96 lines
No EOL
3.9 KiB
XML
96 lines
No EOL
3.9 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{180853A2-7E1D-4876-9D1E-AA8608D701C3}</ProjectGuid>
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<OutputType>Library</OutputType>
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<RootNamespace>FirstMachineAge</RootNamespace>
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<AssemblyName>AccessControls</AssemblyName>
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<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug</OutputPath>
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<DefineConstants>DEBUG;</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<ConsolePause>false</ConsolePause>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<Optimize>true</Optimize>
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<OutputPath>bin\Release</OutputPath>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<ConsolePause>false</ConsolePause>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="VintagestoryAPI">
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<HintPath>..\FirstMachineAge_Common\vs_libs\VintagestoryAPI.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="VSEssentials">
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<HintPath>..\FirstMachineAge_Common\vs_libs\VSEssentials.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="VSCreativeMod">
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<HintPath>..\FirstMachineAge_Common\vs_libs\VSCreativeMod.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="VSSurvivalMod">
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<HintPath>..\FirstMachineAge_Common\vs_libs\VSSurvivalMod.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="protobuf-net">
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<HintPath>..\FirstMachineAge_Common\vs_libs\protobuf-net.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="VintagestoryLib">
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<HintPath>..\FirstMachineAge_Common\vs_libs\VintagestoryLib.dll</HintPath>
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<Private>False</Private>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="AccessControlMod.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="behaviors\BlockBehaviorComplexLockable.cs" />
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<Compile Include="GUIs\GuiDialog_ComboLock.cs" />
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<Compile Include="items\ItemCombolock.cs" />
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<Compile Include="LocksmithCmd.cs" />
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<Compile Include="GroupLocksCmd.cs" />
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<Compile Include="items\GenericLock.cs" />
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<Compile Include="items\GenericKey.cs" />
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<Compile Include="data\AccessControlNode.cs" />
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<Compile Include="data\LockStatus.cs" />
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<Compile Include="data\LockKinds.cs" />
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<Compile Include="data\ACLPersisted.cs" />
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</ItemGroup>
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<ItemGroup>
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<Folder Include="assets\" />
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<Folder Include="assets\fma\" />
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<Folder Include="assets\fma\itemtypes\" />
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<Folder Include="assets\fma\itemtypes\locks\" />
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<Folder Include="items\" />
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<Folder Include="behaviors\" />
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<Folder Include="GUIs\" />
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<Folder Include="assets\fma\shapes\" />
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<Folder Include="assets\fma\shapes\access_controls\" />
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<Folder Include="data\" />
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</ItemGroup>
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<ItemGroup>
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<None Include="assets\fma\itemtypes\locks\combolock.json">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</None>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\FirstMachineAge_Common\Common.csproj">
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<Project>{DE0A4E7D-E5FA-441D-A11A-8279E6AC5BBC}</Project>
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<Name>Common</Name>
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<Private>False</Private>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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</Project> |