Slight puddle performance increase

This commit is contained in:
Anuken 2023-10-07 13:17:57 -04:00
parent b5db3ca6af
commit 0b6ff5c56d
4 changed files with 22 additions and 12 deletions

View file

@ -1,7 +1,6 @@
package mindustry.entities;
import arc.math.*;
import arc.struct.*;
import arc.util.*;
import mindustry.*;
import mindustry.content.*;
@ -11,9 +10,9 @@ import mindustry.type.*;
import mindustry.world.*;
import mindustry.world.meta.*;
public class Puddles{
private static final IntMap<Puddle> map = new IntMap<>();
import static mindustry.Vars.*;
public class Puddles{
public static final float maxLiquid = 70f;
/** Deposits a Puddle between tile and source. */
@ -28,7 +27,7 @@ public class Puddles{
/** Returns the Puddle on the specified tile. May return null. */
public static Puddle get(Tile tile){
return map.get(tile.pos());
return world.tiles.puddle(tile.array());
}
public static void deposit(Tile tile, Tile source, Liquid liquid, float amount, boolean initial){
@ -57,7 +56,7 @@ public class Puddles{
if(tile.floor().isLiquid && !canStayOn(liquid, tile.floor().liquidDrop)){
reactPuddle(tile.floor().liquidDrop, liquid, amount, tile, ax, ay);
Puddle p = map.get(tile.pos());
Puddle p = get(tile);
if(initial && p != null && p.lastRipple <= Time.time - 40f){
Fx.ripple.at(ax, ay, 1f, tile.floor().liquidDrop.color);
@ -68,7 +67,7 @@ public class Puddles{
if(tile.floor().solid) return;
Puddle p = map.get(tile.pos());
Puddle p = get(tile);
if(p == null || p.liquid == null){
if(!Vars.net.client()){
//do not create puddles clientside as that destroys syncing
@ -77,7 +76,7 @@ public class Puddles{
puddle.liquid = liquid;
puddle.amount = amount;
puddle.set(ax, ay);
map.put(tile.pos(), puddle);
register(puddle);
puddle.add();
}
}else if(p.liquid == liquid){
@ -101,11 +100,11 @@ public class Puddles{
public static void remove(Tile tile){
if(tile == null) return;
map.remove(tile.pos());
world.tiles.setPuddle(tile.array(), null);
}
public static void register(Puddle puddle){
map.put(puddle.tile().pos(), puddle);
world.tiles.setPuddle(puddle.tile().array(), puddle);
}
/** Reacts two liquids together at a location. */

View file

@ -19,7 +19,7 @@ import static mindustry.entities.Puddles.*;
/** Liquid that draws cells in its puddle. */
public class CellLiquid extends Liquid{
public Color colorFrom = Color.white.cpy(), colorTo = Color.white.cpy();
public int cells = 8;
public int cells = 6;
public @Nullable Liquid spreadTarget;
public float maxSpread = 0.75f, spreadConversion = 1.2f, spreadDamage = 0.11f, removeScaling = 0.25f;
@ -122,7 +122,7 @@ public class CellLiquid extends Liquid{
Fill.circle(
vx + Mathf.sin(Time.time + i * 532, sscl, smag),
vy + Mathf.sin(Time.time + i * 53, sscl, smag),
f * 3.8f * rand.random(0.2f, 1f) * Mathf.absin(Time.time + ((i + id) % 60) * 54, 75f * rand.random(1f, 2f), 1f));
f * 3.8f * rand.random(0.35f, 1f) * Mathf.absin(Time.time + ((i + id) % 60) * 54, 75f * rand.random(1f, 2f), 1f));
}
Draw.color();

View file

@ -4,6 +4,7 @@ import arc.func.*;
import arc.math.*;
import arc.math.geom.*;
import arc.util.*;
import mindustry.gen.*;
import java.util.*;
@ -12,11 +13,21 @@ public class Tiles implements Iterable<Tile>{
public final int width, height;
final Tile[] array;
final Puddle[] puddles;
public Tiles(int width, int height){
this.array = new Tile[width * height];
this.width = width;
this.height = height;
this.puddles = new Puddle[width * height];
}
public Puddle puddle(int pos){
return puddles[pos];
}
public void setPuddle(int pos, Puddle p){
puddles[pos] = p;
}
public void each(Intc2 cons){

View file

@ -25,4 +25,4 @@ org.gradle.caching=true
#used for slow jitpack builds; TODO see if this actually works
org.gradle.internal.http.socketTimeout=100000
org.gradle.internal.http.connectionTimeout=100000
archash=8deb453b78
archash=ea8fa3b50d