EQL5/examples/M-modules/quick/sokoban/lisp/3rd-party
2020-07-24 11:45:01 +02:00
..
CONTRIBUTORS add convenience function '(eql:qml)' for auto generating vars according to QML item's 'objectName'; bump version number; 2020-07-24 11:45:01 +02:00
COPYING add convenience function '(eql:qml)' for auto generating vars according to QML item's 'objectName'; bump version number; 2020-07-24 11:45:01 +02:00
levels.lisp add convenience function '(eql:qml)' for auto generating vars according to QML item's 'objectName'; bump version number; 2020-07-24 11:45:01 +02:00
my-levels.lisp add convenience function '(eql:qml)' for auto generating vars according to QML item's 'objectName'; bump version number; 2020-07-24 11:45:01 +02:00
README.txt add convenience function '(eql:qml)' for auto generating vars according to QML item's 'objectName'; bump version number; 2020-07-24 11:45:01 +02:00
sokoban.lisp add convenience function '(eql:qml)' for auto generating vars according to QML item's 'objectName'; bump version number; 2020-07-24 11:45:01 +02:00

Please see http://www.cliki.net/CL-Sokoban for the original game.

See also note in "my-levels.lisp" (taken from "YASC_1_639_src.zip" on sourceforge.net).