package mindustry.world.meta;

import arc.*;
import arc.scene.ui.layout.*;
import arc.struct.ObjectMap.*;
import arc.struct.*;
import arc.util.*;
import mindustry.mod.*;
import mindustry.type.*;

import java.util.*;

/** Hold and organizes a list of block stats. */
@NoPatch
public class Stats{
    /** Whether to display stats with categories. If false, categories are completely ignored during display. */
    public boolean useCategories = false;
    /** Whether these stats are initialized yet. */
    public boolean intialized = false;
    /** Production time period in ticks. Used for crafters. **/
    public float timePeriod = -1;

    private @Nullable OrderedMap<StatCat, OrderedMap<Stat, Seq<StatValue>>> map;
    private boolean dirty;

    /** Adds a single float value with this stat, formatted to 2 decimal places. */
    public void add(Stat stat, float value, StatUnit unit){
        add(stat, StatValues.number(value, unit));
    }

    /** Adds a single float value with this stat and no unit. */
    public void add(Stat stat, float value){
        add(stat, value, StatUnit.none);
    }

    /** Adds an integer percent stat value. Value is assumed to be in the 0-1 range. */
    public void addPercent(Stat stat, float value){
        add(stat, StatValues.number((int)(value * 100), StatUnit.percent));
    }

    /** Adds a multiplicative modifier stat value. Value is assumed to be in the 0-1 range. */
    public void addMultModifier(Stat stat, float value){
        add(stat, StatValues.multiplierModifier(value));
    }

    /** Adds an percent modifier stat value. Value is assumed to be in the 0-1 range. */
    public void addPercentModifier(Stat stat, float value){
        add(stat, StatValues.percentModifier(value));
    }

    /** Adds a single y/n boolean value. */
    public void add(Stat stat, boolean value){
        add(stat, StatValues.bool(value));
    }

    /** Adds an item value. */
    public void add(Stat stat, Item item){
        add(stat, StatValues.items(new ItemStack(item, 1)));
    }

    /** Adds an item value. */
    public void add(Stat stat, ItemStack item){
        add(stat, StatValues.items(item));
    }

    /** Adds an item value. */
    public void add(Stat stat, Liquid liquid, float amount, boolean perSecond){
        add(stat, StatValues.liquid(liquid, amount, perSecond));
    }

    public void add(Stat stat, Attribute attr){
        add(stat, attr, false, 1f, false);
    }

    public void add(Stat stat, Attribute attr, float scale){
        add(stat, attr, false, scale, false);
    }

    public void add(Stat stat, Attribute attr, boolean floating){
        add(stat, attr, floating, 1f, false);
    }

    public void add(Stat stat, Attribute attr, boolean floating, float scale, boolean startZero){
        add(stat, StatValues.blocks(attr, floating, scale, startZero));
    }

    /** Adds a single string value with this stat. */
    public void add(Stat stat, String format, Object... args){
        add(stat, StatValues.string(format, args));
    }

    /** Replaces a stat, removing the old value if it exists. */
    public void replace(Stat stat, StatValue value){
        remove(stat);
        add(stat, value);
    }

    /** Adds a stat value. */
    public void add(Stat stat, StatValue value){
        if(map == null) map = new OrderedMap<>();

        if(!map.containsKey(stat.category)){
            map.put(stat.category, new OrderedMap<>());
        }

        map.get(stat.category).get(stat, Seq::new).add(value);

        dirty = true;
    }

    /** Removes a stat, if it exists. */
    public void remove(Stat stat){
        if(map == null) map = new OrderedMap<>();

        if(!map.containsKey(stat.category)){
            return;
        }

        map.get(stat.category).remove(stat);

        dirty = true;
    }

    public OrderedMap<StatCat, OrderedMap<Stat, Seq<StatValue>>> toMap(){
        if(map == null) map = new OrderedMap<>();

        //sort stats by index if they've been modified
        if(dirty){
            map.orderedKeys().sort();
            for(Entry<StatCat, OrderedMap<Stat, Seq<StatValue>>> entry : map.entries()){
                entry.value.orderedKeys().sort();
            }

            dirty = false;
        }
        return map;
    }

    public void statInfo(Cell<?> cell, Stat stat){
        if(cell == null || stat == null) return;

        String key = "stat." + stat.name.toLowerCase(Locale.ROOT);
        if(Core.bundle.has(key + ".info")){
            cell.tooltip("@" + key + ".info");
        }
    }
}
