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Bugfixes
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parent
cf71356bdb
commit
04c465c8f0
8 changed files with 26 additions and 20 deletions
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@ -560,7 +560,7 @@ sector.overgrowth.name = Overgrowth
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sector.tarFields.name = Tar Fields
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sector.saltFlats.name = Salt Flats
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sector.fungalPass.name = Fungal Pass
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sector.biomassResearchFacility.name = Biomass Research Facility
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sector.biomassFacility.name = Biomass Synthesis Facility
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#unused
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#sector.crags.name = Crags
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BIN
core/assets/maps/biomassFacility.msav
Normal file
BIN
core/assets/maps/biomassFacility.msav
Normal file
Binary file not shown.
Binary file not shown.
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@ -208,16 +208,30 @@ public class BlockIndexer{
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public Seq<Tile> getEnemy(Team team, BlockFlag type){
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returnArray.clear();
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Seq<TeamData> data = state.teams.present;
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for(int i = 0; i < data.size; i++){
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Team enemy = data.items[i].team;
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if(enemy == team) continue;
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TileArray set = getFlagged(enemy)[type.ordinal()];
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if(set != null){
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for(Tile tile : set){
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returnArray.add(tile);
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//when team data is not initialized, scan through every team. this is terrible
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if(data.isEmpty()){
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for(Team enemy : Team.all){
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if(enemy == team) continue;
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TileArray set = getFlagged(enemy)[type.ordinal()];
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if(set != null){
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for(Tile tile : set){
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returnArray.add(tile);
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}
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}
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}
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}else{
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for(int i = 0; i < data.size; i++){
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Team enemy = data.items[i].team;
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if(enemy == team) continue;
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TileArray set = getFlagged(enemy)[type.ordinal()];
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if(set != null){
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for(Tile tile : set){
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returnArray.add(tile);
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}
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}
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}
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}
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return returnArray;
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}
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@ -351,13 +351,7 @@ public class Pathfinder implements Runnable{
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threadList.add(path);
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//add to main thread's list of paths
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Core.app.post(() -> {
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mainList.add(path);
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//TODO
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//if(fieldMap[team.id] != null){
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// fieldMap[team.id].put(target, path);
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//}
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});
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Core.app.post(() -> mainList.add(path));
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//fill with impassables by default
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for(int x = 0; x < world.width(); x++){
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@ -31,7 +31,7 @@ public class SectorPresets implements ContentList{
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difficulty = 2;
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}};
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biomassFacility = new SectorPreset("biomassResearchFacility", serpulo, 81){{
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biomassFacility = new SectorPreset("biomassFacility", serpulo, 81){{
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captureWave = 20;
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difficulty = 3;
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}};
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@ -30,9 +30,7 @@ public class SchematicsDialog extends BaseDialog{
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public SchematicsDialog(){
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super("@schematics");
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Core.assets.load("sprites/schematic-background.png", Texture.class).loaded = t -> {
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((Texture)t).setWrap(TextureWrap.repeat);
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};
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Core.assets.load("sprites/schematic-background.png", Texture.class).loaded = t -> ((Texture)t).setWrap(TextureWrap.repeat);
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shouldPause = true;
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addCloseButton();
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@ -11,7 +11,7 @@ import java.io.*;
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1. take set of pre-defined icons and SVGs
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2. use Fontello API to get a font with these
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3. combine fontello font and standard font, get output font
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4. use apache ttf API to generate a file with constants for every icon size+type (during annotation processing)
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4. use json to generate a file with constants for every icon size+type (during annotation processing)
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*/
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public class FontGenerator{
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