesi goruntulenemez. Yapimcidan linkini iste.
hostserver = Oyun ac
invitefriends = Invite Friends
hostserver.mobile = Host\nGame
host = Oyun ac
hosting = [accent]Oyun aciliyor
hosts.refresh = Yenile
hosts.discovering = internet oyunu araniyor
hosts.discovering.any = Discovering games
server.refreshing = liste yenileniyor
hosts.none = [lightgray]internet oyunu bulunamadi!
host.invalid = [scarlet]Oyuna baglanilamadi.
@ -109,13 +122,18 @@ server.version = [lightgray]Versiyon: {0}
server.custombuild = [yellow]ozel yapi
confirmban = Bu oyuncuyu kalici olarak atmak istedigine emin misin?
confirmkick = Are you sure you want to kick this player?
confirmvotekick = Are you sure you want to vote-kick this player?
confirmunban = Bu oyuncunun yasagini geri almak ister misin?
confirmadmin = Bu oyuncuyu yetkili yapmak istedigine emin misin?
confirmunadmin = Bu oyuncunun yetkisini almak istedigine emin misin?
joingame.title = Oyuna katil
joingame.ip = Link:
disconnect = Cikildi
disconnect.error = Connection error.
disconnect.closed = Connection closed.
disconnect.timeout = Timed out.
disconnect.data = Oyunun geri yuklenemedi!
cantconnect = Unable to join game ([accent]{0}[]).
connecting = [accent]Baglaniliyor
connecting.data = [accent]Loading world data...
server.port = Link:
@ -141,6 +159,7 @@ save.rename = Yeniden adlandir
save.rename.text = Yeni isim:
selectslot = Kayitli bir dosya sec.
slot = [accent]Slot {0}
editmessage = Edit Message
save.corrupted = [accent]Kayit gecersiz!\nOyunu guncellediysen, bu buyuk ihtimalle degistirilecek vebu bir [scarlet]sorun degildir.[]
empty = <empty>
on = Acik
@ -148,12 +167,13 @@ off = Kapali
save.autosave = Otomatik kayit: {0}
save.map = Harita: {0}
save.wave = Dalga {0}
save.difficulty = Zorluk: {0}
save.mode = Gamemode: {0}
save.date = En sonki kayit: {0}
save.playtime = Oyun Zamani!: {0}
warning = Warning.
confirm = Onayla
delete = Sil
view.workshop = View In Workshop
ok = Tamam
open = Ac
customize = Customize
@ -190,6 +210,11 @@ map.nospawn = Haritada Oyncularin cikmasi icin cekirdek yok! Haritaya[ROYAL]Mavi
map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] red[] cores to this map in the editor.
map.nospawn.attack = This map does not have any enemy cores for player to attack! Add[SCARLET] red[] cores to this map in the editor.
map.invalid = Harita yuklenemedi. Gecersiz yada bozuk dosya.
map.publish.error = Error publishing map: {0}
map.publish.confirm = Are you sure you want to publish this map?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your maps will not show up!
eula = Steam EULA
map.publish = Map published.
map.publishing = [accent]Publishing map...
editor.brush = Firca
editor.openin = Editorde ac
editor.oregen = Maden Yaratilma hizi
@ -197,11 +222,14 @@ editor.oregen.info = Maden Yaratilmasi:
editor.mapinfo = Harita bilgisi:
editor.author = Yapimci:
editor.description = Yorum:
editor.nodescription = A map must have a description of at least 4 characters before being published.
editor.waves = Waves:
editor.rules = Rules:
editor.generation = Generation:
editor.ingame = Edit In-Game
editor.publish.workshop = Publish On Workshop
editor.newmap = New Map
workshop = Workshop
waves.title = Waves
waves.remove = Remove
waves.never = <never>
@ -218,6 +246,7 @@ waves.invalid = Invalid waves in clipboard.
waves.copied = Waves copied.
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
editor.default = [LIGHT_GRAY]<Default>
details = Details...
edit = Edit...
editor.name = isim:
editor.spawn = Spawn Unit
@ -227,6 +256,7 @@ editor.errorload = Error loading file:\n[accent]{0}
editor.errorsave = Error saving file:\n[accent]{0}
editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor.
editor.errorlegacy = This map is too old, and uses a legacy map format that is no longer supported.
editor.errornot = This is not a map file.
editor.errorheader = This map file is either not valid or corrupt.
editor.errorname = Map has no name defined.
editor.update = Update
@ -259,6 +289,7 @@ editor.resizemap = Haritanin boyutunu degistir
editor.mapname = Harita ismi:
editor.overwrite = [accent]Dikkat et!\nBu bir haritanin uzerinden cececek.
editor.overwrite.confirm = [scarlet]uyari![] bu isimde bir harita zaten var. Uzerinden gececek misin?
editor.exists = A map with this name already exists.
editor.selectmap = Yukleyecek bir harita sec:
toolmode.replace = Replace
toolmode.replace.description = Draws only on solid blocks.
@ -338,6 +369,7 @@ launch.skip.confirm = If you skip now, you will not be able to launch until late
uncover = Uncover
configure = Configure Loadout
configure.locked = [LIGHT_GRAY]Reach wave {0}\nto configure loadout.
configure.invalid = Amount must be a number between 0 and {0}.
zone.unlocked = [LIGHT_GRAY]{0} unlocked.
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
@ -434,6 +466,7 @@ blocks.boosteffect = Boost Effect
blocks.maxunits = Max Active Units
blocks.health = Can
blocks.buildtime = Build Time
blocks.buildcost = Build Cost
blocks.inaccuracy = sekme
blocks.shots = vuruslar
blocks.reload = Yeniden doldurma
@ -442,9 +475,11 @@ bar.drilltierreq = Better Drill Required
bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Efficiency: {0}%
bar.powerbalance = Power: {0}
bar.powerstored = Stored: {0}/{1}
bar.poweramount = Power: {0}
bar.poweroutput = Power Output: {0}
bar.items = Items: {0}
bar.capacity = Capacity: {0}
bar.liquid = Liquid
bar.heat = Heat
bar.power = Power
@ -489,6 +524,7 @@ setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
setting.indicators.name = Ally Indicators
setting.autotarget.name = Auto-Target
setting.keyboard.name = Mouse+Keyboard Controls
setting.touchscreen.name = Touchscreen Controls
setting.fpscap.name = Max FPS
setting.fpscap.none = Yok
setting.fpscap.text = {0} FPS
@ -519,6 +555,7 @@ setting.sfxvol.name = Ses seviyesi
setting.mutesound.name = Sesi kapat
setting.crashreport.name = Send Anonymous Crash Reports
setting.savecreate.name = Auto-Create Saves
setting.publichost.name = Public Game Visibility
setting.chatopacity.name = Chat Opacity
setting.playerchat.name = Display In-Game Chat
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] settings...
@ -530,8 +567,8 @@ category.general.name = General
category.view.name = Goster
category.multiplayer.name = Cok oyunculu
command.attack = Attack
command.rally = Rally
command.retreat = Retreat
command.patrol = Patrol
keybind.gridMode.name = Block Select
keybind.gridModeShift.name = Category Select
keybind.press = Bir tusa bas...
@ -747,10 +784,13 @@ block.hail.name = yagdirici
block.lancer.name = Lazer topu
block.conveyor.name = konvenyor
block.titanium-conveyor.name = Titanyum konvenyor
block.armored-conveyor.name = Armored Conveyor
block.armored-conveyor.description = Moves items at the same speed as titanium conveyors, but possesses more armor. Does not accept inputs from the sides from anything but other conveyors.
block.junction.name = ayirici
block.router.name = dagitici
block.distributor.name = yayici
block.sorter.name = secici
block.message.name = Message
block.overflow-gate.name = Kapali dagatici
block.silicon-smelter.name = Silikon eritici
block.phase-weaver.name = Dokumaci
@ -925,6 +965,7 @@ unit.eruptor.description = A heavy mech designed to take down structures. Fires
unit.wraith.description = A fast, hit-and-run interceptor unit.
unit.ghoul.description = A heavy carpet bomber. Uses blast compound or pyratite as ammo.
unit.revenant.description = A heavy, hovering missile array.
block.message.description = Stores a message. Used for communication between allies.
block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
block.silicon-smelter.description = Reduces sand with highly pure coke in order to produce silicon.

View file

@ -48,6 +48,7 @@ minimap = Harita
close = Kapat
website = Website
quit = Çık
save.quit = Save & Quit
maps = Haritalar
maps.browse = Haritaları gör
continue = Devam et
@ -59,7 +60,6 @@ uploadingcontent = İçerik Yükleniyor
uploadingpreviewfile = Önizleme Dosyası Yükleniyor
committingchanges = Değişiklikler Uygulanıyor
done = Bittti
about.button = Hakkında
name = İsim:
noname = Bir[accent] kullanıcı adı[] seçmelisin.
@ -73,8 +73,8 @@ researched = [lightgray]{0} Araştırıldı.
players = {0} çevrimiçi oyuncu
players.single = {0} çevrimiçi oyuncu
server.closing = [accent]Sunucu kapatılıyor...
server.kicked.whitelist = Beyaz listede değilsin.
server.kicked.kick = Sunucudan atıldın!
server.kicked.whitelist = Beyaz listede değilsin.
server.kicked.serverClose = Sunucu kapandı.
server.kicked.vote = Oylama ile atıldın. Görüşürüz.
server.kicked.clientOutdated = Eski sürüm! Oyununu güncelle!
@ -92,11 +92,13 @@ server.versions = Kullandığın surum:[accent] {0}[]\nSunucunun sürümü:[acce
host.info = [accent]host[], [scarlet]6567[] portunda bir sunucuya ev sahipliği yapıyor. \nAynı [lightgray]wifi veya yerel ağdaki[] herkes sunucu listelerinde senin sunucunu görebiliyor olmalı.\n\nEğer diğerlerinin herhangi bir yerden IP ile bağlanabilmesini istiyorsan [accent]port yönlendirmesi[] gerekli.\n\n[lightgray]Not: Eğer birisi senin yerel ağ oyununa katılmakta sorun yaşıyorsa güvenlik duvarı ayarlarında Mindustry'ye yerel ağ bağlantısı izni verdiğinden emin olun. Halka açık ağların zaman zaman sunucu aramaya engel olduğunu unutmayın.
join.info = Burada, bağlanmak istediğin sunucunun [accent]IP[] adresini girebilir veya [accent]yerel ağ[] sunucularını görebilirsin..\nHem yerel ağ hem de geniş alan ağı çoklu oyuncu için destekleniyor.\n\n[lightgray]Not: Otomatik bir global sunucu listesi yok; eğer birisine IP adresi kullanarak bağlanmak istiyorsan IP adresini istemelisin.
hostserver = Çok Oyunculu Oyun Aç
invitefriends = Invite Friends
hostserver.mobile = Oyun\nKur
host = Kur
hosting = [accent]Sunucu açılıyor...
hosts.refresh = Yenile
hosts.discovering = Yerel ağ oyunu aranıyor
hosts.discovering.any = Discovering games
server.refreshing = Sunucu yenileniyor
hosts.none = [lightgray]Yerel oyun bulunamadı!
host.invalid = [scarlet]Kurucuya bağlanılamıyor.
@ -119,6 +121,8 @@ server.outdated.client = [crimson]Güncel Olmayan Sürüm![]
server.version = [gray]v{0} {1}
server.custombuild = [yellow]Özel Sürüm
confirmban = Bu kullanıcıyı yasaklamak istediğine emin misin?confirmkick = Bu kullanıcıyı atmak istediğine emin misin?
confirmkick = Are you sure you want to kick this player?
confirmvotekick = Are you sure you want to vote-kick this player?
confirmunban = Bu kullanıcının yasağını kaldırmak istediğine emin misin?
confirmadmin = Bu kullanıcıyı bir yönetici yapmak istediğine emin misin?
confirmunadmin = Bu kullanıcının yönetici yetkilerini almak istediğine istediğine emin misin?
@ -129,6 +133,7 @@ disconnect.error = Bağlantı hatası.
disconnect.closed = Bağlantı kapatıldı.
disconnect.timeout = Zaman aşımı.
disconnect.data = Dünya verisi yüklenemedi!
cantconnect = Unable to join game ([accent]{0}[]).
connecting = [accent]Bağlanılıyor...
connecting.data = [accent]Dünya verisi yükleniyor...
server.port = Port:
@ -154,6 +159,7 @@ save.rename = Yeniden isimlendir
save.rename.text = Yeni isim:
selectslot = Bir kayıt seçin.
slot = [accent]Slot {0}
editmessage = Edit Message
save.corrupted = [accent]Kayıt dosyası bozuk veya geçersiz!\nEğer oyununuzu kısa süre öce güncellediyseniz bu, kayıt formatındaki bir değişiklik. Bir hata [scarlet]değil[].
empty = <boş>
on =
@ -162,12 +168,12 @@ save.autosave = Otomatk kayıt: {0}
save.map = Harita: {0}
save.wave = Dalga {0}
save.mode = Oyun modu: {0}
save.difficulty = Zorluk: {0}
save.date = Son Kayıt: {0}
save.playtime = Oynama süresi: {0}
warning = Uyarı.
confirm = Doğrula
delete = Sil
view.workshop = View In Workshop
ok = OK
open =
customize = Kuralları Özelleştir
@ -204,6 +210,11 @@ map.nospawn = This map does not have any cores for the player to spawn in! Add a
map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] non-orange[] cores to this map in the editor.
map.nospawn.attack = This map does not have any enemy cores for player to attack! Add[SCARLET] red[] cores to this map in the editor.
map.invalid = Error loading map: corrupted or invalid map file.
map.publish.error = Error publishing map: {0}
map.publish.confirm = Are you sure you want to publish this map?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your maps will not show up!
eula = Steam EULA
map.publish = Map published.
map.publishing = [accent]Publishing map...
editor.brush = Brush
editor.openin = Open In Editor
editor.oregen = Ore Generation
@ -211,11 +222,14 @@ editor.oregen.info = Ore Generation:
editor.mapinfo = Map Info
editor.author = Author:
editor.description = Description:
editor.nodescription = A map must have a description of at least 4 characters before being published.
editor.waves = Waves:
editor.rules = Rules:
editor.generation = Generation:
editor.ingame = Edit In-Game
editor.publish.workshop = Publish On Workshop
editor.newmap = New Map
workshop = Workshop
waves.title = Waves
waves.remove = Remove
waves.never = <never>
@ -232,6 +246,7 @@ waves.invalid = Invalid waves in clipboard.
waves.copied = Waves copied.
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
editor.default = [lightgray]<Default>
details = Details...
edit = Edit...
editor.name = Name:
editor.spawn = Spawn Unit
@ -241,6 +256,7 @@ editor.errorload = Error loading file:\n[accent]{0}
editor.errorsave = Error saving file:\n[accent]{0}
editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor.
editor.errorlegacy = This map is too old, and uses a legacy map format that is no longer supported.
editor.errornot = This is not a map file.
editor.errorheader = This map file is either not valid or corrupt.
editor.errorname = Map has no name defined. Are you trying to load a save file?
editor.update = Update
@ -273,6 +289,7 @@ editor.resizemap = Resize Map
editor.mapname = Map Name:
editor.overwrite = [accent]Warning!\nThis overwrites an existing map.
editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it?
editor.exists = A map with this name already exists.
editor.selectmap = Select a map to load:
toolmode.replace = Replace
toolmode.replace.description = Draws only on solid blocks.
@ -352,6 +369,7 @@ launch.skip.confirm = If you skip now, you will not be able to launch until late
uncover = Uncover
configure = Configure Loadout
configure.locked = [lightgray]Unlock configuring loadout: Wave {0}.
configure.invalid = Amount must be a number between 0 and {0}.
zone.unlocked = [lightgray]{0} unlocked.
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
@ -448,6 +466,7 @@ blocks.boosteffect = Boost Effect
blocks.maxunits = Max Active Units
blocks.health = Health
blocks.buildtime = Build Time
blocks.buildcost = Build Cost
blocks.inaccuracy = Inaccuracy
blocks.shots = Shots
blocks.reload = Shots/Second
@ -456,9 +475,11 @@ bar.drilltierreq = Better Drill Required
bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Efficiency: {0}%
bar.powerbalance = Power: {0}/s
bar.powerstored = Stored: {0}/{1}
bar.poweramount = Power: {0}
bar.poweroutput = Power Output: {0}
bar.items = Items: {0}
bar.capacity = Capacity: {0}
bar.liquid = Liquid
bar.heat = Heat
bar.power = Power
@ -503,6 +524,7 @@ setting.antialias.name = Antialias[lightgray] (requires restart)[]
setting.indicators.name = Enemy/Ally Indicators
setting.autotarget.name = Auto-Target
setting.keyboard.name = Mouse+Keyboard Controls
setting.touchscreen.name = Touchscreen Controls
setting.fpscap.name = Max FPS
setting.fpscap.none = None
setting.fpscap.text = {0} FPS
@ -533,6 +555,7 @@ setting.sfxvol.name = SFX Volume
setting.mutesound.name = Mute Sound
setting.crashreport.name = Send Anonymous Crash Reports
setting.savecreate.name = Auto-Create Saves
setting.publichost.name = Public Game Visibility
setting.chatopacity.name = Chat Opacity
setting.playerchat.name = Display In-Game Chat
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] seconds...
@ -544,8 +567,8 @@ category.general.name = General
category.view.name = View
category.multiplayer.name = Multiplayer
command.attack = Attack
command.rally = Rally
command.retreat = Retreat
command.patrol = Patrol
keybind.gridMode.name = Block Select
keybind.gridModeShift.name = Category Select
keybind.press = Press a key...
@ -761,10 +784,13 @@ block.hail.name = Hail
block.lancer.name = Lancer
block.conveyor.name = Conveyor
block.titanium-conveyor.name = Titanium Conveyor
block.armored-conveyor.name = Armored Conveyor
block.armored-conveyor.description = Moves items at the same speed as titanium conveyors, but possesses more armor. Does not accept inputs from the sides from anything but other conveyors.
block.junction.name = Junction
block.router.name = Router
block.distributor.name = Distributor
block.sorter.name = Sorter
block.message.name = Message
block.overflow-gate.name = Overflow Gate
block.silicon-smelter.name = Silicon Smelter
block.phase-weaver.name = Phase Weaver
@ -939,6 +965,7 @@ unit.eruptor.description = A heavy mech designed to take down structures. Fires
unit.wraith.description = A fast, hit-and-run interceptor unit. Targets power generators.
unit.ghoul.description = A heavy carpet bomber. Rips through enemy structures, targeting critical infrastructure.
unit.revenant.description = A heavy, hovering missile array.
block.message.description = Stores a message. Used for communication between allies.
block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
block.silicon-smelter.description = Reduces sand with pure coal. Produces silicon.

View file

@ -16,13 +16,11 @@ screenshot.invalid = Мапа занадто велика, тому, мабут
gameover = Гра завершена
gameover.pvp = [accent] {0}[] команда перемогла!
highscore = [YELLOW]Новий рекорд!
load.sound = Звуки
load.map = Мапи
load.image = Зображення
load.content = Зміст
load.system = Система
stat.wave = Хвиль відбито:[accent] {0}
stat.enemiesDestroyed = Ворогів знищено:[accent] {0}
stat.built = Будівель збудувано:[accent] {0}
@ -30,7 +28,6 @@ stat.destroyed = Будівель знищено:[accent] {0}
stat.deconstructed = Будівель декоструйовано[accent] {0}
stat.delivered = Ресурсів запущено:
stat.rank = Фінальний рахунок: [accent]{0}
launcheditems = [accent]Запущені предмети
map.delete = Ви впевнені, що хочете видалити мапу «[accent]{0}[]»?
level.highscore = Рекорд: [accent]{0}
@ -51,6 +48,7 @@ minimap = Мінімапа
close = Закрити
website = Веб-сайт
quit = Вихід
save.quit = Save & Quit
maps = Мапи
maps.browse = Перегляд мап
continue = Продовжити
@ -62,7 +60,6 @@ uploadingcontent = Вивантаження вмісту
uploadingpreviewfile = Вивантаження файлу передперегляду
committingchanges = Здійснення змін
done = Зроблено
about.button = Про гру
name = Ім’я:
noname = Спочатку придумайте[accent] собі ім’я[].
@ -101,6 +98,7 @@ host = Сервер
hosting = [accent]Відкриття сервера…
hosts.refresh = Оновити
hosts.discovering = Пошук локальних ігор
hosts.discovering.any = Discovering games
server.refreshing = Оновлення сервера
hosts.none = [lightgray]Локальних ігр не знайдено
host.invalid = [scarlet]Не вдалося підключитися до сервера.
@ -124,12 +122,16 @@ server.version = [lightgray]Версія: {0}
server.custombuild = [yellow]Користувацька збірка
confirmban = Ви дійсно хочете заблокувати цього гравця?
confirmkick = Ви дійсно хочете викинути цього гравця?
confirmvotekick = Are you sure you want to vote-kick this player?
confirmunban = Ви дійсно хочете розблокувати цього гравця?
confirmadmin = Ви дійсно хочете зробити цього гравця адміністратором?
confirmunadmin = Ви дійсно хочете видалити статус адміністратора з цього гравця?
joingame.title = Приєднатися до гри
joingame.ip = IP:
disconnect = Відключено.
disconnect.error = Connection error.
disconnect.closed = Connection closed.
disconnect.timeout = Timed out.
disconnect.data = Не вдалося завантажити дані світу!
cantconnect = Не вдалося під’єднатися до гри ([accent]{0}[]).
connecting = [accent]Підключення…
@ -157,6 +159,7 @@ save.rename = Перейменувати
save.rename.text = Нова назва:
selectslot = Виберіть збереження.
slot = [accent]Слот {0}
editmessage = Edit Message
save.corrupted = [accent]Збережений файл пошкоджено або недійсний! \nЯкщо ви щойно оновили свою гру, це, мабуть, є зміною формату збереження та [scarlet] не є[] помилкою.
empty = <Порожньо>
on = Увімкнено
@ -164,7 +167,7 @@ off = Вимкнено
save.autosave = Автозбереження: {0}
save.map = Мапа: {0}
save.wave = Хвиля {0}
save.difficulty = Складність: {0}
save.mode = Gamemode: {0}
save.date = Останнє збереження
save.playtime = Час гри: {0}
warning = Попередження
@ -210,6 +213,8 @@ map.invalid = Помилка завантаження мапи: пошкодже
map.publish.error = Помилка при опублікуванні мапи: {0}
map.publish.confirm = Ви дійсно хочете опублікувати цю мапу?\n\n[lightgray]Переконайтеся, що спершу ви згодні з Ліцензійною угодою Steam, або ваші мапи не з’являться!
eula = Ліцензійна угода
map.publish = Map published.
map.publishing = [accent]Publishing map...
editor.brush = Пензлик
editor.openin = Відкрити в редакторі
editor.oregen = Генерація руд
@ -217,6 +222,7 @@ editor.oregen.info = Генерація руд:
editor.mapinfo = Інформація про мапу
editor.author = Автор:
editor.description = Опис:
editor.nodescription = A map must have a description of at least 4 characters before being published.
editor.waves = Хвилі:
editor.rules = Правила:
editor.generation = Генерація:
@ -240,6 +246,7 @@ waves.invalid = Недійсні хвилі у буфері обміну.
waves.copied = Хвилі скопійовані.
waves.none = Вороги не були встановлені.\nЗазначимо, що пусті хвилі будуть автоматично замінені звичайною хвилею.
editor.default = [lightgray]<За замовчуванням>
details = Details...
edit = Редагувати…
editor.name = Назва:
editor.spawn = Створити бойову одиницю
@ -249,6 +256,7 @@ editor.errorload = Помилка завантаження зображення:
editor.errorsave = Помилка збереження зображення:\n[accent]{0}
editor.errorimage = Це зображення, а не мапа. Не змінюйте розширення, очікуючи, що це запрацює.\n\nЯкщо Ви хочете імпортувати застарілку мапу, то використовуйте кнопку «Імпортувати застаріле зображення» у редакторі.
editor.errorlegacy = Ця мапа занадто стара і використовує попередній формат мапи, який більше не підтримується.
editor.errornot = This is not a map file.
editor.errorheader = Цей файл мапи недійсний або пошкоджений.
editor.errorname = Мапа не має імені. Може Ви намагаєтеся завантажити збереження?
editor.update = Оновити
@ -281,6 +289,7 @@ editor.resizemap = Змінити розмір мапи
editor.mapname = Назва мапи:
editor.overwrite = [accent]Попередження!\nЦе перезаписує існуючу мапу.
editor.overwrite.confirm = [scarlet]Попередження![] Мапа з такою назвою вже існує. Ви впевнені, що хочете переписати її?
editor.exists = A map with this name already exists.
editor.selectmap = Виберіть мапу для завантаження:
toolmode.replace = Замінити
toolmode.replace.description = Малює тільки\nна суцільних блоках.
@ -360,6 +369,7 @@ launch.skip.confirm = Якщо Ви пропустите зараз, Ви не
uncover = Розкрити
configure = Вивантажити конфігурацію
configure.locked = [lightgray]Можливість розблокувати вивантаження ресурсів буде доступна на {0}-тій хвилі.
configure.invalid = Amount must be a number between 0 and {0}.
zone.unlocked = Зона «[lightgray]{0}» тепер розблокована.
zone.requirement.complete = Ви досягли {0}-тої хвилі,\nВимоги до зони «{1}» виконані.
zone.config.complete = Ви досягли {0}-тої хвилі.\nМожливість вивантаження ресурсів тепер розблокована.
@ -456,6 +466,7 @@ blocks.boosteffect = Прискорювальний ефект
blocks.maxunits = Максимальна кількість активних одиниць
blocks.health = Здоров’я
blocks.buildtime = Час будівництва
blocks.buildcost = Build Cost
blocks.inaccuracy = Розкид
blocks.shots = Постріли
blocks.reload = Постріли/секунду
@ -464,6 +475,7 @@ bar.drilltierreq = Потребується кращий бур
bar.drillspeed = Швидкість буріння: {0}/с
bar.efficiency = Ефективність: {0}%
bar.powerbalance = Енергія: {0}/с
bar.powerstored = Stored: {0}/{1}
bar.poweramount = Енергія: {0}
bar.poweroutput = Вихідна енергія: {0}
bar.items = Предмети: {0}
@ -512,6 +524,7 @@ setting.antialias.name = Згладжування[lightgray] (потребує
setting.indicators.name = Показувати у сторону ворогів та союзників
setting.autotarget.name = Авто-стрільба
setting.keyboard.name = Миш+Керування з клавіатури
setting.touchscreen.name = Touchscreen Controls
setting.fpscap.name = Максимальний FPS
setting.fpscap.none = Необмежений
setting.fpscap.text = {0} FPS
@ -542,6 +555,7 @@ setting.sfxvol.name = Гучність звукових ефектів
setting.mutesound.name = Заглушити звук
setting.crashreport.name = Відсилати анонімні звіти про аварійне завершення гри
setting.savecreate.name = Автоматичне створення збережень
setting.publichost.name = Public Game Visibility
setting.chatopacity.name = Непрозорість чату
setting.playerchat.name = Відображати хмару чата над гравцями
uiscale.reset = Масштаб користувальницького інтерфейсу було змінено.\nНатисніть «ОК» для підтверждення цього масшатабу.\n[scarlet]Повернення налаштувань і вихід через[accent] {0}[] …
@ -553,8 +567,8 @@ category.general.name = Основне
category.view.name = Перегляд
category.multiplayer.name = Мережева гра
command.attack = Атакувати
command.rally = Rally
command.retreat = Відступити
command.patrol = Патрулювати
keybind.gridMode.name = Вибрати блок
keybind.gridModeShift.name = Вибрати категорію
keybind.press = Натисніть клавішу…
@ -682,8 +696,6 @@ mech.buildspeed = [lightgray]Швидкість будування: {0}%
liquid.heatcapacity = [lightgray]Теплоємність: {0}
liquid.viscosity = [lightgray]В’язкість: {0}
liquid.temperature = [lightgray]Температура: {0}
block.sand-boulder.name = Sand Boulder
block.grass.name = Трава
block.sand-boulder.name = Пісочний валун
block.grass.name = Трава
block.salt.name = Сіль
@ -772,10 +784,13 @@ block.hail.name = Град
block.lancer.name = Списоносець
block.conveyor.name = Конвеєр
block.titanium-conveyor.name = Титановий конвеєр
block.armored-conveyor.name = Armored Conveyor
block.armored-conveyor.description = Moves items at the same speed as titanium conveyors, but possesses more armor. Does not accept inputs from the sides from anything but other conveyors.
block.junction.name = Перехрестя
block.router.name = Маршрутизатор
block.distributor.name = Розподілювач
block.sorter.name = Сортувальник
block.message.name = Message
block.overflow-gate.name = Надмірний затвор
block.silicon-smelter.name = Кремнієвий плавильний завод
block.phase-weaver.name = Фазовий ткач
@ -950,6 +965,7 @@ unit.eruptor.description = Важкий мех, призначеней для з
unit.wraith.description = Швидкий перехоплювач, який використовується для тактики «атакуй і біжи». Пріоритет — енергетичні генератори.
unit.ghoul.description = Важкий килимовий бомбардувальник. Пробиває ворожі структури, орієнтуючись на віжливу інфраструктуру.
unit.revenant.description = Важкий ракетний масив.
block.message.description = Stores a message. Used for communication between allies.
block.graphite-press.description = Стискає шматки вугілля в чисті аркуші графіту.
block.multi-press.description = Модернізована версія графітового преса. Використовує воду та енергію для швидкої та ефективної переробки вугілля.
block.silicon-smelter.description = Змішує пісок з чистим вугіллям. Виробляє кремній.
@ -1069,4 +1085,4 @@ block.tau-mech-pad.description = Забезпечує перетворення
block.omega-mech-pad.description = Забезпечує перетворення в тяжкоброньований ракетний мех.\nВикористовуйте, натискаючи, стоячи на ньому.
block.javelin-ship-pad.description = Забезпечує перетворення в швидкий, легкоброньований перехоплювач.\nВикористовуйте, натискаючи, стоячи на ньому.
block.trident-ship-pad.description = Забезпечує перетворення в тяжкий бомбардувальник.\nВикористовуйте, натискаючи, стоячи на ньому.
block.glaive-ship-pad.description = Забезпечує перетворення в великий, добреброньований корабель.\nВикористовуйте, натискаючи, стоячи на ньому.
block.glaive-ship-pad.description = Забезпечує перетворення в великий, добреброньований корабель.\nВикористовуйте, натискаючи, стоячи на ньому.

View file

@ -16,13 +16,11 @@ screenshot.invalid = 地图太大,可能没有足够的内存用于截图。
gameover = 你的核心被摧毁了!
gameover.pvp = [accent] {0}[]队获胜!
highscore = [accent]新纪录!
load.sound = 音乐加载中
load.map = 地图加载中
load.image = 图片加载中
load.content = 内容加载中
load.system = 系统加载中
stat.wave = 战胜的波数:[accent]{0}
stat.enemiesDestroyed = 消灭的敌人:[accent]{0}
stat.built = 建造的建筑:[accent]{0}
@ -30,7 +28,6 @@ stat.destroyed = 摧毁的建筑:[accent]{0}
stat.deconstructed = 拆除的建筑:[accent]{0}
stat.delivered = 发射的资源:
stat.rank = 最终等级:[accent]{0}
launcheditems = [accent]发射的资源
map.delete = 确定要删除 "[accent]{0}[]" 地图吗?
level.highscore = 最高分:[accent]{0}
@ -51,6 +48,7 @@ minimap = 小地图
close = 关闭
website = 官网
quit = 退出
save.quit = Save & Quit
maps = 地图
maps.browse = 浏览地图
continue = 继续
@ -62,7 +60,6 @@ uploadingcontent = 正在上传内容
uploadingpreviewfile = 正在上传预览文件
committingchanges = 提交更改
done = 已完成
about.button = 关于
name = 名字:
noname = 先取一个[accent]玩家名[]。
@ -162,6 +159,7 @@ save.rename = 重命名
save.rename.text = 新名称:
selectslot = 选择一个存档。
slot = [accent]存档位 {0}
editmessage = Edit Message
save.corrupted = [accent]存档损坏或无效!\n如果你刚刚升级了游戏那么这可能是因为存档格式改变了而[scarlet]不是[] bug 。
empty = < 空 >
on =
@ -170,7 +168,6 @@ save.autosave = 自动保存:{0}
save.map = 地图:{0}
save.wave = 波次:{0}
save.mode = 模式:{0}
save.difficulty = 难度:{0}
save.date = 最后保存:{0}
save.playtime = 游戏时间:{0}
warning = 警告!
@ -294,7 +291,6 @@ editor.overwrite = [accent]警告!\n这将会覆盖一个已经存在的地图
editor.overwrite.confirm = [scarlet]警告![]存在同名地图。你确定你想要覆盖?
editor.exists = 已经存在同名地图。
editor.selectmap = 选择一个地图加载:
toolmode.replace = 替换
toolmode.replace.description = 仅在实心块上绘制。
toolmode.replaceall = 全部替换
@ -309,7 +305,6 @@ toolmode.fillteams = 填充团队
toolmode.fillteams.description = 填充团队而不是方块。
toolmode.drawteams = 绘制团队
toolmode.drawteams.description = 绘制团队而不是方块。
filters.empty = [LIGHT_GRAY]没有筛选器!用下方的按钮添加一个。
filter.distort = 扭曲程度
filter.noise = 波动程度
@ -341,7 +336,6 @@ filter.option.floor2 = 二重地面
filter.option.threshold2 = 二重阈值
filter.option.radius = 半径大小
filter.option.percentile = 百分比
width = 宽度:
height = 高度:
menu = 菜单
@ -359,7 +353,6 @@ tutorial.retake = 重新游玩教程
editor = 编辑器
mapeditor = 地图编辑器
donate = 打赏
abandon = 放弃
abandon.text = 这个区域及其资源会被敌人重置。
locked = 已锁定
@ -386,7 +379,6 @@ zone.objective.survival = 生存
zone.objective.attack = 摧毁敌方核心
add = 添加……
boss.health = BOSS 生命值
connectfail = [crimson]服务器连接失败:[accent]{0}
error.unreachable = 服务器无法访问。
error.invalidaddress = 地址无效。
@ -397,7 +389,6 @@ error.mapnotfound = 找不到地图文件!
error.io = 网络 I/O 错误。
error.any = 未知网络错误。
error.bloom = 未能初始化特效。\n您的设备可能不支持它。
zone.groundZero.name = 零号地区
zone.desertWastes.name = 荒芜沙漠
zone.craters.name = 陨石带
@ -412,7 +403,6 @@ zone.saltFlats.name = 盐碱荒滩
zone.impact0078.name = 0078号冲击
zone.crags.name = 悬崖
zone.fungalPass.name = 真菌通道
zone.groundZero.description = 重新开始的最佳位置。这儿敌人威胁很小,资源少。\n尽可能收集多的铅和铜。\n行动。
zone.frozenForest.description = 即使在这里,靠近山脉的地方,孢子也已经扩散。寒冷的温度不可能永远容纳它们。\n\n此行动须投入电力。建造燃烧发电机并学会使用修理者。
zone.desertWastes.description = 这些废料规模巨大,难以预测,并且与废弃的结构交错在一起。\n此地区有煤矿存在燃烧它以获取动力或合成石墨。\n\n[lightgray]无法保证此着陆位置。
@ -427,7 +417,6 @@ zone.nuclearComplex.description = 以前生产和加工钍的设施已变成废
zone.fungalPass.description = 介于高山和低矮孢子丛生的土地之间的过渡地带。这里有一个小型的敌方侦察基地。\n侦察它。\n使用尖刀和爬行者单位来摧毁两个核心。
zone.impact0078.description = <在此处插入说明>
zone.crags.description = <在此处插入说明>
settings.language = 语言
settings.data = 游戏数据
settings.reset = 恢复默认
@ -482,7 +471,6 @@ blocks.inaccuracy = 误差
blocks.shots = 每秒发射数
blocks.reload = 重新装弹
blocks.ammo = 子弹
bar.drilltierreq = 需要更好的钻头
bar.drillspeed = 挖掘速度:{0}/s
bar.efficiency = 效率:{0}%
@ -497,7 +485,6 @@ bar.heat = 热量
bar.power = 电力
bar.progress = 制造进度
bar.spawned = 单位数量:{0}/{1}
bullet.damage = [stat]{0}[lightgray] 伤害
bullet.splashdamage = [stat]{0}[lightgray] 范围伤害 ~[stat] {1}[lightgray] 格
bullet.incendiary = [stat] 燃烧
@ -509,7 +496,6 @@ bullet.freezing = [stat] 冰冻
bullet.tarred = [stat] 减速
bullet.multiplier = [stat]{0}[lightgray]x 子弹数量
bullet.reload = [stat]{0}[lightgray]x 装弹
unit.blocks = 方块
unit.powersecond = 能量单位/秒
unit.liquidsecond = 液体单位/秒
@ -581,8 +567,8 @@ category.general.name = 普通
category.view.name = 查看
category.multiplayer.name = 多人
command.attack = 攻击
command.rally = Rally
command.retreat = 撤退
command.patrol = 巡逻
keybind.gridMode.name = 选择块
keybind.gridModeShift.name = 选择类别
keybind.press = 按一下键……
@ -623,7 +609,6 @@ mode.pvp.description = 和本地玩家对战。
mode.attack.name = 攻击
mode.attack.description = 没有波数,但是有摧毁敌人基地的任务。
mode.custom = 自定义模式
rules.infiniteresources = 无限资源
rules.wavetimer = 波次计时器
rules.waves = 波次
@ -650,7 +635,6 @@ rules.title.resourcesbuilding = 资源和建造
rules.title.player = 玩家
rules.title.enemy = 敌人
rules.title.unit = 单位
content.item.name = 物品
content.liquid.name = 液体
content.unit.name = 部队
@ -712,7 +696,6 @@ mech.buildspeed = [LIGHT_GRAY]建造速度:{0}%
liquid.heatcapacity = [LIGHT_GRAY]热容量:{0}
liquid.viscosity = [LIGHT_GRAY]粘度:{0}
liquid.temperature = [LIGHT_GRAY]温度:{0}
block.sand-boulder.name = 沙砂巨石
block.grass.name = 草地
block.salt.name = 盐碱地
@ -736,6 +719,9 @@ block.scrap-wall-large.name = 大型废墙
block.scrap-wall-huge.name = 巨型废墙
block.scrap-wall-gigantic.name = 超巨型废墙
block.thruster.name = 助力器
block.kiln.name = 熔炉
block.graphite-press.name = 石墨压缩机
block.multi-press.name = 多重压缩机
block.constructing = {0}\n[LIGHT_GRAY](建造中)
block.spawn.name = 敌人出生点
block.core-shard.name = 小型核心
@ -781,27 +767,6 @@ block.ignarock.name = 伊格纳石头
block.hotrock.name = 热石头
block.magmarock.name = 岩浆石头
block.cliffs.name = 悬崖
block.duo.name = 双管炮
block.scorch.name = 火焰炮
block.scatter.name = 分裂炮
block.arc.name = 电弧
block.hail.name = 冰雹炮
block.lancer.name = 蓝瑟炮
block.wave.name = 波浪
block.swarmer.name = 蜂群
block.salvo.name = 齐射炮
block.ripple.name = 浪涌
block.cyclone.name = 气旋炮
block.fuse.name = 融合炮
block.spectre.name = 幽灵
block.meltdown.name = 熔毁
block.mechanical-drill.name = 机械钻头
block.pneumatic-drill.name = 气动钻头
block.laser-drill.name = 激光钻头
block.blast-drill.name = 爆破钻头
block.water-extractor.name = 抽水机
block.cultivator.name = 培养机
block.oil-extractor.name = 石油钻井
block.copper-wall.name = 铜墙
block.copper-wall-large.name = 大型铜墙
block.titanium-wall.name = 钛墙
@ -810,39 +775,32 @@ block.phase-wall.name = 相织布墙
block.phase-wall-large.name = 大型相织布墙
block.thorium-wall.name = 钍墙
block.thorium-wall-large.name = 大型钍墙
block.surge-wall.name = 波动墙
block.surge-wall-large.name = 大型波动墙
block.door.name =
block.door-large.name = 大门
block.duo.name = 双管炮
block.scorch.name = 火焰炮
block.scatter.name = 分裂炮
block.hail.name = 冰雹炮
block.lancer.name = 蓝瑟炮
block.conveyor.name = 传送带
block.titanium-conveyor.name = 钛传送带
block.armored-conveyor.name = 装甲传送带
block.armored-conveyor.description = 向钛传送带一样运物品,但有更好的装甲。除其他传送带,不接受任何边的输入。
block.junction.name = 连接点
block.router.name = 路由器
block.distributor.name = 分配器
block.sorter.name = 分类器
block.message.name = 信息
block.overflow-gate.name = 溢流门
block.phase-conveyor.name = 相织布传送带桥
block.bridge-conveyor.name = 传送带桥
block.armored-conveyor.name = 装甲传送带
block.armored-conveyor.description = 向钛传送带一样运物品,但有更好的装甲。除其他传送带,不接受任何边的输入。
block.kiln.name = 熔炉
block.graphite-press.name = 石墨压缩机
block.multi-press.name = 多重压缩机
block.mass-driver.name = 质量驱动器
block.silicon-smelter.name = 硅冶炼厂
block.phase-weaver.name = 相织布编织器
block.pulverizer.name = 粉碎机
block.cryofluidmixer.name = 冷冻液混合器
block.melter.name = 熔炉
block.incinerator.name = 焚化炉
block.alloy-smelter.name = 合金冶炼厂
block.spore-press.name = 孢子压缩机
block.separator.name = 分离机
block.coal-centrifuge.name = 煤炭离心机
block.plastanium-compressor.name = 塑钢压缩机
block.pyratite-mixer.name = 硫混合器
block.blast-mixer.name = 爆炸混合器
block.solar-panel.name = 太阳能电池
block.power-node.name = 能量节点
block.power-node-large.name = 大型能量节点
block.surge-tower.name = 巨浪塔
@ -852,10 +810,11 @@ block.combustion-generator.name = 燃烧发电机
block.turbine-generator.name = 涡轮发电机
block.differential-generator.name = 差动发电机
block.impact-reactor.name = 冲击反应堆
block.solar-panel-large.name = 大型太阳能电池
block.thorium-reactor.name = 钍反应堆
block.thermal-generator.name = 热能发电机
block.rtg-generator.name = RTG 发电机
block.mechanical-drill.name = 机械钻头
block.pneumatic-drill.name = 气动钻头
block.laser-drill.name = 激光钻头
block.water-extractor.name = 抽水机
block.cultivator.name = 培养机
block.dart-mech-pad.name = Dart 机甲平台
block.delta-mech-pad.name = Delta 机甲平台
block.javelin-ship-pad.name = Javelin 机甲平台
@ -863,24 +822,28 @@ block.trident-ship-pad.name = Trident 机甲平台
block.glaive-ship-pad.name = Glaive 机甲平台
block.omega-mech-pad.name = Omega 机甲平台
block.tau-mech-pad.name = Tau 机甲平台
block.pulse-conduit.name = 脉冲导管
block.phase-conduit.name = 相织布导管桥
block.liquid-router.name = 液体路由器
block.liquid-tank.name = 储液罐
block.liquid-junction.name = 液体连接点
block.bridge-conduit.name = 导管桥
block.conduit.name = 导管
block.mechanical-pump.name = 机械泵
block.rotary-pump.name = 回旋泵
block.thermal-pump.name = 热能泵
block.item-source.name = 物品源
block.item-void.name = 物品黑洞
block.liquid-source.name = 液体源
block.power-void.name = 能源黑洞
block.power-source.name = 无限能源
block.unloader.name = 装卸器
block.vault.name = 仓库
block.wave.name = 波浪
block.swarmer.name = 蜂群
block.salvo.name = 齐射炮
block.ripple.name = 浪涌
block.phase-conveyor.name = 相织布传送带桥
block.bridge-conveyor.name = 传送带桥
block.plastanium-compressor.name = 塑钢压缩机
block.pyratite-mixer.name = 硫混合器
block.blast-mixer.name = 爆炸混合器
block.solar-panel.name = 太阳能电池
block.solar-panel-large.name = 大型太阳能电池
block.oil-extractor.name = 石油钻井
block.command-center.name = 指挥中心
block.rally-point.name = 集合点
block.rally-point.description = 用于地面单位集合的标志。需要指挥中心发出“集合”指令才可使用。
block.draug-factory.name = 德鲁格采矿机工厂
block.spirit-factory.name = 幽灵修理机工厂
block.phantom-factory.name = 鬼怪建造机工厂
@ -892,14 +855,32 @@ block.titan-factory.name = 泰坦机甲工厂
block.fortress-factory.name = 堡垒机甲工厂
block.revenant-factory.name = 亡魂战机工厂
block.repair-point.name = 维修点
block.message.name = 信息
block.pulse-conduit.name = 脉冲导管
block.phase-conduit.name = 相织布导管桥
block.liquid-router.name = 液体路由器
block.liquid-tank.name = 储液罐
block.liquid-junction.name = 液体连接点
block.bridge-conduit.name = 导管桥
block.rotary-pump.name = 回旋泵
block.thorium-reactor.name = 钍反应堆
block.mass-driver.name = 质量驱动器
block.blast-drill.name = 爆破钻头
block.thermal-pump.name = 热能泵
block.thermal-generator.name = 热能发电机
block.alloy-smelter.name = 合金冶炼厂
block.mender.name = 修理者
block.mend-projector.name = 修理投影器
block.unloader.name = 装卸器
block.vault.name = 仓库
block.surge-wall.name = 波动墙
block.surge-wall-large.name = 大型波动墙
block.cyclone.name = 气旋炮
block.fuse.name = 融合炮
block.shock-mine.name = 脉冲地雷
block.overdrive-projector.name = 超速投影器
block.force-projector.name = 力墙投影器
block.arc.name = 电弧
block.rtg-generator.name = RTG 发电机
block.spectre.name = 幽灵
block.meltdown.name = 熔毁
block.container.name = 容器
block.launch-pad.name = 发射台
block.launch-pad-large.name = 大型发射台
@ -945,7 +926,6 @@ tutorial.deposit = 将物品从机甲拖向方块来放下物品。\n\n[accent]
tutorial.waves = [lightgray]敌人[]来了。\n\n保护核心防御2波攻击。造更多的炮塔。[accent]点击[]以射击。\n建造更多的炮塔和钻头并采更多的矿。
tutorial.waves.mobile = [lightgray]敌人[]来了。\n\n保护核心防御2波攻击。造更多的炮塔。你的机甲将对敌人自动开火。\n建造更多的炮塔和钻头并采更多的矿。
tutorial.launch = 特定波次中,你可以[accent]发射核心[][accent]携带核心中所有资源[]离开所有的建筑。\n资源可用来研究科技。\n\n[accent]点击发射按钮。
item.copper.description = 一种有用的结构材料。在各种类型的方块中广泛使用。
item.lead.description = 一种基本的起始材料。广泛用于电子设备和液体运输。
item.metaglass.description = 一种超级强硬的复合玻璃。通常用来传送和收藏液体。

View file

@ -48,9 +48,18 @@ minimap = 小地圖
close = 關閉
website = Website
quit = 退出
save.quit = Save & Quit
maps = 地圖
maps.browse = Browse Maps
continue = 繼續
maps.none = [LIGHT_GRAY]找不到地圖!
invalid = Invalid
preparingconfig = Preparing Config
preparingcontent = Preparing Content
uploadingcontent = Uploading Content
uploadingpreviewfile = Uploading Preview File
committingchanges = Comitting Changes
done = Done
about.button = 關於
name = 名稱:
noname = 先選擇一個[accent]玩家名稱[]。
@ -65,12 +74,14 @@ players = {0}個線上玩家
players.single = {0}個線上玩家
server.closing = [accent]正在關閉伺服器……
server.kicked.kick = 您已被踢出伺服器!
server.kicked.whitelist = You are not whitelisted here.
server.kicked.serverClose = 伺服器已關閉。
server.kicked.vote = You have been vote-kicked. Goodbye.
server.kicked.clientOutdated = 客戶端版本過舊!請更新遊戲!
server.kicked.serverOutdated = 伺服器版本過舊!請聯絡伺服主更新伺服器!
server.kicked.banned = 您已經從這個伺服器被封禁。
server.kicked.typeMismatch = This server is not compatible with your build type.
server.kicked.playerLimit = This server is full. Wait for an empty slot.
server.kicked.recentKick = 您已經從伺服器被踢除。\n請稍後再進行連線。
server.kicked.nameInUse = 伺服器中已經\n有人有相同的名稱了。
server.kicked.nameEmpty = 你的名稱必須至少包含一個字母或數字。
@ -81,11 +92,13 @@ server.versions = Your version:[accent] {0}[]\nServer version:[accent] {1}[]
host.info = 目前伺服器監聽於連接埠[scarlet]6567[]。\n所有跟您在同一個[LIGHT_GRAY]網路或區域網路[]環境的玩家應該能在他們的伺服器清單中找到您的伺服器。\n\n如果您希望網際網路上的玩家透過IP 位址連線到您的伺服器,您必須設定[accent]連接埠轉發[]。\n\n[LIGHT_GRAY]注意如果區域網路內有玩家無法連線至您的伺服器請務必確認您已於防火牆設定中開放Mindustry存取您的區域網路。
join.info = 您可以在此輸入欲連線的[accent]伺服器的IP位址[],或尋找[accent]區域網路[]內的伺服器。目前支援區域網路與網際網路連線。\n\n[LIGHT_GRAY]注意這裡沒有網際網路伺服器清單如果您想透過IP位址連線到某人的伺服器您必須向他們詢問IP位址。
hostserver = 建立伺服器
invitefriends = Invite Friends
hostserver.mobile = 建立\n伺服器
host = 建立
hosting = [accent]伺服器啟動中……
hosts.refresh = 刷新
hosts.discovering = 搜尋區域網路遊戲
hosts.discovering.any = Discovering games
server.refreshing = 刷新伺服器
hosts.none = [lightgray]找不到區域網路伺服器!
host.invalid = [scarlet]無法連線至伺服器。
@ -109,13 +122,18 @@ server.version = [lightgray]版本:{0}
server.custombuild = [yellow]自訂組建
confirmban = 您確定要封禁該玩家嗎?
confirmkick = 您確定要踢出該玩家嗎?
confirmvotekick = Are you sure you want to vote-kick this player?
confirmunban = 您確定要解除封禁該玩家嗎?
confirmadmin = 您確定要提升這個玩家為管理員嗎?
confirmunadmin = 您確定要解除這個玩家的管理員嗎?
joingame.title = 加入遊戲
joingame.ip = IP位址
disconnect = 已中斷連線。
disconnect.error = Connection error.
disconnect.closed = Connection closed.
disconnect.timeout = Timed out.
disconnect.data = 無法載入地圖資料!
cantconnect = Unable to join game ([accent]{0}[]).
connecting = [accent]連線中……
connecting.data = [accent]正在載入地圖資料……
server.port = 連接埠:
@ -141,6 +159,7 @@ save.rename = 重新命名
save.rename.text = 新名稱:
selectslot = 選取一個存檔。
slot = [accent]存檔{0}
editmessage = Edit Message
save.corrupted = [accent]此存檔無效或已損毀!\n如果你剛剛升級了遊戲那麼這可能是因為存檔格式改變了而[scarlet]不是[]錯誤。
empty = 〈空白〉
on = 開啟
@ -148,12 +167,13 @@ off = 關閉
save.autosave = 自動存檔:{0}
save.map = 地圖:{0}
save.wave = 波次:{0}
save.difficulty = 難度:{0}
save.mode = Gamemode: {0}
save.date = 最後存檔時間:{0}
save.playtime = 遊玩時間:{0}
warning = 警告。
confirm = 確認
delete = 刪除
view.workshop = View In Workshop
ok = 確定
open = 開啟
customize = 自訂
@ -190,6 +210,11 @@ map.nospawn = 這個地圖沒有核心!請在編輯器中添加一個[ROYAL]
map.nospawn.pvp = 這個地圖沒有核心讓敵人重生!請在編輯器中添加一個[SCARLET]紅色[]的核心。
map.nospawn.attack = 這個地圖沒有敵人核心讓可以攻擊!請在編輯器中添加一個[SCARLET]紅色[]的核心。
map.invalid = 地圖載入錯誤:地圖可能已經損壞。
map.publish.error = Error publishing map: {0}
map.publish.confirm = Are you sure you want to publish this map?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your maps will not show up!
eula = Steam EULA
map.publish = Map published.
map.publishing = [accent]Publishing map...
editor.brush = 粉刷
editor.openin = 在編輯器中開啟
editor.oregen = 礦石產生
@ -197,11 +222,14 @@ editor.oregen.info = 礦石產生:
editor.mapinfo = 地圖資訊
editor.author = 作者:
editor.description = 描述:
editor.nodescription = A map must have a description of at least 4 characters before being published.
editor.waves = 波次:
editor.rules = 規則:
editor.generation = Generation:
editor.ingame = 在遊戲中編輯
editor.publish.workshop = Publish On Workshop
editor.newmap = New Map
workshop = Workshop
waves.title = 波次
waves.remove = 移除
waves.never = 〈從來沒有〉
@ -218,6 +246,7 @@ waves.invalid = 剪貼板中的波次無效。
waves.copied = 波次已被複製。
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
editor.default = [LIGHT_GRAY]〈默認〉
details = Details...
edit = 編輯……
editor.name = 名稱:
editor.spawn = 重生單位
@ -227,6 +256,7 @@ editor.errorload = 加載文件時出錯:\n[accent]{0}
editor.errorsave = 保存文件時出錯:\n[accent]{0}
editor.errorimage = 這是一個圖像檔,而不是地圖。不要更改副檔名使它可用。\n\n如果要匯入地形圖像檔請使用編輯器中的「匯入地形圖像檔」按鈕。
editor.errorlegacy = 此地圖太舊,並使用不支持的舊地圖格式。
editor.errornot = This is not a map file.
editor.errorheader = 此地圖檔案無效或已損壞。
editor.errorname = 地圖沒有定義名稱。
editor.update = 更新
@ -259,6 +289,7 @@ editor.resizemap = 調整地圖大小
editor.mapname = 地圖名稱:
editor.overwrite = [accent]警告!這將會覆蓋現有的地圖。
editor.overwrite.confirm = [scarlet]警告![]同名地圖存在,確定要覆蓋現有地圖?
editor.exists = A map with this name already exists.
editor.selectmap = 選取要載入的地圖:
toolmode.replace = Replace
toolmode.replace.description = Draws only on solid blocks.
@ -338,6 +369,7 @@ launch.skip.confirm = If you skip now, you will not be able to launch until late
uncover = 揭露
configure = 配置裝載
configure.locked = [LIGHT_GRAY]到達波次{0}\n以配置裝載。
configure.invalid = Amount must be a number between 0 and {0}.
zone.unlocked = [LIGHT_GRAY]{0}已解鎖。
zone.requirement.complete = 到達波次{0}\n滿足{1}區域要求。
zone.config.complete = 到達波次{0}\n裝載配置已解鎖。
@ -434,6 +466,7 @@ blocks.boosteffect = 提升效應
blocks.maxunits = 最大活躍單位
blocks.health = 耐久度
blocks.buildtime = 建設時間
blocks.buildcost = Build Cost
blocks.inaccuracy = 誤差
blocks.shots = 射擊數
blocks.reload = 重裝彈藥
@ -442,9 +475,11 @@ bar.drilltierreq = Better Drill Required
bar.drillspeed = 鑽頭速度:{0}/秒
bar.efficiency = 效率:{0}%
bar.powerbalance = 能量變化:{0}
bar.powerstored = Stored: {0}/{1}
bar.poweramount = 能量:{0}
bar.poweroutput = 能量輸出:{0}
bar.items = 物品:{0}
bar.capacity = Capacity: {0}
bar.liquid = 液體
bar.heat =
bar.power = 能量
@ -489,6 +524,7 @@ setting.antialias.name = 消除鋸齒[LIGHT_GRAY](需要重啟)[]
setting.indicators.name = 盟友指標
setting.autotarget.name = 自動射擊
setting.keyboard.name = Mouse+Keyboard Controls
setting.touchscreen.name = Touchscreen Controls
setting.fpscap.name = 最大FPS
setting.fpscap.none = 没有
setting.fpscap.text = {0}FPS
@ -519,6 +555,7 @@ setting.sfxvol.name = 音效音量
setting.mutesound.name = 靜音
setting.crashreport.name = 發送匿名崩潰報告
setting.savecreate.name = Auto-Create Saves
setting.publichost.name = Public Game Visibility
setting.chatopacity.name = 聊天框不透明度
setting.playerchat.name = 在遊戲中顯示聊天框
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] settings...
@ -530,8 +567,8 @@ category.general.name = 一般
category.view.name = 查看
category.multiplayer.name = 多人
command.attack = 攻擊
command.rally = Rally
command.retreat = 撤退
command.patrol = 巡邏
keybind.gridMode.name = 方塊選取
keybind.gridModeShift.name = 類別選取
keybind.press = 按一下鍵……
@ -747,10 +784,13 @@ block.hail.name = 冰雹炮
block.lancer.name = 藍瑟炮
block.conveyor.name = 輸送帶
block.titanium-conveyor.name = 鈦輸送帶
block.armored-conveyor.name = Armored Conveyor
block.armored-conveyor.description = Moves items at the same speed as titanium conveyors, but possesses more armor. Does not accept inputs from the sides from anything but other conveyors.
block.junction.name = 樞紐
block.router.name = 分配器
block.distributor.name = 大型分配器
block.sorter.name = 分類器
block.message.name = Message
block.overflow-gate.name = 溢流器
block.silicon-smelter.name = 煉矽廠
block.phase-weaver.name = 相織布編織器
@ -925,6 +965,7 @@ unit.eruptor.description = A heavy mech designed to take down structures. Fires
unit.wraith.description = 一種快速、打了就跑的攔截機。
unit.ghoul.description = 一種重型的鋪蓋性的轟炸機。使用爆炸化合物或黃鐵礦作為彈藥。
unit.revenant.description = A heavy, hovering missile array.
block.message.description = Stores a message. Used for communication between allies.
block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
block.silicon-smelter.description = 使用高純度焦炭還原沙子以生產矽。

View file

@ -38,7 +38,7 @@ public abstract class FlyingUnit extends BaseUnit{
if(target == null) targetClosestEnemyFlag(BlockFlag.turret);
}
if(getClosestSpawner() == null && getSpawner() != null){
if(getClosestSpawner() == null && getSpawner() != null && target == null){
target = getSpawner();
circle(80f + Mathf.randomSeed(id) * 120);
}else if(target != null){

View file

@ -75,7 +75,7 @@ public class PausedDialog extends FloatingDialog{
cont.addButton("$quit", this::showQuitConfirm).colspan(2).width(dw + 10f).update(s -> s.setText(control.saves.getCurrent() != null && control.saves.getCurrent().isAutosave() ? "$save.quit" : "$quit"));
}else{
cont.defaults().size(120f).pad(5);
cont.defaults().size(130f).pad(5);
cont.addRowImageTextButton("$back", Icon.play2, this::hide);
cont.addRowImageTextButton("$settings", Icon.tools, ui.settings::show);

View file

@ -62,7 +62,7 @@ public class ChatFragment extends Table{
update(() -> {
if(net.active() && input.keyTap(Binding.chat)){
if(net.active() && input.keyTap(Binding.chat) && (scene.getKeyboardFocus() == chatfield || scene.getKeyboardFocus() == null)){
toggle();
}