// original copyright: // // ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). // ** You may use this file under the terms of the BSD license #ifndef TRAFFICLIGHT_H #define TRAFFICLIGHT_H #include class LightWidget : public QWidget { Q_OBJECT Q_PROPERTY(bool on READ isOn WRITE setOn) public: LightWidget(const QColor &color, QWidget *parent = 0) : QWidget(parent), m_color(color), m_on(false) {} bool isOn() const { return m_on; } void setOn(bool on) { if (on == m_on) return; m_on = on; update(); } public slots: void turnOff() { setOn(false); } void turnOn() { setOn(true); } protected: virtual void paintEvent(QPaintEvent *); private: QColor m_color; bool m_on; }; class TrafficLightWidget : public QWidget { public: TrafficLightWidget(QWidget *parent = 0) : QWidget(parent) { QVBoxLayout *vbox = new QVBoxLayout(this); m_red = new LightWidget(Qt::red); m_red->setObjectName("red"); vbox->addWidget(m_red); m_yellow = new LightWidget(Qt::yellow); m_yellow->setObjectName("yellow"); vbox->addWidget(m_yellow); m_green = new LightWidget(Qt::green); m_green->setObjectName("green"); vbox->addWidget(m_green); QPalette pal = palette(); pal.setColor(QPalette::Background, Qt::black); setPalette(pal); setAutoFillBackground(true); } LightWidget *redLight() const { return m_red; } LightWidget *yellowLight() const { return m_yellow; } LightWidget *greenLight() const { return m_green; } private: LightWidget *m_red; LightWidget *m_yellow; LightWidget *m_green; }; class TrafficLight : public QWidget { Q_OBJECT public: TrafficLight(QWidget *parent = 0) : QWidget(parent) { QVBoxLayout *vbox = new QVBoxLayout(this); TrafficLightWidget *widget = new TrafficLightWidget(); vbox->addWidget(widget); vbox->setMargin(0); machine = new QStateMachine(this); QState *redGoingYellow = createLightState(widget->redLight(), 2000); redGoingYellow->setObjectName("redGoingYellow"); QState *yellowGoingGreen = createLightState(widget->yellowLight(), 500); yellowGoingGreen->setObjectName("yellowGoingGreen"); redGoingYellow->addTransition(redGoingYellow, SIGNAL(finished()), yellowGoingGreen); QState *greenGoingYellow = createLightState(widget->greenLight(), 2000); greenGoingYellow->setObjectName("greenGoingYellow"); yellowGoingGreen->addTransition(yellowGoingGreen, SIGNAL(finished()), greenGoingYellow); QState *yellowGoingRed = createLightState(widget->yellowLight(), 500); yellowGoingRed->setObjectName("yellowGoingRed"); greenGoingYellow->addTransition(greenGoingYellow, SIGNAL(finished()), yellowGoingRed); yellowGoingRed->addTransition(yellowGoingRed, SIGNAL(finished()), redGoingYellow); machine->addState(redGoingYellow); machine->addState(yellowGoingGreen); machine->addState(greenGoingYellow); machine->addState(yellowGoingRed); machine->setInitialState(redGoingYellow); machine->start(); } QState *createLightState(LightWidget *light, int duration, QState *parent = 0) { QState *lightState = new QState(parent); QTimer *timer = new QTimer(lightState); timer->setInterval(duration); timer->setSingleShot(true); QState *timing = new QState(lightState); QObject::connect(timing, SIGNAL(entered()), light, SLOT(turnOn())); QObject::connect(timing, SIGNAL(entered()), timer, SLOT(start())); QObject::connect(timing, SIGNAL(exited()), light, SLOT(turnOff())); QFinalState *done = new QFinalState(lightState); timing->addTransition(timer, SIGNAL(timeout()), done); lightState->setInitialState(timing); return lightState; } Q_INVOKABLE void start() { machine->start(); } Q_INVOKABLE void stop() { machine->stop(); } private: QStateMachine *machine; }; #endif