using System; using Vintagestory.API.Common; using Vintagestory.API.MathTools; using Vintagestory.API.Server; using Vintagestory.API.Util; using Vintagestory.GameContent; namespace FirstMachineAge { public class GroupLocksCmd: ServerChatCommand { public GroupLocksCmd( ) //What about Clan/Faction leaders - for shared combos? { this.Command = "grouplocks"; this.Description = "Change lock permissions and assigend groupIDs."; //this.handler += LocksmithParser; this.Syntax = "grant [group/player] [player-name/group-name] / revoke [group/player] [player-name/group-name]"; this.RequiredPrivilege = "grouplocks"; } } }