VintageStoryFullMachineAge/ElementalTools/ElementalTools.csproj

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net7.0</TargetFramework>
<OutputType>Library</OutputType>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<AssemblyTitle>Era_Of_Steel</AssemblyTitle>
<Description>Mod plugin for V.S.</Description>
<Configuration>DEBUG</Configuration>
<Product>First_Machine_Age_component</Product>
<Copyright>Melchior</Copyright>
<AssemblyVersion>1.0.*</AssemblyVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<OutputPath>bin\Debug</OutputPath>
<DefineConstants>DEBUG;</DefineConstants>
<ConsolePause>false</ConsolePause>
<CustomCommands>
<CustomCommands>
<Command type="AfterBuild" command="7z a -tzip -x!*.zip -aoa ${ProjectName}_${ProjectConfig}.zip" workingdir="${TargetDir}" />
<Command type="AfterClean" command="rm -f *.zip" workingdir="${TargetDir}" />
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</CustomCommands>
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<ItemGroup>
<Reference Include="protobuf-net">
<HintPath>$(VINTAGE_STORY)\lib\protobuf-net.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="VintagestoryAPI">
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<Private>False</Private>
</Reference>
<Reference Include="VintagestoryLib">
<HintPath>$(VINTAGE_STORY)\VintagestoryLib.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="VSCreativeMod">
<HintPath>$(VINTAGE_STORY)\mods\VSCreativeMod.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="VSEssentials">
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<Private>False</Private>
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<Reference Include="VSSurvivalMod">
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</Reference>
<Reference Include="0Harmony">
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<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
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</Compile>
</ItemGroup>
<ItemGroup>
<Folder Include="Items\" />
<Folder Include="assets\" />
<Folder Include="assets\fma\" />
<Folder Include="assets\fma\blocktypes\" />
<Folder Include="assets\fma\blocktypes\metallurgy\" />
<Folder Include="assets\fma\shapes\block\" />
<Folder Include="assets\fma\shapes\block\metallurgy\" />
<Folder Include="Block\" />
<Folder Include="BlockEntities\" />
<Folder Include="assets\fma\recipes\grid\metallurgy\" />
<Folder Include="assets\fma\itemtypes\metallurgy\" />
<Folder Include="assets\fma\textures\" />
<Folder Include="assets\fma\textures\metallurgy\" />
<Folder Include="assets\fma\blocktypes\metal\" />
<Folder Include="assets\fma\recipes\grid\remapping\" />
<Folder Include="General\" />
<Folder Include="assets\fma\itemtypes\arms\" />
<Folder Include="assets\fma\shapes\item\arms\" />
<Folder Include="assets\fma\shapes\item\material\" />
<Folder Include="assets\fma\config\" />
<Folder Include="assets\fma\config\handbook\" />
<Folder Include="assets\fma\entities\" />
<Folder Include="assets\fma\itemtypes\tools\heads\" />
<Folder Include="assets\fma\itemtypes\arms\heads\" />
<Folder Include="assets\fma\recipes\smithing\" />
<Folder Include="assets\fma\recipes\grid\weapon\" />
<Folder Include="Renderers\" />
<Folder Include="assets\fma\shapes\block\metal\" />
<Folder Include="assets\fma\textures\liquids\" />
<Folder Include="Items\Steel\" />
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<None Update="modicon.png">
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